Has anyone converted Farcluun

Post/Author/DateTimePost
#1

zombiegleemax

May 17, 2004 8:14:19
I am about to start this adventure, and since most everything has been converted to 3/3.5 it is pretty painless.

Except for Farcluun that is.

Has anyone done a write up/ conversion of this often laughed at NPC?

Thanks!

**edit*** The adventure is Black Flames, is anyone didn't know...
#2

Pennarin

May 17, 2004 8:17:40
I did. Sending it to you by email.
#3

zerpentor

May 17, 2004 8:23:56
Pennarin - mail it to me too plz + any other conversions you might have done
#4

zombiegleemax

May 17, 2004 8:26:17
Pennarin, you rock!
#5

xlorepdarkhelm_dup

May 17, 2004 11:07:11
You use my rules for Dragons on that one Penn?
#6

Pennarin

May 17, 2004 13:43:09
Yep! Since he's described as a newb, he's Stage-1.
Walking with a staff (somewhere in the fluff), made him into level 9 so he gets Spine Pain: for fluff I say he prefers to walk around with a staff.
So he's very close to taking on Stage-2.
The description also matches a pic I've taken from Dragon Mag.
#7

xlorepdarkhelm_dup

May 17, 2004 14:05:06
to quote Cartman, "Sweet"
#8

zombiegleemax

May 17, 2004 14:34:47
I had a while to read through your write-up and it is pretty darned good. It fits more how I envisioned him. Not as the chump who gets wasted at the end of the adventure, but as a very old, very powerful enemy.

There were some things I didn't understand, but that is probably me; I haven't read xlorepdarkhelm's rules for advanced beings nor do I have the Book of Eldritch Might.

Also I don't understand what a "power-up chain" is, but again that is probably me.

You have done an outstanding job!
#9

Pennarin

May 17, 2004 15:13:19
No problem!
I'll send Xlor's stuff to you then.
Btw I've been reworking Farcluun and found ways of making him better.

The concept of the power-up chain is from Forgotten Realms, in the City of the Spider Queen adventure (at least that's where I took it). It lists the spells and powers a character tries to cast or manifest before entering combat, if he knows he's going to. If you look in the MM, say at the Balor, you see what it evolved into for monsters: its called Tactics Round-by-Round.
The Complete Book of Eldritch Might contains nothing esssential to Farcluun's write-up, its just the spells are really cool.
Chains of Antimagic is an 8th-level spell that creates magical bindings that nullify all magical abilities on a creature: spell-like, items, permanent spells, spellcasting. Neat!
Chains of Vengeance are fiery bands that encircle a creature like claws and inflict fiery and ? damage per round. Fun.
Coldscream is just that: a sonic-based spell that also inflicts cold damage.
Flaming Corrosion: cone, half acid, half fire. Designate one creature that must succeed at a second save or get full damage.
Slay Illusion: really great spell for DS. You spawn an illusory creature that goes to the nearest illusion, one each round, and tears it apart. Dramatic way of attacking a SK!
#10

zombiegleemax

May 17, 2004 15:23:08
Hey Penn,

Could you send me a copy too?
#11

xlorepdarkhelm_dup

May 17, 2004 15:32:37
Actually, now you have me curious too, Penn. I'm interested in seeing what you've done with Farcluun
#12

Pennarin

May 17, 2004 15:50:15
Gone both your way then ;)
#13

zombiegleemax

May 18, 2004 8:12:09
Ok, thanks for the clarifications.

Also thanks for sending me Xlor's stuff.

You really did a fantastic job. I especially like Farcluun as an Erudite/ Wizard. That is really how I envision all of the SKs; they find someone with a power that they have never seen and they take it. After thousands of years they have everything at thier disposal.
#14

zerpentor

May 18, 2004 8:36:59
actually it states in the Black Flames flipbook that Farcluun is 2nd stage if im not mistaking
#15

Pennarin

May 18, 2004 11:05:58
Originally posted by zerpentor
actually it states in the Black Flames flipbook that Farcluun is 2nd stage if im not mistaking

I'm sure that when athas.org will develop its own dragon rules, or adapt someone else's , they will discover that short of making a single 10 level PrC for the whole thing, then its going to be difficult to respect such things as what dragon level a character was at.
I tried to match as many information as I could on him into the write-up. Making him a Stage-2 dragon (using Xlor's terminology) instead of a Stage-1 I did not felt obliged to do, though. If I did he would be dangerously close to the power of the SKs and far more difficult for any group of PCs to dispatch.
#16

zerpentor

May 18, 2004 11:15:21
where can i find Xlor's Dragon template? ( i tried to search the forum already but didnt find it, could be me that's halfblind)
#17

Pennarin

May 18, 2004 11:30:42
Ask Xlor to send you the package.
#18

zerpentor

May 18, 2004 11:31:41
I would.. but I'm scared of Xlor...he is so intimidating
#19

Pennarin

May 18, 2004 11:37:51
Originally posted by zerpentor
I would.. but I'm scared of Xlor...he is so intimidating



Yes.

