does anybody feel like letting the bugs loose

Post/Author/DateTimePost
#1

zombiegleemax

Dec 02, 2003 17:32:19
does anybody have plans to spring the kreen from the savanah... they've been couped up so long and i bet they're in the mood for some elf flesh!
#2

avatardso

Dec 02, 2003 17:40:14
The kreen have already been springing from the savanah. Also they have been endlessly attacking the jagged cliff cities for some time as well.

This will also end up in some nice quests for DSO as well. I plan on extending beyong the Tyr Regiona nd even beyond the jagged cliffs.

I think the kreen nation should be described a bit more and also possible someone shoul offer some clues around their origions a bit more as to why their civilization is the way it is now. I would also like to know for sure or not if the life benders did in fat tamper with the kreen.

Avatar
#3

jihun-nish

Dec 02, 2003 18:05:29
Originally posted by AvatarDSO
The kreen have already been springing from the savanah. Also they have been endlessly attacking the jagged cliff cities for some time as well.
Avatar

Sorry to pop you bubble but Kreen are not a menace to the vertical villages in the jagged cliff because;

1--- the swamp at the base of the clliff are a major barrior(chitin rot)
2---If I refer to the MM2 core rule book the kree have +3 to climb so their not bad climbers byut remember those are jagged cliffs.


Kreen are quite rare in the cliffs I dont think they are a major threat to them.

What I'm 100% sure is the swamp being a major obstacle....
#4

zombiegleemax

Dec 02, 2003 19:45:14
wind riders tells us that the kreen have been attacking the vertical villages already... and it is the Rhul's lot in life to battle them, they just don't know why?
#5

avatardso

Dec 02, 2003 19:51:23
Actualyl yes the kreen HAVE been attacking hte cliff villages. If you read the Wind Riders of the Jagged Cliffs it will specifically tell oyu that the Kreen known as the priests of change have modified all the kreen tha t attack the cliffs giving them the ability to climb effortlessly the vertical cliffs and also to be able to physically handle the wet environment...

#6

avatardso

Dec 02, 2003 19:55:21
Kefka thanks for bringing up a good issue... OK I know that the kreen from the savanah are a conquering people.. .but there has to be more too it for them to realy want to wipe out the jagged cliff halflings... Also I find it very odd that their Priest of Change have the ability that they do to change others of their own species all the way down to the molecular level... I know this is a bit weird but could there be a chance that the priest of change could be the old Life Bender halflings that might have either changed them selves into the priests of change or perhaps created them to aid the kreens destructiion of the jagged cliff dwealers?

Avatar
#7

zombiegleemax

Dec 02, 2003 19:59:47
i like the Avatar, he dosent make me feel lame for having an opinion
#8

zombiegleemax

Dec 02, 2003 20:01:11
i tried to bring that up in my other post but J shot it down saying that the kreen have always been here... so fine... thay stole the circlet of life from the Rhul and that is why they are battling
#9

avatardso

Dec 02, 2003 20:46:31
Yea the kreen where around in the blue age but they where not intelligent and in fact they even had wings to allow them to fly from island to island... They no longer have the wings and are highly intelligent... And its not been that long enough time realy for evolution to realy advance them that much so I swear something had to make them BECOME that intelligent...

So I realy am thimking that the life benders did that.

Who knows.

Avatar

PS thanks for the compliment. I try and stay ope n minded about everyones thoughts as well as my own. I am also always willing to change my views.
#10

zombiegleemax

Dec 02, 2003 21:01:38
Ugh
#11

zombiegleemax

Dec 02, 2003 21:01:46
The dreaded tripple post
#12

zombiegleemax

Dec 02, 2003 21:05:14
so who will be the zik-trin's first target, besides whomever is currently residing in Darasches... I say the bandit states
#13

zombiegleemax

Dec 02, 2003 23:12:05
Sorry that were made to feel that your opinions were unwarrented kefka.

Actually, yours and Avatars ideas about the kreen have alo been expressed by others in the community. Not sure which threads exactly, but some have been fairly recent.

