Seekers of Oblivion PrC

Post/Author/DateTimePost
#1

Sysane

Nov 16, 2004 14:57:51
Here's the PrC that I came up with from the worshipper of chaos discussion. Thoughts and comments encouraged.


Seeker of Oblivion

Through out time man has always prophesized the end of the world and all of creation. Many times these beings are deemed as lunatics spouting fictional nonsense. More often than not this holds to be true. However, once in a rare while an individual appears whose belief and desire for the end of all things is so great that they are willing to take action in order to help bring about the apocalypse. One such individual is the Seeker of Oblivion.
Seekers of Oblivion seek to spread destruction and chaos in order to help bring about the end and ruin of the world. Often times they are unwitting devotees to the mad god Chaos. In other instances they are crazed madmen disenchanted with existence who preach the word of chaos to those willing, or foolish enough, to listen and enlist those of like-mindedness to the cause.


Hit Die: d8

RequirementsTo qualify to become a Seeker of Oblivion a character must fulfill all the following criteria.
Alignment: Any non-good chaotic.
Skills: Disable Device 6 ranks, Knowledge (religion) 6
Feats: Alertness, Iron Will, Stubborn,
Spells: The ability to cast 2rd level divine spells with out preparation from the Destruction domain.
Special: Must have received visions or dreams of being visited by an entity enlisting them to the cause of chaos and the destruction of Krynn.

Class Skills
The Seeker of Oblivion’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Forgery (Int), Intimidate (Cha), Knowledge (arcane) (Int), Knowledge (religion) (Int), Spellcraft (Int).

Skill Points at Each Level: 2 + Int modifier.

Table: [b]The Seeker of Oblivion[/b]<br /> <br /> Lvl BAB Fort Ref Will <br /> 1st +0 +2 +0 +2 <br /> 2nd +1 +3 +0 +3<br /> 3rd +2 +3 +1 +3 <br /> 4th +3 +4 +1 +4 <br /> 5th +3 +4 +1 +4 <br /> 6th +4 +5 +2 +5 <br /> 7th +4 +5 +2 +5 <br /> 8th +6 +6 +2 +6 <br /> 9th +6 +6 +3 +6 <br /> 10th +7 +7 +3 +7<br /> <br /> [b]special[/b]<br /> 1st Entropic Strike 1/day, Gift of Chaos<br /> 2nd +1 level of existing spellcasting class<br /> 3rd Aura of Bedlam <br /> 4th +1 level of existing spellcasting class<br /> 5th Entropic Strike 2/day <br /> 6th +1 level of existing spellcasting class<br /> 7th Bringer of Madness <br /> 8th +1 level of existing spellcasting class<br /> 9th Aura of Insanity <br /> 10th +1 level of existing spellcasting class
#2

zombiegleemax

Nov 16, 2004 15:52:22
Two things.
One:The table didn't work-I didn't get a thing from it.
Two:Reading the requirements, it said they had to be a 3rd level cleric or druid(Preperation required) with access to the Destruction domain. Me no gets. Why can't mystics get the class, as Chaos is dead/defeated?
#3

cam_banks

Nov 16, 2004 16:00:42
Having this class require prepared spells doesn't make any sense, no. I'm assuming that Sysane meant "without preparation".

I'd lose the Disable Device requirement and class skill. Why spend time pulling something like that apart piece by piece when you can just smash the heck out of it?

Cheers,
Cam
#4

Sysane

Nov 16, 2004 16:02:05
Two things.
One:The table didn't work-I didn't get a thing from it.
Two:Reading the requirements, it said they had to be a 3rd level cleric or druid(Preperation required) with access to the Destruction domain. Me no gets. Why can't mystics get the class, as Chaos is dead/defeated?

I'm able to view the table fine. It could be a problem with your internet browser.

Are we looking as the same PrC? The requirement above reads " The ability to cast 2rd level divine spells with out preparation from the Destruction domain".
#5

Sysane

Nov 16, 2004 16:36:47
Having this class require prepared spells doesn't make any sense, no. I'm assuming that Sysane meant "without preparation".

I'd lose the Disable Device requirement and class skill. Why spend time pulling something like that apart piece by piece when you can just smash the heck out of it?

Cheers,
Cam

Yeah I did. I left out "out". My bad. True about the disable device. I think I'll remove it. My thought was that you would need the basic understandings on devices and structures in order to effective destory them. If their was a Demolitions feat I'd have that as a requirement instead :D

Other than that what did you think?
#6

adrez_nesnsid

Nov 16, 2004 16:58:06
Interesting concept
#7

Sysane

Nov 17, 2004 8:18:36
Interesting concept

Thanks. It may need to be tweaked a bit, but I don't think its to unbalanced IMO. :D
#8

adrez_nesnsid

Nov 17, 2004 13:54:54
Anyway, this PrC sort of reminds me of the movie Ghostbusters, specifically the part of the movie where they're talking about how the one building had been designed by a crazy architect who was also the founder of a cult that wanted to bring about the end of the world.
#9

Sysane

Nov 17, 2004 14:38:23
Anyway, this PrC sort of reminds me of the movie Ghostbusters, specifically the part of the movie where they're talking about how the one building had been designed by a crazy architect who was also the founder of a cult that wanted to bring about the end of the world.

Ummmm, okay sure. I guess I could see a lose connection.