Lord Soth Stats

Post/Author/DateTimePost
#1

zombiegleemax

Sep 25, 2005 13:24:56
They Never actually published stats for Lord Soth in 3.5 did they? i cannot find him in all my resources and digging. Has anyone here made stats for him? or know where i could get some?
#2

The_Jester

Sep 25, 2005 13:39:39
He was not published in Ravenloft as he was moved back into the Dragonlance world and thus was not licenced to White Wolf with the rest of Ravenloft.

His complete 3.5 stats can be found in the Dragonlance book War of the Lance and a lesser version in the Giants of Legend set of D&D minis.
#3

thanael

Sep 26, 2005 4:20:19
He was on one of those trading cards - i think from the 93 set - and it did have a Ravenloft logo on it. He was either a normal death knight or a (2E) Ftr16 Death knight i'm not sure....

Here's a nice thread on Dicefreaks with three different sets of stats for Lord Loren Soth.

EDIT: Edited the link to newer one as the old one was dead.
#4

zombiegleemax

Sep 26, 2005 6:41:00
He was on one of those trading cards - i think from the 93 set - and it did have a Ravenloft logo on it. He was either a normal death knight or a (2E) Ftr16 Death knight i'm not sure....

It was card 710 of the 1991 TSR card set; no stats given on it other than 'deathknight'. Soth was also card 99 in the Spellfire Ravenloft set, again with no stats given. Jester has cited the only two sources of Third Edition stats for Soth that I am aware of.
#5

kishpa

Oct 16, 2005 17:51:32
His complete 3.5 stats can be found in the Dragonlance book War of the Lance.

And the prestige class he has it's on the Age of Mortals Dragonlance supplement.
#6

penknight

Oct 16, 2005 18:23:24
It was card 710 of the 1991 TSR card set; no stats given on it other than 'deathknight'. Soth was also card 99 in the Spellfire Ravenloft set, again with no stats given. Jester has cited the only two sources of Third Edition stats for Soth that I am aware of.

If you are wanting Lord Soth's AD&D stats, they an be found in Dragonlance Adventures for 1st Edition and World of Krynn for more of an updated form on pages 53 and 54.
#7

orodruin

Oct 16, 2005 19:10:48
Here's a nice thread on Dicefreaks with some Dakrlord's stats including Lord Loren Soth.

(winces at the thought of dicefreaks assigning stats to Ravenloft characters)
#8

penknight

Oct 16, 2005 20:25:54
(winces at the thought of dicefreaks assigning stats to Ravenloft characters)

I agree with the painful thoughts. But I am very happy to see people trying to help others out and remake them in 3.5.
#9

thanael

Oct 17, 2005 7:06:41
I respectfuly disagree. While some of the builds on DF might be too high for your impression of RL, I think many of the DL's should be raised a few levels in a conversion to 3E. There's precedent for this in 3E RL material. Strahd wasn't 20th level in 2E.

Also I'm not a great fan of lvl1 commoners populating the land. Joe Normal is around levels 3-5 imo (albeit a commoner) and with 3E the overall power levels did rise a bit at least.

Give them a chance: look the stats over and judge for yourself. Pick what you like and drop the rest.
#10

zombiegleemax

Dec 09, 2005 20:45:10
I once had statted Soth and I sadly no longer have those. However I do have the Lord Soth miniature which includes normal D&D stats on one side. There also appears to be a half assed Soth in one of the Gazzateers since the individual statted is called Knight of the Black Rose. Apparently its still taboo to say Lord Soth in Ravenloft.
#11

Mortepierre

Dec 10, 2005 3:34:44
Also I'm not a great fan of lvl1 commoners populating the land. Joe Normal is around levels 3-5 imo and with 3E the overall power levels did rise a bit at least.

And how, pray tell, did Joe reach such amount of xp? By fighting turnips in his garden or the occasional stray dog? It's not as if the average RL commoner has to fight a werewolf on a daily basis (because if he did, he would end up dead).

One has to be careful. Just because adventurers and major NPC, as a whole, have usually more levels in 3E doesn't mean everybody does.
#12

thanael

Dec 10, 2005 11:56:21
Exactly. Stray dog, stray wolf or three. That bullying neighbor who likes to start fights. He needs only a couple of XP per day to make a new level at the end of the year. Also how about xp for "overcoming a challenge". Which does not have to be combat-related. I'm talking sloooow advancement.