I'd say, base your decisions on why the kreen are invading and how intelligent of an invasion do you want? If their invading for living space, the Bandit States may not be the best place to start (they seem incapable of supporting anything more than the few people who live there and would hardly be a real threat to a large and cohesive military). If they're attacking out of desire to conquer, then yeah, they would start with what's close (the Bandit States), consolidating their holdings, and then move on to the next target.

As for the kreen battling the the Rhul-than, there's a split view. Older DS material says that kreen are incapable of climbing very well, that their arms are not strong enough to pull their massive lower abdomen. This is what makes the Jagged Cliffs such an imposing barrier to the kreen. But the Zik-chill have modified some of the kreen to be able to climb (enhancing their arm strnegth, making their weight distribution more even, etc). The zik'trin'ak and the zik'trin'ta both are able to climb the Cliffs with ease. So, it depends then on how many altered kreen you want the kreen empire to have, enough for some scouting and skirmish battles with the Rhul-than or enough to actually be involved in a full scale war (personlly, i'd keep the zik'trin has rare elites, since that makes it that much more important that the barrier in the Jagged Cliffs has been breached and makes that site so much more of a strategic site for the Tableland's forces to gain control of).
#14

avatardso

Dec 02, 2003 23:17:53
Aggreede that the altered kreen are not large in number but they realy dont have to be to war against the jagged cliff villages as theya re also not a large communnity compaired to the table lands. But also the other kren do not have to pass over the cliff as the earth quake cleaved one section of the cliff and the kreen empire already set up a blockade in it so that they can full controll of those using it.

Avatar
#15

jihun-nish

Dec 03, 2003 2:17:40
After reading the chapter concerning the Thri-Kreen I realise that I was right... and wrong at the same time.
For millenia the swamp and the Jagged cliffs were an obstacle but now it seems there are more frequent because 1 year every other 25 some Kreen seem to have changed to become better climbers and possess better protection against the dampness of the jagged cliffs.

The main reason why the Kreens would keep on venturing is to try to find a "safe" route to the top so they could spy and investigate to finaly invade.

But franquely. Now that there's a rift cuting across the Jagged cliffs I dont think the Kreens would keep on venturing into the Jagged cliffs "labyrinth" when there's a much safe horizontal passage to invade the Tyr region.

I mean the way I see it the jagged cliffs are not called the "sheer wall" heh! This means there are jagged spire-like rock formation every where,(just look at the cover picture) surely creating "deadends" for non-local experienced climbers. And to say more; the dampness that elevates from the swamp bellow make the vision to merely 12-20 feet most of the time.(if not less)

Seriously. you are Emporers of the Kreen empire, you have 2 choice for invading the "upper" regions.
1--- You march your army through a very dangerous swamp, (losses are sure to happened) make them climb for days(there is no such thing as a strait up 9000 feet climb in the jagged cliffs) where some will surely fall,get killed, get lost,etc, etc. OR
2--- You simply march through the Rift's gate which the Kreen themselves controle.

Logicaly you should choose #2 no!? If not please explain why because I'm at a loss with you here.
I'm not trying to protect the Rhul-thaun in this post. . They may not be what they use to,but they still possess enough"knowledge" to arm and defend themselves . Even the natural setting give them the upper hand. (It's their territory after all)
You are right when you say they are attacking the jagged cliffs but if it's an invasion on the Tyr region they're after, well now there's a better logical route to march the army.

To finish I'll add that since Kreens and Rhul-thaun are ancient ennemies, and that halflings think that the majority of the world are still populated solely by the later, I wouldn't be surprise to see the rhul-thaun in the Hinterlands if they came to know that a kreen invasion is on the march.
#16

jihun-nish

Dec 03, 2003 2:20:03
After reading the chapter concerning the Thri-Kreen I realise that I was right... and wrong at the same time.
For millenia the swamp and the Jagged cliffs were an obstacle but now it seems there are more frequent because 1 year every other 25 some Kreen seem to have changed to become better climbers and possess better protection against the dampness of the jagged cliffs.

The main reason why the Kreens would keep on venturing is to try to find a "safe" route to the top so they could spy and investigate to finaly invade.

But franquely. Now that there's a rift cuting across the Jagged cliffs I dont think the Kreens would keep on venturing into the Jagged cliffs "labyrinth" when there's a much safe horizontal passage to invade the Tyr region.

