Mindlords 3.5?

Post/Author/DateTimePost
#1

Sysane

Jun 11, 2004 13:11:20
With all the talk about avangions and dragon I thought it fair to bring the Mindlords up.

Just curious as to what the DS community-at-large's thoughts were on their 3.5 converstion would be? I'm thinking they would be kin to the unbodied in the Xph.

Toughts, comments, insults?


--Sysane, The Terror of Urik
#2

zombiegleemax

Jun 11, 2004 16:37:29
"Toughts, comments, insults?"

YOu smell like poo.... *holds Nose*

Ima leva 3.5 alone
#3

zombiegleemax

Jun 11, 2004 17:10:02
I'd say they were more along the lines of a construct in their physical form, while their mental projection of themselves would probably be best left to some kind of epic level psionic power.

ie. they wouldn't have any physical stats beyond those of their orb, but their mental stats would probably be extremely high. As I recall, the orb thing was kind of their weak point. You destroy the orb, and the psyche is destroyed in turn.
#4

xlorepdarkhelm_dup

Jun 11, 2004 22:19:30
Originally posted by Sysane
With all the talk about avangions and dragon I thought it fair to bring the Mindlords up.

Just curious as to what the DS community-at-large's thoughts were on their 3.5 converstion would be? I'm thinking they would be kin to the unbodied in the Xph.

Toughts, comments, insults?


--Sysane, The Terror of Urik

Umm.... let's see. I would have them first off be somewhere around level 50 - 70 (each), most (if not all) of those being psionic (psion or maybe erudite). They aren't "unbodied" but rather exist in a sort of psionic demilich state. They are limited in range to the city of Saragar up to the length of the last sea, however they are less and less substantial and powerful the further they go away from where their obsidian orbs reside. Basically, based solely on levels, they are about equals to the more powerful of the Sorcerer-Kings.
#5

zombiegleemax

Jun 12, 2004 7:34:51
Just remember the elf is insane...
Ive had a question 2nd ed style...
Psionisist cannot be chaotic... If they become then they no longer regain PSP's.... So how does Kosveret and others like him do it?

And their second ed levels, are 27, 28, and 29 So you 3.5 guys can do the math
#6

zombiegleemax

Jun 12, 2004 13:45:26
Just curious as to what the DS community-at-large's thoughts were on their 3.5 converstion would be?

I would give them the exact same stats that I use for SKs.

HP=however many I need for the scene. Ability Scores=appropriately high enough for the scene in question. Powers Available=whichever ones I need them to have, etc.

i.e. throw away the stat blocks for a change. Reverse engineering; build the stats for the story, not the story based on the stats.
#7

xlorepdarkhelm_dup

Jun 12, 2004 17:50:11
Originally posted by Tha Nomad
And their second ed levels, are 27, 28, and 29 So you 3.5 guys can do the math

And they, just like virtually ANY high-level setting bad-ass were always horribly underpowered in my view - the Sorcerer-Kings, just like the Mind Lords for Dark Sun, the Dreadlords of Ravenloft, etc. I've since, for 3.5, afjusted the SK's to what I feel are more appropriate for reflecting their power (especially how epic levels progress you up in level technically slower than your normal 1-20 levels). I feel that they should be on par with my higher-level Sorcerer-Kings (Hamanu, Dregoth, Borys, etc.) but also higher than the majority of the Sorcerer-Kings.
#8

zombiegleemax

Jun 12, 2004 18:19:10
Hey however you want to do it.... I offer what is in the books, because that is my style, THough I do add some of my own stuff, I would rather Be givin the info, and I run a game around that for the most part... Plus, I am stingy with Magic, and XP, so there levels work well, Ive never built a character past 10th, actually 5th, and that was an archer for dragonlance. Anyway, if you need a rules lawyer, im here.
#9

xlorepdarkhelm_dup

Jun 12, 2004 18:41:29
I am a rules-lawyer, but I'm also a DM. As such, the rules are. in my games, what I say they are. If my players all have to roll marbles and pretend they are 20-sided dice, then that's what they do. I like to find a set of rules that fits my style, not modify my style to fit the rules. I believe that setting is always more important than mechanics, and that when you put setting first, the rules flow relatively easy. And, my rewrites/redesigns of the Sorcerer-Kings aren't merely for them to be more powerful than the player characters. I made them powerful enough to be roughly equal in hit dice to that of gods on other worlds (not in power, just in hit dice). I want them to be freaky scary - not something that any old epic character could say "yea, I could take one of those", but rather something that an epic character would be more likely to say "holy ! There's no ing way I'll ever take one of those this level, lemme get anouther 30+ levels, then we'll talk!" I never felt that in any of the high-powered non-player characters from any of the 2nd Edition stuff. And, for the most part, for the 3/3.5e stuff as well.
#10

