Summon Monster List for DS

Post/Author/DateTimePost
#1

kalthandrix

Oct 26, 2005 13:51:54
I was wondering if anyone has put together a list for the summon monster spells to account for DS beasties?
#2

Sysane

Oct 26, 2005 13:53:00
I'm pretty sure ToA already has those tables.
#3

kalthandrix

Oct 26, 2005 14:05:30
I'm pretty sure ToA already has those tables.

O- ya uhhh, I knew that I was just testing you to see if everyone was awake. That is my story and I am sticking to it!!
#4

zombiegleemax

Oct 26, 2005 21:17:26
O- ya uhhh, I knew that I was just testing you to see if everyone was awake. That is my story and I am sticking to it!!

Yaaaaaaa, that must be it! :P ;)
#5

jon_oracle_of_athas

Oct 27, 2005 4:34:32
Someone deserves a lightning bolt for being lazy. :P
#6

kalthandrix

Oct 27, 2005 6:08:48
How about just some coffee for being tired and we save the kinky stuff for later Jon
#7

xlorepdarkhelm_dup

Oct 27, 2005 8:34:53
You know, Jon.... you should just put Kalth into the same dungeon you have Dawnstealer in, and leave him there for a while.
#8

nytcrawlr

Oct 27, 2005 8:38:59
You know, Jon.... you should just put Kalth into the same dungeon you have Dawnstealer in, and leave him there for a while.

Speaking of Dawn, where the hell is he these days? I miss the dwelfmeister.
#9

xlorepdarkhelm_dup

Oct 27, 2005 8:43:05
Last I heard, he was slain by a flensing bolt, reanimated, and put to work in a dungeon, so he'd stop complaining about annoying things like food, water, or sunlight.
#10

kalthandrix

Oct 27, 2005 8:46:27
Humm, where do people go when they drop off the board. Both Dawnstealer and Khaine have been on a rather long hiatus- Khaine is due to a new job and different hours (I have e-mailed him a couple of times).

Not that it really matters, because you are all a figment of my super-genius mind that I have created to keep me occupied as the brain that is ā€˜Iā€™, sits in a vat of liquid.

I await the comments that you all shall make, as it is what I expect because I have imagined you to react in this manner.
#11

xlorepdarkhelm_dup

Oct 27, 2005 8:48:39
I like pie.
#12

kalthandrix

Oct 27, 2005 8:49:26
I like pie.

I knew you you would say that :D
#13

nytcrawlr

Oct 27, 2005 8:49:32
Cake!

Eat some damn cake!
#14

kalthandrix

Oct 27, 2005 8:51:38
Cake!

Eat some damn cake!

I knew that was coming as well- See it is as I have stated- you are all my imaginary mind-monkeys performing for my amusement
#15

Pennarin

Oct 27, 2005 9:29:54
42
#16

kalthandrix

Oct 27, 2005 9:33:00
Thats right monkeys, dance! Dance for your master and the creator of ALL!!!!!
#17

the_peacebringer

Oct 27, 2005 11:14:08
#18

master_ivan

Oct 27, 2005 11:16:16
Thats right monkeys, dance! Dance for your master and the creator of ALL!!!!!

No muscle no hustle! NOW GET BACK IN LINE SOLDIERS! Or I'll punish you by putting you all naked in a cage in the midday sun! Now MOVE!
#19

zombiegleemax

Oct 27, 2005 16:17:34
I'm pretty sure ToA already has those tables.

Altough I changed them a bit, e.g. allowing clerics to summon monster with their own (para)elemental templates only.

Ohh, sorry, I made a meaningful and sensible comment in this topic, where only monkey dancing is allowed. My mistake! :D
#20

ruhl-than_sage

Oct 27, 2005 17:27:14
Altough I changed them a bit, e.g. allowing clerics to summon monster with their own (para)elemental templates only.

Ohh, sorry, I made a meaningful and sensible comment in this topic, where only monkey dancing is allowed. My mistake! :D

Where are those templates? Are they in the TOA too, or somewhere else because I haven't seen them.
#21

kalthandrix

Oct 27, 2005 17:49:13
Altough I changed them a bit, e.g. allowing clerics to summon monster with their own (para)elemental templates only.