I mean the way I see it the jagged cliffs are not called the "sheer wall" heh! This means there are jagged spire-like rock formation every where,(just look at the cover picture) surely creating "deadends" for non-local experienced climbers. And to say more; the dampness that elevates from the swamp bellow make the vision to merely 12-20 feet most of the time.(if not less)

Seriously. you are Emporers of the Kreen empire, you have 2 choice for invading the "upper" regions.
1--- You march your army through a very dangerous swamp, (losses are sure to happened) make them climb for days(there is no such thing as a strait up 9000 feet climb in the jagged cliffs) where some will surely fall,get killed, get lost,etc, etc. OR
2--- You simply march through the Rift's gate which the Kreen themselves controle.

Logicaly you should choose #2 no!? If not please explain why because I'm at a loss with you here.
I'm not trying to protect the Rhul-thaun in this post. . They may not be what they use to,but they still possess enough"knowledge" to arm and defend themselves . Even the natural setting give them the upper hand. (It's their territory after all)
You are right when you say they are attacking the jagged cliffs but if it's an invasion on the Tyr region they're after, well now there's a better logical route to march the army.

To finish I'll add that since Kreens and Rhul-thaun are ancient ennemies, and that halflings think that the majority of the world are still populated solely by the later, I wouldn't be surprise to see the rhul-thaun in the Hinterlands if they came to know that a kreen invasion is on the march.
#17

jihun-nish

Dec 03, 2003 2:22:16
After reading the chapter concerning the Thri-Kreen I realise that I was right... and wrong at the same time.
For millenia the swamp and the Jagged cliffs were an obstacle but now it seems there are more frequent because 1 year every other 25 some Kreen seem to have changed to become better climbers and possess better protection against the dampness of the jagged cliffs.

The main reason why the Kreens would keep on venturing is to try to find a "safe" route to the top so they could spy and investigate to finaly invade.

But franquely. Now that there's a rift cuting across the Jagged cliffs I dont think the Kreens would keep on venturing into the Jagged cliffs "labyrinth" when there's a much safe horizontal passage to invade the Tyr region.

I mean the way I see it the jagged cliffs are not called the "sheer wall" heh! This means there are jagged spire-like rock formation every where,(just look at the cover picture) surely creating "deadends" for non-local experienced climbers. And to say more; the dampness that elevates from the swamp bellow make the vision to merely 12-20 feet most of the time.(if not less)

Seriously. you are Emporers of the Kreen empire, you have 2 choice for invading the "upper" regions.
1--- You march your army through a very dangerous swamp, (losses are sure to happened) make them climb for days(there is no such thing as a strait up 9000 feet climb in the jagged cliffs) where some will surely fall,get killed, get lost,etc, etc. OR
2--- You simply march through the Rift's gate which the Kreen themselves controle.

Logicaly you should choose #2 no!? If not please explain why because I'm at a loss with you here.
I'm not trying to protect the Rhul-thaun in this post. . They may not be what they use to,but they still possess enough"knowledge" to arm and defend themselves . Even the natural setting give them the upper hand. (It's their territory after all)
You are right when you say they are attacking the jagged cliffs but if it's an invasion on the Tyr region they're after, well now there's a better logical route to march the army.

To finish I'll add that since Kreens and Rhul-thaun are ancient ennemies, and that halflings think that the majority of the world are still populated solely by the later, I wouldn't be surprise to see the rhul-thaun in the Hinterlands if they came to know that a kreen invasion is on the march.
#18

jihun-nish

Dec 03, 2003 2:26:25
Mach2.5 marks a point in his last chapter(concerning my own post that is) so i agree with him that the altered Kreen should be few.

Ho! and sorry about this double post. My PC seemed to have lock on the screen image although in reality the transfer had been succesfull.
#19

avatardso

Dec 03, 2003 9:02:24
The Krren will not stop attacking the halflings on the cliffs. THere is a war between them and they didnt climb it to mearly get to the other side. No the only reason they clibed t ecliff was to attack the halflings...

Also the jagged cliff halflings also now know of some of the race on top of the cliffs. Though they dont have alot of information they have some as there has been a few visitors from the Tyr region.

