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#1kalthandrixFeb 04, 2006 23:30:10 | Here is the original version of the pyreen I did - just for those who wanted to see it and use it and also for those who were not able to see it before I took it down. It is also in the old format/stat block, whereas the new version will be in the current format. The new version may be coming soon - but all that will depend upon brun01 :D
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#2monastyrskiFeb 04, 2006 23:45:13 | 2e pyreens were MUCH stronger. |
#3ZardnaarFeb 05, 2006 0:29:53 | I like. Did you make them weaker so PCs could be one as I suspect an exact update from 2nd ed would have at least a +2-+4 LA. I understand its also a younger one- ie weaker. |
#4megatherionFeb 05, 2006 4:28:48 | I find the idea of a young pyreen very nice, although could you stat out the gains if a player took this race? the way i see it the abilities differ greatly from the average (human) 10, and these abilities are already too powerful for a mere +4 LA. Perhaps as the pyreen grows older the LA increases? Can you perhaps start with one special ability like the cerebral and then add new ones as the pyreen gains race levels? Making the initial LA at +4 and then slowly rising so that a 15 HD pyreen would unlock all abilities (ones listed here + more innate psionics and spells) and have a LA +18. |
#5ZardnaarFeb 05, 2006 6:37:48 | You have to be careful assigning LA to creatures though. To high and its unplayable. A 15/16 HD creature with 15th level Druid spells, 13th level psionics and a few other abilities isn't ECL 33. 23 maybe. Pyreen PC or level 33 human hmmmnn. |
#6kalthandrixFeb 05, 2006 6:58:23 | First off I do know about the difference between the power levels of this conversion and the 2e pyreen- as I had stated, this is just the core pyreen- a starting point to build unique and powerful peace-bringers- NOT the final product. I will be adding, today most likely, material that gives information for taking this race as a character race. As for their stats- I began with the elite attribute score array- 15, 14, 13, 12, 10, 8 then added stat mods and a +1 to Wisdom for being a 4HD creature. Lets take a look at another example for all of you out there who still doubt how powerful this creatures actually is. Say a pyreen broke alll conventions and decided the best way to serve the land was to become a powerful warrior- fighter 16/ pyreen 4 (ECL 24). He would have the following abilities- a BAB of +18, druidic caster level of 13 (7th level spells), manifester level 11 (6th level powers), 9 bonus fighter feats, 5 other feats, 3 attribute points to spend. Or say they wanted to master the arcane- perserver 16/pyreen 4 (ECL 24), arcane caster level 16 (8th level spells), druidic caster level of 13 (7th level spells), manifester level 11 (6th level powers), scribe scroll and 3 bonus feats, 5 other feats, 3 attribute points to spend. Or follow the true way of the pyreen and master the druidic path- druid 16/pyreen 4 (ECL 24), druidic caster level 29 ( ), manifester level 11 (6th level powers), all 16th level druid class abilities, 5 other feats, 3 attribute points to spend. Or lets say they we wanted to master both facets of the pyreen and advance as a druid and psion- druid 8/ psion (telepath) 8/ pyreen 4 (ECL 24)- caster level 21, manifester level 19, all 8th level druid class features, 2 bonus psion feats, 5 other feats, 3 attribute points to spend. Do you see what I am talking about. |
#7SysaneFeb 05, 2006 9:29:43 | Attack: Melee +3 (flame blade 1d8+2, touch attack), or Ranged +5 (longbow, 1d8). Flame blade? Thats kind of odd for a being known as a "Peace-bringer". |
#8kalthandrixFeb 05, 2006 9:44:39 | Flame blade? Thats kind of odd for a being known as a "Peace-bringer". It is a druid spell Sysane- touch attack to make up for a low attack bonus and respectable dmg. And the fact that they are called peace-bringers does not preclude them from defending themselves with a weapon if necessary. So I guess I do not see your confusion on this- the original pyreen entry had them with a weapon too. |
#9SysaneFeb 05, 2006 9:51:52 | It is a druid spell Sysane- touch attack to make up for a low attack bonus and respectable dmg. And the fact that they are called peace-bringers does not preclude them from defending themselves with a weapon if necessary. Yes, but not with flame blade listed. As listed it makes it seem that ALL pyreen favor that attack. I'd simply leave it as melee weapon +3. I'm not trying to be a !@#$, but it just seems out of place IMO. However, do what you'd like ;) |
#10kalthandrixFeb 05, 2006 10:20:59 | Yes, but not with flame blade listed. As listed it makes it seem that ALL pyreen favor that attack. I'd simply leave it as melee weapon +3. I will just make it like you say Melee + and Ranged + and just put in something like "various" in place of the flame blade- I just had it in there b/c it was one ofthe spells I selected and thought it would be the most likely weapon they would pull out- no need to carry it or anything. |
#11cnahumckFeb 05, 2006 10:35:20 | I love it. It is simple enough to make it usable at all levels of play, and powerful enough to make it epic. wonderful. One thing is missing though, you haven't listed the Ability score adjustments. 22 Wisdom is very high, but totally understandable. I am just wondering what you were thinking for the adjustments. also, you leave open the possiblility of... different... pyreens. I know that 3.5 says balance requires that no one be barred from a class, but could it be possible for a pyreen to be barred from say the delifer class? or the templar class? obviously fluff would say no way to those, but it might help to say that they cannot, altough a pyreen who cast preserver magic would be interesting. anyway, just an idea. |
#12brun01Feb 05, 2006 10:58:14 | Great job, Kal! :D Just one thing, though, what are its racial ability adjustments? I think LA +4 it's just a little bit low... |
#13kalthandrixFeb 05, 2006 12:00:02 | These will be posted later, but with the request to see the ability mods now I will post them here too. Base stats- Elite ability array (MM pg 290) Str 10, Dex 12, Con 13, Int 14, Wis 15, Cha 8. Wis +1 for 4 HD Racial Ability Modifiers- Str +2, Dex +4, Con +4, Int +4, Wis +6, Cha +6. The only thing I might change would be the +6's to +4's and increase Str to +4 too. |
#14zombiegleemaxFeb 05, 2006 14:23:17 | Life Sight (Ex)- Another benefit of their unique connection to the land is the ability to see the light of living things. As a free action, a peace-bringer may shift their sight to see the ambient light given off by all living things. I suggest stating if this is affected by its lowlight vision. I would rule no, but the less room for disagreement the better. Scion of the Land & Scion of the Mind I know you stated casting as a druid and manifesting as a psion, but since this an innate ability it would normally be tied to charisma. I suggest stating which ability score the casting and manifesting abilities are tied to. Questions I have are: 1)Size, weight, and age (like the Elan perhaps?)statistics? 2)Favored class? I have to say that I like it quite a bit. Good job |
#15xlorepdarkhelm_dupFeb 05, 2006 14:55:24 | Sorry, ECL 8 seems... low for such a powerful race. Anything less than an ECL of 16 would be too weak, because the Pyreen are inherently druid/psionic -- and were in the 2E mechanics, taking that away would be like taking away 2 arms and the exoskeleton of a Thri-Kreen. The Scion of... abilities appear to be an effort to make some new mechanic where there already was an existing mechanic to work with. |
#16PennarinFeb 05, 2006 14:58:25 | One thing I'd change at a quick glance: make the life sight be in addition to normal sight, not "switchable". It doesn't harm the pyreen to see all life and non-life if its in addition to his normal sight. So he sees light and life, always. Also, it invokes images of the Predator :D |
