Post/Author/DateTime | Post |
---|---|
#1gazza555Mar 09, 2007 9:07:33 | With the kind permission of Marco, here are the English versions of the new cleric domains in Appendix 11 of Codex I. Each Domain will be given its own post for indexing purposes. Arts Cold Corruption Courage Craftsmanship Darkness Dragons Energy Entropy Family Fertility Gravity Hunting Illusion Justice Madness Matter Metals Nobility Oracle Pain Persuasion Sea Slavery Stealth Storm Thought Time Trade Vengeance Will Regards Gary |
#2gazza555Mar 09, 2007 9:08:34 | Arts Granted powers: Perform becomes a class skill for you, you also gain a +2 bonus to all Perform skill checks and Craft skill checks in regards to an art of your choice (like handwriting, painting, sculpture, weaving, etc). Spells of the Arts domain 1. Disguise self 2. Enthral 3. Eagle’s splendor 4. Sculpt sound 5. Programmed image 6. Shout, greater 7. Prismatic spray 8. Sympathy 9. Irresistible Dance (Otto’s) |
#3gazza555Mar 09, 2007 9:09:18 | Cold Granted powers: You can turn or destroy fire creatures as a good cleric turns undead. You can also rebuke, command, or bolster cold as an evil cleric rebukes undead. This supernatural ability can be used a number of times each day equal to 3 + your Charisma modifier. Spells of the Cold domain 1. Endure elements 2. Chill metal 3. Sleet storm 4. Wall of ice 5. Ice storm 6. Cone of cold 7. Freezing sphere (Otiluke’s) 8. Polar ray 9. Elemental swarm (only ice or water elementals) |
#4gazza555Mar 09, 2007 9:10:08 | Corruption Granted powers: Once per day, as a standard action, you can use the spell-like ability devastating touch. Upon a successful touch attack, devastating touch inflicts 1d6 points of damage per 2 caster levels and the target becomes nauseous for 1 round. The power only works on living creatures. Spells of the Corruption domain 1. Doom 2. Ghoul touch 3. Bestow curse 4. Contagion 5. Desecrate 6. Eyebite 7. Symbol of weakness 8. Waves of exhaustion 9. Horrid wilting |
#5gazza555Mar 09, 2007 9:10:45 | Courage Granted powers: You radiate an aura of courage that grants all allies within 10 feet (including yourself). +4 morale bonus on Saving Throws against fear effects. The ability functions only while you are conscious. Spells of the Courage domain 1. Bless 2. Aid 3. Heroism 4. Divine power 5. Righteous might 6. Protection from spells 7. Heroism, greater 8. Restoration, greater 9. Mind blank |
#6gazza555Mar 09, 2007 9:12:06 | Craftsmanship Granted powers: You can cast conjuration (creation) spells at +1 caster level and gains Skill Focus in one Craft skill of your choice. Spells of the Craftsmanship domain 1. Mend 2. Wood shape 3. Stone shape 4. Minor creation 5. Fabricate 6. Major creation 7. Statue 8. Limited wish 9. Polymorph any object |
#7gazza555Mar 09, 2007 9:12:50 | Darkness Granted powers: You receive the bonus feat Blind-fight. Spells of the Darkness domain 1. Obscuring mist 2. Darkvision 3. Deeper darkness 4. Shadow conjuration 5. Shadow evocation 6. Shadow walk 7. Power word: blind 8. Shadow evocation, greater 9. Shades |
#8gazza555Mar 09, 2007 9:13:40 | Dragons Granted powers: You gain a +1 innate bonus to any saving throw against effects caused by dragons and to skill checks used to interact with dragons or to find draconic knowledge. Spells of the Dragons domain 1. Magic fang 2. Bill’s strength 3. Protection from the elements 4. Tongues 5. Charm monster 6. True seeing 7. Legend lore 8. Prismatic spray 9. Shapechange |
#9gazza555Mar 09, 2007 9:14:16 | Energy Granted powers: You gain resistance 5 to an energy of your choice. Spells of the Energy domain 1. Energy Resistance 2. Continual flame 3. Dispel magic 4. Minor globe of invulnerability 5. Permanence 6. Analyze dweomer 7. Prismatic spray 8. Spell immunity, greater 9. Prismatic sphere |
#10gazza555Mar 09, 2007 9:15:38 | Entropy Granted powers: Once per day, you can use the spell-like ability entropic touch. Upon a successful touch attack you can negatively influence the actions of a creature. If the creature fails a Will Save (DC 10 + caster’s level) it is inflicted by an entropic aura. This results in a penalty of -1 per two caster levels (max –5) to all attack and damage rolls, saving throws, ability checks and skill checks for 1d6 rounds. Spells of the Entropy domain 1. Entropic shield 2. Blur 3. Blink 4. Rainbow pattern 5. Slay living 6. Circle of Death 7. Destruction 8. Temporal stasis 9. Energy drain |
#11gazza555Mar 09, 2007 9:16:25 | Family Granted powers: As a free action, you can protect a number of creatures equal to your Charisma modifier with a +4 dodge bonus to AC. This supernatural ability lasts for 1 round per caster level and only on creatures that remain within 15 feet of you. Spells of the Family domain 1. Bless 2. Alarm 3. Helping hand 4. Imbue with spell ability 5. Telepathic bond (Rary’s) 6. Heroes’ feast 7. Refuge 8. Marvellous mansion (Mordenkainen’s) 9. Foresight |
#12gazza555Mar 09, 2007 9:17:07 | Fertility Granted powers: You can neutralize any natural or magical poison present in a liquid or food with a simple touch. This is a supernatural ability usable once per day as a standard action. Spells of the Fertility domain 1. Goodberry 2. Create food and water 3. Remove disease 4. Plant growth 5. Repel vermin 6. Commune with nature 7. Heroes feast 8. Regeneration 9. Miracle |
#13gazza555Mar 09, 2007 9:17:58 | Gravity Granted powers: You take half damage from falls. Moreover your manoeuvrability in flight increases by one category. Spells of the Gravity domain 1. Feather fall 2. Levitate 3. Fly 4. Resilient sphere (Otiluke’s) 5. Telekinesis 6. Reverse gravity 7. Air walk 8. Forcecage 9. Telekinetic sphere (Otiluke’s) |
#14gazza555Mar 09, 2007 9:18:47 | Hunting Granted powers: You gain the Track feat. If you already have this feat or use other means (eg. scent), you gain a +3 bonus to Survival skill checks in order to follow tracks this way. Spells of the Hunting domain 1. Hide from animals 2. True strike 3. Binding 4. Greater magic weapon 5. Locate creature 6. Improved invisibility 7. True seeing 8. Forcecage 9. Discern location |
#15gazza555Mar 09, 2007 9:19:22 | Illusion Granted powers: You gain a +2 resistance bonus to saves against all spells and effects of Illusion. Spells of the Illusion domain 1. Silent image 2. Minor image 3. Displacement 4. Phantasmal killer 5. Persistent image 6. Programmed image 7. Simulacrum 8. Screen 9. Weird |
#16gazza555Mar 09, 2007 9:20:06 | Justice Granted powers: You receive a +1 resistance bonus to your Will saves and Sense Motive becomes a class skill to you. Spells of the Justice domain 1. Protection from evil/good/chaos/law 2. Zone of truth 3. Discern lies 4. Mark of justice 5. True seeing 6. Geas/quest 7. Dictum 8. Binding 9. Storm of vengeance |
#17gazza555Mar 09, 2007 9:20:57 | Madness Granted powers: Once per day you can act with the clarity of true madness: for 1 minute you suffer a penalty of 1d6 points to your Will save and adds 1d6 to the DC of any divine spell you cast. Activating the effect is a free action and it is not interruptible by you. Spells of the Madness domain 1. Daze monster 2. Touch of idiocy 3. Crushing despair 4. Confusion 5. Phantasmal killer 6. Feeblemind 7. Insanity 8. Symbol of insanity 9. Weird |
#18gazza555Mar 09, 2007 9:21:43 | Matter Granted powers: You gain a +1 resistance bonus to all your Fortitude saves. Spells of the Matter domain 1. Shatter 2. Bear’s endurance 3. Meld into stone 4. Stoneskin 5. Major creation 6. Move earth 7. Statue 8. Polymorph any object 9. Imprisonment |
#19gazza555Mar 09, 2007 9:22:28 | Metals Granted powers: You gain the supernatural ability interdiction to metal, which confers a damage reduction of 5/non-metallic against all metallic weapons (including magical weapons). This power lasts 2 rounds per level of cleric you possess and can be activated as free action. It can be activated multiple times per day, until exhaustion of its duration. Spells of the Metals domain 1. Magic weapon 2. Heat metal 3. Keen edge 4. Rusting grasp 5. Wall of iron 6. Blade barrier 7. Transmute metal to wood 8. Iron body 9. Repel metal or stone |
#20gazza555Mar 09, 2007 9:23:24 | Nobility Granted powers: You can inspire your allies, granting them a +2 morale bonus to attack and damage rolls, saving throws, and ability and skill checks for a number of rounds equal to your Charisma modifier (minimum 1 round). This is a supernatural ability that can be used once per day as a standard action. Spells of the Nobility domain 1. Command 2. Enthral 3. Prayer 4. Divine power 5. Command, greater 6. Righteous might 7. Repulsion 8. Demand 9. Sympathy |
#21gazza555Mar 09, 2007 9:24:05 | Oracle Granted powers: You cast all divination spells at +2 caster level. Spells of the Oracle domain 1. Identify 2. Augury 3. Divination 4. Commune 5. Prying eyes 6. Legend lore 7. Scrying, greater 8. Vision 9. Foresight |
#22gazza555Mar 09, 2007 9:24:48 | Pain Granted powers: Once per day you can the spell-like ability touch of pain. Upon a successful touch attack, you cause the creature to suffer tremendous muscular spasms. This causes the creature to suffer a -2 penalty to Strength and Dexterity for 1 minute. Creatures immune to critical hits are also immune to this effect. Spells of the Pain domain 1. Shocking grasp 2. Chill touch 3. Vampiric touch 4. Poison 5. Harm 6. Symbol of pain 7. Symbol of weakness 8. Power word, stun 9. Crushing hand (Bigby’s) |
#23gazza555Mar 09, 2007 9:25:34 | Persuasion Granted powers: You receive the bonus feat Persuasive and the Bluff becomes a class skill. Spells of the Persuasion domain 1. Charm person 2. Calm emotions 3. Shout 4. Charm monster 5. Suggestion, mass 6. Symbol of persuasion 7. Geas/quest 8. Charm monster, mass 9. Demand |
