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Central Wendarian Ranges, Free Province of

by micky

Area:
7336 sq miles

Population:
9,436

Ethnic Groups:
Erewan Elves 25%, Boldavians 25%, Hattian 20%, Flaem 15%, Kaelic 10%, Alphatian 5%

Villages:
Leynorn Woods (820): the western wooded hills.
Stekel Manor (112): located at the heart of Eastern Wooded Hills.

Government:
Propraetor appointed by the Council of Princes, in charge for seven years. Seat in Leynorn Woods

Ruler:
Propraetor Laylan (born 880, E6, Al L, Cryptomancer of the 1st Circle) Appointed in AC1008

House:
not aligned to any house. Strongly tied to House Ellerovyn

Territory:
The CW.F.P generally runs north from the borders of the Nordling Free Province to the Wendarian border.. The N.F.P runs west from the border of the Eastern Wendarian Province to a line approximately north of the Barony of Kessler.

Food:
Surplus/self-sustenance.

Trails:
Since a violent earthquake devastated the area two centuries ago, there arenít trails leading to Wendar and there are only two trails leading South. A poor trail connects Leynorn Woods with the village of Noordeen, crossing the mountains east the Viscounty of Bergen. A bad trail connects Stekel Manor with the Barony of Pavlova.

Economics:
This is the centre of a Dragon Kingdom ruled by an old female red dragon. Recently a (perhaps) lucky turn of events allowed House Ellerovyn to establish an elven community named Leynorn, with the aim of studying vegetation and soil, thus providing Erendyl University with useful information.

Stekel village is home to Lord Andryi Stekel and a small secluded community, composed by a number of slaves and servants bound to his will. Lord Andryiís Seneschal regularly pays taxes to the Council in order to maintain his Masterís privacy. Stekel provides enough food for self-sustenance.

Having been settled only recently, the Leynorn woods provide enough food, plus a small surplus, which is usually stored in case of a particularly harsh winter. The elves of Leynorn gather rare herbs and plants in the woods. These herbs are studied and sent to Erewan for further investigation and for sale as spell ingredients.

Notable People/Sites:
Amanth is a 19-HD red dragon that rules Amanthyr which covers a great part of the central Wendarian Ranges. Amanth's lair is located on Mt. Amador, exactly 200 miles north of Glantri City. It opens on a cliff inside a narrow, hidden gorge guarded by a small army of wyverns. Amanth is 346 years old and is almost blind. She uses magic, her sense of smell, and cunning to remain ahead of the pack. She is very cautious and will avoid any confrontation she is not sure to win. Pride and jealousy are her only flaws. Amanth has but a few decades to live before she dies of old age. She has been seeking an opportunity to steal the ivory plume of Maat from Azem, a Gold Dragon living in the Shires to the south, to complete one of her last attempts at attaining Immortality. Amanth still does not know where Azem hides the coveted artifact. She is contemplating the idea of making a pact with Entropy if her next attempt at Immortality fails. She took the place of Wordhar, the Red who slaughtered Traagen inhabitants 5 centuries ago. She has reigned for 164 years, trying not to attract curious in the heart of her territory and doing away with stubborn Glantrians and wendarians. A couple of times she cunningly arranged the death of her most feared enemies (other dragons) by the hands of members of the von Drachenfels family. Sheís currently completing her Quest for Knowledge of her life cycle.

The real ruler of Leynorn Woods is Aldaron (as the elves call him), a 150 years old Actaeon**, who guards the harmony of the forest from his sanctuary of Herumar. Some 150 years ago, the druid of the forest received an omen regarding Amanthís arrival. He arranged for Aldaronís creation in Herumar, just few days before being killed by the dragon. Still too young to win a direct confrontation with the dragon, Aldaron is trying to have the elves doing this work for him.

Mornwoods, the Dark Woods or the Haunted Woods, are home to Stekel Manor, residence of Lord Andryi Stekel (born 591, Bard 16, Riddlemaster kit***, a 340 years old Nosferatu, Al N); the father of Lord Miroslav Gorevitch-Stekel**** (born 614, Mage 16, a 351 years old Nosferatu, Al N/NE, Necromancer of the 3rd Circle). Heís a dumb Traladaran noble who has always loved loneliness, talked to other people, and cast his magic, by playing his organ. After his wifeís death, his own son who wished to prevent his fatherís suicide turned him into a Nosferatu. He doesnít want any intruders in the woods and during the night (when not feeding), in order to maintain his privacy, he regularly plays his beloved instrument to perpetrate the belief the Woods are haunted.

Some years ago Morphail decided to replace this "old jerk", wishing to protect his territories from Wendarian elves and other Barons, by mean of another Barony. However, as the settlers in the area increased a little, Amanth, the red dragon, "discouraged" a massive settlement of her territory. Examining the ruins Morphail realized his borders were already very well protected, and let Miroslav believe he let his father there as a retribution for his deeds.

Useful Links:
Free Province of Central Wendarian Ranges by Thibault Sarlat, Giovanni Porpora, and Agathokles.
Amanth by Bruce Heard
Details on the Actaeon are taken by an article appeared in Dragon Magazine #190, "The ecology of the Actaeon".
Details on the Riddlemaster kit can be found in the Complete Bard Handbook, a TSR supplement for AD&D.
Miroslav Gorevitch-Stekel appears in the Player Crucible "Top Ballista", a D&D supplement, in the Adventure booklet, "Heart of Darkness" adventure.