Avatar
#20

zombiegleemax

Dec 03, 2003 11:02:09
I was just thinking of Dregoth moving north as well. He takes out Raam easily enough...Lets just say he gets through Draj..Him and the bugs meet in the Bandit lands in the middle for Kurn and Eldaaricch..Let the Carnage insue
#21

jihun-nish

Dec 03, 2003 16:15:55
Originally posted by AvatarDSO
The Krren will not stop attacking the halflings on the cliffs. THere is a war between them and they didnt climb it to mearly get to the other side. No the only reason they clibed t ecliff was to attack the halflings...

About this war thing...Have you read WotJC page 28 A THREAT FROM BEYOND lately!! I'm not saying there aren't any conflict between the two races but war!! When you refer to the Tri-kreen chapter on page 72 you should consider page 28 as the main idea of the situation between the two races. The Tri-Kreen chapter is merely en explanation of why OCCASIONALLY the kreen ventures in the LOWER parts of the jagged cliffs.(WORDS taken from page 28)

Please keep in mind that I'm not in "war" with you in this thread ;) (they are made for discussion are they not?) I'm merely pointing out my opinion using "official" texts from WotJC acc. book. Of course if you want to make it a major war in DSO nothing is stoping you but personnaly I would be disapointed to realize that the game is not true to the setting canon material.

Also the jagged cliff halflings also now know of some of the race on top of the cliffs. Though they dont have alot of information they have some as there has been a few visitors from the Tyr region.

You may be right although what I remember are two visitors; Rajaat and the Wanderer are the only two to have ever ventured in the area (Rajaat is by the way forgotten except for the name given to the twisted situation in the swamp below and the few mutated halflings;Rajaats curse.... As for Wanderer's presence in the J.C. it's quite obvious) For what I remember at least, the Pyreen were the "barrier" between the J.C. and the Tyr region and as stated in RECENT EVENTS on page 28 the inhabitants of the Tyr region are more AWARE of the J.C. region AS A WHOLE. That doesn't mean they know about the Rhul-thaun race. But as they state later in the same chapter CONTACT is inevitable. Not yet done though. Again I could be wrong here but when I refresh my memory by reading the books that's what it's telling me.
#22

zombiegleemax

Dec 31, 2003 8:09:09
I'm currently working on "the Kreen invasion" a lengthy campaign set in Free year 13 will be available when I get back from the Desert
#23

Grummore

Dec 31, 2003 11:43:06
You seem to be working on several things Gr8man, how about showing us what you are doing so peoples give you a hand on this?
#24

zombiegleemax

Jan 02, 2004 17:40:51
Most curious. Do tell us.


I never got that far with the group but I had in mind a Kreen invasion through the rift. The Kreen have had the original halflings very busy from below...suddenly they arrive from above!

As for why the two hate each other....Never thought much about it but they are completely oppisite on many levels.

Insect vs humanoid
Psionics vs Nen manipulation
large vs small
ground vs air (cliff side)

It just seemed natural there would be frueds.

Also- keep in mind. Many of the original halflings sided with Rajaat. The Thri-kreen had to hate this. Following the reincarnation theory of Thri-kreen, maybe the current leaders were once leaders of the Kreen nation when Rajaat fouled their lands. The halflings look similiar still from then to now than live on the cliffs. The war begins again directly where it left off.

Just a thought.
#25

zombiegleemax

Jan 02, 2004 19:50:44
Compared to the Crimson Savannah, the Table Lands are, well a desert. The Thri-Kreen from ther may not enjoy the Tyr region as much as the did the savannah.
#26

xlorepdarkhelm_dup

Jan 02, 2004 20:42:11
I still like the idea (which is one I run with) that the Kreen are a genetically modified race, whose origins are tied strongly with the Zik-Chil (their Priests of Change). The Zik-Chil aren't the same as the other Kreen, as they have modified themselves to look similar to them, but whose origins are actully of the break-off group of Rhulisti from the Blue Age known as the "Life Changers" (once again, I'm probably mangling this up), forced into exile, they found the (then non-sentient) Kreen, manipulated their physiology to become the warriors for these exiles to retake their home (the Tyr Region). Millenia later, the original focus became.... muddied up and lost (due to the reliance on genetic memories, and the eventual scrambling of the memories a bit that has made many of these lost). However, the Kreen (and Zik-Chil) still remember their original goal - to conquer the Tyr Region. They may not remember the original why, but it's been a driving goal of theirs ever since.