#24gazza555Mar 09, 2007 9:26:20 | Sea Granted powers: Swim and Survival become class skills to you and you gain a +1 competence bonus to both. Spells of the Sea domain 1. Grease 2. Water breathing (or air breathing for aquatic creatures) 3. Swim (as fly, but only works in water) 4. Protection from elements 5. Control water 6. Find the path 7. Control weather 8. Summon nature’s ally VIII (aquatic creatures) 9. Whirlwind (only marine whirlwind) |
#25gazza555Mar 09, 2007 9:27:04 | Slavery Granted powers: You gain a +2 bonus to the save DC of your Enchantment (Compulsion) spells. Spells of the Slavery domain 1. Command 2. Web 3. Hold person 4. Geas, lesser 5. Dominate person 6. Magic jar 7. Planar binding 8. Trap the soul 9. Dominate monster |
#26gazza555Mar 09, 2007 9:27:51 | Stealth Granted powers: Move Silently and Hide are considered class skills for you. Spells of the Stealth domain 1. Spider climb 2. Knock 3. Gaseous form 4. Dimension door 5. Seeming 6. Shadow walk 7. Veil 8. Teleport without error 9. Discern location |
#27gazza555Mar 09, 2007 9:28:44 | Storm Granted powers: You gain resistance to electricity 5. Spells of the Storms domain 1. Shocking grasp 2. Sleet storm 3. Call lightning 4. Ice storm 5. Control winds 6. Chain lightning 7. Control weather 8. Whirlwind 9. Fire storm |
#28gazza555Mar 09, 2007 9:29:25 | Thought Granted power: Bluff and Sense Motives are considered class skills to you. Spells of the Thought domain 1. Hypnosis 2. Detect thoughts 3. Modify memory 4. Mnemonic enhancer (Rary’s) 5. Telepathic bond (Rary’s) 6. Dream 7. Lubrication (Mordenkainen’s) 8. Mind blank 9. Astral projection |
#29gazza555Mar 09, 2007 9:31:02 | Time Granted powers: You gain Improved Initiative as a bonus feat. Spells of the Time domain 1. Deathwatch 2. Augury 3. Haste 4. Slow 5. Death ward 6. Permanence 7. Contingency 8. Temporal stasis 9. Time stop |
#30gazza555Mar 09, 2007 9:31:38 | Trade Granted powers: Appraise, Bluff, and Diplomacy are class skills for you. Spells of the Commerce domain 1. Comprehend Languages 2. Eagle’s splendor 3. Tongues 4. Glibness 5. Secret chest (Leomund’s) 6. Symbol of persuasion 7. Marvellous mansion (Mordenkainen’s) 8. Word of recall 9. Sympathy |
#31gazza555Mar 09, 2007 9:32:42 | Vengeance Granted powers: Once per day, if someone has harmed you in combat, you can make a strike of vengeance with a melee or ranged weapon against that foe on your next action. If this strike hits, you deal maximum damage. Spells of the Vengeance domain 1. Doom 2. Blindness/deafness 3. Bestow curse 4. Crushing despair 5. Symbol of pain 6. Geas/quest 7. Destruction 8. Symbol of death 9. Storm of vengeance |
#32gazza555Mar 09, 2007 9:33:36 | Will Granted powers: You gain the Iron Will feat free. Spells of the Will domain 1. Remove fear 2. Aid 3. Freedom of movement 4. Dismissal 5. Restoration 6. Break enchantment 7. Banishment 8. Mind blank 9. Freedom |
#33HuginMar 09, 2007 10:43:22 | Thanks a bunch, Gary! And thanks to Marco as well! Once I get home I need to compare these to to what I've been using - I sure hope they're similar. |
#34Traianus_Decius_AureusMar 09, 2007 11:26:06 | Are the domains that overlap published 3.5E domains the same or have they been changed? This is great stuff, BTW. |
#35gazza555Mar 13, 2007 6:25:28 | Are the domains that overlap published 3.5E domains the same or have they been changed? Compared to the domains in the Spell Compendium they have been changed. This is great stuff, BTW. Obviously most of it is Marco's (and others) work - I've just translated it with the help of the internet and some educated guesswork. I've (almost) done the easy bit - the 11 appendices. The domains being Appendix 11. i'll post the other appendices as I finish them. Regards Gary |
#36HuginMar 13, 2007 22:11:42 | I've gone through domains of similar names as those from the Mystara 3E site and found them ranging from almost identical to completely changed. The worst thing is I generally like Marco's version better... which means I'd want to alter any affected spell lists where necessary; something I don't really have time to do. I hate having a desire to do something I don't have time for . I'll have to wait and see. |
#37gazza555Mar 15, 2007 10:58:04 | Here's the translation of Appendix 3 (again any mistakes in the translation are down to me) Hierarchical index of the Immortals This appendix shows an index of the Immortals based on their respective power level within the celestial hierarchies, in descending order (from most powerful to least powerful, in alphabetical order). Each entry includes the immortal’s true name, level, alignment, sphere and date of ascension. The first five immortals listed in bold italics are the Supreme Hierarchs of the Spheres. Hierarch |
#38gazza555Mar 15, 2007 11:36:52 | List by Domains This appendix lists the immortals based on the Domains they grant to their clerics in Third Edition Dungeons and Dragons. For more information on the use of Domains see page 32 of the D&D 3.5E Player’s Handbook published by Wizards of the Coast. The domains listed in italics are new to this handbook and are described in Appendix 11: New Domains. Air: Odin, Air Elemaster Animal: Djaea, Faunus, Mahmatti, Malafor, Protius, Tahkati, Wogar, Zirchev Arts: Alphatia, Chiron, Faunus, Guidarezzo, Palson, Polunius, Soubrette, Tiresias, Valerias Chaos: Alphaks, Arik, Bachraeus, Bagni, Bartziluth, Bastet, Bemarris, Cochere, Corvo, Crakkak, Cretia, Demogorgon, Eiryndul, Faunus, Garal, Harrow, Hircismus, Jammudaru, Kallala, Kersy, Kiranjo, Korotiku, Kurtulmak, Kythria, Loki, Mrikitat, Oleyan, Orcus, Pearl, Pharamond, Raith, Ranivorus, Rathanos, Saasskas, Saturnius, Tahkati, Talitha, Thanatos, Tourlain, Turmis, Tyche, Usamigaras, Valerias Cold: Hel, Water Elemaster, Stodos Corruption: Atzanteotl, Demogorgon, Hel, Idris, Slizzark, Thanatos Courage: Arnelee, Diulanna, Hattani, Madarua, Ninfangle, Nob Nar, Petra, Razud, Sinbad, Thor, Vanya Craftsmanship: The Twelve Watchers, Garal, Ilmarinen, Kagyar, Oleyan, Polunius, Wayland Darkness: Hel, Nyx Death: Demogorgon, Hel, Loup, Marwdyn, Nyx, Orcus, Saasskas, Skuld, Thanatos, Yagrai, Zugzul Destruction: Alphaks, Arik, Atzanteotl, Bagni, Gorrziok, Kiranjo, Orcus, Ranivorus, Thanatos Dragons: Diamond, Great One, Idris, Opal, Pearl Earth: Djaea, Kagyar, N’grath, Earth Elemaster, Terra, Land Energy: Alphatia, Bartziluth, Bemarris, Benekander, Coberham, Eiryndul, Gorm, Guidarezzo, Idraote, Iliric, Ilsundal, Ixion, i Korrigan, Kurtulmak, Kythria, Lornasen, Madarua, Mahmatti, Marwdyn, Mazikeen, Mealiden, Ninsun, Palartarkan, Patura, Pflarr, Pharamond, Plasmatore, Rad, Rafiel, Raith, Rathanos, Razud, Saturnius, Fire Elemaster, Slizzark, Tahkati, Tarastia, Thor, Usamigaras, Zirchev, Zugzul Entropy: Alphaks, Aracne Prime, Arik, Atzanteotl, Bachraeus, Bagni Gullymaw, Brissard, Danel, Demogorgon, Hel, Hircismus, Idris, Jammudaru, Kiranjo, Loki, Masauwu, Nyx, Orcus, Ranivorus, Saasskas, Skuld, Stodos, Talitha, Thanatos, Yagrai Evil: Alphaks, Aracne Prime, Arik, Atzanteotl, Bachraeus, Bagni, Brissard, Danel, Demogorgon, Hel, Hircismus, Idris, Iliric, Jammudaru, Kiranjo, Loki, Loup, Macroblan, Masauwu, N’grath, Nyx, Orcus, Pearl, Qywattz, Ranivorus, Ruaidhri, Saasskas, Slizzark, Stodos, Talitha, Thanatos, Wogar, Yagrai, Zugzul Family: Ahmanni, Brindorhin, Clébard, Cochere, Finidel, Freyja, Patura Fertility: Bastet, Calitha, Frey, Freyja, Lornasen, Madarua, Ninsun, Ordana, Ralon, Earth Elemaster, Terra Fire: Brandan, Coberham, Ixion, Kurtulmak, Loki, Rathanos, Fire Elemaster, Zugzul Good: Ahmanni, Alphatia, Arnelee, Asterius, Atruaghin, Bemarris, Benekander, Brindorhin, Calitha, Chardastes, Chiron, Cochere, Diamond, Diulanna, Eiryndul, Forsetta, Frey, Freyja, Garal, Hattani, Hymir, Ilmarinen, Ilsundal, Ixion, Ka, Korotiku, Korrigans, Koryis, Lornasen, Maat, Madarua, Malafor, Malinois, Mâtin, Mealiden, Minroth, Ninsun, Nob Nar, Odin, Ordana, Paarkum, Palson, Patura, Plasmatore, Rafiel, Raith, Ralon, Razud, Saturnius, Simurgh, Sinbad, Soubrette, Terra, Thor, Tourlain, Turmis, Urtson, Valerias Gravity: Palartarkan, Air Elemaster, Zalaj Healing: Chardastes, Chiron, Djaea, Idraote, Ka, Ralon, Water Elemaster, Simurgh, Usamigaras Hunting: Crakkak, Sharpcrest, Diulanna, Ilmarinen (Lemminkainen), Malinois, Ninfangle, Ruaidhri, Zirchev Illusion: Eiryndul, Harrow, Masauwu, Fire Elemaster, Soubrette Justice: Diamond, Finidel, Forsetta, Gorm, Maat, Paarkum, Tarastia, Utnapishtim Knowledge: Atruaghin, Benekander, Coberham, Fugit, Great One, Idraote, Iliric, Ilsundal, Infaust, Ixion, Ka, Khoronus, Mazikeen, Ninsun, Noumena, Odin, Palartarkan, Pflarr, Qywattz, Rad, Air Elemaster, Ssu–Ma, Tyche, Yav Law: Ahmanni, Al–Kalim, Alphatia, Aracne Prime, Atruaghin, Brandan, Brindorhin, Buglore, Carnelian, Clébard, Diamond, Finidel, Forsetta, Fugit, Eternal General, Gorm, Guidarezzo, Halav, Ilsundal, Infaust, Ka, Koryis, Land, Liena, Lokena, Loup, Maat, Macroblan, Mâtin, Minroth, N’grath, Odin, Paarkum, Petra, Polunius, Rad, Rafiel, Ruaidhri, Ssu–Ma, Tarastia, Taroyas, Terra, Urtson, Utnapishtim, Zalaj Luck: Bastet, Corvo, Skuld, Tyche, Yav Madness: Arik, Ranivorus Magic: Coberham, Great One, Idraote, Iliric, Ilsundal, Kersy, Khoronus, i Korrigan, Lokena, Mahmatti, Marwdyn, Mazikeen, Ninsun, Noumena, Nyx, Palartarkan, Pflarr, Pharamond, Polunius, Rad, Rafiel, Rathanos, Fire Elemaster, Tiresias, Usamigaras, Wayland, Zalaj, Zirchev Matter: Atruaghin, Bastet, Brandan, Buglore, Chiron, Crakkak, Diamond, Djaea, Twelve Watchers, Faunus, Forsetta, Garal, Eternal General, Gorrziok, Great