I am of course referring to SKR's Theory about peasants and the great Level advancement over a lifetime, NPC guard over lifetime, Commoner over a lifetime and the Common Commoner discussions on ENworld.

I think that the NPC classes were invented for exactly that. In 2E you had all those 0-lvl humans running around who would die if you so much as looked at them. 3e takes nice care of that. A commoner will advance to level 2 or 3 at least, perhaps level 6 when he dies of old age. Age modifiers will do their part to keep some of his abilities like hps and fighting ability stagnating (or even deteriorating) between levels 3 to 6 while his life experience increases his skills and abilities (feats). Check out the ENworld example threads above. Level 1 commmoners have to be either very young or very inexperienced IMO.

[You'll have to right click the links and copy paste the urls into your browser, else they won't work correctly...]
#13

Bard_of_the_mists

Dec 15, 2005 7:27:30
Sadly they took Lord Soth out of 3.5 as they did not have a licence to use him which is very sad. Why such a fuss if he is used by us Ravenlofters? I am sure that a version of him having never left the dragonlance world could appear in thoes books and the version of him having left for Ravenloft could appear in ours.

I very much like this character and think it would be a huge loss to ignore him or simply call him the, what was it? Knight of the black rose?

In my Ravenloft world Soth rules Sithicus (most likely mispelled?) not any other.
#14

zombiegleemax

Dec 15, 2005 22:22:45
Sadly they took Lord Soth out of 3.5 as they did not have a licence to use him which is very sad. Why such a fuss if he is used by us Ravenlofters?

Some people say that Soth never came to Ravenloft. Where is Soth officially?

When Margaret Weis and Tracy Hickman (creators of the DRAGONLANCE® Saga) returned to TSR, there were reports of them saying that, as far as they were concerned, Soth never left Krynn for Ravenloft. To make their point, they even made Soth an "extra" in the novel Dragons of Summer Flame, released in 1995. This created a lot of (useless) confusion as to where Soth really is.

The official word from Wizards of the Coast is that Soth definitely did enter Ravenloft after the events of the novel Test of the Twins. And he definitely returned to Krynn in the autumn of 752 BC, during the events of the novel Spectre of the Black Rose, written by James Lowder. The in-game reasons behind Soth's escape, however, are nebulous and open to reader interpretation. Many interpreted it as a consequence of the fact that Soth was no longer feeling imprisoned and the dark power decided to let go of their dull toy.

Also, although Soth definitely left Ravenloft in 752 BC, it has not been definitively stated when he reappeared on Krynn. Time flows strangely in Ravenloft when compared to other worlds and Soth could easily have reappeared in Dargaard Keep mere moments after he left it. Since then Soth briefly appeared in other DRAGONLANCE novels before the authors of that setting eventually killed him off. In Third Edition products, you find reference to this character when the name "The Black Rose" is mentioned.

So, apparently Weis and Hickman wanted to take their toy and go home, I guess.
#15

The_Jester

Dec 16, 2005 19:49:39
They created the character, he was their toy. They wanted to cut ties with TSR and do their own thing, but with limited success so they returned (amongst many other reasons). When they were leaving they didn't care, but when they returned they wanted to pick-up where they left off.

I don't blame them. Soth was their character. And they wanted to use him. They've dropped plans to use other characters in the past because the authors had other idea (Dhamon Grimwulf was going to be part of the War of the Souls until the author asked for him not to be).
I kinda respect that. I wouldn't want things I've written being dinked around with.
#16

Matthew_L._Martin

Dec 19, 2005 18:19:45
A brief stat line for "the Black Rose" shows up in Ravenloft Gazetteer IV. He's a CE death knight human ex-Pal9/Blackguard 6.