Ohh, sorry, I made a meaningful and sensible comment in this topic, where only monkey dancing is allowed. My mistake! :D

I did a similar thing- clerics can only summon elemental related critters with summoning spells.

But then again I knew you would say that so I already had my response :D
#22

squidfur-

Oct 27, 2005 20:57:23
7 x 6
#23

kalthandrix

Oct 27, 2005 21:04:15
|a|=2y{[2((87^6)^3)+(9/2x)]-2{[(x^4)/(103y/2)]+15}
#24

nytcrawlr

Oct 27, 2005 21:39:48
|a|=2y{[2((87^6)^3)+(9/2x)]-2{[(x^4)/(103y/2)]+15}

:headexplo

"You die! You die and you go to hell!"
#25

bengeldorn

Oct 28, 2005 11:26:49
I did a similar thing- clerics can only summon elemental related critters with summoning spells.

But then again I knew you would say that so I already had my response :D

I'm planing to do something similiar. First I thought limiting clerics to summon only critters related to their would be fine, but after thinking it over I realized, that this would cause an unbalanced effect of the summon monster spell regarding the patron element. (For example: Earth clerics wouldn't get "good flying" creatures, but Air clerics couls use their critters equally good on earth and in the sky). Therefor I'm planing to make seperate summon "elemantal" lists, but with "higher" summon spell level, the cleric can use this spell as an lower level spell of an "neighbour" element.

For example: Earth Cleric
Summon Elemental I -> can only summon monster from the summon elemental I (earth) list.
Summon Elemental II -> can summon monster from the summon elemental II or lower (earth) list or from the summon elemental I (magma or silt) list
Summon Elemental III -> can summon monster from the summon elemental III or lower (earth) list, from the summon elemental II or lower (magma or silt) list, or form the summon elemental I (water or fire) list
Summon Elemental IV -> can summon monster from the summon elemental IV or lower (earth) list, from the summon elemental III or lower (magma or silt) list, form the summon elemental II or lower (water or fire) list, or from the summon elemental I (sun or rain) list
Summon Elemental V -> can summon monster from the summon elemental V or lower (earth) list, from the summon elemental IV or lower (magma or silt) list, form the summon elemental III or lower (water or fire) list, from the summon elemental II or lower (sun or rain) list, or from the summon elemental I (air) list
Summon Elemental VI -> can summon monster from the summon elemental VI or lower (earth) list, from the summon elemental V or lower (magma or silt) list, form the summon elemental IV or lower (water or fire) list, from the summon elemental III or lower (sun or rain) list, or from the summon elemental II or lower (air) list
...
A player of my group (he has as a second charakter a Thri-kreen earth cleric) suggested to restrict the opppsite element completly, but I was against this idea.

Unfortunately I haven't been able to complete these lists yet and I guess it'll take a lot of time to make them (translating the material and preparing my campaign keeps me busy), but the idea was very welcomed in my group.
#26

kalthandrix

Oct 28, 2005 11:34:59
:headexplo

"You die! You die and you go to hell!"

What's wrong NytCrawlr- you do not like math? :P
#27

kalthandrix

Oct 28, 2005 11:39:31
I'm planing to do something similiar. First I thought limiting clerics to summon only critters related to their would be fine, but after thinking it over I realized, that this would cause an unbalanced effect of the summon monster spell regarding the patron element. (For example: Earth clerics wouldn't get "good flying" creatures, but Air clerics couls use their critters equally good on earth and in the sky). Therefor I'm planing to make seperate summon "elemantal" lists, but with "higher" summon spell level, the cleric can use this spell as an lower level spell of an "neighbour" element.

