The Draconomicon...

Post/Author/DateTimePost
#1

zombiegleemax

Feb 15, 2005 21:53:36
I recently got the Draconomicon, which is *AWESOME*. But anyways, anyone who knows me a little bit knows that I like to use everything I have, and I mean *EVERYTHING*. So, the slew of new dragons...I couldn't just *IGNORE* them, so I wrote up a whole big plan for not only how each kind woulf get to Krynn, but what they would do when they got there. Well, since I love the idea of Dragon Overlords(well, I hate them actually, but you know what I mean), and it sucks that all the good ones are dead, I have to stick in more. Now, you can say it's a bad idea if you want, but I've already done quite a bit of it (unbeknownst to my players. BWAHAHAHA!!!!), so it's too late for that. So, anywho, the new Overlords would definately make new Spawn. So, basically, I made some stats for Dragonspawn for all the evil varieties of Dragons, not only from the Draco, but also from the Bestiary (yes, including Fire and Frost). I only spent about half an hour on them, so they're nowhere near finished yet (the CRs and LAs are *WAY* off, I just know it), but I thought I'd post 'em here and see what you guys think. If you want to know more about my *EVIL* plans, I'll post it here or PM it. Also, do you think it would be likely that someone somewhere would make Draconians of some of the new Good/Neutral Dragons, such as Aquatics or (heavily modified) Gems, or should I just leave well enough alone with that? Well, anyway, here's the Spawn:

Amphi Spawn
Speed: No flight, Swim twice Speed
Breath Weapon: Line of acid 2d6
Death Throe: Pool of acid 1d6
Abilities: Str +2, Con +2
SKills: +8 Swim
CR: +1
LA: +1

Fire Spawn
Breath Weapon: Cone of Chaotic Fire 4d6
Death Throe: Blast of Chaotic Fire 2d6
SA: Heat +1d3
Abilities: Str +10, Dex +2, Con +8
CR: +4
LA: +5

Frost Spawn
Breath Weapon: Cone of Oblivion Cold 4d6 + 2 Cha
Death Throe: Blast of Oblivion Cold 2d6 + 1 Cha
SA: Cold +1d3, Oblivion
Abilities: Str +6, Con +4, Wis +2, Cha +4
CR: +4
LA: +5

Fang Spawn
Breath Weapon: None
Bite: +1d4 Con
Bite and Claw: damage +1 size category
Death Throe: Flying Spikes 1d4 + 1d2 Con
Natural Armor: +10
Abilities: Str +2, Con +2, Cha +2
CR: +2
LA: +2

Chaos Spawn
Breath Weapon: Line of Random Energy 4d4
Death Throe: Blast of Random Energy 2d4
Abilities: Str +4, Con +2, Cha +2
CR: +2
LA: +3

Howling Spawn
Breath Weapons: Cone of Howling Sound 4d10
Death Throe: Explosion of Sound 2d10
Abilities: Str +2, Con +2, Cha +2
CR: +2
LA: +2

Rust Spawn
Breath Weapon: Line of Acid 4d4
Death Throe: Pool of Acid 2d4
Abilities: Str +2, Con +4, Cha +2
CR: +2
LA: +3

Styx Spawn
Breath Weapon: Line of Persisting Acid 2d6 first round, 1d6 2nd round, 1d3 3rd round
Death Throe: Pool of Persisting Acid 1d6 first round, 1d3 2nd round, 1 3rd round
Speed: No Flight, Swim Twice Speed
Claws: Replaced by Tail Blades, deal +1 Size category of damage
Abilities: Str +4, Con +2, Cha +2
CR: +2
LA: +3

Tarterian Spawn
Breath Weapon: Line of Disrupting Force 4d8
Death Throe: Blast of Disrupting Force 2d8
Abilities: Str +6, Con +4, Wis +2, Cha +2
CR: +2
LA: +3

Shadow Spawn
Breath Weapon: Cone of Energy Drain 1 Negative Level
Death Thoe: Blast of Energy Drain 1 Negative Level
ABilities: Str +6, Con +4, Wis +2, Cha +4
CR: +2
LA: +3

Okay, that's my first draft. I wasn't sure what to do about dragons that had more than one breath weapon; should their Spawn only get their main damaging one, or got both?

...'ky, bye!
#2

kalanth

Feb 15, 2005 22:18:03
Most of this is over my head, not because I don't understand the stats, just because I don't really get my mind wrapped into the ideals of making monsters. However, on the final question of the post, I would say that there would most definetly be those out there that would have wanted to counter the dragon overlords in someway (though countering evil through evil is not always a good idea). So, yes, I most definetly think you would see some of the other dragons have draconians made from them. I would love to see a draconian made from the eggs of a choas dragon, that would just be nasty.
#3

zombiegleemax

Feb 16, 2005 1:35:45
Cool. I personally like Spawn.

Just posted stats for Shadow Spawn to Nexus myself. It was little weaker than your Shadow Spawn, because "Krynn's" Shadow Dragons seem little weaker than any chromatic physically (Age Mortals Sourcebook).

As for Krynn's Chaos dragons (Frost, Fire) I don't know. They are still intelligent beast that can force draconians for spawning experiments, but I personally don't know that would they be really that interested creating spawn. And draconians definitely don't want to help chaos beigns.