One, Hattani, Ilmarinen, Infaust, Ka, Kagyar, Kersy, Land, Lokena, Maat, Macroblan, Malafor, Minroth, N’grath, Ninfangle, Opal, Paarkum, Pearl, Polunius, Earth Elemaster, Terra, Urtson, Utnapishtim, Valerias, Wayland, Wogar Metals: Twelve Watchers, Kagyar, Wayland Nobility: Carnelian, Clébard, Halav, Khoronus, Taroyas Oracle: Fugit, Khoronus, Skuld, Tiresias, Yav Pain: Danel, Hircismus Persuasion: Atruaghin, Kallala, Kersy, Khoronus, Koryis, Kythria, Masauwu, Plasmatore, Urtson, Valerias Plant: Buglore, Djaea, Ilsundal, Lornasen, Mahmatti, Ordana, Protection: Alphatia, Benekander, Djaea, Gorrziok, Hattani, Ka, The Korrigans, Luca, Mâtin, Mealiden, Ordana, Petra, Pflarr, Plasmatore, Rafiel, Earth Elemaster, Simurgh, Terra, Utnapishtim, Valerias Sea: Ahmanni, Calitha, Gorrziok, Hymir, Malafor, Protius, Saasskas, Water Elemaster Slavery: Aracne Prime, Brissard, Slizzark Stealth: Asterius, Korotiku, Mrikitat, Talitha, Turmis, Usamigaras Storms: Gorm, Gorrziok, Odin, Air Elemaster, Stodos Strength: Bartziluth, Bemarris, Crakkak, Frey, Eternal General, Great One, Halav, Karaash, N’grath, Opal, Rathanos, Razud, Earth Elemaster, Tahkati, Land, Thor, Vanya, Zalaj Sun: Ixion, Fire Elemaster Thought: Ahmanni, Arnelee, Asterius, Clébard, Cochere, Corvo, Cretia, Diulanna, Frey, Freyja, Halav, Harrow, Karaash, Korotiku, Koryis, Loup, Malinois, Mâtin, Nob Nar, Noumena, Odin, Palson, Qywattz, Ralon, Ruaidhri, Air Elemaster, Sinbad, Soubrette, Ssu–Ma, Tiresias, Tourlain, Turmis, Tyche Time: Al–Kalim, Brindorhin, Calitha, Carnelian, Chardastes, Sharpcrest, Finidel, Fugit, Hymir, Kallala, Khoronus, Liena, Luca, Mrikitat, Oleyan, Ordana, Petra, Protius, Water Elemaster, Simurgh, Taroyas, Vanya, Yav, Zalaj Trade: Asterius, Sharpcrest, Macroblan, Minroth Travel: Arnelee, Asterius, Calitha, Mealiden, Ninfangle, Nob Nar, Protius, Saturnius, Simurgh, Sinbad, Utnapishtim Trickery: Atzanteotl, Bachraeus, Brissard, Corvo, Cretia, Eiryndul, Harrow, Korotiku, Loki, Masauwu, Mrikitat, Pharamond, Qywattz, Talitha Vengeance: Alphaks, Bachraeus, Danel, Idris, Jammudaru, Malinois, Opal, Raith, Tarastia War: Al–Kalim, Bartziluth, Brandan, Cretia, Eternal General, Gorm, Halav, Hattani, Ilmarinen (Vainamoinen), Ixion, Karaash, Kurtulmak, Liena, Lokena, Madarua, Malinois, Mealiden, Petra, Tahkati, Thor, Vanya, Wogar, Zugzul Water: Al–Kalim, Chardastes, Sharpcrest, Hymir, Kallala, Protius, Water Elemaster Will: Diulanna, Infaust, Noumena, Opal, Razud, Tourlain, Yagrai Regards Gary |
#39CthulhudrewMar 15, 2007 12:23:46 | I realize this is just a translation effort, but I thought I'd point out that neither Korotiku nor Protius is actually a primordial Immortal- Korotiku was a planar spider in his mortal life, and Protius was some kind of intelligent whale or something. |
#40gazza555Mar 15, 2007 12:46:44 | I realize this is just a translation effort, but I thought I'd point out that neither Korotiku nor Protius is actually a primordial Immortal- Korotiku was a planar spider in his mortal life, and Protius was some kind of intelligent whale or something. Hi 'drew I think that 'primordial' doesn't mean that the immortal has always existed as such but rather came to immortality over 100,000 years ago. So yes Korotiku was a planar spider but gained immortality before 100,000BC, likewise for Protius. Although IIRC WotI stated that Kortiku was so old that he couldn't remember his mortal identity and Protius has existed for millions of years. Appendix 8 The Chronological Ascension covers this more fully explaining that not many of the dates are explicitly stated in offical sources. Maybe once I translated more of the book I will see things clearer. Regards Gary |
#41gazza555Mar 23, 2007 7:56:40 | Alphabetical Index of the Immortals This appendix lists all the Immortals mentioned in this handbook, in alphabetical order. The list includes for each Immortal it’s true name, level, Sphere, alignment, date of ascension (Roman numerals represent centuries, while BC or AC indicate Before or After the foundation of the Thyatian Empire, considered year zero), areas of interest and domains (for D&D Third Edition). |
#42gazza555Mar 23, 2007 9:41:00 | List by Areas of Interest This appendix lists the immortals based on the interests associated to each immortal as shown in the 'Areas of Interest' section in the description of each Immortal. Abundance: Brindorhin, Freyja Adventure: Arnelee, Eiryndul, Mealiden, Ninfangle, Nob Nar, Saturnius, Sinbad, Turmis Agriculture: Frey, Ninsun, Ralon, Terra Air: Odin, Palartarkan, Air Elemaster Alchemy: Hymir, Idraote Alfheim: Mealiden Allegiance: Al–Kalim, Arnelee, Clébard, Forsetta, Frey, Eternal General, Hattani, Loup, Maat, Mealiden, Paarkum, Patura, Petra Alphatia: Alphaks (destruction); Alphatia, Palartarkan & Razud (protection) Ambition: Iliric, Pharamond Anarchy: Tourlain Animals: Faunus, Terra, Zirchev Anti-conformism: Korotiku Aquatic Spirits (Nixie): Kallala Aranea & Spiders: Aracne Prime, Korotiku Architecture: Polunius Arms & Armourers: Halav, Malinois, Wayland Arts: Alphatia, Chiron, Guidarezzo, Palson, Polunius, Soubrette, Valerias Assassins: Talitha Astrology: Palartarkan, Tiresias Astronomy: Palartarkan Astuteness: Arnelee, Asterius, Corvo, Eiryndul, Kallala, Korotiku, Kurtulmak, Lokena, Loki, N’grath, Noumena, Odin, Pharamond, Tourlain, Turmis, Usamigaras Atruaghin Clans: Ahmanni, Atruaghin, Atzanteotl, Danel, Hattani, Mahmatti, Tahkati Audacity: see Courage Authority: Odin, Razud, Taroyas Avidity: Iliric, Kiranjo, Macroblan, Pearl, Talitha Azcans: Atruaghin, Atzanteotl Balance: Atruaghin, Djaea, Ixion, Terra Balance: Plasmatore Battle: Bartziluth, Bemarris, Frey, Freyja, Eternal General, Hattani, Ninfangle, Petra, Tahkati, Thor Beauty: Ahmanni, Alphatia, Freyja, Kythria, Lornasen, Valerias Beholder: Arik Berserker: see Fury Betrayal: Atzanteotl, Bachraeus, Loki, Talitha Birth: see Maternity Books: Ssu–Ma Brasolia: Finidel Bugbear: Bartziluth Cannibalism: Bagni, Orcus Cavalry: Tahkati Cayma: Kurtulmak Centaurs: Chiron Chance: see Luck Chaos: Arik, Cretia, Hel, Thanatos Charity: Al–Kalim, Plasmatore, Valerias Chauvinism: Rathanos Cheat: see Deceit Childbirth: see Maternity Circumvention: see Astuteness Cities, Besieged: Petra Cold: Hel, Stodos Combat: Atruaghin (evil), Halav (humanoids), Maat (chaos & evil), Plasmatore (tyranny) Conquest: Brandan, Karaash, N’grath, Saasskas, Vanya, Wogar, Zugzul Cooperation: Urtson Corruption: Atzanteotl, Demogorgon, Hel, Masauwu, Slizzark, Thanatos Courage: Bartziluth, Diulanna, Frey, Hattani, Ilmarinen (Vainamoinen), Ixion, The Korrigans, Madarua, Malinois, Ninfangle, Nob Nar, Petra, Razud, Ruaidhri, Sinbad, Thor, Turmis Craftiness: see Astuteness Craftsmanship: Twelve Watchers, Garal, Kagyar, Ilmarinen, Oleyan, Polunius, Wayland Creation: Gorrziok, Great One, Terra Creativity: Kagyar, Polunius Crudity: see Violence Cynidicea: Gorm, Madarua, Usamigaras Daredevils: Turmis Darkness: Aracne Prime, Hel, Nyx, Zugzul Death: Hel, Loup, Marwdyn, Nyx, Orcus, Skuld, Thanatos, Yagrai Deceit: Aracne Prime, Atzanteotl, Brissard, Idris, Loki, Masauwu, Pharamond, Qywattz, Talitha Desire: see Passion Destiny: see Fate Destruction: Alphaks, Atzanteotl, Bagni, Demogorgon, Gorrziok, Hircismus, Idris, Orcus, Ranivorus, Saasskas, Thanatos Determination: see Will Devilfish: Saasskas Diaboli: Harrow Diplomacy: Atruaghin, Khoronus, Koryis, Masauwu, Soubrette, Urtson Discipline: Eternal General, Karaash, Liena Discord: Talitha Disease: Demogorgon Divination: Skuld, Tiresias, Yav Dolphins: Malafor Domination: see Slavery Dragons: Bemarris (extermination); Diamond (lawful), Great One, Idris, Opal (neutral), Pearl (chaotic) Dwarves: Kagyar Earth: Earth Elemaster, Terra, Land Egocentrism: Iliric, Kersy, Talitha Elves: Calitha, Eiryndul, Ilsundal, Korrigans, Lornasen, Mealiden, Ordana, Rafiel (shadow elves); Atzanteotl and Idris (destruction) Enigmas: see Mysteries Entertainment: Corvo, Cretia, Eiryndul, Korotiku Entropy: see Chaos Epic Deeds: Ninfangle, Nob Nar, Sinbad, Turmis Equity: see Justice Exploration: Ilmarinen (Lemminkainen), Mealiden, Sinbad Faenare: Cochere Family: Ahmanni, Brindorhin, Clébard, Cochere, Finidel, Patura Fate: Skuld, Tyche Ferocity: Crakkak, Loup, Wogar Fertility: Bastet, Calitha, Frey, Freyja, Korrigans, Lornasen, Madarua, Ninsun, Ordana, Ralon, Terra, Valerias Fidelity: see Allegiance Fire: Brandan, Ixion, Kurtulmak, Loki, Rathanos, Fire Elemaster, Zugzul Forest: Ordana Forester: Oleyan Formian: Buglore Fortresses: Mâtin Fraud: see Monkey Business Fury: Bartziluth, Kiranjo, Thor Giants: Gorrziok (sea & storm), Hel (frost), Hymir (sea), Jammudaru (hill), Ka (stone), Loki (fire), Stodos (frost), Zalaj (mountain & cloud), Zugzul (fire) Glantri: Rad Gnoll: Ranivorus Gnomes: Brandan, Garal Goblin: Wogar Good Government: Khoronus, Odin, Taroyas Grace: see Beauty Gremlin: Loki Guardians: Mâtin, Pflarr Gyerian: Cochere Halfling: Brindorhin, Coberham, Corvo, Nob Nar Harmony: Alphatia, Guidarezzo, Infaust, Lornasen Hatred: Alphaks, Bachraeus, Ranivorus Healing: Asterius (only in Robrenn), Chardastes, Chiron, Idraote, Ka, Korrigans, Ralon, Simurgh, Usamigaras Health: see Healing Heroism: see Courage History: Fugit, Khoronus, Liena, Ssu–Ma Hobgoblin: Yagrai Hollow World: Ixion, Ka, Korotiku, Ordana Honesty: Al–Kalim, Arnelee, Benekander, Forsetta, Maat, Paarkum, Raith, Tarastia Honor: Al–Kalim, Maat, Raith, Thor, Vanya Hope: Finidel, Minroth Hordes: N’grath Hule: Loki Humanoids: Atzanteotl, Hircismus, Idris, Karaash, Yagrai Hunger: Bagni Hunting: Crakkak, Sharpcrest, Diulanna, Ilmarinen (Lemminkainen), Korrigans, Malinois, Ninfangle, Pearl, Ruaidhri, Zirchev Hutaaka: Pflarr Ierendi: Kythria Illusion: Eiryndul, Harrow, Masauwu, Soubrette Immorality: Talitha Independence: Arnelee, Benekander, Razud, Saturnius Insanity: Arik, Ranivorus Insects: Buglore Instinct/s: Bastet, Faunus, Pearl Intelligence: see Astuteness Intrigue: Masauwu, Talitha Invention: Brandan, Garal, Ilmarinen Joke: see Amusement Justice: Al–Kalim, Diamond, Finidel, Forsetta, Gorm, Great One, Maat, Odin, Paarkum, Plasmatore, Utnapishtim, Tarastia Karameikos: Halav, Petra Kna: Sharpcrest Knowledge: Al–Kalim, Arnelee, Chiron, Coberham, Fugit, Great One, Hymir, Idraote, Iliric, Ilsundal, Ixion, Ka, Khoronus, The Korrigans, Ninsun, Noumena, Odin, Pflarr, Qywattz, Rad, Simurgh, Ssu–Ma, Zalaj Kobolds: Kurtulmak Kopru: Slizzark Kryst: Urtson Law: Al–Kalim, Forsetta, Koryis, Tarastia Learning: see Knowledge Liberty: Arnelee, Benekander, Cochere, Diulanna, Korotiku, Razud, Saturnius Life: Bastet, Chardastes, Djaea, Idris, Ka, Luca, Ralon, Terra Light: Ixion Logic: Noumena Love: Freyja, Kythria, Valerias Lucid Thought: Korotiku Luck: Bastet, Calitha, Corvo, Tourlain, Tyche Lupin: Clébard, Korotiku, Loup, Malinois, Mâtin, Ralon Lust: see Sensuality Lycanthropes: Mrikitat, Orcus, Wogar and Zirchev (protection); Malinois & Ruaidhri (extermination) Magic: Alphatia, Coberham, Great One, Idraote, Iliric, Ilsundal, Ka, Kersy, Korrigans, Lokena, Mahmatti, Mazikeen, Ninsun, Noumena, Nyx, Odin, Palartarkan, Pflarr, Pharamond, Polunius, Rad, Rafiel, Rathanos, Tiresias, Usamigaras, Zalaj, Zirchev Magical Construction: Ilmarinen, Mazikeen, Pflarr, Wayland Manipulation: see Deceit Martyrs: Mâtin Massacre: Alphaks, Arik, Kiranjo Maternity: Patura, Terra, Vanya (only in Milenia) Medicine: see Healing Memory: Fugit, Noumena, Ssu–Ma Mercy: Koryis, Plasmatore Merrow: Malafor Messengers: Arnelee, Asterius, Usamigaras Metallurgy: Kagyar, Wayland Milenia: Petra, Taroyas Miners: Kagyar Minotaurs: Kiranjo Minrothad: Minroth Money: Macroblan Monkey Business: Korotiku, Loki, Masauwu Moon: associated with Asterius and Valerias Multi-talented characters: Palson Music: Cochere, Faunus, Guidarezzo, Palson, Tiresias Mysteries: Coberham, Noumena Naga: Idris Nature: Buglore, Djaea, Ilsundal, Korrigans, Lornasen, Madarua, Mahmatti, Ordana, Terra, Zirchev Necromancy: Demogorgon, Marwdyn, Nyx, Orcus, Saasskas, Yagrai, Zugzul Neh–Thalggu: Qywattz Night: Loup, Nyx Nightmares: Arik, Harrow Nithia: Rathanos Nobility: Carnelian, Clébard, Taroyas Nomads: Loup, Ninfangle Norwold: Bemarris, Liena Obedience: Al–Kalim, Forsetta Oblivion: Thanatos Obscurity: see Darkness Ocean(s): see Sea(s) Oppression: see Slavery Oracle: Skuld, Tiresias, Yav Order: Alphatia, Buglore, Carnelian, Clébard, Diamond, Guidarezzo, Infaust, Ixion, Liena, Maat, Paarkum, Rad, Rafiel, Raith, Ssu–Ma, Tarastia, Taroyas, Land, Urtson Outcasts: Zirchev Pain: Danel, Hircismus Passion: Kythria, Palson, Valerias Patience: Khoronus, Koryis Patriotism: Brindorhin, Carnelian, Clébard, Finidel, Ilmarinen, Mâtin, Minroth, Petra Peace: Alphatia, Ilsundal, Koryis, Plasmatore, Rafiel, Urtson Perfection: Infaust, Lornasen Perseverance: see Will Persuasion: see Diplomacy Philosophy: Khoronus Pirates: Saturnius Plant: Buglore, Lornasen, Ordana Poison: Bachraeus Politics: Masauwu Power: Ixion, N’grath, Oleyan, Pharamond, Qywattz, Rathanos, Slizzark, Taroyas, Vanya, Zugzul Predators: Crakkak, Wogar Pride: Rathanos, Tahkati, Vanya Progress: Brandan, Clébard, Garal Prophecy: Tiresias, Yav Prosperity: Al–Kalim, Brindorhin, Calitha, Sharpcrest, Ka, Koryis, Macroblan, Malafor, Minroth, Ninsun, Oleyan, Terra Protection: Alphatia (Alphatians), Bemarris (Norwold), Benekander (mortals), Buglore (nature), Forsetta (Vestland), Hattani (Atruaghin), Ilsundal (elves & nature), Ka (life), Korrigans, Mahmatti (Atruaghin), Malafor (sea & marine races), Mâtin, Mealiden (Ilsundal), Ordana (forest & sylvan races), Petra, Pflarr, Plasmatore (weak), Ruaidhri (demihumans), Simurgh (flow of time), Tahkati (Atruaghin), Terra (life), Land, Utnapishtim (mortals), Valerias (Lovers), Yav (flow of time) Proteans: Luca Races, Aquatic: Calitha, Malafor, Protius Races, Sylvan: Chiron, Eiryndul, Faunus, Ordana, Zirchev Radiance: Rad, Rafiel Raiding: Ranivorus Rakasta: Bastet, Ka, Ninfangle Redemption: Maat Reincarnation: Hel Renardie: Clébard, Mâtin, Ralon Reptiles & Lizard-kin: Bachraeus (serpents), Demogorgon, Great One, Ka, Opal, Pearl Resistance: Petra Revelry: Faunus, Hymir, Nob Nar Sacrifice: Ahmanni, Halav, Ilmarinen, The Korrigans, Mâtin, Tourlain Sadism: see Violence Science: Garal, Rafiel Sculpture: Kagyar, Polunius Sea(s): Ahmanni, Calitha, Gorrziok, Hymir, Malafor, Protius, Saasskas Search for Entropic Candidates: Masauwu Secrets: Nyx Security: Brindorhin, Mâtin, Rafiel Seduction: Kallala, Kythria, Valerias Seidh: Freyja Self-determination: Razud Sensuality: Faunus, Kythria, see Seduction Shadow: see Darkness Sharks & Shark-kin: Crakkak Sincerity: see Honesty Sky: see Air Slavery: Aracne Prime, Brissard, Idris, Pearl, Slizzark Songs: Harrow, Tiresias, see Music Spies: Masauwu Spring: Lornasen Stealth: Cretia, Korotiku, Kurtulmak, Mrikitat Storms: Gorm, Gorrziok, Odin, Stodos Strategy: Frey, Halav, Idraote, Noumena Strength: Bartziluth, Bemarris, Crakkak, Halav, Karaash, N’grath, Razud, Land, Vanya, Zalaj Sun: Ixion (and rarely Rathanos) Survival: Cochere, Cretia, Djaea, Loup, Utnapishtim, Zirchev Tactics: Al–Kalim, Halav, Karaash, Kurtulmak, Lokena, Noumena, Palson, Wogar Tanagogre: Macroblan Tanagoro: Korotiku Technomancy & Technology: Brandan, Garal, Mazikeen Tempo: Fugit, Khoronus, Simurgh, Yav Tenacity: see Will Thieves: Asterius, Masauwu, Mrikitat, Talitha, Turmis, Usamigaras Thyatis: Carnelian (Machetos), Liena, Vanya Tolerance: Diamond, Koryis, Plasmatore, Zirchev Tortle: Calitha, Ka, Mâtin, Ralon Torture: Hircismus, Jammudaru Trade: Asterius, Sharpcrest, Macroblan, Minroth, Ralon Tradition: Carnelian, Ilsundal, Polunius Traldar & descendents: Petra Traps: Kurtulmak Travel: Arnelee, Asterius, Calitha, Ninfangle, Protius, Simurgh, Sinbad, Usamigaras, Utnapishtim Tritons: Polunius Trolls: Bagni Truth: see Honesty Unpredictability: Bastet, Marwdyn, Protius Vengeance: Alphaks, Atzanteotl, Bachraeus, Danel, Idris, Jammudaru, Malinois, Opal, Raith, Tahkati, Tarastia Victory: Eternal General, Karaash, Vanya Violence: Bagni, Hircismus, Jammudaru, Kiranjo, Orcus Virility: Frey Virtue: Maat, Paarkum, Petra Visions: see Divination Volatility: Simurgh War: Al–Kalim, Cretia, Eternal General, Gorm, Halav, Ilmarinen (Vainamoinen), Ixion, Karaash, Kurtulmak, Liena, Lokena, Malinois, Mealiden, Thor, Vanya, Wogar, Zugzul Water: Al–Kalim, Calitha, Hymir, Kallala, Protius, Water Elemaster Wealth: Asterius, Bastet, Macroblan, Minroth, Ralon Wendar: The Korrigans Will: Diulanna, Halav, Opal, Razud, Tourlain, Yagrai Winds: see Air Winter: Loup, Stodos Wisdom: Atruaghin, Chiron, Diamond, Ilsundal, Ka, Korotiku, Mahmatti, Ninsun, Odin Witchcraft: Demogorgon, Kersy (Charms) Women: Arnelee, Diulanna, Freyja, Madarua, Patura Woods: see Forest Yavdlom: Yav |
#43gawain_viiiMar 26, 2007 11:35:09 | I don't know if Marco included this as an appendix, but I do remember that he did list "areas worshipped in" for each write-up. Is there a list of Immortals by area/region/nation... or vice versa? Either would be immensely helpful in my own work. And please, Gary, keep translating!!! After Marco finished the Codex, he stopped posting the actual entries themselves. He had previously given me permission to publish his codex under my "label" of products, but sadly, I'm unilingual... I can't "publish" something I can't read, lol... (Although I am assuming that his offer is still valid, I will re-confirm such before I actually do so... but again, I need the English text first.) Roger |
#44gazza555Mar 27, 2007 3:22:09 | Is there a list of Immortals by area/region/nation... or vice versa? Either would be immensely helpful in my own work. That would be Chapter 6 - Pantheons. And please, Gary, keep translating!!! That's the idea but sadly, I'm unilingual... Me too but the internet's a wonderful thing ;) (Although I am assuming that his offer is still valid, I will re-confirm such before I actually do so... but again, I need the English text first.) Probably for the best. Regards Gary |
#45gazza555Mar 27, 2007 9:01:42 | Index of the Immortals by Sphere This appendix lists show all the Immortals, listed by Sphere. The list for each sphere goes from the most powerful to the least powerful, subdivided for hierarchical degrees, and for each Immortal shows it’s true name, level, date of ascension, alignment, areas of interest, and domains (for D&D Third Edition). Sphere of Energy (41 Immortals) |
#46HuginMar 27, 2007 10:29:47 | I'm still trying to figure out how you've managed to format these tables! I remember a couple of us trying to do tables a year or two ago and it was quite difficult. But, you seem to be mastering it well! Thanks again for your efforts (where's Marco been lately, I miss him being on these boards). |
#47gazza555Mar 27, 2007 11:07:51 | I'm still trying to figure out how you've managed to format these tables! I remember a couple of us trying to do tables a year or two ago and it was quite difficult. But, you seem to be mastering it well! It's fiddly and (for me) requires a lot of uses of 'preview post'. (where's Marco been lately, I miss him being on these boards). I've contacted him by email once or twice. He's busy with work at the moment and has also started gaming again so he concentrating his creative energy into new gaming material - in Italian. Hopefully he'll return here when he gets some free time. On a related subject Thorf hasn't been around for awhile as well, anyone heard from him? Regards Gary |