#17cskFeb 05, 2006 16:14:29 | Blood of Races (Ex)- During the Rebirth, the pyreen emerged with a strange blend of the best qualities of the halflings and all the Rebirth races; the speed and senses of the elves, the endurance and resolve of the dwarves, the adaptability of humans, and so on. The pyreen may use any item that calls for a specific blood heritage due to the unique nature of their blood-line. Since the kreen species are not from the Rebirth, maybe Pyreens shouldn't be able to use kreen specific items? And if you like the whole githyanki invasion, they shouldn't be able use gith-based items either. I suppose my point is that they should only be able to use items requiring a blood trait that came about as a result of the Rebirth. |
#18kalthandrixFeb 05, 2006 17:50:19 | Sorry, ECL 8 seems... low for such a powerful race. Anything less than an ECL of 16 would be too weak, because the Pyreen are inherently druid/psionic -- and were in the 2E mechanics, taking that away would be like taking away 2 arms and the exoskeleton of a Thri-Kreen. The Scion of... abilities appear to be an effort to make some new mechanic where there already was an existing mechanic to work with. How can you say that there was an existing mechanic to work with- by just arbitrarily saying that they have the ability to cast spells and psionics at 16th level? So what would be the difference between a pyreen 10 years old and one 2,000 years old- none; using that ‘mechanic’ it would state that they are the same- just carbon copies of one another. A blanket statement just stating that they have these powerful abilities just because is a cop-out IMO. As for being ECL 8 and being too weak- come on Xlore- did you even read the posts where I gave several examples of how one could make the pyreen unique and individual and not just a rubber stamp of one another? I am not trying to offend you, you know I got nothing but love for you bro, but I really think that you are just against the idea of them being non-epic to begin with and just flat out refuse to see that just because they were one specific way in 2e (which you have to agree was flawed in many ways) that they just have to be one specific way now. IIRC you even made a statement that it did not matter what we all thought in the end because it had already been decided that they were going to be epic no matter what we said. This is still a game for the players and not just the creators, and there were many people wanting to see something non-epic that would be playable- all I am trying to do is fill the demand with something that works, is not broken, and fits with the flavor of the original. Sure I am using some new things in my attempt to do so- but why is that a bad thing. With the Scion powers you get varying levels of power as the pyreen advance, so they come into their powers and they develop it as it grows within them. Now are you really going to say that it would be better to just say that – boom- they have 16th ability to cast spells and powers, end of story and that is it! |
#19kalthandrixFeb 05, 2006 17:59:38 | I know you stated casting as a druid and manifesting as a psion, but since this an innate ability it would normally be tied to charisma. Good point with the ability score- it is normally the cast, but not always, so I will add a line stating which ability effects the spells and psionics. As for your other questions- I have said that I will be writing additional material on pyreen as characters and general descriptive text- I just have not had time right now- I think I put in like 60 hours this week at work- but i promise to get it written soon. Pennarin- love the idea and I will make it so. Their lifesight will be just how they see the world- which would be truely horrible in areas of heavly defiled land. CKS- another good point- I will make sure and clarify that it is only items made that require a speific Rebirth race to function. |
#20ruhl-than_sageFeb 05, 2006 18:52:05 | How can you say that there was an existing mechanic to work with- by just arbitrarily saying that they have the ability to cast spells and psionics at 16th level? So what would be the difference between a pyreen 10 years old and one 2,000 years old- none; using that ‘mechanic’ it would state that they are the same- just carbon copies of one another. A blanket statement just stating that they have these powerful abilities just because is a cop-out IMO.QUOTE] |
#21xlorepdarkhelm_dupFeb 05, 2006 20:06:19 | How can you say that there was an existing mechanic to work with- by just arbitrarily saying that they have the ability to cast spells and psionics at 16th level? So what would be the difference between a pyreen 10 years old and one 2,000 years old- none; using that ‘mechanic’ it would state that they are the same- just carbon copies of one another. A blanket statement just stating that they have these powerful abilities just because is a cop-out IMO. Apparently, you're under the impression that if a race is Epic it somehow is unplayable and carbon-copies. That's a gross misunderstanding of the rules. As for being ECL 8 and being too weak- come on Xlore- did you even read the posts where I gave several examples of how one could make the pyreen unique and individual and not just a rubber stamp of one another? I am not trying to offend you, you know I got nothing but love for you bro, but I really think that you are just against the idea of them being non-epic to begin with and just flat out refuse to see that just because they were one specific way in 2e (which you have to agree was flawed in many ways) that they just have to be one specific way now. IIRC you even made a statement that it did not matter what we all thought in the end because it had already been decided that they were going to be epic no matter what we said. Your idea of "unique" is to make the race weaker, so you could have variation at lower levels. My version of unique is to keep them the equivalent power they had in the 2e setting, and let them have variations in development from there. This is still a game for the players and not just the creators, and there were many people wanting to see something non-epic that would be playable- all I am trying to do is fill the demand with something that works, is not broken, and fits with the flavor of the original. Sure I am using some new things in my attempt to do so- but why is that a bad thing. With the Scion powers you get varying levels of power as the pyreen advance, so they come into their powers and they develop it as it grows within them. Now are you really going to say that it would be better to just say that – boom- they have 16th ability to cast spells and powers, end of story and that is it! There were a few who mentioned it in the previous post about Pyreen -- But the community on a much grander scale opposed a lower-powered Pyreen when it had been presented before. It's conceivable that the attitude is changed. I personally don't think that the Pyreen needs to be Epic, which is why I'm saying that as low as a 15 or 16 ECL is acceptable. I haven't even said HOW many levels in psionics and druid spells that would be -- because there are other factors, like Wild Shape, Timeless Body, and other druid abilities that can easily be attributed to the Pyreen. ECL 16 is still below Epic. ECL 16 just means that the Pyreen are to be built as a powerful race. I've not said how many hit dice, how much of a Level Adjustment, or anything about the exact configuration. All I have said is to do them justice, anything less than 16 is underpowered. Plain and simple. That's just by looking at what we already have for them. The level not withstanding, you do have some intriguing ideas avboiut the Pyreen -- I just think that you're way off on their power, plain and simple. I don't like the "Scion of..." abilities you gave them, as they are unprecidented, and look to have a high potential of breaking things and being exploited. Looking at other creatures with natural abilities to cast spells & powers (and I don't just mean spell-like abilities!) -- it wouldn't be too difficult to use the existing mechanics. Look at how the MM "Standard" or "True" Dragons are with regards to sorcerer levels, or the Dark Spiders from ToA even. That can be a guideline used to develop the Pyreen, without needing to add in an untested game mechanic. And please, get off your defensive high horse, k? I'm not wanting to criticize you, but just state what has been stated about Pyreen for the past 4+ years. From a great many posters on this forum, and the previous incarnation of WotC's forums. Concerns that the community -- players and DM's had about the Pyreen, not just the creators. |
