Official listing of creatures of Krynn?

Post/Author/DateTimePost
#1

zombiegleemax

Jul 29, 2004 15:46:37
BESTIARY is coming to me via mail within the next few days. However, I was wondering if anyone could give me a list of the creatures and races found in Ansalon? Pretty please? ;)
I know such a list was printed in one of them box sets from the glory days of TSR, but cannot find it anywhere. Even if it is just a reprint of the table of contents from bestiary that would be helpful.
thanks, boarders!
#2

baron_the_curse

Jul 29, 2004 15:50:31
This is a link to the Bestiary of Krynn. It gives you a table of contents.

http://www.dragonlance.com/d20/product.asp?id=SVP-4801
#3

zombiegleemax

Jul 29, 2004 15:53:26
I think another list can be found in the Dragonlance DM screen!
#4

cam_banks

Jul 29, 2004 15:59:44
Most of the core D&D creatures from the Monster Manual are acceptable creatures in Dragonlance. The primary exceptions are orcs, halflings, drow elves, lycanthropes, half-dragons, titans, and driders. You can probably squeeze the rest of them in there anywhere you like - and in the DM's Screen booklet there's a large section that explains how.

Cheers,
Cam
#5

zombiegleemax

Jul 29, 2004 17:10:37
Thanks, Cam, Amaron, Baron!
I was fairly certain there were no orcs, as none have ever been mentioned in the 30+ novels I've read. Ditto for drow- I knew from reading that "dark elf" is simply one that was cast out from Qualinesti, et al, like Dalamar. No Drow, ergo, no Drider.
And we know there are ogre-magi, altho from reading Jean Rabe's works (Betrayal, etc) I know they are not the traditional Oriental Adventures style ogre-magi, with 3 eyes and a horn...
As for the rest...specifically, I wanted to know if
: bulettes, carrion crawlers, or half-giants
ever make an appearance in DL. Got some minis I am itching to use, and want to keep in the flavor of the novels.
#6

zombiegleemax

Jul 29, 2004 17:22:14
Well....I am certain that bulettes and carrion crawlers exist upon Krynn.....there is no reason for them not to. As for half giants....one was in Wizard's Conclave....specifically a part of a group of marauders.
#7

iltharanos

Jul 29, 2004 18:49:22
Originally posted by Serena DarkMyst
Well....I am certain that bulettes and carrion crawlers exist upon Krynn.....there is no reason for them not to. As for half giants....one was in Wizard's Conclave....specifically a part of a group of marauders.

To be specific, that half-giant was 1/2 giant, 1/2 ogre. The half-giant (as found in the XPH) is 1/2 giant, 1/2 human.
#8

cam_banks

Jul 29, 2004 22:30:11
Originally posted by iltharanos
To be specific, that half-giant was 1/2 giant, 1/2 ogre. The half-giant (as found in the XPH) is 1/2 giant, 1/2 human.

And psionic. Which isn't an easy fit into Dragonlance.

Cheers,
Cam
#9

iltharanos

Jul 30, 2004 10:05:44
Originally posted by Cam Banks
And psionic. Which isn't an easy fit into Dragonlance.

Cheers,
Cam

A little hedge-prunes oughta fix that.

*Snip*

What psionic half-giants? Hehe.
#10

zombiegleemax

Jul 30, 2004 11:38:26
So, what breed of giant was its parentage? I mean, do we have storm , cloud, and stone giants running around Ansalon, or is it just the evil brutes like hill giants? Been a while since I read ICEWALL, but could have sworn they mentioned frost giants there somewheres...
#11

frostdawn

Jul 30, 2004 12:11:07
I seem to remember Raistlin conversing with a Bulette in one of the original trilogy by Margaret Weis and Tracy Hickman (in the Minotaur isles IIRC)

As for a Carrion Crawler, look no further than the novel "Flint the King"- IIRC, he faced off against one there after running afoul of some evil dwarves. He got thrown into some pit or some such, and fought the carrion crawler there. Been a few years since I read that one.
#12

frostdawn

Jul 30, 2004 12:13:28
Originally posted by gallowsman73
So, what breed of giant was its parentage? I mean, do we have storm , cloud, and stone giants running around Ansalon, or is it just the evil brutes like hill giants? Been a while since I read ICEWALL, but could have sworn they mentioned frost giants there somewheres...

