Red Curse/Cinnabryl Poisoning

Post/Author/DateTimePost
#1

Cthulhudrew

Feb 08, 2006 18:17:39
Been toying with this one for a while. Being a fan of the Savage Coast material/presentation in the original VotP articles (as opposed to the 2nd Edition Red Curse version), I've been trying to think of a way to recreate this (to an extent) with 3E rules.

At the moment, I'm thinking of modifying the Taint rules (from Oriental Adventures/Unearthed Arcana) along the lines of what they did with the Horror rules from Heroes of Horror (at least, from what I've read of it). Haven't yet come up with a way that completely satisfies me (most of it seems to involve a bit too much bookkeeping- but then, so did the old way: keeping track of exposure times, deterioration rates of Cinnabryl, etc.)

Anyone else have any thoughts or done some tinkering with this (or even with the Red Curse rules from the Dragon Campaign Classics issue)? Be curious to know what you've come up with.
#2

fanchergw

Feb 08, 2006 19:40:22
This is really far-afield from what you're asking, but thought I'd chime in anyway. A few years ago, I was running something for my son in that area, and he thinks fuzzies (anthropomorphs) are really cool. So I changed the Red Curse into a virus that transformed everyone (humans, elves, dwarves, halflings, etc., but not goblinoids) into fuzzies. I simply switched everything over to the IronClaw system and let him pick what species his characters transformed into.

The idea was that the virus was lingering and contagious. Anyone - including the PCs - who entered the area eventually was transformed. The original outbreak had killed much of the population (those who didn't survive the change), and the population was just starting to recover.

Nowhere close to "canon", but fun nevertheless.

Gordon
#3

havard

Feb 09, 2006 9:39:02
I'm undecided on what to do with the Red Curse myself. I was actually thinking about ignoring it nex time I run a campaign on the SC since my players cared very little for the concept.

If I will use it I'm torn between basing a 3E adaption on the OD&D or 2E variant.

For the 2E variant, a system of feats, like what was presented in Dragon would probably work best.

If I go with something ala the OE variant, where most people have few benefits of the curse, I might just have the Inheritor as a PrC that gains spells through using the seeds of cinnabar.

I cant remember how the taint rules worked in the UA and I dont have Heroes of Horror (is it worth getting?) so I'll have to look into those before I can comment on your idea. It could be interesting though.

I agree that book keeping and keeping track on lack of cynnabril exposure was a pain in the butt and any way to avoid too much of that would be great. Need to think more about it though...

Show us what you've got so far?

HÃ¥vard
#4

eldersphinx

Feb 10, 2006 9:32:50
I cant remember how the taint rules worked in the UA and I dont have Heroes of Horror (is it worth getting?) so I'll have to look into those before I can comment on your idea. It could be interesting though.

Fortunately, where UA is concerned, memory is not necessarily required.

:D