#22nytcrawlrFeb 05, 2006 21:01:55 | Your idea of "unique" is to make the race weaker, so you could have variation at lower levels. My version of unique is to keep them the equivalent power they had in the 2e setting, and let them have variations in development from there. You made them way too weak Kal. These are epic, or close to epic beings, making them 4 HD, at whatever age, is an insult. There were a few who mentioned it in the previous post about Pyreen -- But the community on a much grander scale opposed a lower-powered Pyreen when it had been presented before. It's conceivable that the attitude is changed. No, just different people posting now. What I had posted back in the day was a 1HD beng with a low LA, using the idea that the druid innate abilities were nothing but druidic levels. The community made me see the light, though I am still torn on whether it should be playable or not, but that just means it will be playable at epic levels, not in the much lower non-double digit levels. All the fluff points to this, so I'm not sure how others are seeing this otherwise. 2e mechanics aside. I've not said how many hit dice, how much of a Level Adjustment, or anything about the exact configuration. All I have said is to do them justice, anything less than 16 is underpowered. Plain and simple. That's just by looking at what we already have for them. Unfortunately I don't think we can do them justice unless we go the Epic route. The level not withstanding, you do have some intriguing ideas avboiut the Pyreen -- I just think that you're way off on their power, plain and simple. Right, some of the abilities are showing promise, but the overall power level is way too weak. This might satisfy those that want a lower powered, playable version that is unofficial of course. |
#23PennarinFeb 05, 2006 22:54:13 | -snip- Not allowing pyreens to be playable because they would be epic sounds a lot to me like the argument over banning psychic warriors access to avangionhood because, in effect, that combination would be weird. Its not going to kill us to make an epic pyreen playable (who cares at what level that is, if you get to that level then you can have fun), furthermore it will be a lot easier to customize (i.e. give class levels) individual pyreens for our campaigns if we have access to a racial traits section. I for one have no clue how to add class levels to monsters without advancement! |
#24zombiegleemaxFeb 06, 2006 3:39:41 | What about Rajaat? is him a Traitor of the Land? Traitor of the Land (Ex)- The War-bringer has betrayed his unique and soul deep connection to the land and the spirits that inhabit it. As such, he was innately able to channel the power that resides within Athas in the form of druidic magic, but found a way to just steal the life of the planet to fuel his defiling magic. Rajaat has a defiler caster level equal to half his hit dice +3 (max 20th level). This caster level stacks with any class levels gained as a defiler. He exceedes the cap of 20 caster levels by gaining character levels as a defiler. For example, a young Rajaat build with levels as a defiler 6/ psion 4 and 4 racial hit dice (ECL 18) would have a caster level of 16 ((14 hit dice/2) +6 defiler+3 bonus). This ability substitues Scion of the Land thet is lost if a Pyreen even commits defiling in his life, still to know how it is gained. this will open the way to Pyreen/Dragons |
#25kalthandrixFeb 06, 2006 6:42:22 | I am not inflexible and after reading the comments and reflecting on the original, I will make some additional changes. I will repost them when I get a newer version up an running. Thanks |
#26xlorepdarkhelm_dupFeb 06, 2006 9:33:32 | What about Rajaat? I would say that Rajaat was deformed.... mutated, if you will, from the Pyreen in more than just a physical way. I had proposed before that if Druids are somewhat linked to the four prime elements (through a Spirit of the Land), what if Rajaat somehow was linked differently -- instead of to the four elements through a SotL, he has some sort of limited connection to the four paraelements? Then it could be looked at that maybe the prime elements' corruption could have somewhat affected Rajaat (or Rajaat's corruption affected them, or even a combination of the two) leading to the "war" between the elements & paraelements. |
#27zombiegleemaxFeb 06, 2006 11:45:04 | I would say that Rajaat was deformed.... mutated, if you will, from the Pyreen in more than just a physical way. I had proposed before that if Druids are somewhat linked to the four prime elements (through a Spirit of the Land), what if Rajaat somehow was linked differently -- instead of to the four elements through a SotL, he has some sort of limited connection to the four paraelements? Then it could be looked at that maybe the prime elements' corruption could have somewhat affected Rajaat (or Rajaat's corruption affected them, or even a combination of the two) leading to the "war" between the elements & paraelements. This is intriguing... but i belive the "war of the elements" began long before the birth of the Warbringher, wasen't the nature benders allied whit some elemental clerics against a coalition of nature masters and other clerics? |
#28xlorepdarkhelm_dupFeb 06, 2006 12:18:45 | This is intriguing... but i belive the "war of the elements" began long before the birth of the Warbringher, wasen't the nature benders allied whit some elemental clerics against a coalition of nature masters and other clerics? (Note: much of below is my personal take on Dark Sun, and about Rajaat, the elemental war, etc. and shouldn't be taken as anything even remotely official) I'm not certain. I know there were elemental clerics in the Blue Age, but I don't really remember much about them written down. However -- even if the war of the elements already was going, then Rajaat could have been caught up with the paraelemental side of it, even on a low or minor level. Without the connection through a Spirit of the Land, he'd end up being possibly viewed as crippled by his peers -- because without a Spirit of the Land to help him, he'd be incapable of casting Druidic spells. If the Pyreen, as a whole, had a tenative link to the four elements, something that attracted the attention and support of Spirits of the Land (as Druidic spells are granted by SotL's, gifted to them through the pact of Earth, Air, Fire and Water, would have an equal share of each of the four elements' power), and if Rjaat had that link to the paraelements rather than elements -- he'd not have a Spirit of the Land granting him spells. Frustrated with his own abominable appearance, with his ineptitude at casting spells (and using Druidic abilities), he then turns to probably first figure out how to "fix" this -- and learns about the Blue Age, about the Rhulisti, and about Lifeshaping. He probably quests to find lost Lifeshaping knowledge -- artifacts, sites, etc. He begins to meddle with it, ostensibly to learn how to "fix" himself -- but eventually the frustration he has over being incapable of figuring out Lifeshaping twists his self-loathing into pure hatred -- that such an abomination as himself could have been spawned from the Rebirth, means that the Rebirth was a mistake... so he pushes harder to develop something, anything from Lifeshaping -- he may have even gone to the Pristine Tower for a while, and he stumbles onto what becomes Arcane Magic -- possibly as a side-effect of his Lifeshaping research. He may have casually discarded it at first, but then began meddling with it more, and then expanding it. He goes to the Swamps (well, I'd guess they were a vibrant forest at that time) and toys around with it, perfecting and honing his new weapon into what is now known as Arcane Magic. He spends centuries learning the full capabilities of the Arcane, and sees it as a tool to eliminate what he probably now feels is the single-greatest mistake ever brought into the world -- the Rebirth. Then he goes, reworks the Pristine Tower to suit his purposes -- most likely to augment and enhance his Arcane Magic (even though that hardly was its' original purpose), makes his Champions, starts massive genocide on a global scale, etc, etc. The reason I bring up a possible connection to the Paraelements for him is multi-folded. Arcane Magic, at its' extremes -- that of Defiling -- actually seems to make the world more suitable for the Paraelements of Silt and Sun, as well as the destructive nature that Arcane Spells can do, provides the potential for more rifts to open for Magma. Defilers are actually, I believe, tipping the scales in the favor of those paraelements in the "elemental war". However Rain seems to be significantly weaker -- but that could be a side-effect of what the Pristine Tower had done, the Brown Tide, or even whatever Rajaat may have inadvertently changed in the Tower resulting in the disappearance of the oceans -- maybe all of the above. Regardless, Rain has gotten weaker. However when Rajaat came out to the world and was freed from the Hollow, he came with a body made of storms -- the Cerulean Storm -- which tends to make it appear that Rain may have made a stronger pact with the First Sorcerer -- maybe as a last-ditch effort from a very desperate paraelement to still survive -- or Rajaat had simply tapped into his connection with Rain from his deformity, and strengthened it himself to become more powerful. Who knows? I personally believe that Rajaat's not "truely" entrapped any more, and he is simply biding his time -- building his powerbase even more, and preparing to bring back the Blue Age while wiping out the last bits of the Rebirth in the world. I think that Sadira played right into his hand unwittingly, and putting the Dark Lens into the lava in the Valley of Dust and Fire was fundamentally stupid, for Obsidian is simply a cooled, refined form of Magma. I think that the Cerulean Storm is cooling off the Valley, and that the Magma is being forged into strong obsidian bones for Rajaat, with the Dark Lens becoming part of his new body. I think when he comes back again (and not if, but when) Rajaat will have solidified his connection with the other three paraelements -- Rain he already has, but then Magma (in the form of his "new" obsidian bones), Sun (through the connection the Dark Lens seems to have with the sun -- for power), and Silt (which is providing a sanctuary, apart from his enemies currently, and could have even more importance afterwards.... I see Rajaat being able to call up silt-storms to ravage and scour (sp?) the Tablelands killing off the rest of the Rebirth races). |
#29zombiegleemaxFeb 06, 2006 13:05:39 | I personally believe that Rajaat's not "truely" entrapped any more, and he is simply biding his time -- building his powerbase even more, and preparing to bring back the Blue Age while wiping out the last bits of the Rebirth in the world. I think that Sadira played right into his hand unwittingly, and putting the Dark Lens into the lava in the Valley of Dust and Fire was fundamentally stupid, for Obsidian is simply a cooled, refined form of Magma. I think that the Cerulean Storm is cooling off the Valley, and that the Magma is being forged into strong obsidian bones for Rajaat, with the Dark Lens becoming part of his new body. I think when he comes back again (and not if, but when) Rajaat will have solidified his connection with the other three paraelements -- Rain he already has, but then Magma (in the form of his "new" obsidian bones), Sun (through the connection the Dark Lens seems to have with the sun -- for power), and Silt (which is providing a sanctuary, apart from his enemies currently, and could have even more importance afterwards.... I see Rajaat being able to call up silt-storms to ravage and scour (sp?) the Tablelands killing off the rest of the Rebirth races). I love it! I ever imagined that defiling vas a sort of rip off of the process of lifeshaping since you have to heat the wax of a candle to make a wax doll, you have to "weaken" the the wax (good metaphore) to reshape it but if you overdoe it begins to melt... What if heating the wax of life you relase enregy? energy uoy can use to make arcane magic work? melting is like defiling while simple heating is preserving... intresting....... |
#30cnahumckFeb 06, 2006 15:23:34 | The level not withstanding, you do have some intriguing ideas avboiut the Pyreen -- I just think that you're way off on their power, plain and simple. I don't like the "Scion of..." abilities you gave them, as they are unprecidented, and look to have a high potential of breaking things and being exploited. Looking at other creatures with natural abilities to cast spells & powers (and I don't just mean spell-like abilities!) -- it wouldn't be too difficult to use the existing mechanics. Look at how the MM "Standard" or "True" Dragons are with regards to sorcerer levels, or the Dark Spiders from ToA even. That can be a guideline used to develop the Pyreen, without needing to add in an untested game mechanic. I may be stupid (wouldn't be the first time, won't be the last), but how exactly does this game mechanic work, and how would it apply. When looking at the Dark Spiders, I see that they cast at a level equal to their HD, but is it that simple? I want to understand, but today I am missing it. |
#31xlorepdarkhelm_dupFeb 06, 2006 15:39:10 | I may be stupid (wouldn't be the first time, won't be the last), but how exactly does this game mechanic work, and how would it apply. When looking at the Dark Spiders, I see that they cast at a level equal to their HD, but is it that simple? I want to understand, but today I am missing it. Basically, it's as simple as that. Do bear in mind, however, that like most things based on racial Hit Dice, I would assume that this does not include class levels that a character takes. However, I believe it was Savage Species which had for Dragons (with regards to their Sorcerer spellcaster levels), that taking levels in the class the creature already has spellcaster (or manifester) levels in, they stack. So... a Pyreen taking levels in Druid wouldn't start as a level 1 Druid, but the Druid class levels + whatever levels are garnered from their race would combine together to give their true Druid class level. Since we're talking about a race with 2 separate progressions, plus some of the other fun features of a Druid, maybe a 3:4 ratio for Druid levels to Hit Dice would be possibly better than a straight 1:1 ratio. What I mean is, if we say that the Pyreen has an ECL of 16, then I'd say that Pyreen has 12 Druid levels (and associated abilities), plus manifests powers as a 16th level Psion (or whatever we go with here). The reason for the divergence in caster & manifester levels is because the Pyreen also seem to have the other Druidic class abilities (above and beyond simple spellcasting capability). At least, that's how I'd look at it. Considering what some of the Druidic abilities are (like timeless body -- but I forget when that's acquired), Pyreen could conceivably appear to never age (they do grow up -- but don't really "get old"). Not that you'd be likely to see a Pyreen up-close-and-personal (I see them frequently prefering wandering around the place in some animal's form). |
#32PennarinFeb 06, 2006 16:10:46 | Even with Timeless Body they'd need a lifespan in the thousands of years. Taking the epic feat Extended Life Span several times would also explain how they can be still running around today. |
#33xlorepdarkhelm_dupFeb 06, 2006 16:25:36 | Even with Timeless Body they'd need a lifespan in the thousands of years. Taking the epic feat Extended Life Span several times would also explain how they can be still running around today. You misunderstand what I was saying. I wasn't claiming that it would make them immortal, I wasn't even applying it to lifespan at all. Just that physically, they'd not "get old" -- they wouldn't wrinkle, etc. They would always look young. |
#34megatherionFeb 06, 2006 16:36:54 | You misunderstand what I was saying. I wasn't claiming that it would make them immortal, I wasn't even applying it to lifespan at all. Just that physically, they'd not "get old" -- they wouldn't wrinkle, etc. They would always look young. Like the kreen eh? No adult/mature ages only normal and the venerable. Sucha a thing is not common in the mamal species, then again, are pyreen mamals? |
#35PennarinFeb 06, 2006 16:37:32 | Oh I see, it does appear like I'm "correcting you". I was making an addition to what you said, saying that yes Timeless Body is great, and that epic feat too, but you do need a very long lifespan. |