For example: Earth Cleric
Summon Elemental I -> can only summon monster from the summon elemental I (earth) list.
Summon Elemental II -> can summon monster from the summon elemental II or lower (earth) list or from the summon elemental I (magma or silt) list
Summon Elemental III -> can summon monster from the summon elemental III or lower (earth) list, from the summon elemental II or lower (magma or silt) list, or form the summon elemental I (water or fire) list
Summon Elemental IV -> can summon monster from the summon elemental IV or lower (earth) list, from the summon elemental III or lower (magma or silt) list, form the summon elemental II or lower (water or fire) list, or from the summon elemental I (sun or rain) list
Summon Elemental V -> can summon monster from the summon elemental V or lower (earth) list, from the summon elemental IV or lower (magma or silt) list, form the summon elemental III or lower (water or fire) list, from the summon elemental II or lower (sun or rain) list, or from the summon elemental I (air) list
Summon Elemental VI -> can summon monster from the summon elemental VI or lower (earth) list, from the summon elemental V or lower (magma or silt) list, form the summon elemental IV or lower (water or fire) list, from the summon elemental III or lower (sun or rain) list, or from the summon elemental II or lower (air) list
...
A player of my group (he has as a second charakter a Thri-kreen earth cleric) suggested to restrict the opppsite element completly, but I was against this idea.

Unfortunately I haven't been able to complete these lists yet and I guess it'll take a lot of time to make them (translating the material and preparing my campaign keeps me busy), but the idea was very welcomed in my group.

Interesting- I have it so they can only summon their element, but it also includes any elemetal beast and incarnation from their element.
#28

bengeldorn

Oct 28, 2005 11:48:53
|a|=2y{[2((87^6)^3)+(9/2x)]-2{[(x^4)/(103y/2)]+15}

There is a bracket too much or missing in this formula. How am I supposed to solve an uncorrect given equation.
#29

nytcrawlr

Oct 28, 2005 11:50:10
What's wrong NytCrawlr- you do not like math? :P

Not on that level I don't. :P
#30

bengeldorn

Oct 28, 2005 11:51:14
Interesting- I have it so they can only summon their element, but it also includes any elemetal beast and incarnation from their element.

As I said before I haven't finished my lists yet, but elemental beasts and incarnations will be a part of those, too.
#31

kalthandrix

Oct 28, 2005 11:52:26
There is a bracket too much or missing in this formula. How am I supposed to solve an uncorrect given equation.

My bad- here you go then

|a|=2y{[2((87^6)^3)+(9/2x)]}-2{[(x^4)/(103y/2)]+15}

Let me kno how it goes- it is the KEY!!!
#32

bengeldorn

Oct 28, 2005 11:57:02
My bad- here you go then

|a|=2y{[2((87^6)^3)+(9/2x)]}-2{[(x^4)/(103y/2)]+15}

Let me kno how it goes- it is the KEY!!!

mmmhh ok....I'll let you know if I know the solution, but I'm going to a FR-session now and tommorow we'll have another DS-session, so don't expect any results before the day after tomorrow.
#33

kalthandrix

Oct 28, 2005 12:17:21
mmmhh ok....I'll let you know if I know the solution, but I'm going to a FR-session now and tommorow we'll have another DS-session, so don't expect any results before the day after tomorrow.

Hey whatever floats you boat or flips your, uh, pants(!). I would have went with shirt but you are German and not Irish.

I have my DS game tonight- is yours one that you are running?
#34

zombiegleemax

Oct 28, 2005 16:12:49
Where are those templates? Are they in the TOA too, or somewhere else because I haven't seen them.

I use the (para) elemental incarnate templates from the latest version of ToA.
#35

zombiegleemax

Oct 28, 2005 16:21:36
I'm planing to do something similiar. First I thought limiting clerics to summon only critters related to their would be fine, but after thinking it over I realized, that this would cause an unbalanced effect of the summon monster spell regarding the patron element. (For example: Earth clerics wouldn't get "good flying" creatures, but Air clerics couls use their critters equally good on earth and in the sky). Therefor I'm planing to make seperate summon "elemantal" lists, but with "higher" summon spell level, the cleric can use this spell as an lower level spell of an "neighbour" element.

