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#1zombiegleemaxOct 21, 2005 16:13:15 | I've been confused for a while as to the nature of demiplanes. Those on the Ethereal: Are they connected like the Prime is, so one would reach them by moving from the Prime's Border Ethereal to the Deep, then to the demiplanes' Border? Are they connected by a curtain/color pool? Or are they just out there floating in the Deep? I assume it's not the latter case, because it would be far easier simply to import some dirt and shape it into an island than to aquire the high level required to create one 'from scratch'. Those on the Astral: Are these new to 3e? I don't remember seeing anything about them in my old PS stuff, but somehow it seems familiar. And same questions from the Ethereal. Those on other planes: These are exceptions to the rules, right? Or at least were in 2e PS? |
#2ripvanwormerOct 21, 2005 17:23:21 | Those on the Ethereal: Are they connected like the Prime is, so one would reach them by moving from the Prime's Border Ethereal to the Deep, then to the demiplanes' Border? Yes (although there are a few exceptions). Are they connected by a curtain/color pool? They're connected by Curtains of Vaporous Color, like all ethereal-connected planes. These curtains represent all the dreams of entities that live within the plane, and possibly the plane itself. Color pools only exist in the Astral. Or are they just out there floating in the Deep? I assume it's not the latter case, because it would be far easier simply to import some dirt and shape it into an island than to aquire the high level required to create one 'from scratch'. Right, although there is a clan of dwarves who are trying to stack enough ethereal protomatter together that a critical mass will transform the protomatter into a demiplane (curtain, border ethereal, and all). In theory, that's how demiplanes form naturally. The dwarves haven't yet succeeded, though. Those on the Astral: Are these new to 3e? Yeah. No astral demiplanes in 2e. These are exceptions to the rules, right? Generally. Planar paths (Yggdrasil, Mount Olympus, Tovag Baragu, etc.) occasionally manifest "half-worlds," demiplane-like regions only accessible from that path. |
#3zombiegleemaxNov 15, 2005 8:57:41 | We always played that a Demiplane could be anywhere depending on its characteristics. The only difference between a plane and a demiplane is that demiplanes are finite. Getting to each one depends on the rules of the demiplane. For instance, Ravenloft can only be entered through the mists. Many of them can be found in the Etheral, but they can be spawned by any plane. |
#4zombiegleemaxDec 01, 2005 15:19:41 | Sorry double post |
#5zombiegleemaxDec 01, 2005 15:20:52 | 2nd edition rules state that demiplanes exist only in the Ethereal plane(Bags of Holding and other extra-diamensional items exist in the Ethereal as well). It makes sense because the Ethereal Plane is the Plane of Proto-matter and substance that is not yet substance. That is why it connects to the Inner Planes and the Astral does not(in 2nd edition). One of the changes in 3rd edition that make no sense(like the removal of the Para and Quasi Planes). I am fairly certain that that is still Planescape canon, as I don't believe Shemiska and the others went along with the Die Vecna Die! events(Which reordered the multiverse into its 3rd edition form) |
#6bob_the_efreetDec 01, 2005 19:52:16 | I am fairly certain that that is still Planescape canon, as I don't believe Shemeska and the others went along with the Die Vecna Die! events(Which reordered the multiverse into its 3rd edition form) They didn't, really. I don't think any of the DVD changes are in 3e cosmology (and if any are, it's only one or two). |