But, I'm also trying to get other article in the Nexus posted soon - I'll add there ideas of Chaos dragon spawns. Not stats - I'm not trying to get credit on that if your allready creating those...
#4

zombiegleemax

Feb 17, 2005 18:02:06
Well, I'm not countering evil with evil. I'm adding more evil. A rift opens between Krynn and the World of Dragons due to an experiment that Gellidus was working on to grant himslef more power, and a Shadow Dragon Overlord enters. He quickly kills Frost, and is now wearing him like a suit (his skull is in his totem). Very few know this, though. Anyways, he's after making a bridge to the World of Dragons and bringing in his posse, as well as a few friends, such as Landwyrms, Elemental Drakes, most of the dragons from the Draconomicon, as well as an Overlord version for all the evil ones. He is also allied with an evil Mystic, who is manipulating him. The Mystic wants to bring back Chaos to destroy the world and make it a new, and has a whole bunch of Chaos minions on his side. He wants to get to the World of Dragons because he believes that there's a hidden source of power that makes the dragons there so big and powerful, and will use that power to make lots of Fire and Frost Dragon Overlords, as well as Chaos Dragon Overlords (which in my campaign were always around, but rare), and then destroy both worlds. So, that's why there'll be Spawn for Fire and Frosts.

Now, any Draconians would be made from the new Good and Neutral Dragons; Gem, Battle, and Radiant Draconians. Does this sound like overkill? It *DOES* make a bit of sense, and one of my friends thinks I should do it.

Well, the kender is gonna put his finger in a lightsocket if I don't get going, so bye.
#5

zombiegleemax

Feb 20, 2005 22:35:39
Ah, come on. Please, there has to be somebody who can help me out. If I don't get any feedback, I won't be able to make things come out the best.
#6

zombiegleemax

Feb 21, 2005 9:25:40
Go nuts man. What's going to happen to the rest of Ansalon when it suddenly has 8 thousand more dragons dumped into it. You should try to find a way to balance it out. Problem with the rift to the dragons home plane/world. You can't control who comes through those babies so risk the chance of getting something much worse than Malys. Remeber she left her world to avoid becoming fodder for the even more powerful dragons there.
#7

zombiegleemax

Feb 21, 2005 20:54:54
Actually, I've addressed this. It was lucky for the people that it was only a shadow dragon Overlord of the same power as the others. But, since the Shadow only wants his friends and minions through and not his enemies, he's closed the rift and is working on making an actual bridge to a very specific place, and would be able to close it.

Oh,a nd there is also still one faction of good dragons still in the Dragon Realm...Aquatics. They're far enough down that only Sea, Styx, and Amphi Dragons can reach them, and since they don't bother the surface dragons, they've been able to survive. They know about the bridge, and are doing everything they can to stop it from being finished (they don't know anythign about Krynn, and are afraid of what might come from there, and they're also nice guys who don't want to doom another world). Failing that, they will attempt to make their own bridge that intersects theirs, to get help from Krynn.
#8

true_blue

Feb 21, 2005 23:49:09
Personally I think there are too many "dragon people" as it is.

Draconians were a wonderful creation. I've waitied for so long for there to be a setting that had "lizard people" who actually felt like a real race. Too many times most of the races in the different worlds seem to alien and just dont seem to fit. Lately, the draconians have just been coming into their own and the Kang Regiment books just helped this along. A very good invention for a race that is liked by many.

The addition of dragonspawn didnt bother me too much because I thought of them as the counterparts to the regular draconians. Also a little bit of a different history than just taking eggs. I would love to still see them become full blown races also, since there were females and males made from regular humans and half-elves. But I'm not holding my breath.

The addition of Noble Draconians just started pushing the limits. I mean we already had 10 different kinds of dragon people. There just wasnt a need for 5 more. Plenty of opportunity for regular draconians and dragonspawn(now that most Overlords are dead) to show some "goodness". No need for Noble Draconians. I used one in one game just to do it, but didnt see much point. I had another one join up with my group, but I've decided to convert him to a dragonspawn. I just see Noble draconians as redundant.

To this end, I just dont see much need for more draconians. I would like to see them be full fledged races, and not monstrosities that keep being made.

But.... if a person sees them as shock troops and would like distinct soldiers for certain dragons, than I can see the making of many different types. Each draconian race made would have different powers and it would give the PC's something to do trying to figure out what they do and how to prevent more being made.

I'm just to the point where I have no more desire for anymore dragon men. Original Draconians and Dragonspawn will do just fine for me now.

But.. keep up the work.. they are still good writeups.
#9

frostdawn

Feb 23, 2005 8:58:30
I'm just to the point where I have no more desire for anymore dragon men. Original Draconians and Dragonspawn will do just fine for me now.

But.. keep up the work.. they are still good writeups.

Not to mention the Bakali, Troglodytes, Kobolds, and Sligs. Although I kinda like the diversity, that way, you can always keep your players on their toes. They won't be able to easily memorize what lizard folk do what, and I think might encourage a "handle with care" mentality. *shrugs* That's me though, so to each their own.

Jacen Solo- are the save DCs for the death throes all reflex based? Can the damage be reduced by elemental protection spells? Good start, keep 'em comin!
#10

zombiegleemax

Feb 23, 2005 21:46:26
As for Frostdawn's question, they follow all the same rules as Dragonspawn, so that can answer your questions. And yes, elemental protection spells *DO* help, except for the Chaotic Fire. Half is fire, the other half is Chaos.

Now, I think I will make a few more Draconians, but they will be almost unique. The same rules as I do Noble Draconians; with the Nobles, there are only a few here and there, some pretending to be Dragonspawn. What're some cool names for them? The dragons that will be used are Aquatic, Battle, Radiant, Amethyst, Crystal, Emerald, Sapphire, Topaz, and Ethereal.

PS: Last session, while in the desert, the players just met a Colossal Desert Landwyrm. It almost killed one of their horses, but it had just eaten a caravan and destroyed an oasis and wasn't hungry anymore, so it left them alone. ALl that was left alive was a baby camel, which the kender has adopted and named Button.