For example: Earth Cleric
Summon Elemental I -> can only summon monster from the summon elemental I (earth) list.
Summon Elemental II -> can summon monster from the summon elemental II or lower (earth) list or from the summon elemental I (magma or silt) list
Summon Elemental III -> can summon monster from the summon elemental III or lower (earth) list, from the summon elemental II or lower (magma or silt) list, or form the summon elemental I (water or fire) list
Summon Elemental IV -> can summon monster from the summon elemental IV or lower (earth) list, from the summon elemental III or lower (magma or silt) list, form the summon elemental II or lower (water or fire) list, or from the summon elemental I (sun or rain) list
Summon Elemental V -> can summon monster from the summon elemental V or lower (earth) list, from the summon elemental IV or lower (magma or silt) list, form the summon elemental III or lower (water or fire) list, from the summon elemental II or lower (sun or rain) list, or from the summon elemental I (air) list
Summon Elemental VI -> can summon monster from the summon elemental VI or lower (earth) list, from the summon elemental V or lower (magma or silt) list, form the summon elemental IV or lower (water or fire) list, from the summon elemental III or lower (sun or rain) list, or from the summon elemental II or lower (air) list
...
A player of my group (he has as a second charakter a Thri-kreen earth cleric) suggested to restrict the opppsite element completly, but I was against this idea.

Unfortunately I haven't been able to complete these lists yet and I guess it'll take a lot of time to make them (translating the material and preparing my campaign keeps me busy), but the idea was very welcomed in my group.

We have an air cleric in the party, and I went even farther with her: I prepared the game stats of the summonable monsters for her, but she is able to summon only one type of creature for the given level of Summon Monster spell:

1: Air incarnate hawk
2: Air incarante eagle
3: Small air elemental
4: Air incarnate giant eagle
5-9: Air elementals starting from medium and going to the end.

I have to add, that my players are not rule wizards, especially not for the 3.5 DS rules. They are more for the feeling of DS. So the player was perfectly happy with that list. As a special reward I intend to give her more possibilities for a given level later. But I don't want to work out the air incarnate template for every possible creature so that we don't have to make them up during the actual play session.
#36

bengeldorn

Oct 29, 2005 19:58:05
I have my DS game tonight- is yours one that you are running?

Yes, I'm running the DS campaign....we just finished our 12h-session. The group seemed to enjoy it. Although, sometimes they got frustrated, because when they think they know what's going on, they realize that they don't...
but in the end everyone liked it, as far as they told me.
How was your session?
#37

vaulx

Oct 31, 2005 13:55:46
How was your session?

He darn near killed us all.
#38

jon_oracle_of_athas

Oct 31, 2005 14:03:23
How many of you did actually die?
#39

vaulx

Oct 31, 2005 17:22:28
How many of you did actually die?

Just one of us actually bought the farm. Another one or two of us came pretty close.
#40

kalthandrix

Oct 31, 2005 18:39:50
See- one is not so bad for a DS campaign- the PCs made some bad decisions- I think I posted the highlights on another thead, but here is what I wrote there

Well- In case anyone was wondering how my game went last night, well it was pretty good. Running Tyrian Conspiracy and the PCs did pretty good overall. I replace the defiler in the adventure with one of my own- a recurring villian.

Well, to make a long story short- one of the PC's (a bard) followed Nadar to the inn where he was to hire the mage but was seen. He wanted to spy on Nadar and climbed up th back of the inn to look in the window- which he did like a champ- but he got down a lot faster then he got up- falling 30 feet after he failed his first climb chanck to get down and then failing his reflex save to catch himself.

