City-state of Role-playing

Post/Author/DateTimePost
#1

pringles

Feb 06, 2006 23:51:59
Wich city-state you use the most in your campaign, and what interesting element you have added.


Me, in order by appearence
1. Tyr (two of my player character live there). Its the city I use most often
2. Urik (they went there four time)
3. Nibenay (they went there three time)
4. Balic (they went there two time) My version of the elf quarter of Balic is pretty cool. The city is divided in small island (like Venice), and one island is elf-island. When they kill and robe someone, they throw his body in the silt.
5. Raam (one tyme, for a business trip)

The other city-state were never included in my campaign
#2

ruhl-than_sage

Feb 07, 2006 10:15:34
Wow! that's uncanny.

My group started in Tyr, then went to Urik, then Nibenay, Now they are near Balic at Last Port about to steal one of Andropinus's Silt Skimmers. I can't wait until he seeks revenge :evillaugh

Other than the city states I've used both Kled and North Ledopolus in game and a few smaller human settlements. One was a small hidden village run by a druid and another was a client village just outside of Urik. My PC looked for the actual Hidden Village, but couldn't find it. And encountered a group of people outside of Nibenay that were traveling to the city because their village had been destroyed by the gith from the Black Spine mountians.

I was actually planning on having them return via Bitter Well and travel through Raam on the way back to Urik, so they could aviod the Balic area. It should give me a chance to display the choas in the city before it falls into civil war years later. I'll probably get them entangled in some sort of veiled alliance plot while they are there.
#3

the_peacebringer

Feb 07, 2006 10:21:18
Hum... let me see, I can't seem to remember which city my last group started in. :D

In the short gaming time I had as a DM in DS, my players stayed quite a lot in the Gulg region and were going to Altaruk. Eventually, they would've gotten to Balic, but alas...
#4

ruhl-than_sage

Feb 07, 2006 10:32:21
So far, I'm liking Nibenay the most as a center for my games. It centrally located, well detailed, and the history and appearance of the city just appeal to me

Another short lived game I ran started in Nibenay, unfortunately it didn't last very long. They completed the 1st adventure I had set up for them, but then the Half-Giant in the party died and the person playing him was intellectually incapable of running anything but a Half-giant (hard to believe but true). He tried making a halfling druid...it didn't work. Another player was stoned all the time and different person who was in the game at the start didn't want to roleplay so much as just cause as much confusion and mayhem as possible, so he got kicked out of the group and the game basically fell apart. 2 out of 5 players who could actually focus on the game and roleplay properly does not make for a successful game.
#5

jon_oracle_of_athas

Feb 07, 2006 12:32:08
Nibenay and Tyr have been the focal points of my campaigns. The PCs have a mercenary guild they're operating out of in Nibenay. After the original owner's demise, they run the shop.
#6

Sysane

Feb 07, 2006 12:57:07
I've predominately used Tyr and Nibenay for past campaigns. My PCs used a small ruined keep/tower located between Tyr and the Ringing Mountains as their home away from, which they ended up rebuilding with the help of the PC gladiators' followers.

The only notable changes for Nibenay was having the Shadow King reach the next stage of his metamorphosis and rampage thru the city-stated until the PC were able to retrieve Samouke from the hands of Dregoth.

Currently, the party and their legions have relocated to ruins of Giustenal in order to help the returned Taraskir salvage his once great city following the events of my version of Dregoth Ascending.
#7

ruhl-than_sage

Feb 07, 2006 13:33:25
I've predominately used Tyr and Nibenay for past campaigns. My PCs used a small ruined keep/tower located between Tyr and the Ringing Mountains as their home away from, which they ended up rebuilding with the help of the PC gladiators' followers.

The only notable changes for Nibenay was having the Shadow King reach the next stage of his metamorphosis and rampage thru the city-stated until the PC were able to retrieve Samouke from the hands of Dregoth.

Currently, the party and their legions have relocated to ruins of Giustenal in order to help the returned Taraskir salvage his once great city following the events of my version of Dregoth Ascending.

Just out of curiosity, how did you deal with the Caller in the Darkness? Or did that entity not exist in your game?
#8

Sysane

Feb 07, 2006 13:49:24
Just out of curiosity, how did you deal with the Caller in the Darkness? Or did that entity not exist in your game?

It existed. IMC I had Dregoth's high defilers, with the help of the fiends, craft an artifact called the Soul Beacon to move tCitD to the near by village of Cromlin.

Needless to say, things have become very interesting in the silt side town.
#9

Pennarin

Feb 07, 2006 14:18:11
an artifact called the Soul Beacon

Nice name
#10

Sysane

Feb 07, 2006 14:22:11
Nice name

Thanks
#11

joboo

Feb 07, 2006 15:58:20
I run a party of silt pirates that do freelance work out of Cromlin. Since they are pirates, they tend to travel along Silt Sea often.
#12

flindbar

Feb 08, 2006 4:23:15
For me it was mainly Tyr (and underTyr) with a smattering of Altaruk and North and South Ledopolus.
Balic was going to be the next destination.

