Travelling to the lesser known parts of Krynn

Post/Author/DateTimePost
#1

ivid

Jan 23, 2005 8:59:41
Hello again

From what I read on these boards the last few weeks/months, I've got the impression that I am the only one basing his parties adventures mainly on Taladas and the *Otherlands*, the Undersea Kingdoms, Selasia and Chorane.

Is it so that I am just a single fan(atic) or do others also set some campaigns in Taladas?

As my current campaign is entering a crucial phase now, I wonder what you other DMs and players can tell about your experiences travelling through other parts of Krynn, so that we can eventually exchange ideas, concepts and info.

Thank you

Rafael
#2

zombiegleemax

Jan 23, 2005 9:42:49
One of my campaigns is run in an unknown land. So you are not alone.
#3

Sysane

Jan 23, 2005 12:32:03
My old 2e DL campaign went to Taladas for a period. They had encounters with tiger clan elves, shark men, and dragon knights. The bulk of their time on Taladas was spent on the Taladas module series. I would highly recomend running it 3.5 if you can get your hands on it.
#4

ivid

Jan 24, 2005 2:37:09
My current Taladas campaign focuses on players coming from Ansalon, and I'd like them to see the old Aurim Empire... Also, my vision of Armach differs a bit from the view presented in the Taladas modules...
But maybe I'll try it some time in the future...
#5

zombiegleemax

Jan 27, 2005 11:39:26
I have 2 DL games going which I DM(I wish I could play in a DL campaign, but alas no). One which takes place on Ansalon in the current 5th Age. The other takes place during the Age of Might on an unknown land, which I call Volarin. I'm planning on having my players from Ansalon become marrooned on one of the isles that sorrounds the main continent of Volarin which is populated by a seafaring race of dwarves that live in conflict with the Kender on island. The eventual goal is to introduce a few new lands, Taladas included, the party and see if they share this info about other lands or tried to monopolize it.

On Volarin the Orders of High Sorcery imploded and a fractured. They became very militant to any other forms of arcane magic and exterminated any practioners of it and all renegades. Finally, having no other enemies to fight and nothing to unite against, they turned upon themselves. In the ensuing wars the extreme use of magic created areas of Enhanced Magic, Wild Magic, and Dead Magic. An entire knighthood was created to counter wizards. I use the Occult Slayer and Mage-Slayer PrCs for this. Magic is feared and shunned unless it is divine and wizards are handed over to the knights (at best) or burned at the stake (at worst). There is only 1 nation that accepts and protects wizards. It is a magocracy, of course, and is the last bastion of the dying Orders of High Sorcery. The gods of magic are at a loss on how to proceed on Volarin since their return.

Sorcerers are accepted on Volarin, as they have no control over their magical nature, but are policed by the knighthood to see that they do not get out of hand. It is they who are recurited into the knighthood and take the Mage-Slayer PrC.

The minotaurs (The kind out of the MM) were well on their way to conquering the south of Volarin before the Chaos War and theft of Krynn. Without Sargonnas to aid them they began losing territory during the 5th Age when the dwarves, elves, and humans were finally able to unite against them. The Ogre Hordes in The North have taken advantage of the drawing of men and material to the south and are now running amok.

I'm really having a lot of fun since I get all the best of DL and get to make up whatever I want without running into the wall of DL cannon that you face playing on Ansalon. I get to create an entire history and new takes on the traditional races. I'm waiting to see what the new novels say about Taladas before I send the party there. I don't want to do anything that would contradict that's really happening.
#6

ivid

Jan 27, 2005 13:18:51
Volarin sounds a bit like *present day* Adlatum - but it's a nice idea, indeed!
Where would you locate it on the Krynn Map?

Connecting Taladas might be easy - just think of the last pages of Ariakan's Lorebook, where connections to unknown lands in the AoM are mentioned.
#7

darthsylver

Jan 27, 2005 13:30:09
I played in a campaign based on Taladas over the internet throught the use of chat rooms. Eventually the DM took the party to the outer planes and a city called Sigil if I recall correctly. It was not long after that i quit that cmpaign.
#8

zombiegleemax

Jan 27, 2005 13:49:45
Volarin sounds a bit like *present day* Adlatum - but it's a nice idea, indeed!
Where would you locate it on the Krynn Map?

Connecting Taladas might be easy - just think of the last pages of Ariakan's Lorebook, where connections to unknown lands in the AoM are mentioned.

It does seem a bit like current Ansalon but I started this up about 15 years ago. I think someone at TSR/WotC/SP got a hold of my notes. I did submit it to TSR as another land in Krynn, but was told it was nice and asked if I could make it work for FR instead.

Oops just noticed you said Adlatum not Ansalon. I have no idea what or where Adlatum is.

Volarin, is located in the Northen Hemisphere of Krynn. Near as I can tell it's approx 500 mi NW from Ansalon (as the crow flies). The main continent is about the size of Australia but is surrounded by a half-dozen large Islands about the size of Cuba or Taiwan and 2 dozen small island chains. I'm not exactly sure where Taladas is located but if I remember correctly it's also in the Northern Hemisphere a few hundred miles NE from Ansalon.
#9

ivid

Jan 27, 2005 13:58:30
Adlatum was supposed to be a continent developed by the Nexus before the relaunch of DL by Sovereign Press.
A huge minotaur empire was supposed to hold the power there... SOmewhat like OA mixed with DL...

Another conncetion to Taladas: The dwarves of the reainward isles are also sailors.
#10

zombiegleemax

Jan 27, 2005 14:13:30
Yea I knew about the seafaring dwarves of Taladas. I figured that the Cataclysm, which created many of the islands on Volarin, caused some of those seafaring dwarves from Taladas to become trapped on a trading expedition to Volarin. Ships damaged and charts missing/destroyed they were unable to find their back to Taladas and settled the newly formed mountains and hills of several of the islands.

I actually wrote a whole history for the area sometime ago and was recently asking around to do some updates on it. I drew maps and laid out cities. I have a Roman-like empire that is in a state of flux that one of my campaigns has a chance to affect the outcome of. There's an feudal oriental culture that has walled itself off to prevent contamination, obviously influenced by Chinese and Japanese history. I drew from so many sources I couldn't possibly list them all, but the end result is a fully fleshed out,very diverse land.