Please Update!

Post/Author/DateTimePost
#1

catland93

Dec 01, 2003 17:59:49
How many we must wait to see some preview of the prestige classes?
#2

law

Dec 01, 2003 20:12:49
They would be nice to see.
#3

zombiegleemax

Dec 01, 2003 20:16:49
I suspect you'll wait until they're published. The PS3e team, as I understand it, isn't exactly getting paid to do this stuff. Chill, man. I can tell you're impatient: You didn't even take the time to proofread a one-line post that essentially asks others to hurry up.
#4

catland93

Dec 01, 2003 23:14:43
I don't want to say this, I'd only like to see some preview before the material will be complete!
#5

zombiegleemax

Dec 04, 2003 14:56:14
Why don't they just put everything up on a website?
#6

zombiegleemax

Dec 04, 2003 17:13:19
Hmmm . . . let's see.

PS team posts up incomplete, unbalanced, or poorly designed preview material.

PS team gets endless amounts of flame for the project in question being under par of expected quality.

PS team gets frustrated by lack of community support.

PS team quits . . .

OR

PS team waits till a project aspect is fleshed out, balanced, and well written.

PS team receives endless praise for a job well done.

PS team's individual egos well to enormous size with joy.

PS team gets cracking that much harder on the next project.

So, in short, take your time and do it right. Previews are nice and all, but sometimes, they can really work against you. Actually, there are pros and cons about releasing unfinished material to the public. While you do get the abject opinions and ideas from the numerous community supporters that can help shape the finished product into something better, the rush of a few dozen of ideas that may not be geared in the direction the project is heading can be a bit frustrating and cause untold amounts of delays. Every group does things a little differently based on what they feel works best for them. I understand the eager anticipation of wanting at least a little something to wet the appetite, but let the people working on the project do their (unpaid) job.
#7

primemover003

Dec 04, 2003 18:02:49
Ok, the crunchy bits aside... when are we going to hear anything about the story line and what direction it's heading? I'm FIENDING for something, especially since Shemeska has told us she's given you her Sigil treatise to edit and proofread...
#8

Shemeska_the_Marauder

Dec 04, 2003 22:54:45
I'm still editing, and I hope to submit the revised draft to the project head mid next week. We've also had lengthy discussions on plot line direction etc that I've been involved in. It looks good. And there's plot hooks a plenty in the Sigil material.

Just begging for a bit more patience here before my contribution is released to the masses.

And I'm still willing to give teaser material on that to folks if they're interested. Email or PM me and I shall provide.

(And I admit, final exams, lab rotations, and my friend's getting me hooked on the ToEE crpg isn't helping me get the writing revised... *ashamed*)