zombiegleemax

Jun 12, 2004 23:09:07
I never like the Mindlords... just thought it was a weak addition. All this reference to surfing and beach lifestyle in the capital city.... what tha ****.

Sort of how I felt during the Nomad series and they go to Salt View and play D&D at a casino in a town that resembles Vegas. C'mon now, the writers should at least try to engage the reader.
#11

xlorepdarkhelm_dup

Jun 13, 2004 9:41:59
Well, hate to break it to you, but Surfing's actually a rather ancient pasttime. To me, surfer druids fit, especially when you are presenting somethng that should be a major culture shock to the players.
#12

zombiegleemax

Jun 14, 2004 3:18:56
Ok, I agree that in tribe of one it was very gay that he played an RPG.... And I could almost understand what was being said about last sea, but face it... People have and always will play in water.... Till you see a shark, or squark
#13

zombiegleemax

Jun 20, 2004 2:02:06
Ok, maybe there would be surfing... people will always play in the water... and well I thinik a beach on Athas would be pretty nice. Still, thouyght Mindlords was a little "out there."

And the Tribe of One series was pretty mediocre. Loved Prism Pentad so much more and actullay really enjoyed book to of Chronicles... where that Urik Templar goes to live with the Druids hehehe, I'm such a hippie. Athasian hippies are badass.
#14

nytcrawlr

Jun 20, 2004 10:09:00
Originally posted by xlorepdarkhelm
Well, hate to break it to you, but Surfing's actually a rather ancient pasttime. To me, surfer druids fit, especially when you are presenting somethng that should be a major culture shock to the players.

Amen brother.

Sure the Last Sea accessory gets a little silly in some places, but I think with a few adjustments it can be a great place to shock the players.

Just think of the torture level, all that water in the Last Sea, and it's very undrinkable until it's refined through the psionic refinery.
#15

xlorepdarkhelm_dup

Jun 20, 2004 14:07:12
Originally posted by Dragi
Ok, maybe there would be surfing... people will always play in the water... and well I thinik a beach on Athas would be pretty nice. Still, thouyght Mindlords was a little "out there."

I think the whole point of Mindlords was to be a little "out there". It's more of a mockery of what like was in the Green Age - as ideolized by the Mind Lords themselves, who aren't quite right any more - and their "enforcers". It's a full of shock value to thrust in an Adventuring party's face after they've gotten "used to" Athas in general.
#16

seker

Jun 20, 2004 20:39:30
Yeah I loved the "surfer druids" too..... druid mentality in dark sun and surfer mentality does fit in that kind of instance real well in my opinion.

And like xlor, I think the sk's should be something that even epics dont mess with..... after all in 2ed the Order did not even mess with the sorcerer kings. (and I am sorry I think the levels they gave the chars in the pentad books were way off in the revised setting..... rikus and neeva were Champions in the arena..... that would be high teens at least, and sadira was casting 4th level spells at the begining of the first book, not to mention the highest rank templar in the city (who also happens to have defiler and psionicist levels at decent levels..... so by the time they went after borys you are looking at eic levels chars there... with artifacts.)

And one of the Champions of Rajaat was fooled by the mindlords.... you are looking at some high level psi there. I agree with xlor you are looking in the 50+ range there on levels and the psionic demilich is a take I had not taken on them..... I was just going with the idea that the psionic items (obsidian orbs) allowed you to store the mentality in the orbs.... like their guardians...... just needed a bigger one to handle their psionic level.

heck on a version I did up on obsidian orbs they are just a more powerful form of cognizance crystal. (1 inch diameter per "level" of the crystal) that cost twice as much but that you could store a mind in, through the mind switch power. But the max level of the mind you stored was equal to the max PP you could stor in the crystal...... so say a level 60 psion would need a 31 inch diameter orb (in otherwords 2 foot 7 inch orb) and they would probably want them larger as a percaution.