#48gazza555Mar 27, 2007 11:16:35 | List by Name or Nickname This appendix lists the Immortals by all the names by which they are known by the populations of Mystara. This list includes all the names shown in the description of the Immortal (those written in bold are the official nicks, those in italics have been added in this supplement), and for each entry, listed in alphabetical order, the place (nation or larger region) where the Immortal is worshipped, as well as the identity by which the Immortal is known in that place (if different from it’s usual name). Some of the alter egos or nicknames have been invented in this supplement in order to expand regional or racial pantheons, and are listed in italics, just as in the description of the Immortal in Chapter 2. After every name, in square brackets [ ], are the manual(s) in which the Immortal is mentioned, described or in which that specific name appears (since in some cases the name of the Immortal has been associated to another Immortal). Naturally for the names invented in this manual (shown in italics) no official source is mentioned. Refer to the legend at the beginning of Chapter 2 for explanation of the abbreviations used in this appendix. In the following list the regions of Sind and Shahjapur, as well as the Neathar of Hollow World, only the better-known Immortals of the culture are listed. However it is important to note that all the active Immortals on Mystara are present in the pantheons of the above-mentioned civilizations. A Adventurer, The [OHP]: see Eiryndul (Aeryl) Aegir: see Hymir (Helskir, Northern Reaches) Agundji [OHP]: see Great One (Land of the Wallara) Ahmanni Turtle-Rider [GAZ14]: Atruaghin Clans Ahti: see Protius (Autuusmaa) Air Elemaster [ImmSet]: Elemental Plane of Air Ait–tha [OHP]: see Talitha (Orc’s Head Peninsula) Aksyri [CoM]: see Ixion (Sind) Al–Kalim [GAZ2, GAZ4, SCS, WotI]: Darokin, Gargoña, Ierendi, Saragòn, Ylaruam Alphaks [M1, M2, DotE, HW, WotI]: Alpha, Alphatia, Bellissaria, Dunadale, Esterhold, Alatian Islands, Ochalea (Hui Da–Zhi), East Portage, Thyatis Alphatia [DotE, HW, WotI]: Alphatia, Bellissaria, Gentle Folk Elves, Alatian Islands, Ochalea (Yao–Lan Zi) Ambassador, The [SCS]: see Masauwu (Almarròn, Dunwick, Gargoña, Narvaez, Richland, Saragòn, Texeiras, Thyatis, Torreòn, Vilaverde) Amber Serpent, The [HW, HWR1]: see Kalaktatla (Azcans) Amon [HWR2]: see Odin (Nithians, Thothia) Angrboda: see Demogorgon (Norwold, Northern Reaches) An–Ying Zhu Hou: see Aracne Prime (Ochalea) Aphrodite [IM2]: see Kythria (only in IM2) Apollo [IM2]: see Palson (only in IM2) Apophis: see Bachraeus (Nithians, Ylaruam) Aracne Prime [M5]: Alphatia (Spider Queen), Thothian Plateau (Spider of the Night), Cestia (Spider Queen), Herath (Asharya), Ochalea (An–Ying Zhu Hou), Thanegioth Archipelago (Rakhnee), Thothia (Spider of the Night) Aravjuk: see [b]Harrow[b] (Hule) Arduinna [SCS]: see Diulanna (Robrenn) Ares [HWR2]: see Bemarris (only in IM2) Arik [B3, WotI]: Alphatia, Brun, Davania, Skothar Arna [X8]: see Gorrziok (Teki–nura–ria) Arnelee [IM2]: Dunadale, Helskir (Gna), Norwold (Gna), Ochalea (Han Li), Northern Reaches (Gna), Westrourke Ashanti: see Valerias (Cestia, Pearl Islands, Izonda, Tanagoro, Vulcania, Yavdlom) Asharya: see Aracne Prime (Herath) Asterius [DotE, HW, HWA1–3, HWR3, SCS, WotI]: Alphatia, Cathos, Five Shires, Darokin, Dunwick (The Merchant), Glantri, Ierendi, Karameikos, Landfall, Meghala Kimata, Minaea, Milenians, Minrothad, Nithians (Zephyr), Norwold (Hermod), Oceansend, West Portage, Richland (The Merchant), Robrenn (Belnos), Sind (Kudesha, Murtijai), Northern Reaches (Hermod), Texeiras (The Merchant), Thothia (Zephyr), Thyatis, Traldar, Vilaverde (The Merchant), Ylaruam Atena [IM2]: see Lokena (only in IM2) Atruaghin [GAZ14, HWR1, WotI]: Azcans (Quetzalcoatl), Atruaghin Clans Atzanteotl [GAZ10, GAZ13, HW, HWR1, OHP, WotI]: Azcans, Jakar City-state, Atruaghin Clans, Jungle Coast, Schattenalfen Elves, Graakhalia (Skorpios), Nimmur (Menlil), Shadowrealm, Broken Lands (Skorpios), Northern Reaches (Ivaldi) Ayazi [CoM]: see Ixion (Sind) Ayodhya [CoM]: see Ilsundal (Sind) B Ba Pian–Shu: see Brissard (Ochalea) Bachraeus [RC]: Jungle Coast, Meghales Amosses, Milenians, Nithians (Apophis), Ylaruam (Apophis) Bagni Gullymaw [GAZ10, HW, WotI]: Darokin, Hule (Yemekershey), Broken Lands, Northern Reaches Balder: see Pax (Helskir, Norwold, Northern Reaches) Barramundje [OHP]: see Calitha (Land of the Wallara) Bartziluth [HW, WotI]: Five Shires, Darokin, Denagoth, Helskir (Modi), Hule (Hruggek), Jen, Karameikos, Nentsun, Norwold, Redstone, Broken Lands, Northern Reaches (Modi) Bastet [DrMa#247]: Plateau Thothian, Arypt, Dunwick, Nithians, Thothia Bath: see Tyche (Hule, Meghala Kimata) Bel: see Ixion (Redstone) Belbion [SCS]: see Vanya (Bellayne) Belnos [SCS]: see Asterius (Robrenn) Belsamas [SCS]: see Kagyar (Robrenn) Bemarris [IM2, WotI]: Helskir (Magni), Norwold, Northern Reaches (Magni) Benekander [PWA1–3, WotI]: Darokin & Sind (Gareth) Bergelmir: see Zalaj (Norwold, Northern Reaches) Biao Hun Xi–Ai: see Valerias (Ochalea) Black Prince, The [ImmSet]: see Orcus (Shadow Coast) Boss Big Rat [PC4]: see Mrikitat (Darokin) Bozdogan [WotI, X5]: see Loki (Hule, Meghala Kimata) Bragi: see The Rainbow Singer one of the nine Korrigans (Helskir, Norwold, Northern Reaches) Brandan Earth-Mover [CoM]: Vulcania Breig [SCS]: see Ordana (Robrenn) Brian: see Frey (Dunandale, Thyatian Hinterlands, Westrourke) Brianna: see Freyja (Dunandale, Westrourke) Brindorhin [GAZ8]: Alphatia, Brasol, Five Shires, Darokin, Karameikos Brissard [IM2, WotI]: Alphatia, Esterhold, Ochalea (Ba Pian–Shu) Brother Shell [SCS]: see Mâtin (Bellayne, Dunwick) Buglore [IM3]: various outer planes C Calitha Starbrow [GAZ9, HW, OHP, PC3, SCS, WotI]: Bellayne (Felidae & Mother Ocean), Cimmaron (Mother Ocean), Dunwick (Felidae & Mother Ocean), Pearl Islands, Minrothad, Undersea (Tallivai), Land of the Wallara (Barramundje), Yavdlom Carnelian [IM3]: Thyatis Cay [SCS]: see Terra (Bayou) Celestial Architect, The: see Polunius (Gombar, Tangor) Celestial Traveller, The: see Sinbad (Gombar, Ice Peaks, Tangor) Cernuinn [SCS]: see Faunus (Robrenn) Chai Shi Hui: see Loup (Jungle Coast, Ochalea) Chardastes [B1–9, WotI]: Darokin, Karameikos, Nithians, Traldar Cheimos [CM8]: see Noumena (Glantri) Chernobog: see Thanatos (Vyolstagrad) Chiron [PC1, WotI]: Alfheim, Ethengar, Meghala Kimata, Redstone (Turlock), Midlands, Wendar Clébard, Saimpt [SCS]: Dunwick, Renardie Coberham Shadowglint [GAZ8]: Five Shires, Leeha Cochere [IM3, PC2]: Arm of the Immortals (Nameless Mother), Jen, Serraine (Nameless Mother), Broken Lands (Nameless Mother), Midlands Corona [GAZ2]: see Zugzul (Ylaruam) Corvo, The [IM3]: Alphatia, Five Shires, Serraine Crakkak Sharptooth [OHP, PC3, WotI]: Pearl Islands, Atlass Ocean, Orc’s Head Peninsula, Undersea, Thanegioth Archipelago Cretia [GAZ12, WotI, X3]: Ethengar, Glantri, Vestland D Dain: see Ilsundal (Helskir, Norwold, Northern Reaches) Dallbard: see Tiresias (Shadow Coast, Dunadale, Redstone, Westrourke) Danel Tigerstripes [GAZ14, WotI]: Atruaghin Clans Darga [X13]: see Thanatos (Norwold, Northern Reaches) Dark Lady, The [ImmSet]: see Demogorgon (Jungle Coast, Izonda) Dazbog: see Ixion (Vyolstagrad) Demogorgon [ImmSet, SCS, WotI]: Addakia (The Lizard King), Bayou (Goron), Jungle Coast (Dark Lady), Cynidicea, Darokin, Izonda (Lizard King/Dark Lady), Malpheggi (Lizard King), Meghales Amosses (Lizard King), Norwold (Gullveig/Angrboda), Vulture Peninsula, Northern Reaches (Gullveig/Angrboda) Diamond [ImmSet, MstSet, OHP, WotI]: Norwold, Land of the Wallara (Spirit of the Sun) Diulanna [DotE, HW, SCS, WotI]: Thyatian Hinterlands, Pelatan, Robrenn (Arduinna), Thyatis Djaea [ImmSet, WotI]: Emerond (Mother Nature), Helskir (Erda), Thyatian Hinterlands (Mother Nature), Ierendi (Mother Nature), Isle of Dawn (Mother Nature), Pearl Islands (Mother Nature), Izonda (Mother Nature), Jen (Mother Nature), Leeha (Mother Nature), Norwold (Erda), Tanagoro, Tangor (Mother Nature), Northern Reaches (Erda), Midlands (Mother Nature), Zyxl (Mother Nature) Donar [HW, SCS]: see Thor (Antaliani, Icevale Elves, Eusdria) Donegal: see Thor (Dunadale, Thyatian Hinterlands, Westrourke) Dreaming Seer, The: one of the Korrigans (Wendar) Dugong [SCMC]: see Thor (Omm–Wa) Dun: see Terra (Dunadale) E [b]Earth Elemaster[/b[ [ImmSet]: Elemental Plane of Earth Eir: see The Merciful Healer one of the nine Korrigans (Helskir, Norwold, Northern Reaches) Eiryndul [DotE, HW, OHP, SCS, WotI]: Aeryl (The Adventurer), Alphatia, Hulean City-state, Eusdria (Eirys), Herath (Shaibuth), Hule, Redstone, Midlands Eirys [SCS]: see Eiryndul (Eusdria) Eneeban [SCS]: see Masauwu (Herath) Erda: see Djaea (Helskir, Norwold, Northern Reaches) Erel: see Hel (Hule) Eternal General [IM3]: Alphatia, Bellissaria, Esterhold, Jen, Myoshima (Fukyuu Daishou), Ochalea (Heng Shang), Thonia Eternal Wanderer, The: one of the Korrigans (Wendar) Executioner, The: see Malinois (Great Waste, Norwold) F Faña [SCS]: see Vanya (Texeiras, Torreòn, Vilaverde) Farbautides [HW]: see Loki (Caerdwicca, Redstone) Father Earth [SCS]: see Ka (Bellayne, Cimmaron, Dunwick) Father Ocean: see Protius (Pearl Islands, Izonda, Zyxl) Father of Demons [GAZ7]: see Thanatos (Modrigswerg Dwarves) Father Sky: see Odin (Great Waste) Father Sun: see Ixion (Emerond) Father Time [ImmSet]: see Khoronus (Darokin, Yavdlom) Faunus [HW, HWR3, SCS, WotI]: Alfheim, Hulean City-state, Hule (Inuus), Meghala Kimata, Milenians, Ochalea (Fu Han Qing), Redstone (Silenus), Robrenn (Cernuinn), Thyatis (Lupercus), Traldar Feathered Snake, The [HW, HWR1]: see Quetzalcoatl (Azcans) Felidae [SCS]: see Calitha (Bellayne, Dunwick) Fiery Champion, The: one of the Korrigans (Wendar) Finidel [IM2]: Brasol Fire Elemaster [ImmSet]: Elemental Plane of Fire Forsetta [WotI, X3]: Norwold, Northern Reaches, Heldannic Territories, Vyolstagrad (Porewit) Fredar [HW, SCS]: see Frey (Antalians, Denagoth, Icevale Elves, Eusdria, Kogolor Dwarves, Wendar) Fredara [HW, SCS]: see Freyja (Antalians, Denagoth, Icevale Elves, Eusdria, Kogolor Dwarves, Wendar) Frey [GAZ7, HW, SCS, WotI]: Antalians (Fredar), Denagoth, Dunadale (Brian), Icevale Elves (Fredar), Eusdria (Fredar), Helskir, Thyatian Hinterlands (Brian), Kogolor Dwarves (Fredar), Norwold, Northern Reaches, Heldannic Territories, Vyolstagrad (Jarilo), Wendar (Fredar), Westrourke (Brian) Freyja [GAZ7, HW, SCS, WotI]: Antalians (Fredara), Denagoth, Dunadale (Brianna), Icevale Elves (Fredara), Eusdria (Fredara), Helskir, Kogolor dwarves (Fredara), Norwold, Northern Reaches, Heldannic Territories, Vyolstagrad (Lada), Wendar (Fredara), Westrourke (Brianna) Frigg: see Terra (Alpha, Neathar, Nentsun, Norwold, Oceansend, Northern Reaches, Heldannic Territories) Fu Han Qing: see Faunus (Ochalea) Fu Shi Liu: see Khoronus (Ochalea) Fugit [IM2]: Yavdlom Fukyuu Daishou: see Eternal General (Myoshima) Fulvachioma [DotE, WotI]: see Halav (Kendach) G Ganetra [HWA3]: see Ssu–Ma (Shahjapur, Sind) Garal Glitterlode [HW, PC2, WotI]: Alphatia, Rockhome, Oostdokian Gnomes, Hule, Hyborea, Karameikos, Kogolor Dwarves, Ice Peaks (Garl), Serraine, Thorin, Vulcania (Garl), Wendar Gareth [PWA1–3]: see Benekander (Darokin, Sind) [b]Garl Glittergold[/b[ [WotI]: see Garal Glitterlode (Ice Peaks, Vulcania) Gefjon: see The Verdant Caretaker one of the nine Korrigans (Helskir, Norwold, Northern Reaches) General, The [SCS]: see Thor (Almarròn, Cimmaron, Dunwick, Gargoña, Guadalante, Narvaez, Saragòn, Torreòn) Genjoo [OHP]: see Ka (Land of the Wallara) Girder-On of Weapons [DotE]: see Valerias (Thyatis) Gna: see Arnelee (Helskir, Norwold, Northern Reaches) Goat, The [ImmSet]: see Orcus (Karameikos) Gorm [B4, WotI]: Cynidicea, Helskir (Vali), Norwold (Vali), Northern Reaches (Vali), Traldar Goron [SCS]: see Demogorgon (Bayou) Gorrziok [PC3, WotI]: Nentsun, Undersea, Tangor, Thanegioth Archipelago, Teki–nura–ria (Tapu and Arna), Yavdlom and all the seas of the south Grammaton [PC2]: see Odin (Milenians, Traldar) Great One, The [ImmSet, MstSet, SCS, WotI]: Alphatia, Bellissaria, Borea, Arm of the Immortals, Jungle Coast, Norwold, Ochalea (Wei Long), Nentsun, Pelatan, Ice Peaks, Land of the Wallara (Agundji), Thonia, Vulcania, Vyolstagrad (Zir), Wendar Gruaigerua: see Fulvachioma or Halav (Kendach) Guan Zi–You: see Korotiku (Jungle Coast, Ochalea) Guardian, The [OHP]: see Mealiden (Aeryl) Guidarezzo [IM1, ImmSet]: Bellayne (Guy d’Arets), Darokin, Eusdria (Guntyr) Guide, The [OHP]: see Ilsundal (Aeryl) Gullveig: see Demogorgon (Norwold, Northern Reaches) Guntyr: see Guidarezzo (Bellayne) Guy d’Arets: see Guidarezzo (Eusdria) Gylgarid [X13]: see Kiranjo (Northern Reaches, Heldannic Territories) H Halav [DotE, GAZ1, HW, HWR3, SCS, WotI]: Hulean City-state, Helskir (Vidar), Karameikos, Kendach (Fulvachioma or Gruaigerua), Milenians, Norwold (Vidar), Merry Pirates, Northern Reaches (Vidar), Thyatis, Traldar, Vyolstagrad (Svetovid) Han Li: see Arnelee (Ochalea) Hanged Man, The [IM3]: see Marwdyn (Alphatia) Harrow [IM3, WotI]: Hule (Aravjuk), Dimension of Nightmares Hathor: see Valerias (Nithians) Hattani Stoneclaw [GAZ14, WotI]: Atruaghin Clans He Who Always Rises [GAZ10, HW]: see Yagrai (Broken Lands) He Who Watches [XL–1]: see Odin (Denagoth, Ghyr) Heimdall [GAZ7]: see The Fiery Champion one of the nine Korrigans (Helskir, Norwold, Northern Reaches) Hel [CoM, GAZ7, HW, SCS, WotI]: Antalians, Borea, Denagoth, Eusdria (Nyt), Frosthaven, Great Waste (Kala), Hule (Erel), Hyborea, Isle of Dawn (Nyt), Autuusmaa (Hiisi), Nentsun, Norwold, Ice Peaks, Qeodhar, Robrenn (Nyt), Sind (Kala), Yazak Steppes, Northern Reaches, Thonia, Beastmen, Vulcania, Vyolstagrad (Marzanna) Heng Shang: see Eternal General (Ochalea) Hen–Hao Ten: see Idraote (Ochalea) Hera [IM2]: see Patura (only in IM2) Hermes [IM2]: see Turmis (only in IM2) Hermod: see Asterius (Norwold, Northern Reaches) Hiisi: see Hel (Autuusmaa) Himayeti [CoM]: see Ixion (Great Waste, Sind) Hircismus [B1–9, GAZ7, IM3, WotI]: Karameikos (Leptar), Northern Reaches Hlin: see The Eternal Wanderer one of the nine Korrigans (Helskir, Norwold, Northern Reaches) Hod: see The Dreaming Seer one of the nine Korrigans (Helskir, Norwold, Northern Reaches) Hong Tzu [GAZ10]: see Karaash (Broken Lands) Horon [HWR2]: see Ixion (Nithians, Thothia) Hruggek [HW]: see Bartziluth (Hule) Hui Da–Zhi: see Alphaks (Ochalea) Hunter, The [WotI]: see Zirchev (Graakhalia) Hymir [ImmSet, MstSet]: Frosthaven, Helskir (Aegir), Northern Reaches (Aegir), seas of the north I Idraote [ImmSet, MstSet]: Ochalea (Hen–Hao Ten), Thyatis Idris [X11]: Denagoth, Ice Peaks, Wendar Idu [OHP]: see Ixion (Dunwick, Eshu, Jen, Jennites, Nimmur) Idunn: see The Spring Maiden one of the nine Korrigans (Helskir, Norwold, Northern Reaches) Iliric [IM2, SCS]: Herath (Negyavim), Hule, Midlands Ilmarinen [ImmSet, MstSet, WotI]: Autuusmaa (also known as Lemminkainen and Vainamoinen) Ilneval [HW]: see Karaash (Hule, Meghala Kimata) Ilsundal the Wise [CM7, CoM, DotE, GAZ5, HW, OHP, SCS, WotI]: Aeryl (The Guide), Alfheim, Thothian Plateau, Foresthome, Darokin, Gentle Folk Elves, Icevale Elves, Eusdria (Tiuz), Glantri, Helskir (Dain), Izonda, Autuusmaa (Tapio), Karameikos, Norwold (Dain), Sylvan Realm, Sind (Ayodhya, Sita, Laksman), Northern Reaches (Dain), Midlands, Thyatis Infaust [IM3]: Thyatis Infernal Judge, The: see Masauwu (Gombar, Tangor) Inquisitor, The [SCS]: see Vanya (Narvaez) Inuus [HW]: see Faunus (Hule) Isiris [HWR2]: see Valerias (Nithians, Thothia) Ivaldi: see Atzanteotl (Northern Reaches) Ixion [CoM, GAZ4, GAZ12, HW, HWR1, HWR2, HWR3, IM1, IM3, ImmSet, OHP, SCS, WotI]: Alphatia, Azcans (Otzitiotl), Bellissaria, Brasol, Cestia, Shadow Coast (Solarios), Darokin, Dunwick (Tabak, Idu), El Grande Carrascal (Tabak), Emerond (Father Sun), Eshu (Idu), Ethengar (Tubak), Gargoña, Glantri, Gombar (Pyrak), Great Waste (Himayeti), Ierendi (Orisis), Pearl Islands (Pyro), Izonda (Pyro), Jen (Idu), Jennites (Idu), Meghala Kimata, Meghales Amosses, Milenians, Minaea, Narvaez, Neathar (Tyr), Nentsun (Tyr), Nimmur (Idu), Nithians (Horon, Orisis), Norwold (Tyr), Ochalea (Xi–Yang), Oltecs (Otzitiotl), Qeodhar (Tyr), Redstone (Bel), Sind (Ayazi, Himayeti, Aksyri), Yazak Steppes (Tabak), Thanegioth Archipelago (Pyro), Tanagoro (Pyro), Tangor (Pyrak), Land of the Wallara (Warruntam), Northern Reaches (Tyr), Thonia, Thothia (Horon), Thyatis (Solarios), Torreòn, Traldar, Vulcania (Pyro), Vyolstagrad (Dazbog), Yavdlom (Pyro), Zyxl (Pyro) J Jackal Head [HW]: see Pflarr (Hulean City-state) Jammudaru [GAZ10, HW, WotI]: Addakia, Borea, Rockhome, Darokin, Frosthaven, Hule (Vaprak), Karameikos, Nentsun, Norwold, Broken Lands Jarilo: see Frey (Vyolstagrad) Jotun: see Ouranos Judge, The [SCS]: see Tarastia (Almarròn, Cimmaron, Dunwick, Gargoña, Guadalante, Narvaez, Richland, Saragòn, Torreòn) Jumal: see Odin (Autuusmaa) K Ka the Protector [HW, SCS, WotI]: Addakia, Alphatia, Thothian Plateau, Arypt, Azcans (Kalaktatla), Bayou (Ka’ar), Bellayne (Father Earth), Bellissaria, Borea, Cestia, Cimmaron (Father Earth), City-state Jakar, Jungle Coast (Kalaktatla), Darokin, Dunwick (Father Earth, Ka’ar), Ierendi, Izonda, Jen, Malpheggi, Meghala Kimata, Minaea, Nentsun, Norwold, Oltecs (Kalaktatla), Ice Peaks, Tangor, Land of the Wallara (Genjoo), Beastmen Ka’ar [SCS]: see Ka (Bayou, Dunwick) Ka–gar [HW]: see Kagyar (Brute-men) Kagyar [DotE, GAZ6, HW, HWR3, SCS, WotI]: Alphatia, Bellayne, Rockhome, Brute-men (Ka–gar), Cimmaron, Darokin, Dunwick, Ekto (Ptahr), Eusdria, Helskir (Modsognir), Karameikos, Meghala Kimata (Patriarch), Milenians (Patriarch), Minaea (Patriarch), Nimmur (Nin–Agar), Nithians (Ptahr), Norwold (Modsognir), Oceansend, Richland, Robrenn (Belsamas), Northern Reaches (Modsognir), Thonia, Thyatis, Traldar (Patriarch), Trikelios (Ptahr), Ylaruam Kala [CoM]: see Hel (Great Waste, Sind) Kalaktatla [HW]: see Ka (Azcans, Jungle Coast, Oltecs) Kallala of the Seven Veils [PC3, WotI]: Helskir (Ran), Undersea, Northern Reaches (Ran) and all the seas Karaash [GAZ10, HW, OHP, SCS, WotI]: Alphatia, Borea, Brasol, Rockhome, Five Shires, Jungle Coast, Darokin, Denagoth, El Grande Carrascal, Gombar, Hule (Ilneval), Meghala Kimata (Ilneval), Meghales Amosses, Minaea, Norwold, Krugel Orcs, Pelatan, Orc’s Head Peninsula, Robrenn, Yazak Steppes, Tangor, Broken Lands (Hong Tzu), Western Orc lands, Beastmen, Westrourke Kepher [HWR2]: see Noumena (Nithians) Kersy [M1]: Old Alphatia Khoronus [ImmSet, HWR3, WotI]: Cathos, Darokin (Father Time), Meghala Kimata, Milenians, Minaea, Nimmur (Naabu), Ochalea (Fu Shi Liu), Thonia, Thyatis, Traldar, Yavdlom (Father Time) Kiranjo [M–S2, X13]: Borea, Jungle Coast, Meghales Amosses, Milenians, Minaea, Northern Reaches (Gylgarid), Heldannic Territories (Gylgarid), Vacros Korotiku [DDA2, DotE, HW, SCS, WotI]: Alphatia (High Spider), Cestia, Jungle Coast (Guan Zi–You), Darokin, Dunwick (Saimpt Renard), Gombar (The Shapechanger), Herath (Yehm), Pearl Islands, Izonda, Meghala Kimata, Minaea, Ochalea (Guan Zi–You), Merry Pirates, Renardie (Saimpt Renard), Thanegioth Archipelago, Tanagoro, Tangor (The Shapechanger), Thyatis, Yavdlom, Zyxl Korrigans, The Nine or The Silent Hunter, The Fiery Champion, The Eternal Wanderer, The Rainbow Singer, The Spring Maiden, The Silver Carver, The