#36kalthandrixFeb 06, 2006 16:41:59 | Have any of you every read Dennis L. McKerrian (sp? on the last name)- he wrote a set of books in a Mithgar series. Well in these books, Dragons had a cycle of being awake and active and being and a deep sleep- the cycle was awake for 6,000 years and asleep for 3,000- kind of liek humans are aways for 2/3rds of a day and asleep for 1/3rds (in general terms). So it was theorized that the life span of a dragon consisted of a 9,000 year "day". So taking their day and mutiplying it out to the same number of 'days' a human had and you would ge something like a total life span of the equalivant of 75 human years and you would get a dragon life span of 246,375,000 years, but in their eyes (the dragons) they would only live for 75 of their years. This same theory could be applied in the concept of the pyreen- they are not immortal, but the span of their years is just so much greater that they appear effectively immortal. Just a thought I had in relation to the age thing and not something really that would effect the mechanics of the game- just a discussion topic. |
#37xlorepdarkhelm_dupFeb 06, 2006 16:50:10 | Like the kreen eh? No adult/mature ages only normal and the venerable. Sucha a thing is not common in the mamal species, then again, are pyreen mamals? No, there wouldn't be a "venerable" stage. They would just have an extended "normal" stage that would go until they die. The Kreen tend to age real fast when they reach the venerable stage, I believe. I'm talking about what amounts to a timelessness to their bodies -- they "grow up" and physically mature, but then after that, there is no physical affects with regards to time. And Pennarin: I dunno about really needing the feat, personally, when it comes to the lifespans of Pyreen, I'd like to see it be in terms of millenia, or that they don't die of old age (but need things like violence to kill them). Then again, if the majority of the really old ones had actually become Spirits of the Land, and simply move around in a corporeal/physical form across Athas, it could give the impression of the Pyreen being virtually immortal. |
#38xlorepdarkhelm_dupFeb 06, 2006 16:52:38 | Have any of you every read Dennis L. McKerrian (sp? on the last name)- he wrote a set of books in a Mithgar series. It's ain interesting idea, for sure. Reminds me a LOT of the Shadowrun way of handling magic and such... That could mean there's a sizeable number of Pyreen currently asleep somewhere... |
#39kalthandrixFeb 06, 2006 17:06:58 | I had a thought of on the numbers of pyreen that is not backed up with canon material but would be an interesting way to introduce more pyreen into a game. Rajaat was pyreen, and most likely seen as the most hated and shameful thing another pyreen could admit too. Well inorder to keep him imprisioned, Borys went to the pyreen and made a deal- aid him in keeping Rajaat sealed away to protect the rest of Athas or see the whole world be reduced to nothing but an ash wasteland. So they helped design the Hollow and have been helping the Dragon keep him sealed away for the last several thousand years. This would be a great way to explain why in the DS MM Appedix I it said that the pyreen had extensive knowledge of the Dragon and where he came from- they were in fct some of the ones who aided him in getting there and a mojority of their population was being used to help keep Rajaat in prision. So now that the Dagon is dead- the pyreen have actually stayed in the ruins of Ur Draxa to keep Rajaat sealed. Just another thought I had. |
#40zombiegleemaxFeb 06, 2006 19:30:58 | Were did it go- I want to see what everyone is whinning about! |
#41kalthandrixFeb 06, 2006 20:55:42 | I will put a new revised and powred up version later- Sorry. |
#42nytcrawlrFeb 06, 2006 21:42:05 | So they helped design the Hollow and have been helping the Dragon keep him sealed away for the last several thousand years. Ick, no. Besides, there is one actively pursuing his death (well at least until the PP changed all of that). Canon just backs up that they know about him, doesn't back up anything remotely suggesting that they helped him. To me that goes against the spirit of the Pyreen, whether it was ultimately for a greater good or not. |
#43cnahumckFeb 06, 2006 23:16:47 | I have it that there are a small group (5 or 7) of pyreen way up north, with some of the races of the rebirth that they were protecting (none of the ones that were cleansed) and they have a small nation there that is unknown to the outside world. they have kept it a secret from the SK's and have continued to live life like in the Green Age, but have advanced the "technologies" since then. They also have preservers there that ran from the preserver wars and went into hiding. I was picturing a place where there was a good fusion of elemental and arcane magic and psionics to create something similar to the techno aspect of Eberron. That is how i have always picture the Green Age anyway, but psionic based rather than magic based. anyway, just my 2 bits. Not that I want to derail this thread. i'll edit my post out if it does. this is great stuff Kal. |
#44SysaneFeb 07, 2006 7:26:19 | I dunno about really needing the feat, personally, when it comes to the lifespans of Pyreen, I'd like to see it be in terms of millenia, or that they don't die of old age (but need things like violence to kill them). Then again, if the majority of the really old ones had actually become Spirits of the Land, and simply move around in a corporeal/physical form across Athas, it could give the impression of the Pyreen being virtually immortal. This is sort of a radical idea. What if a pyreen had set life span numbering 2000+ years. Towards the end of their natural life the die and are reborn as a "young" pyreen with no memory of their past. Think along the lines of a phoenix. |
#45xlorepdarkhelm_dupFeb 07, 2006 11:05:22 | This is sort of a radical idea. What if a pyreen had set life span numbering 2000+ years. Towards the end of their natural life the die and are reborn as a "young" pyreen with no memory of their past. Think along the lines of a phoenix. That is an intriguing idea... I just don't see how that would benefit or not benefit the Pyreen. Unless you work with the notion that there is a fixed number of Pyreen in the world -- those that die then effectively reincarnate into being a new Pyreen child (and that's the only way a new Pyreen child can be born)... |
#46SysaneFeb 07, 2006 11:08:51 | That is an intriguing idea... I just don't see how that would benefit or not benefit the Pyreen. Unless you work with the notion that there is a fixed number of Pyreen in the world -- those that die then effectively reincarnate into being a new Pyreen child (and that's the only way a new Pyreen child can be born)... I would think that there were a set number of them. If their numbers were legion I would think they would have brought down one or two of the SKs long ago IMO. |
#47PennarinFeb 07, 2006 14:12:04 | Please, no set number! This would be mythology or something, a reversed Highlander gimick..."there can only be 259". Just say that they are not prone to making children in the first place, their great power, wisdom, intelligence, and conncetion to the land gives them a totally different optic on race. They may not be fertile once a month like humans, it may be once a year or ten years. |
#48SysaneFeb 07, 2006 14:20:24 | Please, no set number! This would be mythology or something, a reversed Highlander gimick..."there can only be 259". The 2e MM entry eluded that there may be a set number of them. I don't really see that gimmicky in the least. |
#49ruhl-than_sageFeb 07, 2006 14:27:23 | The 2e MM entry eluded that there may be a set number of them. I don't really see that gimmicky in the least. I don't have a problem with that either, its actually kinda cool Perhaps the numnber could be directly related to the number of spirits of the land, and everytime a spirit of the land is killed a pyreen dies with it... just a random idea. |
