Blood Horns, Taladas Minotaur PrC version 2.0

Post/Author/DateTimePost
#1

zombiegleemax

Nov 16, 2003 17:18:16
Ok, I think I like this version. Let me know what you think.



The Academy is a Mercenary School that will train any able bodied Minotaur, for a price. The training provided includes everything from the basics (racial class, body guards, men at arms, etc..) to the elite (Blood Horns, Blood mages, and Blood Axes)

Blood Horns

A Minotaur troop crashes into its enemies with wanton abandon. Slashing into his foes like a demon possessed, even pushing horses and wagons out of his path. His black armor glistening with blood while it deflects killing blow after blow. Is there any feat of strength that these beats can’t accomplish?

When a Minotaur force first meets its enemy the first Minotaurs to see combat are the Blood Horns. Fast and devastating these shock troops of the League pack a powerful punch.

The Blood Horns are an elite group of mercenaries. Despite not technically being part of the Leagues military forces these warriors are called upon from time to time to provide teams of skilled storm troopers.
The Blood Horns first saw action not long after the League first encountered the forces of the Thenolites. Being highly resistant to fear as well as being able to tear through the Thenolites tight formations has showed time and time again the value of well placed brute force

Also, when people speak of the terrible strength wielded by Minotaurs in battle many are actually recalling the sights of an enraged Blood Horn.

Requirements;
Skills; intimidate 5, jump 5
Feats; power attack, horned stampede, hulking brute
BAB; +6

Class abilities
Hit die; d12
Alignment; any lawful
BAB; same as a fighter
Saves, good fort
The Blood Horn’s class skills (and the key ability for each skill) are Climb (Str), Intimidate (Cha/Str), Jump (Str), Listen (Wis), Spot (Wis), Survival (Wis), and Swim (Str).

Lvl 1) Offensive rage
Lvl 2) uncanny dodge
Lvl 3) offensive rage 2/day
Lvl 4) Stubborn as a bull
Lvl 5) offensive rage 3/day
Lvl 6) power lunge, improved uncanny dodge
Lvl 7) offensive rage 4/day
Lvl 8) Blood Horn
Lvl 9) offensive rage 5/day
Lvl 10) Horned rush, Charge of the Bull

Offensive rage; +6 str, +2 will save, +10’ movement (if in non heavy armor), -2 Ac, lasts 3 rnds+ con modifier (when over a Blood Horn suffers exhaustion just as a barbarian does when his rage ends)
Power lunge; doubles strength damage from a charge
Blood Horn; a Blood Horn can do 1d8 damage with his horns and 3d8 when he is using them for a charge
Stubborn as a bull; +4 save vs, any mind altering spell (ie. fear, charm..)
Charge of the bull; a Blood Horn may make a full attack after a charge
Horned rush, doubles a horn’s charge damage

Blood Horn Gear
Blood axe ; a Minotaur Blood axe is a two handed weapon for large sized charachters or two handed exotic that can only be wielded by a character with at least an 18 strength and posses the hulking brute feat . It is a very large and heavy adamantium axe with a serrated blade on one side and a hammer like surface on the other.
Cost 3040 gp Dmg 3d6 Crit x3 Wt. 24 lb Type slashing/bludgeoing

Horn Sheath; is a adamantium coating that can be applied to a Minotaurs horn to enable a Blood Horn’s horn to be enchanted

Shield of Sargas; this armor is worn by the elite of the Blood Horns and received only after proving ones worth in multiple battles. Forged ONLY for Minotaurs for both mobility and protection this set of adamantium breastplate allows its user great protection while not hindering straightforward movement in the least.
Cost 11200 gp Armor +5 Max dex +3 Armor pen. –3 Arcane spell fail. 25% Speed 30 DR 2 Wt. 40 lbs
#2

old_sage

Nov 17, 2003 2:02:30
Yes, it is a good version. The support material adds that extra dimension as well. I appreciate the effort Hammerhand.

I'm still a little unsure about the benefits of the Offensive Rage ability, but maybe that's just me...
#3

zombiegleemax

Nov 17, 2003 8:08:07
Hehhe, well the Offensive rage is similiar to the rage version for the Frenzied berserker but it is toned down a tad. The FB gets an extra attack with this rage plus it goes up to a +10 str bonus as he gains lvls.

For epic play I will have the Offensive rage add +10 to str and a further +10 movement rather than a +8 str +8 con that a barbarian would have. Similiar but differant. You could change the Offensive rage to just a normal rage but I think the all strength fits a Minotaur more than a bonus to con with a str boost but thats just me.
#4

zombiegleemax

Nov 17, 2003 12:55:11
The adamantium weapons are a fairly powerful thing to just give a character. If I remember correctly, they're worth a lot in the DMG. As adamant can sunder just about anything, quickly. Just something that may need to be looked at.
#5

zombiegleemax

Nov 17, 2003 13:04:24
Don't worry the adamantium weapons arent just handed out. they are very expensive and just because someone has entered this PrC doesn't mean that they will be able to afford the weapons or the armor that the high ranking member wield/use.

Also a Minotaur (because he is of medium size) has to posses the hulking brute feat to wield them properly so not only are they expensive they are huge and heavy to wield. Alot fo the nobility may have one slung on their backs but that doesnt mean that they can actually wield it in battle. Then again human nobility was well know to have a sword on their hips that perhaps they didnt know how to use either,hehe.
#6

zombiegleemax

Nov 17, 2003 16:54:21
It's an interesting class, yet it doesn't match the way taladian minotaurs are. They`re not a buch of desorganized/frenzied bullies, they are a highly organized army, just like the romans were.

They have strategy, that`s something undeads dont have, and that's why they`ll always beat a thenolian army.

Try to get Taladas: The Minotaurs, it explains all u need to undestad taladian minotaurs. It also presents a lot of NPC's like Emperor Ambeutin and the minotaur paladin Austan Gavinus.
#7

zombiegleemax

Nov 17, 2003 17:17:53
I do have that book. This class is suppose to be the shock troops of the army. Rather than them having barbarians in their midst they have these guys as shock troopers.

When more than organization is needed, when a need for brute is paramount they call these guys. They are a mercenary group that is called up to the plate when regular tactics won't cut it.
#8

cassia_riverogue

Nov 28, 2003 8:35:30
MOOOOOOO!!!!!! Hello! I'm a newbie to this. I hope Flea-j sees me...MMMMOOOOOOOO....*GRINS*
#9

cassia_riverogue

Nov 28, 2003 8:35:34
MOOOOOOO!!!!!! Hello! I'm a newbie to this. I hope Flea-j sees me...MMMMOOOOOOOO....*GRINS*