He goes in the inn and sit in a corner of the place for a while, but Nadar and the mul do not come out. So he decided to walk up the two flights of stair s and see if he can learn anything more from listening when he walks by the door- not likely but okey. He does not know that a paranoid defiler is likely to set a spell- like and extended alarm on the beginning of the stairs to the third floor so he walks through it and alerts the defiler- is knows that Nadar had been followed for a while. So after hearing nothing, he goes back to get the rest of the group. When they get back to the inn, two of them (preserved and bard) go around back because the bard wants to look in the window again and the sun cleric and fighter are in the bar room inside the inn. Now the inn is a big square thing that allows people the opportunity to see the doors of the rooms by looking up. The dwarf sun cleric casts detect magic and sees a slight glow from something on the stairs and makes out the school and correctly guesses 'alarm spell' while the two around the back sees the bard failing 4 climb checks in a row and then the mage cases spider climb on him. Bard climbs up but does not see anything this time so they all meet back in the taproom. They are standing around trying to decide what to do and Nadar opens the door and ses them and goes back in the room and alerts the defiler. They then think that by looking like they are just drinking in the bar will allow them to look as if they just 'happen' to be here, not knowing that Nadar knows they are spys. So three rounds later, the defiler opens the door, talks some trash- he had met two of the PCs in the desert and had to escape from them that time and knew one of the others (the mage) who had learned magic from his father. So then he launched a fireball using destructive raze and I roll like 51 damage but they all save but the mage but he had some cover from the wall so he only took half damage. The bard has 4 hp and the mage 2.

Well they actually do something brave (or dumb) and decide to try to take out this repeat villian. So the fighter and cleric start up the two flights of stairs and then it is the defilers turn. Well, the preserver in the group has something that the defiler thinks should have been his (a staff that his father gave to the preserver in the group) and so he launches a scorching ray- both rays of which hit, taking the preserver to -32 (beyond very dead). If they would preped their characters BEFORE they went in the inn, the rays would have missed. Well the fight from there went pretty good. The fighter was getting buffs from the dwarf as they made thir way up the stairs, but was hit with a ray of enfeeblement taking -10 from his Str. By the end of the encounter, the defiler had the staff from the perserver (using a modified mage hand) and the three remaining PC's were all around him. So he casts defensively and teleports way. Nadar and the mul escaped by sliding down a rope to the alley and making their way back to their compound.

Over all, they did pretty good- only one died and now all of the others are seething with hate for this defiler and Nadar. Next game should be interesting!

They made a bad decision on how they chose to confront the defiler, but the one who died did have a back up PC I was able to place in the area and he was still able to play out the rest of the encounter.
#41

kalthandrix

Oct 31, 2005 18:46:56
Just one of us actually bought the farm. Another one or two of us came pretty close.

Okay Sergio- ya thats right I know who you are, how many times have I cut you guys some slack and also given you some really cool items- like your armor and Stonecutter
#42

vaulx

Oct 31, 2005 19:43:29
Okay Sergio- ya thats right I know who you are, how many times have I cut you guys some slack and also given you some really cool items- like your armor and Stonecutter

I wasn't complaining, just stating fact. Ya darn near killed us all. ;)
#43

kalthandrix

Oct 31, 2005 20:40:40
I wasn't complaining, just stating fact. Ya darn near killed us all. ;)

Oooh, then you must not be Sergio- he complains ALL the time- :D :P
#44

zombiegleemax

Oct 31, 2005 21:38:17
OK! You want to talk about bad DMing our DM once sent us up against 9 orcs riding worgs. We were in a caravan wagon pulled by 2 horses.. There was no way we were going to out run them.
Then! To my amazement they were some how able to fire flaming arrows at us which caught the wagon on fire of course. Now i ask you how do orcs have access to flaming arrows while riding big furry wolves, and how do they used them successfully? Now you also have to realize that we only had 3 PC's in our group and we were all at 3rd maybe 4th level.

After were all died rather horribly we asked him wtf you know what he said. Well you guys weren't supposed to fight them. we all looked at him like he was severely brain dead and said there was no way we couldn't have out run them especially while the wagon was on fire and burning up quickly. he just looked at us. so i ask him how do orcs riding worgs even have flaming arrows? As the other two players look at me then back to him he says uhh.. ok we'll just say that that never happened and you guys make it to town safely.

How is that for bad DMing
#45

jon_oracle_of_athas

Nov 01, 2005 2:23:17
OK! You want to talk about bad DMing our DM once sent us up against 9 orcs riding worgs. We were in a caravan wagon pulled by 2 horses.. There was no way we were going to out run them.