Always fancied a go on one of them thar silt skimmer fingies !
#13

Prism

Feb 08, 2006 8:05:04
My current campaign is based in Balic. I like the city mainly due to the freedom of not being run by a sorcerer king post FY10 which offers some interesting adventurering possibilities. I also like the roman/greek theme of the place.

I'm using it as an exercise in city creation based on the 3.5 DMG web enhancement and also Eberrons city of sharn source

The players are just starting a heavily modified version of the banewarrens by Monte Cooke
#14

zombiegleemax

Feb 08, 2006 10:47:39
The original DS game I played in (my first ever AD&D experience, yay) Was set in Tyr and then Draj. Tyr because the DM ran a version of the first Prism Pentad book with us, then I convinced the party to cross the desert and take on Tek (I died).

The one I play in now is primarily focused in Raam as we're in the process of planning a hostile take-over.

And the game I'm running shortly is set in Tyr and the surrounding areas.
#15

dunsel

Feb 08, 2006 12:03:49
Most of there time has been spent in Tyr and under Tyr but they were evicted last Saturday!!!

The party preserver was creating numerous magic items. He was not being secretive about it, so there was a public outcry followed by an angry mob! They had to leave the majority of their belongings. :D :evillaugh

Following Marauders of Nibenay, they were given housing by Nibenay, so they plan on living there from now on.

It feels good to DS again after a 10 month hiatus.
#16

zombiegleemax

Feb 10, 2006 14:15:51
We used the City of Bodach and Waverly as well as the Black isle area. We also visited Antalus and Tarelon in the sea of silt. Tyr is always the staging area though. The Caller in darkness split and went to Bodach, The Deadlands and also to Ravenloft after banishing Dregoth to the domain of dread
#17

korvar

Feb 10, 2006 15:26:58
My lot started in Tyr about a year before Kalak's death. In fact they helped kick-start the process, by finding some ancient Defiler documents (from the Green Age, no less) that were the last piece that Kalak (once he nicked them) needed them for his transformation. And thus began the events of Freedom.

They rode out the chaos after the fall of Kalak by suddenly having owned a piece of land just outside Tyr for ten years, thanks to enormous bribes and a bit of forgery. They found themselves becoming a refuge, and the nexus around which a little colony began to form.

In between discovering an ancient Dwarven settlement underneath their lands and dealing with some Kirre, they also began to help Tyr's economic recovery by negotiating deals between the Nobles (who had basically run back to their estates and locked their gates) and the City, to allow actual shipments of food to the starving city to begin. They started to accumulate a distressing amount of respectability.

There, alas, the game ended...
#18

zombiegleemax

Mar 31, 2006 8:34:01
Right now my PC's are in Tyr, where the Merchant House they work for is based (House Drakis). In my campaign all the SK's are still alive (although Kalak's about to be snuffed), and the PC's have no idea the head of the house is Sielba (disguised and using her real name of Tajedra Drakis), and she's using them to gather information on the various places they've traveled to, for later use.

So far they've been to every City-state except Balic and Draj, as well as a lot of the villages at least once, maybe twice, making them a well-traveled bunch.
#19

dirk00001

Mar 31, 2006 15:29:13
My current campaign is entitled, simply enough, the "Balic Campaign" - so obviously it takes place in Tyr.

Er.

Anyhoo...so my campaign is focused in and around Balic, including S/N Ledopolis, the island of Ledo, Fort Glamis, etc., although it'll eventually lead to the Mekillot Mountains and probably the Ivory Triangle in general. My campaign is following my own timeline, different from the published one, which started with my first DS game almost a decade ago. In the recent history of my Athas (to summarize years of gameplay), Andropinis is killed in the elven ruins on Shault before Kalak performs his transformation, an elven artifact sword that was created for the Cleansing Wars but got stuck in the Demiplane of Time and so was never used is in the hands of adventurers that were last seen heading east across the Silt Sea to "see what's over there," an army of baatzu and undead that came to Athas through an ancient elven planar gate invade Tyr just as Kalak is transforming, killing him and turning the city into the Free Socialist City-State of Tyr (devils in my games are basically communists :D), and as of now (in my current Balic campaign) the PCs have just taken part in the merchant house take-over of the city (that was fun to play out, they led the Wavir invasion of the White Palace) and are currently helping restore order to the city in several small side-adventures while also preparing for the Dragon to arrive (within two weeks game-time) to collect his levy.
#20

Zardnaar

Apr 01, 2006 15:10:40
Started off and Tyr and then traveled to Balic. Gulg,Ninenay, Raam, Draj, and ended up in Kurn after the Templar turned stag on Lalali-Puy. PCs are in exile in the lands north of the Tyr region.