Of course, aside from the races Cam mentioned above, I think it's pretty safe to say that you can really get away with most any monster in your campaign. Really, the sky is the limit on what you want to do, although I can understand and respect an adherance to what is considered 'canon', you might not want it to restrain your own creative freedoms. Just my $.02
#13

iltharanos

Jul 30, 2004 12:34:24
Originally posted by gallowsman73
So, what breed of giant was its parentage? I mean, do we have storm , cloud, and stone giants running around Ansalon, or is it just the evil brutes like hill giants? Been a while since I read ICEWALL, but could have sworn they mentioned frost giants there somewheres...

The story never mentioned what particular variety the half-giant's giant parent was, though it was likely a hill giant, as they appear to be the most common giant variety on Ansalon. Other giant varieties do exist on Ansalon, though they are rare.
#14

cam_banks

Jul 30, 2004 12:38:30
Hill giants are offshoots of the ogre race in general. They're like enormous throwbacks. They breed true, as well as being occasionally born to ogre parents. Stormogre, the hill giant tyrant of Daltigoth during the War of the Lance, is one example.

It's possible that similar offshoots are occasionally found in ogre regions that match the regions inhabited by D&D giants. Ogres in the Khalkists, near the volcanic ranges, might occasionally produce fire giant children. Ogres in Southern Ergoth or near Icewall might produce frost giants. Kern could be a likely homeland for the occasional stone giant. That said, there would probably never be enough of these to produce a stable bloodline, unlike the hill giants.

The half-giant in the Wizard's Conclave was almost certainly a half-hill giant half-ogre.

Cheers,
Cam
#15

zombiegleemax

Jul 30, 2004 13:28:05
yes, frost, i was attempting to stick to "canon". of course, that will be easier once i get my grubby paws on the bestiary.
my curiousity is piqued - what the heck are all these "new" draconians? i see from the t.o.c. there are 4 or 6 "new" species of draconians, and some new dragon sub-types as well...can't wait till monday!
#16

brimstone

Jul 30, 2004 13:37:23
They are the Noble Draconians...basically the good chromatic counterpart to normal draconians.

The book also has the Amphi dragon and a new one called an "Aquatic Dragon." It's basically the good counter point to a "Sea Dragon." Very pretty art.
#17

daedavias_dup

Jul 30, 2004 22:06:46
One question I have is how Monsters from other supplements (MMII, Fiend Folio, BoWD, BoED, etc.) fit into DL. I know they could not be covered in the DM Screen because they are not open game content, but since we are on the subject I thought I might as well bring this up.

I know sirines are on Krynn, and just about any fiend or celestial will work as well, but what about all the others.
#18

cam_banks

Jul 30, 2004 22:19:48
Originally posted by Daedavias
One question I have is how Monsters from other supplements (MMII, Fiend Folio, BoWD, BoED, etc.) fit into DL. I know they could not be covered in the DM Screen because they are not open game content, but since we are on the subject I thought I might as well bring this up.

Most monsters from these products would work well in Dragonlance. The general rule of thumb is that if the creature's existence would invalidate any overarching themes or continuity threads, or if the creature's existence is predicated on something which either cannot occur or will not occur on Krynn, then it's best to leave it out.

Gem dragons are a good example. Psionics is generally excluded from Dragonlance, and the gem dragons are heavily focused on psionic powers. Too, they comprise a third, neutral breed of dragon which has had no input or involvement whatsoever in the setting up until now. Introducing gem dragons will change the fundamental circumstances of the setting, although it could be done.

The best choices are creatures that could be singular, or represent offshoots and variants on existing creatures. Something to think about.