#50PennarinFeb 07, 2006 14:28:36 | Since there's a lack of gods on Athas, all the little spiritual thingnies, cycles, obscure reasons for something, all of that is not present because the gods in D&D are credited for those details. I firmly put a set number of pyreen as part of such an obscure divine intervention, and as such would never implement it. What possible force on Athas could and would limit the number of pyreen? Its in the advantage of the spirits of the lands to have more druids, not less. Its also in the advantage of the pyreen to have more of themselves to restore the world, not less. Pyreens may naturally maintain themselves near a certain number, simply because they tend to live apart from one another, and are rarely fertile. Newborn pyreens could barely be helping them recover their losses in killed or ascended pyreens. This I find a far better explanation than some mystical number limit. |
#51SysaneFeb 07, 2006 14:39:01 | Since there's a lack of gods on Athas, all the little spiritual thingnies, cycles, obscure reasons for something, all of that is not present because the gods in D&D are credited for those details. So instead of Gods, it was the rhulisti who instilled some "mythical number" in the "genetic" make-up of all pyreen during the Rebirth. For what reason? Only the rhulisti know. ;) |
#52kalthandrixFeb 07, 2006 17:36:54 | Ick, no. Hey Nyt- reread the original pyreen entry. You can see in there that it states that they have some deep and secret knowledge about the origin of the Dragon and of the time period- I was just drawing a broad assumption that I know has no actual support in canon, but that possibly be implied in the pyreen write up. I am not saying that it actually happened, but that is was a plausible possibility on why the pyreen would have such knowledge and why the leader of the pyreen would not try to take out Borys himself- his people would suffer in the Dragon's bondage if he failed- whereas if he worked through agents then his people would not suffer directly from any failed attack against the Dragon. Like I said- I only thought it would be an interesting twist :D |
#53zombiegleemaxFeb 07, 2006 22:15:44 | Perhaps the numnber could be directly related to the number of spirits of the land, and everytime a spirit of the land is killed a pyreen dies with it... just a random idea. By that logic would it not imply that when ever a new Spirt of the Land is 'born' some random Pryeen would become pregnant/give birth. If that was the case it would explane why they would be so solitary. No need for pair mateing if a fertalized female Pryeen would carry the fertalized egg in her womb until a new SotL comes about. Just museing about the life cycle here not even begining to express any clue on how that would work. If they had a population limit due to some exteranal factor such as SotL population then it seams resonable to assume that thier reproductive systems would have addapted to that. Allowing Females to retain an undeveloping but fertalized egg within her womb for an extended time. |
#54SysaneFeb 08, 2006 8:15:43 | An interesting twist would be that once in a great while a pyreen copulate with another humanoid species and its offspring may, or may not, exhibit some unique abilities. When a pyreen dies one of these offspring, or even the offspring's offspring, may become slow start to change into a pryreen themselves replacing the one died in order to maintaining the natural order of things (as set by the rhulisti). |
#55xanthusFeb 08, 2006 10:41:30 | Bad Sysane, bad! You mentioned half-breeds and now we're going to have all kinds of speculation about playing half-pyreens now! Bad! :P But on the more serious side, that'd be a neat idea with the half-bloods becoming full-bloods later in life... -X |
#56zombiegleemaxFeb 08, 2006 10:44:42 | An interesting twist would be that once in a great while a pyreen copulate with another humanoid species and its offspring may, or may not, exhibit some unique abilities. When a pyreen dies one of these offspring, or even the offspring's offspring, may become slow start to change into a pryreen themselves replacing the one died in order to maintaining the natural order of things (as set by the rhulisti). Sort of like some genetic marker that lies dorment untile it recives the needed energy source to activate... I like it. It could lead to a interesting story, not to balanced for a PC but for an NPC sounds nice and functional. Have an old NPC turn into a Pyreen after the PC's witness the death of a previously introdused Pyreen. If the transformation brought by the awakeing genetic data was painful and potentialy prolonged, would make an interesting situation for PC's to deal with. Expesialy if agents of an SK knew about the budding Pyreen, Say by some sort of divination spell, and was willing to go to any extream to kill as many of them as possible before the transformation coul hold. Maybe not too plausable but still could be interesting. |
#57SysaneFeb 08, 2006 10:55:05 | Bad Sysane, bad! You mentioned half-breeds and now we're going to have all kinds of speculation about playing half-pyreens now! Bad! :P The simple solution would be to just have it that they have no special abilities beyond the scope of their non-pyreen parent. Instead of a full blown race, I'd just have that it would be a special feat that could only be taken at 1st level. |
#58PennarinFeb 08, 2006 11:52:23 | Well I sincerly hope athas.org does not go the "preprogrammed number of pyreens " way, and all that it implies or could imply, like ressurection, transfer of souls, rules, enforcement of rules, etc. The simplest solution is to go with fluff on the reason for their small numbers. |
#59SysaneFeb 08, 2006 12:50:16 | Well I sincerly hope athas.org does not go the "preprogrammed number of pyreens " way, and all that it implies or could imply, like ressurection, transfer of souls, rules, enforcement of rules, etc. All that could be easy incorporated into fluff. No need for a complex mechanic or abilities to justify it. |
#60xlorepdarkhelm_dupFeb 08, 2006 13:57:45 | All that could be easy incorporated into fluff. No need for a complex mechanic or abilities to justify it. Exactly. In fact, I believe at the beginning of this side-track, it was mentioned that this would be something strictly in the fluff, if that. I'm kinda fence-sitting on it all, because I can see the benefits and drawbacks of both sides of the side-track discussion, and haven't been able to weigh which I agree with or disagree with more. |
#61nytcrawlrFeb 15, 2006 19:37:09 | Hey Nyt- reread the original pyreen entry. You can see in there that it states that they have some deep and secret knowledge about the origin of the Dragon and of the time period- *Knowledge of* yes, *ally of* no. I have read it and my position still stands. They certainly do know about him and may even know some secrets about him as well, but they certainly aren't going to ally with him. The spirit of the Pyreen fluff contradicts that. |
#62xlorepdarkhelm_dupFeb 15, 2006 20:20:09 | *Knowledge of* yes, *ally of* no. Gonna have to agree on that. Someone knowing of the origins of the Dragon doesn't even begin to make the assertion that they are allies. |
#63squidfur-Feb 15, 2006 22:05:36 | Gonna have to agree on that. Someone knowing of the origins of the Dragon doesn't even begin to make the assertion that they are allies. Yes. Guaranteed. |
#64cnahumckMar 09, 2006 12:48:34 | just wondering what the status was of the revision, or if it has been put off indefinately. |
#65kalthandrixMar 09, 2006 17:35:29 | :D Do not fear- My efforts go on inspite of nay-sayers and heckelers of all kinds. I will not be defeated and I will create a version that is both wickedly cool, powerful, and in keeping with the 2e general flavor. Darn work is getting in the way of those things that are truely important- like gaming - by at least April 15 this will slow down if not a bit before and I will be at work on my version once again. Thanks for the interest. |
#66PennarinMar 09, 2006 19:04:35 | Do not fear- My efforts go on inspite of nay-sayers Aka the Knights of Nay! :D Knights: "NAY! Nay! Nay! Nay!" Otherwise good folk: "Good lord, cover your hears!" |
#67kalthandrixMar 09, 2006 19:39:05 | Aka the Knights of Nay! :D Good one Pennarin |
#68nytcrawlrMar 10, 2006 12:25:30 | We will continue to say nay, until you bring us.....a conversion of the Pyreen that doesn't suck! One that looks nice, and isn't too low powered... |
#69kalthandrixMar 10, 2006 13:50:50 | We will continue to say nay, until you bring us.....a conversion of the Pyreen that doesn't suck! Hey now- the one conversion I posted did not suck - epic-powered hungry, "must be 'X' HD people just did not see they true beauty of the design of my work. :P |