Yeah, putting orcs and horses in a present day Dark Sun campaign is pretty lame. What was he thinking? :P
#46

nytcrawlr

Nov 01, 2005 6:42:51
Yeah, putting orcs and horses in a present day Dark Sun campaign is pretty lame. What was he thinking? :P

Must have been a Green Age campaign.

#47

kalthandrix

Nov 01, 2005 21:37:24
Well- I have had some serious fallout from the last session that I ran. It looks as though two of the players (the guy whos PC was killed and a two-game newbe) have both decided to quit.

I have to state, and I think that some of you veteren players will will agree, but IMO new players that have only started gaming with the 3.0 and 3.5 systems have developed a 'super-hero, slay-everything' type of mind set. I have to lay the blame for tis development on the 'everything being equal' game mechanics and the CR system. Sure it helps in making balanced encounters- ones the players have come to think that can always be over come. Those of us who grew up playing 2e and 2e DS know that the heart of the game is role-playing and not roll-playing (don't get me wrong- I like to power game as much as the next guy) but I think that they system has replaced good-old character interaction with NPC's with the 'kill them because the game is made for PC's of our level and we will still get XP' mind set.

How many of you guys remember the original Ds adventures- and do you remember how many times the characters were stripped of all their gear and left to fend for themselves- there were several adventures that did this. I think that if this were to happen to some of the newer gamers they would have some kind of fit and think that they could not do anything without their magical-this or that. It is so sad

Anyway- I know that all new players are not like this, but I needed to vent and I have to say that in the 18 years that I have been playing, this situation that accured over the last weekend has almost made me want to scream with fustration and burn my damn books (but that will never happen- I love most of these things).

Sorry everyone- I had to vent this out into the web so I could get it off my chest.
#48

Pennarin

Nov 01, 2005 22:48:56
I don't know why Kalthandrix bothers to tell us these things...I mean, who does he think we are?! Real people? Come on!! We're all figments of his imagination, products of his intellect. I mean face it: can our web personalities trully be this shallow and wooden? I don't believe it for a second. It would be a statistical impossibility for so many bad personalities to meet all in one place. Its clear to me it can mean only one thing: Kalthandrix is the one who's shallow and wooden. As simple as that.

You don't believe me?
Just look at what's happening: he's p o u r i n g his h e a r t to h i m s e l f !!!

Hello!! Ding ding everyone: get real!
#49

kalthandrix

Nov 02, 2005 6:09:06
Sorry
#50

the_peacebringer

Nov 02, 2005 7:19:47
Well- I have had some serious fallout from the last session that I ran. It looks as though two of the players (the guy whos PC was killed and a two-game newbe) have both decided to quit.

I have to state, and I think that some of you veteren players will will agree, but IMO new players that have only started gaming with the 3.0 and 3.5 systems have developed a 'super-hero, slay-everything' type of mind set. I have to lay the blame for tis development on the 'everything being equal' game mechanics and the CR system. Sure it helps in making balanced encounters- ones the players have come to think that can always be over come. Those of us who grew up playing 2e and 2e DS know that the heart of the game is role-playing and not roll-playing (don't get me wrong- I like to power game as much as the next guy) but I think that they system has replaced good-old character interaction with NPC's with the 'kill them because the game is made for PC's of our level and we will still get XP' mind set.

How many of you guys remember the original Ds adventures- and do you remember how many times the characters were stripped of all their gear and left to fend for themselves- there were several adventures that did this. I think that if this were to happen to some of the newer gamers they would have some kind of fit and think that they could not do anything without their magical-this or that. It is so sad

Anyway- I know that all new players are not like this, but I needed to vent and I have to say that in the 18 years that I have been playing, this situation that accured over the last weekend has almost made me want to scream with fustration and burn my damn books (but that will never happen- I love most of these things).

Sorry everyone- I had to vent this out into the web so I could get it off my chest.

Well, I hve to say I agree with you on that. Everytime I have new players (and not veterans) at my table, the risk is there to lose them if they don't get what they want. It's hapenned quite a few times before, but hey, that's life for ya! ;)

As for Penn's comment, I'm a bit confused myself.
#51

nytcrawlr

Nov 02, 2005 7:23:54
Well- I have had some serious fallout from the last session that I ran. It looks as though two of the players (the guy whos PC was killed and a two-game newbe) have both decided to quit.