The Thri-Kreen of the Tablelands are a bit different, and they have an Avangon's assistance (whom I believe is Oronis skipping back in space & time during his final stage of metamorphosis, as is hinted at in Preservers & Defilers or Dragon Kings) who may have changed these Kreen's memories to hopefully erase the tampering of the Zik-Chil. That Avangon who did it ended up effectively "freeing" the Thri-Kreen from their Tohr-Kreen & Zik-Chil masters, and live where the Kreen Empire is determined (destined?) to reach.
#27

dawnstealer

Jan 02, 2004 20:49:04
Brax once tossed out the idea (and this is all beginning to sound suspiciously like deja vu to me) that the Zik-Chil might indeed be the ancient halfling Life Benders. It fits.
#28

nytcrawlr

Jan 02, 2004 20:57:09
Originally posted by Dawnstealer
Brax once tossed out the idea (and this is all beginning to sound suspiciously like deja vu to me) that the Zik-Chil might indeed be the ancient halfling Life Benders. It fits.

Yes he did, I remember that and plan to go with it.
#29

zombiegleemax

Jan 02, 2004 21:04:11
............... ..............................
#30

zombiegleemax

Jan 15, 2004 12:44:33
Originally posted by Grummore
You seem to be working on several things Gr8man, how about showing us what you are doing so peoples give you a hand on this?

Sure Sebastien, Ex took my Pc with most info redoing lots, Custody battle over the Files and such
#31

zombiegleemax

Jan 23, 2006 10:25:48
Still working on Thrikreen invasion. Soon to be done, back from Iraq. Woo Hoo
#32

Kamelion

Jan 23, 2006 11:16:58
Still working on Thrikreen invasion. Soon to be done, back from Iraq. Woo Hoo

Welcome back!
#33

zombiegleemax

Jan 23, 2006 11:34:09
Welcome back!

Thanks Mark, living on ATHAS (IRAQ) for a few months made me love Dark SUn so much more. gr8 to be home. I'm going to finish my ideas for Thrikreen and food et al. Gr8Scott is me and I always liked Galek Sandstrider so he's my alter ego, going to work on getting a web site going as well, any help guy's? never done it before.

Scott
#34

Kamelion

Jan 23, 2006 12:16:04
Thanks Mark, living on ATHAS (IRAQ) for a few months made me love Dark SUn so much more. gr8 to be home. I'm going to finish my ideas for Thrikreen and food et al. Gr8Scott is me and I always liked Galek Sandstrider so he's my alter ego, going to work on getting a web site going as well, any help guy's? never done it before.

Scott

Heh, cool. My girlfriend grew up in Saudi Arabia and still gets this dreamy look when she talks about the desert. (I grew up in the tropics, so lots of bugs but no sand :D ).

I use Tripod for my home game's website. It's basic stuff, but pretty easy to get the hang of. I'm sure that most of the free providers are about the same. It's free and you don't need any prior experience at all.
#35

zombiegleemax

Jan 24, 2006 4:19:08
Brax once tossed out the idea (and this is all beginning to sound suspiciously like deja vu to me) that the Zik-Chil might indeed be the ancient halfling Life Benders. It fits.

It's a really good idea, although part of me still prefers that life shaping has something to do with Athas rather than just the halflings. That's why I went with the idea that there were three early races that could life-shape:

The Halflings could create living tools and creatures for all their needs

The Kreen (through the Zik-Chil) could shape themselves, altering each new generation to accomplish new tasks for the Empire (although now their main aim is to create something to rival the SK’s)

The Nikaal could shape other living creatures, creating thralls, warriors, monstrosities, creatures of beauty etc.


The way the kreen are described is just too different from the life-shaped creatures described in the Windriders book. If the Nature Benders (in the form of zik-chil ) went to the kreen, then wouldn't the kreen lands be full of life-shaped creations?
#36

xlorepdarkhelm_dup

Jan 24, 2006 11:26:32
It's a really good idea, although part of me still prefers that life shaping has something to do with Athas rather than just the halflings. That's why I went with the idea that there were three early races that could life-shape:

The Halflings could create living tools and creatures for all their needs

The Kreen (through the Zik-Chil) could shape themselves, altering each new generation to accomplish new tasks for the Empire (although now their main aim is to create something to rival the SK’s)

The Nikaal could shape other living creatures, creating thralls, warriors, monstrosities, creatures of beauty etc.