#70nytcrawlrMar 10, 2006 15:19:00 | Hey now- the one conversion I posted did not suck - epic-powered hungry, "must be 'X' HD people just did not see they true beauty of the design of my work. :P Not sure what beauty you were seeing when it violated a lot of what the flavor text was pressenting, the fact that it wasn't epic either made it even worse. :P |
#71ZardnaarMar 10, 2006 15:36:54 | I liked it and don't see the average Pyreen as epic (except as a PC due to LA). CR 15-18 maybe. |
#72kalthandrixMar 10, 2006 15:37:47 | Speaking of flavor- hey Nyt- check out my site and read up on the tag called book- I posted some additional material there. As always your comments are welcome. |
#73nytcrawlrMar 10, 2006 16:29:26 | Speaking of flavor- hey Nyt- check out my site and read up on the tag called book- I posted some additional material there. As always your comments are welcome. Will check it. Get my Pyreen out beeyatch, want to see what you come up with once you have put some thought into it. :P /me breaks out the whip |
#74kalthandrixMar 10, 2006 18:04:04 | O come on Nyt- you know I prefer spankings |
#75mebertJun 22, 2006 23:40:27 | I have a player that wants to play a Pyreen in my game. Has the final or any version for that matter ever been posted? I don't want to reinvint the wheel if some one else has already done so. |
#76PennarinJun 23, 2006 2:09:07 | Dunno if you read the entire thread but the official build for the Pyreen race will be done by the Epic Bureau/Monster Bureau when the write-up for all of the advanced beings - cleric, druid and preserver, defiler being already done - is completed. There's still some way to go on this. |
#77kalthandrixJun 23, 2006 8:29:40 | Hey - if you want the stats that I originally posted, just let me know. I will be getting back to work on this and some other items soon - been busy with RL and stuff so... Anyway - I can repost the original version of what I came up with and if you use it let me know how it worked out. |
#78zombiegleemaxJun 23, 2006 9:51:26 | when the write-up for all of the advanced beings - cleric, druid and preserver, defiler being already done - is completed. Is there a planned date of release yet? |
#79PennarinJun 23, 2006 13:58:02 | No planned date, sorry. The process is more complex than one would first imagine, including ongoing discussion on whether to create a seperate "advanced being" type, with elemental, dragon, avangion, and spirit of the land as subtypes. What would such a type and subtype imply? Well, you imagine the rest, which is enough to explain why they haven't come up with the write-ups for a while now. The whole thing is quite complex. |
#80xlorepdarkhelm_dupJun 23, 2006 14:33:18 | No planned date, sorry. That, and some unforseen and completely unexpected technical difficulties resulting in the main means of communication between the various members being cut off for a while, we're working on it... There's quite a bit of back & forth discussions as wel try to figure out what we feel is the best implementation we can offer, while sticking to the guidelines & rules that WotC imposes for 3.5e compatability. |
#81kalthandrixJun 23, 2006 14:34:34 | Here it is - this is, I think, the orginal one that I posted. Hope it helps. Pyreen (Peace-bringer) |
#82terminus_vortexaJun 23, 2006 15:39:49 | Very nice. |
#83kalthandrixJun 23, 2006 17:28:04 | Thanks! If you read back through the other pages, you will see a whole host of discent, and that is part of the reason that I will be reworking this creature to be more powerful - I know I can do it but now I just need to get the time (someone find me the 25th Hour Spell). I like this version because it allows the DM to make each pyreen a bit more differently, but they still retain the druidic and psionic powers they are known for. So along with the this, other two kind of vampire spawn, the Appendix II, my template for the New Races, Borys' conversion, my book writing (kinda), and a host of other things that are part of the real I have a lot of things to do. Oh - and this is a big one - my wife and I are going to have another baby around the end of January 07! But I like doing this stuff and will always find the time - sleep be damned! It is a crutch for the weak anyway! |
#84terminus_vortexaJun 23, 2006 17:44:20 | Oh - and this is a big one - my wife and I are going to have another baby around the end of January 07! Congratulations, Kalthandrix! |
#85terminus_vortexaJun 23, 2006 17:47:16 | And make your Pyreen as powerful as you want, nay-sayers bedamned. They are SUPPOSED to be way powerful. NPC material all the way. Or for very high level campaigns. Balors and pit fiends can be made into characters, and nobody tries to clip their wings for that purpose, because diminished power = diminished flavor. |
#86zombiegleemaxJun 24, 2006 6:05:19 | IIRC, the Pyreen leader was only like 18th lvl form the MC entry on them... hardly epic. |
#87kalthandrixJun 24, 2006 10:13:44 | The thing that I liked more about this version was that the write up that I posted above was just the "base" creature - all of the pyreen would have at least 10 to 15 character levels in any combo of classes - and which ever path they took, they would still maintain their ability to use psioncis and druidic magic – win-win situation. As for the leader, if you went with the regular conversion he would have been like an 18 level psion and 18th level druid - so 18 + (18/3 rounded down) = 24 character levels or ECL. You could then make him a druid 10/ psion 6/ racial HD 4 with an LA +4 would make him an effective 24th level creature. His caster and manifester level (without feats) would be 23 [(HD 20/2) +10 druid +3 bonus] and 17 [(HD 20/2) + psion 6 + 1 bonus]respectively - a pretty potent force to be reckoned with. |
#88OninotakiJun 24, 2006 10:50:51 | I like it and shall be using it untill 2009 when the Epic bureau is done with the preserver advanced being rules and is arguing over wether or not paraelemental clerics should get to be advanced beings too lol |
#89kalthandrixJun 24, 2006 10:56:32 | LOL - that's funny!!! You can take that to the bank! |
#90nytcrawlrJun 28, 2006 6:33:35 | I like it and shall be using it untill 2009 when the Epic bureau is done with the preserver advanced being rules and is arguing over wether or not paraelemental clerics should get to be advanced beings too lol It's 2009 now? Damn, did they make progress because last I heard it was going to be 2011... /me runs for the hills |
#91kalthandrixApr 16, 2007 12:50:33 | For those of you still wanting pyreen goodness - do not despair - I will have a new version out soon. |
#92nytcrawlrApr 16, 2007 16:00:20 | For those of you still wanting pyreen goodness - do not despair - I will have a new version out soon. And it will continue to suck as usual. /me runs :bounce: |
#93kalthandrixApr 16, 2007 19:00:24 | And it will continue to suck as usual. Your still breathing, hummm. That could change, green lizard-boy! |
#94rjtrotterApr 17, 2007 10:47:41 | For those of you still wanting pyreen goodness - do not despair - I will have a new version out soon. About time! It's not like you have had that much to do!!!! :P |
#95kalthandrixApr 17, 2007 10:55:53 | About time! It's not like you have had that much to do!!!! :P Well - my robot ninja pirate story is taking up a little bit of my time, along with a few other projects - but I will have something new put together soon. BTW - the RNP stuff is almost done - I am putting in some additional material and conducting the first round of editing - but it will be out soon. I just need to find a place to post it or some site to host a doc that people can download. |
#96kalthandrixMay 14, 2007 8:33:39 | The pyreen will be forthcoming as soon as brun01 comes through on his end of the deal - so it is now his fault that the new version has not been posted. So if you would like to see the new pyreen, just send a IM or e-mail to brun01 :D |
#97ZardnaarMay 14, 2007 18:13:00 | Kal I liked your low powered Pyreen build. Not sure why people expect them to be epic when an exact conversion would have them around CR 15 or so. As a PC race with a level adjustment they could be epic I suppose. Have you thought about designing one as a "monste" and then having a progression for it as a PC race playable from level 1? In FR they done that for the Draegloth and Libris Mortis has examples they've done for undea if you're not sure what I'm talking about. |
