Cleric Spell: Volcanic Vent

Post/Author/DateTimePost
#1

radnovius

May 27, 2006 15:25:25
Yet another magma spell. They need it.

Volcanic Vent
Conjuration (Creation) [Air/Magma]
Level: Air 4, Magma 4
Components: V, S, M, DF
Casting Time: 1 action
Range: Medium (100ft. +10 ft./level)
Effect: Cloud that spreads in 20-ft. radius 15-ft. high
Duration: 1 round/level
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes

Noxious volcanic gases billow out from a point on the ground you designate. The yellowish vapors obscure all sight, including darkvision, beyond 5 feet. A creature within 5 feet has one-half concealment. Creatures farther away have total concealment. Living creatures within the vapors are nauseated (Fortitude negates. The nausea continues while the subject remains within the cloud and for 1d4+1 rounds after leaving the cloud. Creatures within the cloud also receive 1d4+1 fire damage/round (Fortitude half) from the heat. Creatures remaining within the cloud must continue to save each round to avoid nausea and minimize heat damage.
Material components: A rotten egg and a bit of sulfur.
#2

ruhl-than_sage

May 27, 2006 15:46:50
Cool spell , I think the combination of effects pushes it beyond the range of a 4th level cleric spell however.

It's seems to be pretty close in power to the 4th level wizard spell Solid Fog. It only lasts for rounds/level rather then minutes, but it has a range of Medium as opposed to no range, which is a huge boost in power for a spell like this (almost warranting an increase in level all by itself, as evidenced by the difference between the spells Obscuring Mist and Fog Cloud). The debilitating effects of the two spell are approximately equal. Solid Fog's slow effect isn't as debilitating as the Volcanic Vent's nausia effect, nor does it persist after you have left the cloud, but Volcanic Vent does allow a saving throw unlike Solid Fog. The addition of damage from Volcanic Vent just pushes it a little beyond the power of Solid Fog, still within reason for a 4th level Wizard spell, but definately a little stronger.

All that being said, Solid Fog is a wizard spell, so Volcanic Vent as a cleric spell would have to be a higher level.

Also, because you are conjuring a real cloud of toxic vapors, spell resistance should not be allowed.
#3

mystictheurge

May 27, 2006 16:18:07
Also compare it with Acid Fog which is like solid fog with damage (albeit less) which ends up at 6th level wizard and 7th level water-domain.

Second, you don't need to include the second half of this sentence: "Living creatures within the vapors are nauseated (Fortitude negates), and are limited in action to taking a single move (or move-equivalent action) per turn."

That's the definition of nauseated.
#4

radnovius

May 27, 2006 16:19:59
Actually I based the spell on stinking cloud. I reduced the size of the cloud (its now only 1/8 the size of the spell I based it upon) and added the heat damage. Spell resistance would likely apply to the heat/nausea but not the obscuring. I may reword it. I also might increase the size a little to 20 ft radius and 15 ft. high making it 1/3 the original volume. (For the math impaired 2/3 the original radius squared times 3/4 of the height = 1/3).