Merciful Healer, The Dreaming Seer and The Verdant Caretaker [ImmSet, MstSet]: Norwold, Northern Reaches, Wendar Koryis [DotE, HW, HWR3, M1, WotI]: Alpha, Alphatia, Bellissaria, Darokin, Gentle Folk Elves, Alatian Islands, Milenians, Ochalea, East Portage, Thyatis Kudesha [CoM]: see Asterius (Sind) Kurtulmak [GAZ7, GAZ10, HW, SCS, WotI]: Bayou (Kutul), Rockhome, Darokin, Broken Lands (The Shining One), Northern Reaches (The Shining One) Kutul [SCS]: see Kurtulmak (Bayou) Kythria [IM2, WotI]: Ierendi L Lada: see Frejya (Vyolstagrad) Laksman [CoM]: see Ilsundal (Sind) Land [IM1]: Elemental Plane of Earth Lemminkainen: see Ilmarinen (Autuusmaa) Leptar [B1–9, WotI]: see Hircismus (Karameikos) Leug [SCS]: see Zirchev (Robrenn) Liena [IM3, WotI]: Oceansend, Thyatis Lizard King [ImmSet]: see Demogorgon (Addakia, Izonda, Malpheggi, Meghales Amosses) Lokar [HW, SCS]: see Loki (Antalians, Eusdria) Lokena [IM2, WotI]: Thyatis Loki [DDA2, GAZ7, HW, WotI, X5]: Antalians (Lokar), Caerdwicca (Farbautides), Eusdria (Lokar), Helskir, Hule (Bozdogan), Landfall, Meghala Kimata (Bozdogan), Norwold, Oceansend, Merry Pirates, Redstone (Farbautides), Northern Reaches, Heldannic Territories, Vyolstagrad (Veles) Lornasen [IM2]: Foresthome, Gentle Folk Elves Loup, Saimpt [DrMa#237, SCS]: Borea (Luup), Hulean City-state (Luup), Jungle Coast (Chai Shi Hui), Dunwick, Hule (Luup), Ochalea (Chai Shi Hui), Renardie Luca [IM3]: The Astral and various outer planes Lupercus [HW, WotI]: see Faunus (Thyatis) Luup the Black: see Loup (Borea, Hulean City-state, Hule) M Maat [ImmSet, MstSet, WotI]: Alphatia, Darokin, Helskir (Snotra), Nithians, Norwold (Snotra), Northern Reaches (Snotra), Thothia, Thyatis (Mitra), Ylaruam Macroblan [IM3]: Gombar, Tangor Madarua [B4, WotI]: Cynidicea, Darokin, Helskir (Sif), Norwold (Sif), Pelatan, Northern Reaches (Sif), Midlands (Yarella), Thyatis, Traldar Maderakka: see Terra (Autuusmaa) Maglubiyet [HW]: see Wogar (Hule) Magna Mater: see Terra (Kendach, Thyatis) Magni: see Bemarris (Helskir, Norwold, Northern Reaches) Mahes: see [b]Ninfangle[/b[ (Nithians) Mahmatti Running Elk [GAZ14, WotI]: Atruaghin Clans Malafor [PC3, WotI]: Undersea and all the oceans Maleen: see Malinois (Hulean City-state) Malinois, Saimpt [SCS]: Hulean City-state (Maleen), Dunwick, Great Waste (The Executioner), Norwold (The Executioner), Ochalea (Mao You–Li), Renardie Manadyn: see Protius (Caerdwicca, Dunadale, Redstone, Westrourke) Manwara [PC3]: see Protius (Undersea, Thanegioth Archipelago) Mao You–Li: see Malinois (Ochalea) Marau–Ixuì [OHP]: see Terra (Thothian Plateau, Jibarù, Thanegioth Archipelago) Marwdyn [IM3, WotI]: Alphatia Marzanna: see Hel (Vyolstagrad) Masauwu [GAZ9, SCS, WotI]: Almarròn (Ambassador, The), Dunwick (Ambassador, The), Gargoña (Ambassador, The), Gombar (The Infernal Judge), Herath (Eneeban), Pearl Islands, Narvaez (Ambassador, The), Nimmur (Namtaru), Vulture Peninsula, Richland (Ambassador, The), Saragòn (Ambassador, The), Tangor (The Infernal Judge), Texeiras (Ambassador, The), Thyatis (Ambassador, The), Torreòn (Ambassador, The), Vilaverde (Ambassador, The) Matera [HWR3]: see Vanya (Milenians) Mâtin, Saimpt [SCS]: Bellayne (Brother Shell), Dunwick, Renardie Maziburg Keengror [IM3]: see Mazikeen Mazikeen [IM3]: His 24 outer planes Mazikeena [IM3]: see Mazikeen Mealiden Starwatcher [GAZ5, HW, OHP, SCS, WotI]: Aeryl (The Guardian), Alfheim, Almarròn (Milan), Dunwick (Milan), Gargoña (Milan), Narvaez (Milan), Saragòn (Milan), Texeiras (Milan), Torreòn (Milan), Vilaverde (Milan) Menlil [OHP]: see Atzanteotl (Nimmur) Merchant, The: see Asterius (Dunwick, Richland, Texeiras, Vilaverde) Merciful Healer, The: one of the Korrigans (Wendar) Milan [SCS]: see Mealiden (Almarròn, Dunwick, Gargoña, Narvaez, Saragòn, Texeiras, Torreòn, Vilaverde) Mimir: see Noumena (Norwold, Northern Reaches) Minroth [GAZ9, WotI]: Minrothad Mitra: see Maat (Thyatis) Modi: see Bartziluth (Helskir, Norwold, Northern Reaches) Modsognir: see Kagyar (Helskir, Norwold, Northern Reaches) Mokosz: see Terra (Vyolstagrad) Mother Earth: see Terra (Cestia, Great Waste, Pelatan, Thonia, Thorin, Traldar) Mother Forest [HW]: see Ordana (Emerond) Mother Nature [WotI]: see Djaea (Anathy, Emerond, Hinterland, Ierendi, Isle of Dawn, Pearl Islands, Izonda, Jen, Leeha, Tangor, Midlands, Zyxl) Mother Ocean [SCS]: see Calitha (Bellayne, Cimmaron, Dunwick) Mrikitat [PC4]: Darokin (Boss Big Rat), Thyatis Murtijai [CoM]: see Asterius (Sind) Mut: see Terra (Nithians, Thothia) N N’grath [IM1]: Elemental Plane of Earth Na’al [OHP]: see Nyx (Orc’s Head Peninsula) Naabu: see Khoronus (Nimmur) Nameless Mother: see Cochere (Arm of the Immortals, Serraine, Broken Lands, Midlands) Namtaru: see Masauwu (Nimmur) Nanna: see Thalia (Helskir, Norwold, Northern Reaches) Negyavim [SCS]: see Iliric (Herath) News [ImmSet]: see Noumena (Bellayne) Nian–Mai Si–Xiang: see Noumena (Ochalea) Nicktu: see Nyx (Pearl Islands, Tanagoro, Tangor) Nin Fang–Le: see Ninfangle (Ochalea) Nin–Agar: see Kagyar (Nimmur) Ninfangle [IM2]: Thothian Plateau, Arypt, Bellayne, Bellissaria, Borea, Brasol, Dunwick, El Grande Carrascal, Esterhold, Hyborea (White Claw), Izonda, Jen, Meghala Kimata, Minaea, Nentsun (White Claw), Nithians (Mahes), Norwold (White Claw), Ochalea (Nin Fang–Le), Thanegioth Archipelago Nin–Hurabi [OHP]: see Nyx (Nimmur) Ninsun [ImmSet, MstSet]: Bellissaria, Cestia, Jen, Jennites, Minaea, Oltecs Nithys: see Protius (Nithians) Nob Nar [GAZ8]: Five Shires, Ierendi, Merry Pirates Nooga, The Spuming [GAZ7, HW]: see Protius (Antalians, Helskir, Norwold, Qeodhar, Northern Reaches) Norns, The: see Urd, Verthandi and Skuld (Antalians, Helskir, Norwold, Qeodhar, Northern Reaches) Nott: see Nyx (Helskir, Norwold, Northern Reaches) Noumena [HWR2, ImmSet, WotI]: Bellayne (News), Darokin, Glantri (Cheimos), Ochalea, (Nian–Mai Si–Xiang), Milenians, Nithians (Kepher), Norwold (Mimir), Vulture Peninsula, Northern Reaches (Mimir), Thyatis Nuptys: see Nyx (Nithians) Nu–Shi Hei–An: see Nyx (Ochalea) Nyt [SCS]: see Hel (Eusdria, Isle of Dawn, Robrenn) Nyx [HWR3, IM1, IM2, ImmSet, M5, OHP, WotI]: Alphatia, Shadow Coast (Our Lady of Darkness), Helskir (Nott), Ierendi, Pearl Islands (Nicktu), Karameikos, Milenians (Zargos), Nentsun, Nimmur (Nin–Hurabi), Nithians (Nuptys), Norwold (Nott), Ochalea (Nu–Shi Hei–An), Orc’s Head Peninsula (Na’al), Tanagoro (Nicktu), Tangor (Nicktu), Northern Reaches (Nott), Thyatis O Odin [DotE, GAZ7, HW, SCS, WotI]: Alpha, Anathy (Oloron), Antalians (Wotan), Brasol (Viuden), Caerdwicca (Viuden), Cestia (Viuden/Oloron), Darokin, Denagoth (He Who Watches), Dunadale (Viuden), Icevale Elves (Wotan), Eusdria (Viuden), Furmenglaive (Viuden), Ghyr (He Who Watches), Great Waste (Father Sky), Helskir, Thyatian Hinterlands (Viuden), Autuusmaa (Jumal), Milenians (Grammaton), Neathar (Wotan), Nentsun (Wotan), Nithians (Amon), Norwold, Oceansend, Merry Pirates, Qeodhar (Wotan), Robrenn (Taranos), Yazak Steppes (Wotan), Thanegioth Archipelago (Oloron), Northern Reaches, Heldannic Territories, Thothia (Amon), Thyatis, Traldar (Grammaton), Vyolstagrad (Perun), Wendar, Westrourke (Viuden), Yannivey (Wotan) Old Man of the Sea, The [GAZ2, HW]: see Protius (Anathy, Ierendi, Merry Pirates and all marine creatures) Old Nick [ImmSet]: see Thanatos (Darokin) Oleyan [GAZ9]: Minrothad Oloron [X1]: see Odin (Anathy, Cestia, Thanegioth Archipelago) Opal [ImmSet, MstSet, WotI]: Norwold, Land of the Wallara (Spirit of the Stars) Orcus [ImmSet, M4, WotI]: Shadow Coast (Black Prince), Izonda (Oruguz), Karameikos (The Goat), Nentsun, Orc’s Head Peninsula (Oruguz), Thyatis Ordana [GAZ5, GAZ9, HW, SCS, WotI]: Alfheim, Thothian Plateau (Uì), Bellayne (Tawnia), Brasol, Five Shires, Icevale Elves (Thendara), Emerond (Mother Forest), Izonda (Thendara), Jibarù (Uì), Karameikos (Thendara), Minrothad (Thendara), Robrenn (Breig), Thanegioth Archipelago (Uì), Midlands, Vulcania, Wendar Orisis [GAZ4]: see Ixion (Ierendi, Nithians) Oruguz [OHP]: see Orcus (Izonda, Orc’s Head Peninsula) Otzitiotl [HW]: see Ixion (Azcans & Oltecs) Our Lady of Darkness: see Nyx (Shadow Coast) Ouranos [ImmSet, MstSet]: vanished in the Era of the Giants P Paarkum [IM2]: Brasol, Vulcania Palartarkan the Highest [DotE, HW, WotI]: Alphatia, Alatian Islands, Neathar Palson [IM2, WotI]: Milenians Pangloss [IM3]: see Ssu–Ma (Alphatia, Bellissaria) Panzuriel [DuMa#59]: see Saasskas (Sea of Dread) Patriarch: see Kagyar (Meghala Kimata, Milenians, Minaea, Traldar) Patura [IM2, WotI]: Karameikos, Thyatis Pax [M5]: Vanished in the XI century BC but still worshipped as Balder in Helskir, Norwold and Northern Reaches Pax Bellanica [SCS]: see Tarastia (Bellayne, Dunwick) Pearl [ImmSet, MstSet, WotI]: Norwold, Land of the Wallara (Spirit of the Moon) Perun: see Odin (Vyolstagrad) Petra [GAZ1, HW, HWR3, WotI]: Hulean City-state, Darokin, Karameikos, Milenians, Traldar Pflarr [DrMa#237, HW, HWR2, WotI]: Hulean City-state (Jackal Head), Hutaaka, Nithians, Renardie Pharamond [IM3]: Alphatia, Ochalea, Midlands Plasmatore [IM3]: Alphatia, Brasol, Izonda, Pelatan, Ice Peaks, Vulcania, Yannivey Polunius the Sculptor [PC3, WotI]: Gombar (The Celestial Architect), Undersea, Tangor (The Celestial Architect), all the seas Porewit: see Forsetta (Vyolstagrad) Protius [DotE, GAZ2, HW, HWR3, WotI]: Alphatia, Anathy (Old Man of the Sea), Antalians (Nooga), Bellissaria, Caerdwicca (Manadyn), Cathos, Cestia, Darokin, Dunadale (Manadyn), Helskir (Nooga), Thyatian Hinterlands, Ierendi (Old Man of the Sea), Pearl Islands (Father Ocean), Izonda (Father Ocean), Autuusmaa (Ahti), Landfall, Meghala Kimata, Milenians, Minaea, Minrothad, Nithians (Nithys), Norwold (Nooga), Oceansend, Merry