Interesting, however I am not fond of proliferate lifeshaping in that sense. I see lifeshaping as a form of biotechnology. The Rhulisti I saw as a science-fiction kind of species, rather than fantasy-genre. They had the biotechnology (lifeshaping) to assist them, and their use of this bioengineering produced the Brown Tide that I think doomed Athas. They crafted many things, but it was something exclusive to them. The Kreen, I believe, were nonsentient during the Blue Age, up until the Rhulisti Nature Benders had arrived and began meddling with them to make an army to retake their homes. I don't believe for a moment that the Nikaal would have any working knowledge of Lifeshaping -- I'd expect that they were somewhat uncivilized and disorganized in the Blue Age, however they had become more structured near the end of the Blue Age and through the start of the Green Age, possibly developing into one of the first civilizations in the Green Age.

The way the kreen are described is just too different from the life-shaped creatures described in the Windriders book. If the Nature Benders (in the form of zik-chil ) went to the kreen, then wouldn't the kreen lands be full of life-shaped creations?

Actually, the Nature Benders couldn't create new life, they could only alter existing life. So, people who have been barred from their homeland, find giant bugs, modify them into a warrior race to retake their homeland. Liking many of the physical advantages of this warrior race (the Kreen), the Nature Benders modify themselves, gaining the exoskeleton (armor), four arms, but retain two very dexterous hands. The mostimportant thing they gain is the genetic memory -- which means they don't need any record keeping, or training for children -- every new child has the memories of its' ancestors more or less at their disposal.

I personally think the genetic memory ended up being their downfall -- they grew to rely on this -- and the genetic memories were not perfect -- things began to break down, and eventually the new "Zik-Chil" more or less have forgotten their initial purpose. They fit within the Kreen Empire as the "Priests of Change", but most likely have completely forgotten their Halfling heritage. Basically, the Nature Benders did themselves in. Where once there was Rhulisti lifeshapers, now were the Zik-Chil. They retained a good portion of their lifeshaping abilities, however did not retain everything. They know how to modify a species still (thre's the Zik'Trin supspecies that they've "crafted"), and they could have modified other unknown things in the Crimson Savannah. Nothing new has been created, because that's what the Nature Benders could never do anyway.
#37

zombiegleemax

Jan 24, 2006 16:14:45
Interesting, however I am not fond of proliferate lifeshaping in that sense. I see lifeshaping as a form of biotechnology. The Rhulisti I saw as a science-fiction kind of species, rather than fantasy-genre. They had the biotechnology (lifeshaping) to assist them, and their use of this bioengineering produced the Brown Tide that I think doomed Athas. They crafted many things, but it was something exclusive to them. The Kreen, I believe, were nonsentient during the Blue Age, up until the Rhulisti Nature Benders had arrived and began meddling with them to make an army to retake their homes. I don't believe for a moment that the Nikaal would have any working knowledge of Lifeshaping -- I'd expect that they were somewhat uncivilized and disorganized in the Blue Age, however they had become more structured near the end of the Blue Age and through the start of the Green Age, possibly developing into one of the first civilizations in the Green Age.

What I was after was a more diverse Blue Age, rather than one centred only upon halflings. I guess I see the life force of Athas as being unique, something derived from the severing of the planet from the typical DnD cosmology. If the halflings could evolve over such a long period to become bioengineers (I would also prefer this rather than fantasy), then such a time period could allow for the development of other races, but I see your point.

I'd adjust my ideas to include this if we took the Nature Benders experiments back several millennia to allow for a much earlier development of the Kreen and perhaps meddling with the Nikaal. Just thinking about this period as a setting we could expand and play in as this would allow for more scope.


Actually, the Nature Benders couldn't create new life, they could only alter existing life.

Just curious, where is this mentioned about the Nature Benders and why didn't they have the same skills as the Nature Masters, only turned towards their own ends?

