Elemental Wood

Post/Author/DateTimePost
#1

zombiegleemax

Oct 13, 2004 0:54:34
I've been thinking about using Elemental Wood for a little while, but when coming to para- and quasi- elements for it I've been stuck.

I've stuck it in where ooze used to be, between Earth and Water, and think Poison would be a better Neg Quasi than Thorns, or maybe that would be a decent Para between Wood-Water.

Any Ideas?
#2

zombiegleemax

Oct 13, 2004 1:49:12
Check out my Demiplane Encyclopedia for my take on the Elemental Wood plane and its Quasi and Para planes

In summery its:

Para:

Fire+Wood=Coal
Water+Wood=Coral
Air+Wood=Pollen
Earth+Wood=Soil

Quasi:

Negative plus Wood= Thorns
Positive plus Wood= Flowers
#3

zombiegleemax

Oct 13, 2004 3:44:29
I did see it, and was originally going to post it as a reply, but I figured that having it as a separate elemental plane means definite things for the cosmology.

I guess I don't feel that some of those are different enough to warrant they're own quasi- and para-elemental planes.

I can vaguely see flowers, as it has references to life, and it's perpetuation, but I don't see thorns. Why is it negative? The other negative-aligned quasi-elemental planes are the absence of something (salt for water, ash for fire, void for air, and dust for earth [mineral]). A concept like poison has destructive connitations, and has definite a entropic element.

I can also see a rot-based negative quasi-wood, but I can't think of something that typifies it, unless I displace the old Ooze there, and make it a contagion- and poison-like realm.

How does elemental Soil differ from elemental Earth?

Coral I like. It is the plants of the sea.

How does Pollen differ from Wood (not that it would be touching in the Planescape cosmology). On wood, the air would be filled with pollen, as it would be on Flowers, but how does this really differ?

I guess what I'm saying is that elemental planes should be linked but distinct. Coral is a good example for this, as is Smoke. Smoke is from fire, but not made of it.
#4

zombiegleemax

Oct 14, 2004 16:06:10
Well, Soil is much grainer than Earth. My orginal idea was actually Quasi-Elemental Roots. Pollen is the seeds of the plants of wood, taken into the air. It is Pollen, with the ground of Wood. As for Thorns, maybe your right, it is more like a Ravenloft-Touched Demiplane. I was thinking Weeds though. Weeds kill other plants and grow everywhere. And the worst weeds have Thorns.
#5

sildatorak

Oct 14, 2004 16:25:56
I can vaguely see flowers, as it has references to life, and it's perpetuation, but I don't see thorns. Why is it negative? The other negative-aligned quasi-elemental planes are the absence of something (salt for water, ash for fire, void for air, and dust for earth [mineral]). A concept like poison has destructive connitations, and has definite a entropic element.

[snip]

Coral I like. It is the plants of the sea.

Coral is actually animals (and their shells).

I think the negative wood quasi-plane would be blight.
#6

zombiegleemax

Oct 15, 2004 3:18:02
Yeah, I know coral are animals, but they are "the flowers of the sea," and the thing is that they are different enough from wood itself to be a separate para-elemental plane. Similar, yet different. *holds up Ice as an example*

If we were to mix wood and water straight, we'd probably end up with mangroves, but I like that Coral can be clean and beautiful, deadly yet seductive. It show life adapting to the environment.

I guess it all really depends on what "wood" is supposed to represent. Is it just plants, or is it life itself? I like it as plants, but hinting towards life. Flowers sounds corny, but it fits, carrying hints of life perpetuating itself. I don't like the name Quasi-elemental Plane of Flowers, but am stumped to come up with a better one.

I think rot, blight, thorns and poison all fit. Makes it just a big ol' nasty demiplane where grasping, poisonous thorns stuggle with each other to drag clueless sods into the rotting plant matter. Even if you escape, the disease and poison still haunt you days. Pretty much what ooze was, just displaced downwards and a little nastier.

As to pollen - yeah it is a nice mix of wood and air, but I feel it should go in with flowers. I'm less concerned with it though, as I'm still thinking Wood would go between Water and Earth (the Taoist interpretation only works if you have Metal instead of Air).

I like the idea of roots straining and twisting through earth, an eternal struggle never completed.
#7

zombiegleemax

Oct 17, 2004 11:06:46
I thought wood was the four elements combined...Save for thorns, I do think your planes are pretty much on the mark. I think Rot would be better.
#8

zombiegleemax

Oct 17, 2004 18:27:14
I place the elemental palne of wood orbiting the toehr elemental planes, while putting neth orbiting arallel to it, neth representing elmental flesh.
#9

nedlum

Oct 18, 2004 0:26:30
Blossoms, maybe? Or Petals?

The Paramental Plane of Petals; bit of a mouthfull.
#10

zombiegleemax

Oct 18, 2004 7:29:18
I don't see thorns. Why is it negative? The other negative-aligned quasi-elemental planes are the absence of something (salt for water, ash for fire, void for air, and dust for earth [mineral]). A concept like poison has destructive connitations, and has definite a entropic element.

The Plane of Sawdust. (Not that sawdust is necessarily obtained by sawing wood, it can also be made by parasitic insect larvaes burrowing through the tree, and woodpecker birds digging with their beak to eat said larvaes...)

Dead wood would be sawdust. It would look a lot like the plane of air, but with sawdust flying everywhere, with clouds of dust so dense you'd have to burrow through them. Choking hazards aplenty.

And it would be inhabited by xylophage creatures -- swarms of larvaes, giant and monstrous versions of spruce bark beetles, etc.
#11

zombiegleemax

Oct 25, 2004 15:40:17
Blight is a good idea. Blight wood have decay, thorns, poison and all that nasty stuff. Blight is a plant disease afterall I believe.
#12

ripvanwormer

Oct 25, 2004 17:56:45
I did this:

Yang Chi (positive energy)

Radiance Sparks Flowers Minerals Steam

Fire -- Forge -- Metal -- Paper -- Wood -- Fossils -- Earth -- Ooze -- Water -- Alcohol

Ash Rust Fungi Dust Salt

Yin Chi (negative energy)

The Paraelemental Plane of Paper (populated by sentient origami creatures) is halfway between Metal and Wood; the Plane of Fossils, known as the Petrified Forest or the Island of Black Trees, is between the Planes of Wood and Earth. The plane of Alcohol, or Firewater, is between the elemental planes of Water and Fire.

The negative quasielemental planes are Ash, Rust, Fungi, Dust, and Salt.
The positive quasielemental planes are Radiance, Sparks (lightning), Flowers, Minerals, and Steam.

Of course, the proper way to do it would be Yang Metal, Yin Metal, Yang Water, Yin Water, Yang Wood, Yin Wood, Yang Fire, Yin Fire, Yang Earth, Yin Earth, in an endless cycle of each element transforming directly into the next. This cycle is modified by the twelve signs of the zodiac: Rat, Ox, Tiger, Hare, Dragon, Snake, Horse, Sheep, Monkey, Rooster, Dog, and Pig. Theoretically you could create a plane for each combination.
#13

sildatorak

Oct 26, 2004 7:34:11
the Plane of Fossils, known as the Petrified Forest or the Island of Black Trees

10 points for working a published name that doesn't refer to anything specific!