Cheers,
Cam
#19

daedavias_dup

Jul 30, 2004 22:27:17
Besides the gem dragons and other psionic creatures, are there any definite no-nos that you can think of off-hand, Cam?
#20

zombiegleemax

Aug 02, 2004 14:37:13
I'll field that one, Cam.
Daedivas, see my earlier comment in the thread - Drow are the most obvious. Dark Elves do exist, but they are simply cast out from one of the other races of elves, ie Qualinesti, Silvanesti, Dargonesti, etc. So, since there are no Drow, there can logically be no drider, araneas, drow-kin, half-drow, draegloth, or yochlol.
Likewise for any drow-kin I did not mention.
Same goes for Orcs. There are no orcs in Krynn. So, no orc-kin.
SAD DAY!
My BESTIARY still has not arrived. Stupid U.S. Mail.
#21

zombiegleemax

Aug 04, 2004 21:35:39
Quote:

Most monsters from these products would work well in Dragonlance. The general rule of thumb is that if the creature's existence would invalidate any overarching themes or continuity threads, or if the creature's existence is predicated on something which either cannot occur or will not occur on Krynn, then it's best to leave it out.

Gem dragons are a good example. Psionics is generally excluded from Dragonlance, and the gem dragons are heavily focused on psionic powers. Too, they comprise a third, neutral breed of dragon which has had no input or involvement whatsoever in the setting up until now. Introducing gem dragons will change the fundamental circumstances of the setting, although it could be done.

The best choices are creatures that could be singular, or represent offshoots and variants on existing creatures. Something to think about.

Cheers,
Cam

-----------------------------------------------------------------

As a DL DM, I try to keep in mind the above “guidelines” when deciding which monsters to populate my game world. I look at the monsters found in the MM and see if it “fits” into the game world in a believable way.

Without having made a specific list of what monsters I will allow or not in my game, I divide all monsters into three categories, based on the following question: “Does this fit into my campaign in a logical, believable and internally consistent way?”. Depending on the answer I classify each monster into one of the following categories:

Yes, Maybe, and No.

“Yes” monsters consists of those traditionaly found in DL game product, and virtually all of the MM creatures, plus those monsters I like from other gaming sources. (Example: Goblins, Trolls, Skeletons..)

“Maybe” monsters are those that I am not to sure belong in my game, or that I want to have appear very rarely. (Example: Devils, Demons, Angles, most outsiders and aberrations).

“No” monsters are those that don’t fit into the DL world based on the criteria mentioned by Cam above. (Example: Drow, driders…)

Having said that, I do use some monsters and themes that are not normally found in a DL game. For example, I like Orcs as a cannon fodder monster (especially since I got quite a few variations of them thanks to the D&D minis). Since Orcs are not present in the DL world due to conventions already established and I do want to use them in my campaign, I did some alterations to get them to work for me.

What I did was take the basic game stats, added them as a sub-group to the Goblin racial line, changed their name to “Black Goblins” (called thus because they have black blood), added some distinct social and cultural traits (made them viscous cannibalistic barbarians), and found a place for them in goblinoid society (basically they are used by everyone else as not to smart but powerful shock troops). And thus, I added orcs to the game, without my players even knowing I did it.

Another creature type I wanted to add to my game where lycantropes, just because I like them and have some cool ideas Id like to run with them. In this case, I added them to the game world, and assume they have always exsisted and that few people know of their exsistence, as they have always keep themselves out of sight through history.

I did the same thing with Psionics, and psionic creatures. Since the very first day I started working on my DL campaign setting, I always new that I wanted psionics in it, so I built my game world around this fact. As psionics and psionic creatures/races have always existed in this game world, I could incorporate them into the games history in a logical way. My players don’t mind, and I enjoy adding these elements, so it works for my game.

This may not work for everyone, but for me and my group it does, and we are happy with it.

As a minor note, even thou I have psionics in my game, I don’t have any gem dragons, as I don’t see the need to add them, and they don’t “fit” very well in the DL mythos. Go figure….

George
#22

zombiegleemax

Aug 05, 2004 10:12:59
Still didn't get BESTIARY - aaargh!
So, Giorgio, how did you "fit" the lycanthropes in Krynn? I can see the "black goblins" for Orcs. But Krynn has three moons- wouldn't the lycanthropes be perpetually shapeshifting? Perhaps during the Time of No Gods, a few aberations could have sprung up...