I have to state, and I think that some of you veteren players will will agree, but IMO new players that have only started gaming with the 3.0 and 3.5 systems have developed a 'super-hero, slay-everything' type of mind set. I have to lay the blame for tis development on the 'everything being equal' game mechanics and the CR system. Sure it helps in making balanced encounters- ones the players have come to think that can always be over come. Those of us who grew up playing 2e and 2e DS know that the heart of the game is role-playing and not roll-playing (don't get me wrong- I like to power game as much as the next guy) but I think that they system has replaced good-old character interaction with NPC's with the 'kill them because the game is made for PC's of our level and we will still get XP' mind set.

How many of you guys remember the original Ds adventures- and do you remember how many times the characters were stripped of all their gear and left to fend for themselves- there were several adventures that did this. I think that if this were to happen to some of the newer gamers they would have some kind of fit and think that they could not do anything without their magical-this or that. It is so sad

Anyway- I know that all new players are not like this, but I needed to vent and I have to say that in the 18 years that I have been playing, this situation that accured over the last weekend has almost made me want to scream with fustration and burn my damn books (but that will never happen- I love most of these things).

Sorry everyone- I had to vent this out into the web so I could get it off my chest.

Preach it brother. I've got a LARP friend that is almost the same way. He never played 2e nor DS, and didn't start playing D&D till 3rd ed, and I feel (as much as he agrees with me on some things) that he's fallen for this as much as other newbies do. He's given me specific reasons *why* he doesn't like DS, but I don't buy them, esp since when he runs FR he runs it pretty dark, and it seems like RL is his favorite campaign setting (which is a pretty dark setting in and of itself).

Oh well, what can you do except grin and bare it.
#52

nytcrawlr

Nov 02, 2005 7:28:31
WTF-I really think that was uncalled for Pennarin- if you meant it as a joke I am not laughing.

Ok, simmer down. I'm pretty sure that's a joke (I actually have met Penn in real life and know him well enough that he just doesn't go around insulting everyone like this), so take it as such despite its darkness.
#53

Kamelion

Nov 02, 2005 7:37:40
Kal, I am sure that Penn wasn't taking a shot at you and was just goofing around, like Nyt says . Solipsism and humour - always a risky combo...

As for your vent, I totally hear where you are coming from. It's one of those clashes of expectations that you often get when the players and the DM are coming at the game from slightly (or wildly) different angles. There was an interesting article about this in the "Regdar's Repository" forum some time back - take a look and see if gives you some ideas:
Ten Baseline Assumptions About How The Game Is Run
Good luck in sorting things out with your players - it's always a damn shame when a game goes awry.
#54

kalthandrix

Nov 02, 2005 7:46:19
This current campaign is the 7th that I have run (3rd DS) and this has never happened before- hense my comment about how I have seen some players who are somewhat new to the game. Both of the guys who quit have only played for maybe 2 or 3 years.

The good news is that I think I already might have two new replacements to join so everything is good.

My two players that have been with this campaign (I had another one breifly but ended it because most of the people moved or had job issues), are Baranus- dwarven sun cleric (lvl 8) (aka freakboy9) and
Dakken- human fighter (lvl 7) (aka Vaulx)
the new two I have yet to contact personally to see what they will be playing.

I used some of the same pre-made PC's for both games- but IIRC I may have switched some names.
#55

xlorepdarkhelm_dup

Nov 02, 2005 8:35:51
A trick a friend of mine showed me, and I've used for years now, when trying to come up with NPC's, is that I keep the PC character sheets from a campaign (there's numerous benefits in having them all collected and in one spot anyway). After the campaign is over, I keep them, and then have a slowly growing collection of NPC's at my disposal in later games.