#98kalthandrixMay 14, 2007 18:59:19 | For those who have wanted it - I have reposted my original version of my pyreen. I have received several requests for it recently and thought it would be interesting to see what people thought of it again. So HERE it is. For those of you wondering, the new version will not be epic level, but it will be powerful and hold to a lot of the 2e flavor (which I personally think is important) while making it new and interesting (hopefully). When I do post it, I will alos inclide stats for the leader of the preen race - who will be epic goodness Later. |
#99kalthandrixMay 16, 2007 12:48:13 | Here you all go - the version 2 of the pyreen I have put together. The pyreen leader, Alar, will be forthcoming, but I thought I would get this out there now! Enjoy! Pyreen (Peace-bringer) |
#100cnahumckMay 16, 2007 15:04:28 | So this thing is only CR 19? That doesn't seem very fitting to me. Or Epic enough. :P |
#101kalthandrixMay 16, 2007 15:06:32 | So this thing is only CR 19? That doesn't seem very fitting to me. Or Epic enough. :P See post #98 ..|.. |
#102ZardnaarMay 16, 2007 15:25:16 | So this thing is only CR 19? That doesn't seem very fitting to me. Or Epic enough. :P Pyreen weren't really that tough of a monster in 2nd edition. In 2nd ed they were 13th lvl psions, 16th level Druids, 16-20 hit dice. With Kals build you can play one at level 25 in an epic game. I really like the work he has done on it. Minor quibble is I think the CR is only about 16 or 17 on it and not 19. It doesn't have enough hit points, spell/power resistence or AC etc when compared to other CR 19 beasties in the D&D universe. Reshape Form should just be called Wildshape as thats basically what it is unless I read the description wrong. |
#103kalthandrixMay 16, 2007 15:34:05 | Pyreen weren't really that tough of a monster in 2nd edition. In 2nd ed they were 13th lvl psions, 16th level Druids, 16-20 hit dice. The reason for the CR is the SR/PR, attribute mods, equal caster & manifester level to HD, and basically a free Epic feat pre-epic levels (ignore material component for druid spells) I thought was a good reason for the CR. That was my reasoning at least and that number is changable - this critter has not seen any playtesting - which it the only true test there is for something as subjective as CR (and even EL for that matter). As for hp and AC - well both of those are base - so it does not take into account the number for powers or spells that they could use to increase these numbers to really great heights - which is also why I stated in the tatics part that they do not enter into combat prior to buffing them selves. Also think about it - with their reshape form they can take the shape of most any creature and get alot of buffs with that as well as still being able to use all their spells and psionic abilities. Thanks for the kind words - I hope that everyone likes it too and will get some use out of it. Oh - one thing - its ECL would only be 16 + 6 = 22, I do not think you use their CR for factoring ECL, but I could be wrong. And you will be seeing an epic pyreen soon - Alar will be have like 11 character levels, I am just trying to settle on in what class(es) |
#104ZardnaarMay 16, 2007 16:31:00 | EL, CR and LA are entirely different things. I was sort of thinking about doing the Pyeen and was aiming for CR 16 with 16HD and hopefully a LA of +4 . A CR 19 critter in theory is as tough as an EL 19 encounter. The Pyreen at CR 19 should be on par with 3 level 16 NPCs to provide a challenge for the PCs. CR is also a huge rule of thumb. A Great Wurm Red Dragon is CR 24 or 25, the LA is +20 and it has 30 something hit dice so you need an epic game of lvl 50 something PCs to have a GW Red Dragon as a PC!!!! Confused yet? Anyway there is a PrC for Wizard/Druids in Races of the Wild called Arcan Heirophant. You could easily adapt it to a Psion/Druid PrC. |
#105rjtrotterMay 16, 2007 16:44:50 | Good work Kal! Only the the best from you! :D |
#106cnahumckMay 16, 2007 18:33:47 | See post #98 ..|.. Pyreen weren't really that tough of a monster in 2nd edition. In 2nd ed they were 13th lvl psions, 16th level Druids, 16-20 hit dice. Sarcasm people. Sarcasm. |
#107kalthandrixMay 16, 2007 19:28:39 | EL, CR and LA are entirely different things. I was sort of thinking about doing the Pyeen and was aiming for CR 16 with 16HD and hopefully a LA of +4 . Yeahhh...I know the difference (see my post because I say that I know about the differences and also explain that the CR might not be right -- it was an estimate that might need to be playtested, as I said). And the LA was just a crap shoot too - because it is subjective. |
#108nytcrawlrMay 17, 2007 11:46:26 | Great job Kal, much better than the previous weaker version. ;) The ability scores need a little more work, but I think this is damn near perfect of what I had originally envisioned for them. Again great job. |
#109kalthandrixMay 18, 2007 7:00:24 | Great job Kal, much better than the previous weaker version. ;) Thanks. I would like to point out that the first version was not really "weaker" - it just had the base creature at less HD - if you were to give my original version 16 HD they would be about the same I think (I do not know exactly because I have not done so). The reason for the abilities scores being what they are is that there were none on the pyreen entry - so I did not know what to go with. But, I think I will use the attribute scores from Alar (which are Str 19 [3.5 equivilant to 2e Str of 18(50)], Dex 19, Con 17, Int 20, Wis 23, Cha 19) as the "base" pyreen scores already modified for HD and racial mods, and then increase his for his added levels. I also was wondering if maybe these fellers should not receive all druidic abilities equal to their HD? Thoughts? |
#110ZardnaarMay 19, 2007 7:30:30 | Would they stil get Druidic abilities if they took levels in another class? Would a Pyreen/Fighter 4 have the abilities of a level 20 Druid? I'm leaning towards no just based on gut feeling. Also do you want to Pyreen to be a viable PC race? More abilities= higher LA. Higher LA makes them unplayable. Theres a reason why races with a LA higher than +1 tend to suck. |
#111kalthandrixMay 19, 2007 21:27:36 | Would they stil get Druidic abilities if they took levels in another class? Would a Pyreen/Fighter 4 have the abilities of a level 20 Druid? Did you read my post? Because what I was thinking was spelled out there. As for being a viable PC race, well, more than likely not. I made my first version with that in mind and some people loved it and others hated it - that version was one that could be used for PCs. This version I do not think would be a good idea to have as a PC class. I have made two versions and I cannot please everyone, but you know what, if you can do something better - please - fell free to do so. |
#112cnahumckMay 20, 2007 11:21:44 | I think I might... |
#113ZardnaarMay 20, 2007 17:46:19 | Did you read my post? Because what I was thinking was spelled out there. I was thiniking if you wanted to make it a playabel PC race drop the psionic level down to lvl 13 a'la 2nd ed and lower the abiulity score modifiers. +4 int and/or wisdom? and have a +4 LA for it. Pyreen PC or level 20 PC? Since you don't really care about if it can be a PC race I think it would be fine as a CR 16 critter and your LA seems to be about right. |
#114SysaneMay 21, 2007 16:08:29 | As for being a viable PC race, well, more than likely not. I made my first version with that in mind and some people loved it and others hated it - that version was one that could be used for PCs. This version I do not think would be a good idea to have as a PC class. Suggestion Kal. How about a half-breed race of pyreen for those players that would like to play a pyreen like character at lower levels? Ravenloft did something similar with half-vistani for those players wishing to play a vistani type character without being an actual ECL 1+ race. |
#115terminus_vortexaMay 22, 2007 3:13:28 | I always favored pyreen with a good measure of power. However, a good way to make them viable for all types of play would be to simply make a racial class for them. |