Yes he his. Very.

/me takes cliff's money
#20

xlorepdarkhelm_dup

May 18, 2004 12:42:46
I'll need your e-mail addy. I'll send it out to you and....umm.... they other guy who wants a copy then.
#21

elonarc

May 18, 2004 14:09:02
Schickst Du mir auch eine Kopie, oh angsteinflö
#22

zerpentor

May 18, 2004 14:57:47
my email addy is in my profile

[email]Zerpentor@mail.dk[/email]
#23

xlorepdarkhelm_dup

May 18, 2004 15:44:40
Originally posted by Elonarc
[b]Schickst Du mir auch eine Kopie, oh angsteinflö
#24

zerpentor

May 18, 2004 19:59:55
well Xlor... I dunno if you consider "oh, Fearinspirerer Xlorep" polite

Personally.. I love it when people cower in the corner when I enter the room.
#25

xlorepdarkhelm_dup

May 18, 2004 23:13:06
Ahh. Fear the DarkHelm.
#26

Pennarin

May 23, 2004 15:41:22
I wondered if I'm the only one with a desire to give skill ranks and feats that enhance the character's personnality even though the same effect could be achieved by other, less costly means?

For example, I want Farcluun to be able to spot invisible creatures and objects at a glance, quite naturally. As such I gave him enough ranks in Spot to be able to do that. This is normally remedied to with a permanent See Invisibility spell.

Or, I want him to be able to change a spell's energy descriptor at will and not require any material components at all, because I believe a powerful-enough wizard should be able to do these things as a matter of fact. As such I gave a level of Archmage and the Eschew Materials and Ignore Material Components feats. The energy descriptor problem is normally solved by choosing various spells with their own energy descriptors, quite simply. As for material components, they have pretty much no impact on gameplay, so normally people ignore the issue.

Also, I wanted him so resistant to mind-affecting effects, as an expression of his strong will and milenial mind, that he'd get a second saving throw in case of a failed save or get a save when its not normally permitted. What's the benefits of being so old and powerful when you can be controled or compelled by a spell or power without a saving throw? As such I gave him enough ranks in Autohypnosis so he could do that. This is normally remedied to with a casting and manifesting, every day, of Mind Blank and Psionic Mind Blank.
#27

xlorepdarkhelm_dup

May 23, 2004 16:48:22
Normally remedied yes. Permanently eliminated as a threat, no. Even a permanency effect isn't permanent - it can be dispelled or removed. The skill points can't.
#28

Pennarin

May 23, 2004 18:00:49
Exactly my resonning for those design decisions.

Abbey's Hamanu is capable of seeing through the eyes of all the rebirth races. I certainly would not attribute that to a spell or power but to a characteristic of the Champion template or to more ranks in Spot giving access to further tricks than those availlable in the ELH for the skill.
#29

xlorepdarkhelm_dup

May 23, 2004 18:16:22
Originally posted by Pennarin
Exactly my resonning for those design decisions.

Abbey's Hamanu is capable of seeing through the eyes of all the rebirth races. I certainly would not attribute that to a spell or power but to a characteristic of the Champion template or to more ranks in Spot giving access to further tricks than those availlable in the ELH for the skill.

I attributed it to something of the Champion Template - basically something reminiscent of godlike powers that the Champions could have been given in ordser to see through the eyes of those they hunt, effectively making them spies to ferret out the places they were hiding. The champions have just used it for other reasons/purposes over the years. But, the number of people they can do this with are limited.
#30

Pennarin

May 23, 2004 19:19:03
The ability you speak of, although present in the novel, is not the one I'm reffering to.
Hamanu said that over the king's ages he came to be able to see the world around him with the same vision availlable to the other races (i.e. infravison, now low-light and darkvision), à la Predator 2. He may see all those visions superimposed or he can "squint" to see differently for a time, but Hamanu didn't elaborate on the ability.

Makes sense?
#31

Grummore

May 23, 2004 23:04:50
How about pennarin and Xlor send both your stuff to the Silly frog? hum hum??? SEND NOW. yeah, that's pretty much about it. :D
#32

xlorepdarkhelm_dup

May 24, 2004 2:47:18
There's a PDF of my stuff in a link on umm.... the other recent thread about my dragons. I think the one I explain why I did what I did or something.