And yea, I've dealt with DM's that had a similar mindset as you describe Kalth. Usually, in my experience, they either improve, or the group stops having them be the DM.
#56

kalthandrix

Nov 02, 2005 9:45:31
Bengeldorn- did you come up with a solution to the math problem that I posted? I am just wondering it it worked or not. :D
#57

jon_oracle_of_athas

Nov 02, 2005 13:29:48
Well, I hve to say I agree with you on that. Everytime I have new players (and not veterans) at my table, the risk is there to lose them if they don't get what they want. It's hapenned quite a few times before, but hey, that's life for ya!

Heh, I have a player who usually rolls up a new PC for every game due to characte death. It's not even on purpose on my accord. And he just keeps coming back for more.
#58

Pennarin

Nov 02, 2005 13:36:24
Mmm, could it be possible that the only way people see an elaborate scenario-based joke for what it is is if the poster adds smilies in it? I didn't add smilies, yet this is not difficult to understand as being a joke Robert. Your recent bouts of megalomania (in jest) were entertaining, and so I played with that to show just how silly it would be if an imaginary person were to tell other imaginary persons to get real, because they were spawned by a creator that talks to himself. Isn't that funny?
You do have to understand the joke is so preposterous, so over-the-top that it could not in any way be an actual comment on you, Robert. I was targeting with the joke the Kalthandrix that says we're all creations of his mind...
No big mystery in there.

See, I'm not angry Robert, not at all, although I have this fuzzy feeling you get when people hate you for no good reason.
I do apologize for one thing: not puting smilies everywhere in the joke. I am trully sorry if I generated confusion.


Now that things should be clearer, I do find your comments quite revealing towards your opinion of my person, and I have to say that I'm afraid that this time around those comments could not possibily be interpreted as jest.

You had no right to make a comment like that. I think that it was rude and exceeds the tolerable amount of abuse you usually dish out.

#59

Pennarin

Nov 02, 2005 13:47:23
I have to say I'm -gulp- aflicted with the powergaming bug bite. Roleplaying is not my forte. Its been so long since I last played a tabletop RPG, and the core of my gaming years were with immature (me included) players and DMs, so no good memories or experience there.

But I do which to one day start playing again, with mature, sane adults, preferably with backgrounds in cinema, theatre, or litterature, so as to get the best out of scenarios and speeches. Maybe that then I could get to learn how to roleplay like I should.

BTW Kam, did you save the joke you sent me about the storage capacity of a dwarf's backside? The original poster deleted his post...one of the best game-related joke I ever read.
#60

kalthandrix

Nov 02, 2005 13:48:24
I would like to say that I am truly apologetic for what I wrote and how I took the message you posted Pennarin.

It seems that I have been blowing up all over the place lately and I took your comments totally out of context and for that and my reply I would humbly ask that you forgive me and hope that we can continue forward.

You know that I do respect you and am grateful for your comments and feedback- like I said, I am sorry and hope we are cool.

I have removed my reply to Penns earlier post.
#61

the_peacebringer

Nov 02, 2005 15:17:12
See, I'm not angry Robert, not at all, although I have this fuzzy feeling you get when people hate you for no good reason.
I do apologize for one thing: not puting smilies everywhere in the joke. I am trully sorry if I generated confusion.

Ok, last comment on my part about the whole misunderstanding thing, earlier; we type what we think will be interpreted the way we meant it while forgetting we're not speaking face to face. No body language and no sarcastic tones of voice sometimes make the interpretations pretty difficult, hence the dumb smilies :D ;) :P .

And Penn, I think "hate" is a little strong... try "on the defensive" and "POed" :D (yes, this is meant to be takin' lightly :P ). I guess we aren't friends on these boards (since we don't really know each other), we're more Board Budies or Pals or somethin'.

Kiss and reinterpret!
#62

kalthandrix

Nov 02, 2005 15:41:36
Like I said- I am truly sorry and I hope Pennarin will see his way clear to overlooking my previous comment.
#63

Kamelion

Nov 02, 2005 18:33:01
BTW Kam, did you save the joke you sent me about the storage capacity of a dwarf's backside? The original poster deleted his post...one of the best game-related joke I ever read.

No, I'm afraid that I didn't save that thread (I can't even remember where I read it - ENWorld? RPGNet?). Such a shame. Such a loss. Such an incredible storage device...

;)