Mirmirs, where to find info?



Mar 02, 2004 0:21:42
Please Almighty Planars,

Help this leatherhead learn 'bout the mirmirs.

I really couldn't find any info on them!

Thanks in advance,



Mar 02, 2004 5:07:49
A Mimir is a magical construct designed to provide information about the planes to the clueless or the forgetful. It's a recording device with a personality. It always looks like a floating (human?) skull, and it's made of metal. Morte from Planescape: Torment is a Mimir.

Mimirs can be given or borrowed to others.

That's as far as my knowledge on the subject goes.


Mar 02, 2004 6:03:18
"A Player´s Primer to the Outlands" (downloadable at svgames.com) contains some info about the mimir, which is a minor magical item working only on the Outer Planes.
The CD tracks belonging to the Primer can be found at
Hope, I could help


Mar 02, 2004 7:23:15
Originally posted by WillyTheSquid
Morte from Planescape: Torment is a Mimir.

No, he isn't. All mimirs are made out of a silvery metal with a rainbow sheen; Morte is your common-or-garden skull.


Mar 02, 2004 9:05:49
Originally posted by Bandido
No, he isn't. All mimirs are made out of a silvery metal with a rainbow sheen; Morte is your common-or-garden skull.

That was ripped from the Pillar of Skulls in Baator, if memory serves.


Mar 02, 2004 9:17:55
Morte is just an outsider that took the form of an undead-like skull.

Mimirs are given magic item stats in Hellbound: The Bloodwar.

Interesting note: They only work on the Outer Planes (And Sigil, it seems)


Mar 02, 2004 14:51:14
And Mimirs do not always conform to the shape of a skull. A picture of the "Peddler" in the Player's Primer to The Outlands shows Mimir's in many shapes (Leaves, discs, rhomboids).


Mar 02, 2004 19:34:53
Thanks for sharing your knowledge with this humble primer.

*Bows to all*



Mar 03, 2004 8:16:49
forgive this clueless for his ignorance:
is the plane of shadow (pos) considered an outer plane (from 2e- perspective) and therefore, would a mirmir function there?

the pos is no part of the ring, since it has no alignment (though it may be lean or tend to a certain alignment), and imho it is also not an inner plane, since shadows are no element of themselve.

the idea of items of lore funtioning only on certain planes (or places, for that matter) appeals to me... maybe i´ll write up a "shadow-mirmir" sometime soon...


Mar 03, 2004 9:32:35
I'm afraid that the common Mimir was only designed for use on the aligned planes. Fortunately, we of Fire have borrowed our Earthen brethren's specialized 'Stone Tell' items for a similar purpose.


Mar 03, 2004 9:43:52
There's a mimir in the Ravenloft adventure "Neither Man nor Beast," but it's broken. It keeps saying things like "Incase of Emergency Flibble wibble tibble" and such.


Mar 03, 2004 15:32:02
The Plane of Shadow is a Transitive Plane according to the MotP. In 2e Planescape it was merely a demi-plane in the Ethereal plane. In either case a Mimir would not function on the Plane of Shadow.


Mar 03, 2004 19:42:04
Personally, I think a mimir made from a skull is a lot cooler than one made of metal. Especially if the skull has some of the memories and personality of the person who once kept his or her brain in it.

I'd ditch the "metal only" rule.

Morte does claim to be a mimir, but this is only because he's embarassed to admit he was once part of a gigantic pillar made by fiends.

The Master of the Bones, who lives beneath the Lower Ward in Sigil, has an enormous collection of skulls he uses his magic to get information from. Skulls, not metal boxes. If what he has aren't mimirs, they're more interesting than mimirs. He does capture Morte at one point.

Mimir was a god whose severed head served as an oracle to the Aesir in Norse mythology.