I personally think the genetic memory ended up being their downfall -- they grew to rely on this -- and the genetic memories were not perfect -- things began to break down, and eventually the new "Zik-Chil" more or less have forgotten their initial purpose. They fit within the Kreen Empire as the "Priests of Change", but most likely have completely forgotten their Halfling heritage. Basically, the Nature Benders did themselves in. Where once there was Rhulisti lifeshapers, now were the Zik-Chil. They retained a good portion of their lifeshaping abilities, however did not retain everything. They know how to modify a species still (thre's the Zik'Trin supspecies that they've "crafted"), and they could have modified other unknown things in the Crimson Savannah. Nothing new has been created, because that's what the Nature Benders could never do anyway.

Think I could be converted... :D
#38

xlorepdarkhelm_dup

Jan 24, 2006 17:10:17
What I was after was a more diverse Blue Age, rather than one centred only upon halflings. I guess I see the life force of Athas as being unique, something derived from the severing of the planet from the typical DnD cosmology. If the halflings could evolve over such a long period to become bioengineers (I would also prefer this rather than fantasy), then such a time period could allow for the development of other races, but I see your point.

I was actually thinking of a whole developmental period that led to the Rhulisti -- that the Blue Age was a LOT longer than the timeline currently guesses at (think about how long humans have recorded history on this world; now picture a race that has as much time, however rather than mechanical technology, they develop biological technology). I tend to see them as the dominant life form on the world; sure, the Nikaal were around, but I just don't see them as too dominant, at the most they are in small secluded communities segregated from the Rhulisti. Possibly tribal/nomadic. The Kreen I see as just being the Trin -- non-sentient giant Mantis-things. Possibly living on several of the little islands that were out there. Possibly one of the more dangerous predators on the few drops of land there was.

For me, having multiple dominant races doesn't necessarily mean a more diverse environment. The Rhulisti could have several divergent cultures (like how humans on Earth have) -- possibly the seeds that spawned the differences of the various Rebirth races afterwards (most of those of a specific culture tended to become a certain Rebirth race that potentially was crafted to "match" them).

I'd adjust my ideas to include this if we took the Nature Benders experiments back several millennia to allow for a much earlier development of the Kreen and perhaps meddling with the Nikaal. Just thinking about this period as a setting we could expand and play in as this would allow for more scope.

Just curious, where is this mentioned about the Nature Benders and why didn't they have the same skills as the Nature Masters, only turned towards their own ends?

I don't exactly remember. I want to say either the Windriders of the Jagged Cliffs, or the Official Timeline.

Think I could be converted... :D

I've taken some time to think about these things for a while now
#39

zombiegleemax

Jan 25, 2006 11:51:55
I was actually thinking of a whole developmental period that led to the Rhulisti -- that the Blue Age was a LOT longer than the timeline currently guesses at (think about how long humans have recorded history on this world; now picture a race that has as much time, however rather than mechanical technology, they develop biological technology). I tend to see them as the dominant life form on the world; sure, the Nikaal were around, but I just don't see them as too dominant, at the most they are in small secluded communities segregated from the Rhulisti. Possibly tribal/nomadic. The Kreen I see as just being the Trin -- non-sentient giant Mantis-things. Possibly living on several of the little islands that were out there. Possibly one of the more dangerous predators on the few drops of land there was.

I'd agree with you there. To develop such a level of biological technology would take time, lots of time. I could go with their dominance and wasn't going to dispute that, but I'd like room for the Nikaal and early kreen, who I'd thought of as being smaller winged beings able to fly from island to island during the Blue Age. The Nikaal possibly amphibious... Then the schism in the halflings could lead to life-shaping masters taking initially individuals these races for their own experiments.

The only problem with bioengineering is to explain how the Tower could work on those terms? How was Rajaat able to create beings such as the Champions? I'd have to look for instances that suggest the Tower has magical properties for specific examples, I just get the feeling that they are there

For me, having multiple dominant races doesn't necessarily mean a more diverse environment. The Rhulisti could have several divergent cultures (like how humans on Earth have) -- possibly the seeds that spawned the differences of the various Rebirth races afterwards (most of those of a specific culture tended to become a certain Rebirth race that potentially was crafted to "match" them).

