What if DS was made for 3.5 and not 2e

Post/Author/DateTimePost
#1

Oninotaki

Oct 19, 2006 11:07:03
The question is in the title, what do you think darksun would be like if it was made for 3.5 instead of 2e?

I can't help but imagine that it would be a high magic/psionic world as opposed to all the low level magic that seems to be the general opinion. As a matter of fact I could real have seen it as a campaign world released in tandem(sp?) with the epic rulebook.

What do you guys think?
#2

redkank_dup

Oct 19, 2006 11:44:13
Ride the space-train, see the dinoriders driven before you, and hear the lamentation of the magic robots...
#3

kalthandrix

Oct 19, 2006 11:51:10
Ride the space-train, see the dinoriders driven before you, and hear the lamentation of the magic robots...

...said the non-Mongolian general!
#4

eric_anondson

Oct 19, 2006 12:22:16
I can't help but imagine that it would be a high magic/psionic world as opposed to all the low level magic that seems to be the general opinion. As a matter of fact I could real have seen it as a campaign world released in tandem(sp?) with the epic rulebook.

Dark Sun has long been a setting that was billed as a high powered setting when promoted. However, everything under 3.5 suffers from the inherent reliance upon the magic item framework to improve characters, DS 3e would suffer from the same.

Dark Sun as a 3e epic setting? Yeah, I could see that. But the epic rules as they exist now... ?
#5

thebrax

Oct 23, 2006 11:22:48
I can't imagine trying to run the Dragon's Crown adventure in 3.5e, unless you start members of the Order at 15th level or lower rather than 21st. Seriously, a group of people that size, ranging from 21st to 30th level psions? Where do they come from? What could possibly limit them?
#6

monastyrski

Oct 23, 2006 12:42:14
2e Dragon Crown has the same problem. Every time I ran it, the PC party either failed or had to call Hamanu to help them.
#7

dirk00001

Oct 23, 2006 13:10:21
IMO PC's in 3e stand a better chance of surviving against a bunch of Epic psions than they did in 2e - even after 2 years of playing and handing out ridiculous amounts of XP the highest-level character in my 2e DS group was single-classed 15th level, and the multi-classed characters were quite a ways behind that.

Having run several 3e campaigns from low-levels all the way to Epic, I've noticed that once you start approaching Epic levels - basically, once the PCs have access to 9th-level spells/powers - the whole CR/EL system breaks down, sometimes to the point of uselessness. Once Wish, various Contingent spells/powers, and other high-level "prep" spells/powers it seems to me that the deciding factor in an enounter is which side is more prepared, followed immediately by which side gets to go first. After that it's really just a matter of who fails their saves first or gets targeted by the angry power-attacking two-handed weapon-wielding combat monster.

As far as DC is concerned, although I've never ran it, from the above notes/experiences I think that, in the end, it's playable...again, a lot of it depends on whether or not the PCs are prepped, and also whether you create the Order members in such a way that they all have "get out of jail free" cards (contingent teleports, etc.). And, of course, whether or not the PCs are at least 17th level.
#8

dracochapel

Oct 23, 2006 20:27:58
...said the non-Mongolian general!

lol
#9

kalthandrix

Oct 23, 2006 21:18:20
lol

I was hoping you would see that one DracoChapel!!! :D
#10

zombiegleemax

Oct 28, 2006 18:10:05
I can't imagine trying to run the Dragon's Crown adventure in 3.5e, unless you start members of the Order at 15th level or lower rather than 21st. Seriously, a group of people that size, ranging from 21st to 30th level psions? Where do they come from? What could possibly limit them?

The Order had roughly 70-80 members. Considering that psionicists were not at all a rare class; the order drew members from far and wide, certainly out to the limts of the area ever mapped in officical 2E material (and quite a ways beyond that in my personal view); virtually all 21st level+ psionicists were members of the order; and that it would be uncommon for a member of the order to die from something other than old age, these numbers do not seem that unreasonable.

As for what limits them...they do. The Order's agenda has typically been very hands off, and they do a good job of policing themselves. If they were more active, they would have attracted more attention and it is unlikely that they would have lasted long in the first place.
#11

thebrax

Oct 31, 2006 0:10:32
The issue isn't the number of members of the order that die of causes other than old age. The issue is the number of psions that live to become members of the Order. Run the math in 3e dmg terms and see what sort of population you'd need to support that. :D
#12

brun01

Oct 31, 2006 14:16:00
but back then they had kinetic control!
#13

kalthandrix

Oct 31, 2006 15:16:04
but back then they had kinetic control!

lol - and disintergrate at like 3rd or 4th level (if not lower)!!!
#14

dracochapel

Oct 31, 2006 18:00:27
Yeah you could get disintegrate at 1st level. If i remember correctly it was pretty much a one shot character. But what a shot!
While i dont like some things about the 3rd ed psionics one thing i do like is that DM's dont mind if i have a psion. Back in 2nd ed i only ever had 1 non-DS psionic character. A 12th level Shadow Wizard/Psionicist in the Realms. And yes, he did have Kinetic Control. And yes he was the last psionicist i got to have :P
He lasted a lot longer than the previous character - a Defiler who showed up in Myth Drannor, got a bit smile looking at all the trees, then got beat up by i think (without exaggeration) every single woodland resident of the Realms who all lined up to take a shot.
#15

kintire

Nov 01, 2006 10:36:54
He lasted a lot longer than the previous character - a Defiler who showed up in Myth Drannor, got a bit smile looking at all the trees, then got beat up by i think (without exaggeration) every single woodland resident of the Realms who all lined up to take a shot.

No offence; I know how losing a character can hurt; but that's actually really funny :D
#16

zombiegleemax

Nov 02, 2006 2:11:10
Kinetic control, as potent as it is, is quite dangerous to the user. Remember that if the maintenance ceases for any reason he takes double the ammount of damage he has stored. A chacracter who makes regular use of it will suffer sooner or later.

Disintegrate worked too infrequently to really be worthwhile, at low level. I can think of far better ways to spend 40 PSPs than having a one in three chance of killing a single moderately powerful foe.
#17

onesickgnome

Nov 10, 2006 16:11:14
Well,

They could tweek the rules, not unlike they did for ebberon, what with the action dice and such.

I dont see how it would be a issue....if it is such a problem why the effort of putting together the 3.5 rules on the "official" site?
#18

Zardnaar

Nov 20, 2006 0:07:02
I would make the following changes to DS (assuming you actually want to sell it rather than have it remain "pure").

1. Remove the Psionic focus. Psionics would still exist but only major NPCs wopuld have Psionic powers.

2. Remove Avangions and Dragons as PC races. Both would become epic level monsters similar to demon/devil lord on other worlds (CR 22-35 or so). Sod all people play epic level gamers and the ELH is a mess lets be honest.

3. Advance the timeline and focus on the rebirth/restoration of Athas. Make Athas a bit softer and less fatal- preservers don't get put to death etc.

Theres a few other ideas but those would be the main ones.
#19

thebrax

Nov 22, 2006 19:29:06
Well,

They could tweek the rules, not unlike they did for ebberon, what with the action dice and such.

I dont see how it would be a issue....if it is such a problem why the effort of putting together the 3.5 rules on the "official" site?

Correct me if I've misunderstood, but it sounds like you asked why bother to work up balanced (i.e. 3.5) rules if we can't have unbalanced ones (like Kinetic control as a non-epic power).

If we want to preserve the unbalanced aspects of 2e DS gaming, then to my knowledge there's nothing that prevents anyone from playing 2e.