Matthew L. Martin
#17

zombiegleemax

Dec 19, 2005 22:41:59
Male death knight Human Fighter7/Rogue Knight 10
#18

zombiegleemax

Dec 20, 2005 6:24:41
Here are the Stats from the Tales of the lance box set for lord soth. I think I have his 2nd ed stats for ravenloft some where here but hope this helps. I will post the ravenloft stats if I find them. but this is the onlly actual post for death knight/ Lord Soth in the original Dragonlance materials

death knight (Neutral Evil)
TR: Any; FQ: Very rare; #AP: 1; SZ: M
(6’-7’); HD: 9 (54 hp); Ml: 17; Str: 16,
Dex: 16, Con: 12, Int: 17-18, Wis: 11,
Cha: 1; MV: 12; MR: 75%; TS: Nil; AC: 0;
THAC0: 8; AT: 1d10+2 or by weapon

Death knights are the tragic corruption of a knight who has betrayed his honor
and vow. The most famous example is Lord Soth, but others have committed equally terrible crimes and been similarly cursed. A death knight retains the fighting skills he had in life. He also retains some tortured sense of nobility: he will not attack from ambush, nor attack an unarmed person. Death knights have Strengths of 18(00). Their weapon of choice is a sword (80% of the time, a magical sword of +2 or better).

A death knight constantly generates fear within a 5’ radius. He can cast detect magic, detect invisibility, and wall of ice at will. Twice per day, he can cast dispel magic. Once per day, he can cast one power word blind, power word stun, or power word kill. He can also cast a symbol of fear or symbol of pain once per day, and one 20-die fireball. All spells function at 20th level.

Death knights are 75% resistant to magical spells (if an 11 or less is rolled when checking to resist a spell, the spell will rebound onto the caster). A death knight cannot be turned,
but can be dispelled by a ho/y word spell. Death knights can command undead as if they were 6th-level priests.
#19

zombiegleemax

Dec 20, 2005 7:51:16
To Stat Soth, in 3.5e, you'll need the Dragonlance Book. In general, he would be

Neutral Evil Death Knight (Human) Male Fighter 5/Cleric 1/Crown Knight 1/Sword Knight 3/Rose Knight ?, he'd need a way to get a will save of +7 by then as well...

basically, he needs the Knight of the Rose Prestige Class, which has some stiff requirements (as he was a Knight of the Rose).

Failing that, Paly/Blackguard seems close enough (maybe with a few fighter levels), as Sword/Rose knights are essentially Paladins.
#20

dwarfpcfan

Dec 20, 2005 12:15:43
age of mortals supplementr has his stats for 3.5. From what I read ( specter of the black rose) Soth did escape Ravenloft and return to Krynn ( it's also the official Tsr version) and Inza Kulchevich ( that traitor !!! ) became the new darklord of Sithicus. Ravenloft exist out of time and space so I agree that he probably appeared as if he had never left ( leaving a host of questions). Personnally, Soth was my second favorite darklord ( after I read knight of the black rose and The war against Azalin) i believe he deserved to escape ( A cool character like that can't be trapped for to long) a domain is a prison if one does not feel trapped what's the point ( although losing Soth really hurt in my insides at the time). Ravenloft is not about stats it's about mood. Gothic horror, tragedy and sometimes fleething triumph or great triumph with ultimate sacrifice. Wich brings to another question How can Azalin ( coolest darklord ever :D )plan's alway fail when he actually can circonvent his own curse because of his intellect even after the requiem when he actually supposedly heard something that could have been the voice of the dark powers ( i said could). Seriously someone this smart should be able to do a lot more damage. Come on he actually fixed the grand conjunction, almost blew Strad to kingdom come and rewrote the very fabric of the demi-plane. Jeez talk about beating a gay down. Also, what would happen if we placed Tristen/Malken in the apparatus that sepperates the good inside a soul from the evil. Does that free malken or destroy them both to keep balance
#21

Bard_of_the_mists

Dec 20, 2005 14:03:10
Ravenloft is not about stats it's about mood. Gothic horror, tragedy and sometimes fleething triumph or great triumph with ultimate sacrifice.

At last!!!

Finally, someone who thinks like me. You are exactly right, its never about stats. You want to play a stats game, get out your calculator and go play with fractions. Its a role playing game or to me its just having people participating in a story. It's a game for writers who like to involve their audience and get excited when the story goes in directions they never expected.

Never get bogged down with stats and rules, worry about telling a great story and getting others to feel emotions from the story you weave.