I'd still like some other sentient creatures for campaign ideals rather than a single species with cultural variation, particularly towards the end of the Blue Age (I have reasons and I'm working on an idea that could do with being argued/fleshed out for use and as an addition to the setting).

I don't exactly remember. I want to say either the Windriders of the Jagged Cliffs, or the Official Timeline.

I've taken some time to think about these things for a while now

:D I'll take a look through Windriders, thanks.
#40

xlorepdarkhelm_dup

Jan 25, 2006 12:09:58
I'd agree with you there. To develop such a level of biological technology would take time, lots of time. I could go with their dominance and wasn't going to dispute that, but I'd like room for the Nikaal and early kreen, who I'd thought of as being smaller winged beings able to fly from island to island during the Blue Age. The Nikaal possibly amphibious... Then the schism in the halflings could lead to life-shaping masters taking initially individuals these races for their own experiments.

The only problem with bioengineering is to explain how the Tower could work on those terms? How was Rajaat able to create beings such as the Champions? I'd have to look for instances that suggest the Tower has magical properties for specific examples, I just get the feeling that they are there

Well, if you take the idea that Rajaat had most likely researched and literaly dug up all the ancient Blue Age technology he could, and I figure he was not capable of figuring out Lifeshaping on his own (I tend to think that as a safety precaution, part of the Rebirth was to block out knowledge of Lifeshaping to all of the Rebirth races and protect the world from another disaster like the Brown Tide). He could have pushed himself hard enough that through this research, he didn't unlock Lifeshaping, but discovered something else -- Arcane Magic. It's not Lifeshaping (any more than a car's exhaust fumes are a machine) but something that he figured out while studying the Lifeshaped devices. As such, he may have found a way to utilize Lifeshaped devices to enhance/boost his new magic (once again, taking a long time to research this more fully -- the Fetid Swamp is a good example of what he did during this research period).

If the Pristine Tower was biotechnology at it's finest... this means that it could have actually been a living being. It could have been grown from a creature similar to coral (I use that example due to the proliferation of coral being mentioned in the New Jedi Order series of Star Wars books with relation to their lifeshaping/biotech race the Yuuzhon Vong, plus how the Blue Age was dominated by water, but it doesn't *have* to be coral). It could have had something similar to a photosynthesis ability to use the Sun's energy. Hell, I'd figure it would probably go the next step up, and would be drawing energy from the Sun, rather than passively just using what it was given.

Enter Rajaat -- who has discovered Arcane Magic through his experiments with Lifeshaped devices... and he walks into the pinnacle of lifeshaped technology -- the Pristine Tower. Now, I'd figure he's learned how to use the Lifeshaped devices (even though he can't make any). So, he begins to reconfigure the insides of the Pristine Tower. What happens when you rearrange the internal structure of any machine? Bear in mind Rajaat probably is the most knowledgeable being in the Tablelands with regards to Lifeshaped technology. He restructures the inside of the Pristine Tower to make it a focus for his arcane magic. Sort of like taking the lenses out of a telescope and rearranging them so that they produce a burning, focused beam of energy. With this, he now has that extra boost of energy he required to make his Champions, when combined with his fundamental understanding of arcane magic and the function of the Pristine Tower.

I'd still like some other sentient creatures for campaign ideals rather than a single species with cultural variation, particularly towards the end of the Blue Age (I have reasons and I'm working on an idea that could do with being argued/fleshed out for use and as an addition to the setting).

That's cool, I run with the notion of a single dominant species, and with one lesser species (for some reason I think of the Star Wars world of Naboo... where the humans on that world were effectively the "dominant" race, while the gungans were not). I'm not saying that the Nikal can't have some interesting developments in the Blue Age, I'm just saying that they were more in the periphery. The Kreen (or rather Trin) could have had wings to flit from island to island, I could see that.
#41

darksoulman

Mar 24, 2006 6:34:24
Hey Galek/Gr8Scott, any progress on the Kreen Empire and invasion?

I'm planning on using the Kreen invasion as the biggest focus point in my campaign (eventually that is), and would be very interested indeed to see what you've done so far

If anyone else has detailed the Kreen empire in any way, I'd be very appreciate of any info from them as well of course, either through PM or in this thread