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10 Comments

  1. Lining Up Mystara II – Thorfinn Tait Cartography
    28 December 2015 @ 6:18 pm

    […] Time to deal with the first few issues on the list in the first post of this series. […]

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  2. David 'Big Mac' Shepheard
    28 December 2015 @ 7:33 pm

    Is there a “Lining Up Mystara” topic over at The Piazza yet?

    I checked the main Mystara forum and the Thorf’s Projects subforum, but didn’t spot anything.

    Is it posted with another name…or somewhere else?

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  3. Robin
    30 December 2015 @ 4:46 am

    Awesome idea, and a Sh*tload of work I imagine.
    Respect

    Reply

  4. LoZompatore
    31 December 2015 @ 6:28 pm

    Hi Thorf, this is a majestic project indeed! I also think that if there is someine able to perform such a task, this is you.
    I’d add another issue to your list, which is the wrong vertical scale of the western portion of Davania as mapped in PWAII maps. According to these maps, due to a mistake in taking the right location of the equator, the Addakian mountains are moved too much to the north and all the geography in between up to the northern coast is “compressed”.

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  5. 2018 Mystara Project Updates – Thorfinn Tait Cartography
    8 January 2018 @ 3:39 am

    […] have begun work on codifying my Lining Up Mystara project. After finishing it almost two years ago, I haven’t had time to work on it much more, […]

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  6. Mystara Climate Maps – Thorfinn Tait Cartography
    20 January 2018 @ 11:37 pm

    […] the meantime, I decided to move ahead with assembling the coastlines resulting from my Lining Up Mystara project. This is obviously an essential step in making the hex maps, but also in constructing a new […]

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  7. Jurassic Earth as Mystara – Thorfinn Tait Cartography
    13 June 2019 @ 8:27 pm

    […] solution, as outlined two years ago in my Lining Up Mystara project, is to treat all of the maps as if they are Equirectangular projections. The reasons for […]

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  8. Magenta Mage
    13 August 2019 @ 6:31 pm

    I am sure you are aware of the following, but as I see no reference to the info I will point it out, just in case. The maps in X1,4,5,6,9 and CM1 and M5 and Dungeon 6 & 7 all matched up fine in 24 miles scale. X11 contradicted CM1 and ‘misdrew’ parts of X1. Dawn of the Emperors was where Isle of Dawn was stretched, presumeably to better conform with the contimnental view maps in Companion and Master rules. However, parts of the 2 black and white inernal islands maps only varied from M5’s in part. I lack the skills to do what you do but it would be lovely to see the combined “first” version of the world maps in 24miles per hex from all the sources in the my 2nd sentence above. In the nineties I made a handrawn map of the confluence of x1, x11 nd cm1. If I can, I will post it to you. I am not expecting you will use it but I would be interested in hearing your feedback. What is the best way for me to send a scan of my handrawn map.

    Also, it occured to me that most people would prefer their own customisations of the areas not covered by canon maps. When you complete your map, will there be a “blank” version with all the terrain but no cities, roads borders etc. for the areas not covered by the cannon maps. If so that would be a dream come true for me as I never will be able to make such a map, but have dreamed of one since the eighties. With the terrain only, people can use whatever cultures and civilisations and border and settlements that they like.

    Anyway, just some personal thoughts.

    I admire your work! It’s simply wonderful!

    Reply

    • Thorfinn Tait
      21 October 2019 @ 10:00 am

      Thank you very much for the detailed feedback! It’s much appreciated. 🙂 Apologies for the lateness of my reply.

      I would love to see your hand-drawn map! Why don’t you post it at The Piazza? I’m sure there are lots of people there who would be interested, myself included.

      By the way, have you seen my more recent Let’s Map Mystara articles? I have been finding that in fact the 24 mile per hex maps don’t fit together nearly as well as I once thought. If you just line up the maps using hexes, of course they will roughly fit, but if you do this while referencing the continental and world maps, things become a lot muddier.

      For example, CM1’s Norwold is differently-aligned to the rest of the Known World; X9’s Savage Coast is at a different angle, and in fact enlarged; etc. These are things that can’t easily be reconciled without computer processing, but it’s not that hard with today’s technology.

      Let’s Map Mystara aims to reinterpret the whole set of maps, allowing them to be placed together through adjusted scales and rotations while maintaining the internal integrity of each map. This should result in a set of coherent maps, but without rubbishing any of the source maps along the way — except where they conflict with each other in content, such as your CM1/X11 example.

      I’ve only just begun examining the Isle of Dawn. I hadn’t realised before quite how messy it was. My initial findings chime with your assessment here: it seems like they enlarged it deliberately, while maintaining much of the detail of M5’s design. My worry is with how it fits with the continental map, and I suspect it’s going to be really hard to sort it out — especially when part of it appears on the trail maps at 8 miles per hex.

      Finally, yes a blank set of maps is absolutely among my plans. 🙂 In the meantime I am happy to provide individual blank maps of existing maps upon request.

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