Great quote.
#22

zombiegleemax

Dec 20, 2005 14:31:48
Yes your right about it not being just about stats. The majority of the game should be Role play and settings. The DM has alot to do with this but there are some people that dont see this part of the catagory of game we all seem to enjoy (Role Playing) Games that is. Some people just see the combat or as I have heard them called combat mongers, Hack and Slash players, or just action fiends. These people care more for stats than settings.

I read this post before I put that information here. It is up to whom ever to decide what type of a game they run. weather it caters to those of us that look for mood and enviroment with good doeses of role play with a smattering of combat or weather they want more combat and less role play.

On the other hand if you want a pure mood form or a game try Free Form Role play with what ever world you as the DM care to run. This is the most forgiveing and stat free form of play you will ever find. there are no charactor stats, monster stats, nor are there constraints on what can and cant be done unless you set the limits, This also challenges your players to think shaper and think before they speak or act for the only person that can truely stop them is the DM's sharp mind.

The best example I can give is as follows.

You are trapped in a room with no tools or equipment of any type. The Door to the room is locked and is made of solid iron. in the center of the room is a pipe that sticks out 10 inches above the ground and is only half an inch in diamiter. in the very bottom of the pipe just visable is the key sitting on a cork just but its at least 25 inches below the floor line. You have no belts string or twine either. how do you get the key to leave the room

This is one of the best examples I can give of a Free Form situation for truely you have no stats and it is all thinking and role play from there. So dont condim people for wanting stats in a rich setting such as Raven Loft but allow them to play the way they wish
#23

Bard_of_the_mists

Dec 21, 2005 7:38:15
So dont condim people for wanting stats in a rich setting such as Raven Loft but allow them to play the way they wish

Anyone can play anyway they wish all that was ment was you dont need stats to have a good game. You dont need to scour the earth for stats on how to run a character like Lord Soth, just play it out and if you do need numbers, pull them from the npc section of the dm's guide.

No one should ever let stats stop them from gaming. You dont need to put the game on hold to find exact stats. Lord Soth is a darklord chances are he isnt dieing anytime soon
#24

zombiegleemax

Dec 21, 2005 15:35:32
Male death knight Human Fighter7/Rogue Knight 10

This is taken from the War of the Lance Book 3.5 by Soverign Press.
#25

urial_angel_of_death

Mar 11, 2006 12:05:04
age of mortals supplementr has his stats for 3.5. From what I read ( specter of the black rose) Soth did escape Ravenloft and return to Krynn ( it's also the official Tsr version) and Inza Kulchevich ( that traitor !!! ) became the new darklord of Sithicus. Ravenloft exist out of time and space so I agree that he probably appeared as if he had never left ( leaving a host of questions). Personnally, Soth was my second favorite darklord ( after I read knight of the black rose and The war against Azalin) i believe he deserved to escape ( A cool character like that can't be trapped for to long) a domain is a prison if one does not feel trapped what's the point ( although losing Soth really hurt in my insides at the time). Ravenloft is not about stats it's about mood. Gothic horror, tragedy and sometimes fleething triumph or great triumph with ultimate sacrifice. Wich brings to another question How can Azalin ( coolest darklord ever :D )plan's alway fail when he actually can circonvent his own curse because of his intellect even after the requiem when he actually supposedly heard something that could have been the voice of the dark powers ( i said could). Seriously someone this smart should be able to do a lot more damage. Come on he actually fixed the grand conjunction, almost blew Strad to kingdom come and rewrote the very fabric of the demi-plane. Jeez talk about beating a gay down. Also, what would happen if we placed Tristen/Malken in the apparatus that sepperates the good inside a soul from the evil. Does that free malken or destroy them both to keep balance

All liches should do much more damage than theyu actually do because of how smart they are. The reason theyt doen't is three fold. It is hard for a DM with on average IQ between 100 and 140 to think like some one with IQ between 160 and 220. Also if the lich thought incredably inteligently, as their Int would suggest, the character, who on average have far fewer resoures, would find it almost impossible to beat him, and game is supposed to be about heros conquoring evil. Finally if liches started acting their inteligence every other high inteligence creature/NPC/player would have to too and yet again that is very complicated for a DM and the players.

Liches act stupid for convinience.