Pirates (Old Man of the Sea), East Portage, West Portage, Qeodhar (Nooga), Redstone (Manadyn), Undersea (Manwara), Thanegioth Archipelago (Manwara), Northern Reaches (Nooga), Thyatis, Traldar, Trikelios, Westrourke (Manadyn), Zyxl (Father Ocean) Ptahr [HWR2]: see Kagyar (Ekto, Nithians, Trikelios) Pyrak: see Ixion (Gombar, Tangor) Pyro [ImmSet]: see Ixion (Pearl Islands, Izonda, Tanagoro, Thanegioth Archipelago, Vulcania, Yavdlom, Zyxl) Q Quetzalcoatl [HWR1]: see Atruaghin (Azcans) Qywattz [DrMa#185]: Astral Plane, Dimension of Nightmares R Ra [HWR2]: see Rathanos (Nithians) Rad [GAZ3, WotI]: Glantri Rafiel [GAZ13, HW, WotI]: Alfheim, Shadowrealm, Schattenalfen Rainbow Singer, The: one of the Korrigans (Wendar) Raith [IM3]: Brasol Rakhnee: see Aracne Prime (Thanegioth Archipelago) Ralon, Saimpt [SCS]: Bellayne (Sister Grain), Dunwick, Renardie, Land of the Tortle Ran: see Kallala (Helskir, Northern Reaches) Ranivorus [GAZ2, GAZ10, HW, HWR2, WotI]: Hule (Yeenoghu), Karameikos, Minaea, Nithians, Broken Lands, Northern Reaches, Ylaruam Rathanos [DotE, HW, HWR2, M5, WotI]: Ekto, Esterhold, Great Waste, Ierendi, Alatian Islands, Jen, Meghales Amosses, Minaea, Nithians, Thothia, Trikelios Razud [DotE, HW, WotI]: Alpha, Alphatia, Bellissaria, Ekto, Esterhold, Glantri, Minrothad, East Portage, Trikelios Red Arrow, The [SCS]: see Mealiden (Alfheim) Renard, Saimpt [SCS]: see Korotiku (Dunwick, Renardie) Ruaidhri Hawkbane [PC4]: Minrothad, Sind, Undersea (The Silver Hunter) Runar [CoM]: see Thor (Sind) S Saasskas the Destroyer [PC3, WotI]: Izondian Deep, Sea of Dread, Undersea and other deep oceans. Saga: see The Silver Carver one of the nine Korrigans (Helskir, Norwold, Northern Reaches) Saturnius [ImmSet, MstSet]: Ierendi, Milenians, Minaea, Minrothad, Merry Pirates, Thyatis, Traldar Shaibuth [SCS]: see Eiryndul (Herath) Shapechanger, The: see Korotiku (Gombar, Tangor) Sharpcrest [PC3, WotI]: Undersea and the various oceans Shaya [SCS]: see Valerias (Herath) [b]Shining One, The [GAZ7, GAZ10, HW]: see Kurtulmak (Broken Lands, Northern Reaches) Sif: see Madarua (Helskir, Norwold, Northern Reaches) Signora Grigia, la [DotE]: see Vanya (Thyatis) Silent Hunter, The: one of the Korrigans (Wendar) Silenus [M5]: see Faunus (Redstone) Silver Carver, The: one of the Korrigans (Wendar) Silver Hunter, The: see Ruaidhri Hawkbane (Undersea) Simurgh [ImmSet, MstSet]: Great Waste, Sind Sinbad [ImmSet, MstSet, WotI]: Bellissaria, Gombar (The Celestial Traveller), Ierendi, Pearl Islands, Minrothad, Ice Peaks (The Celestial Traveller), Merry Pirates, Tangor (The Celestial Traveller), Thyatis, Ylaruam Sister Grain [SCS]: see Ralon (Bellayne, Dunwick) [b]Sita [CoM]: see [b]Ilsundal (Sind) Sjofn: see [b]Valerias (Helskir, Norwold, Northern Reaches) Skorpios [DuMa#20]: see Atzanteotl (Graakhalia, Broken Lands) Skuld [ImmSet, MstSet]: Antalians, Norwold, Northern Reaches, Heldannic Territories Slizzark the Lurker [PC3, WotI]: Undersea, Thanegioth Archipelago Snotra: see Maat (Helskir, Norwold, Northern Reaches) Solarios [ImmSet]: see Ixion (Shadow Coast, Thyatis) Soubrette, Saimpt [IM3]: Renardie Spider of the Night [M5]: see Aracne Prime (Thothia) Spider Queen: see Aracne Prime (Alphatia, Cestia) Spirit of the Moon [OHP]: see Pearl (Land of the Wallara) Spirit of the Stars [OHP]: see Opal (Land of the Wallara) Spirit of the Sun [OHP]: see Diamond (Land of the Wallara) Spring Maiden, The: one of the Korrigans (Wendar) Ssu–Ma [ImmSet, MstSet, WotI]: Alphatia (Pangloss), Bellissaria (Pangloss), Ochalea, Shahjapur (Ganetra), Sind (Ganetra) Stirpicore the Serpentform [IM3]: see Mazikeen Stodos [M1Solo]: Darokin, Frosthaven, Helskir, Hyborea, Nentsun Sumag [OHP]: see Terra (Suma’a, Tangor) Suolo [IM1]: Elemental Immortal killed in the XI century AC High Spider: see Korotiku (Alphatia) Surt [GAZ7]: see Zugzul (Great Waste, Nentsun, Norwold, Tangor, Northern Reaches, Vulcania) Svarog: see Wayland (Vyolstagrad) Svetovid: see Halav (Vyolstagrad) T Ta Lai Si–Fa: see Tarastia (Ochalea) Ta Liu Ai–Tan: see Talitha (Ochalea) Tabak [SCS]: see Ixion (Dunwick, El Grande Carrascal, Norwold, Yazak Steppes) Tahkati Stormtamer [GAZ14, WotI]: Atruaghin Clans Tai Qi Ming: see Tyche (Ochalea) Talitha [DotE, OHP, WotI]: Alpha, Alphatia, Bellissaria, Dunadale, Ekto, Alatian Islands, Landfall, Ochalea (Ta Liu Ai–Tan), Orc’s Head Peninsula (Ait–tha), East Portage, Trikelios Tallivai [PC3]: see Calitha (Undersea) Tapio: see Ilsundal (Autuusmaa) Tapu [X8]: see Gorrziok (Teki–nura–ria) Taranos [SCS]: see Odin (Robrenn) Tarastia [DDA2, DotE, HW, HWR3, SCS, WotI]: Almarròn (The Judge), Bellayne (Pax Bellanica), Cimmaron (The Judge), Dunwick, Gargoña (The Judge), Guadalante (The Judge), Helskir (Var), Thyatian Hinterlands, Jen, Jennites, Karameikos, Milenians, Narvaez (The Judge), Norwold (Var), Oceansend, Ochalea (Ta Lai Si–Fa), Pelatan, Richland (The Judge), Saragòn (The Judge), Norwold (Var), Heldannic Territories (Var), Thonia, Thyatis, Torreòn (The Judge) Taroyas [IM2, WotI]: Milenians Tawnia [SCS]: see Ordana (Bellayne) Terra [GAZ12, ImmSet, SCS, WotI]: Alpha (Frigg), Alphatia, Thothian Plateau (Marau–Ixuì), Bayou (Cay), Bellissaria, Cestia (Mother Earth), Dunadale (Dun), Dunwick (Yamag), El Grande Carrascal (Yamag), Ethengar (Yamuga), Great Waste (Mother Earth), Alatian Islands, Jibarù (Marau–Ixuì), Autuusmaa (Maderakka), Kendach (Magna Mater), Neathar (Frigg), Nentsun (Frigg), Nithians (Mut), Norwold (Frigg), Oceansend (Frigg), Pelatan (Mother Earth), Ice Peaks (Yamag), Yazak Steppes (Yamag), Suma’a (Sumag), Thanegioth Archipelago (Marau–Ixuì), Tangor (Sumag), Northern Reaches (Frigg), Heldannic Territories (Frigg), Thonia (Mother Earth), Thorin (Mother Earth), Thothia (Mut), Thyatis (Magna Mater), Traldar (Mother Earth), Vyolstagrad (Mokosz) Thalia [IM1, ImmSet]: Vanished in the XI century BC but still worshipped as Nanna in Helskir, Norwold and Northern Reaches Thanatos [DotE, GAZ6, HW, HWA1–3, WotI]: Rockhome (Karr), Cavernicoli (Tha–to), Darokin (Old Nick), Milenians, Nithians, Norwold (Darga), Oceania, Shahjapur, Northern Reaches (Darga, Father of Demons), Thyatis, Traldar, Vyolstagrad (Chernobog) Tha–to [HW]: see Thanatos (Brute-men) Thendara [GAZ9]: see Ordana (Icevale Elves, Izonda, Karameikos, Minrothad) Thor [DotE, GAZ7, HW, SCS, WotI]: Almarròn (The General), Alpha, Antalians (Donar), Cimmaron (The General), Darokin, Dunadale (Donegal), Dunwick (The General), Icevale Elves (Donar), Eusdria (Donar), Gargoña (The General), Guadalante (The General), Helskir, Thyatian Hinterlands (Donegal), Narvaez (The General), Norwold, Oceansend, Omm–Wa (Dugong), Merry Pirates, Robrenn (Tuatis), Saragòn (The General), Sind (Runar), Northern Reaches, Heldannic Territories, Thyatis, Torreòn (The General), Wendar, Westrourke (Donegal) Tiresias [IM3, WotI]: Shadow Coast, Darokin, Dunadale (Dallbard), Karameikos, Meghala Kimata, Milenians, Redstone (Dallbard), Thyatis, Westrourke (Dallbard), Yavdlom Tiuz [SCS]: see Ilsundal (Eusdria) Tourlain [IM2]: Bellissaria, Alatian Islands Tuatis [SCS]: see Thor (Robrenn) Tubak the Legislator [GAZ12]: see Ixion (Ethengar) Turlock: see Chiron (Redstone) Turmis [IM2, WotI]: Darokin, Pearl Islands, Thyatis Twelve Watchers [GAZ9, HW, WotI]: Bellissaria, Darokin, Ierendi, Minrothad, East Portage, West Portage Tyche [ImmSet, MstSet, WotI]: Hule (Bath), Meghala Kimata, Milenians, Ochalea (Tai Qi Ming), Thyatis, Traldar Tyr: see Ixion (Neathar, Nentsun, Norwold, Qeodhar, Northern Reaches) U Uatumà [OHP]: see Zirchev (Thothian Plateau, Jibarù, Thanegioth Archipelago) Uì [OHP]: see Ordana (Thothian Plateau, Jibarù, Thanegioth Archipelago) Uller: see The Silent Hunter one of the nine Korrigans (Helskir, Norwold, Northern Reaches) Urd [MstSet]: Vanished at the end of Prehistory and worshipped still as one of the Norns in Antalia, Helskir, Norwold, Qeodhar and Northern Reaches Urtson [IM1]: various outer planes Usamigaras [B4, WotI]: Cynidicea, Leeha Utnapishtim [IM3]: Bellissaria, Esterhold, Jen, Minaea V Vainamoinen: see Ilmarinen (Autuusmaa) Valerias [DotE, HW, HWR2, HWR3, SCS, WotI]: Almarròn, Alphatia, Brasol, Cestia, Cimmaron, Shadow Coast, Darokin, Gargoña, Guadalante, Helskir (Sjofn), Herath (Shaya), Alatian Islands, Pearl Islands (Ashanti), Izonda (Ashanti), Meghala Kimata, Milenians, Minaea, Narvaez, Nithians (Isiris/Hathor), Norwold (Sjofn), Ochalea (Biao Hun Xi–Ai), Pelatan, East Portage, Redstone (Vanu), Saragòn, Tanagoro (Ashanti), Northern Reaches (Sjofn), Texeiras, Thothia (Isiris), Thyatis, Torreòn, Traldar, Vilaverde, Vulcania (Ashanti), Yavdlom (Ashanti) Vali: see Gorm (Helskir, Norwold, Northern Reaches) Vanu: see Valerias (Redstone) Vanya [CoM, DotE, HW, HWR3, M1, SCS, WotI]: Arypt, Bellayne (Belbion), Brasol (Varellya), Cestia (Varellya), Shadow Coast, Ekto, Furmenglaive, Thyatian Hinterlands, Karameikos, Kendach, Kubitti, Meghala Kimata (Varellya), Milenians (Matera), Landfall, Narvaez (The Inquisitor), Oceansend, Oostdok, Pelatan (Varellya), Merry Pirates, West Portage, Redstone, Stonehaven, Heldannic Territories, Texeiras (Faña), Thonia, Thyatis, Torreòn (Faña), Vilaverde (Faña), Westrourke, Zyxl (Ashanti) Vaprak [HW]: see Jammudaru (Hule) Var: see Tarastia (Helskir, Norwold, Northern Reaches, Heldannic Territories) Varellya: see Vanya (Brasol, Cestia, Meghala Kimata, Pelatan) Veles: see Loki (Vyolstagrad) Verdant Caretaker, The: one of the Korrigans (Wendar) Verthandi [ImmSet, MstSet, WotI]: Vanished in the X century AC and worshipped still as one of the Norns in Antalia, Helskir, Norwold, Qeodhar and Northern Reaches Vidar: see Halav (Helskir, Norwold, Northern Reaches) Viper Winged, The [HW, HWR1]: see Atzanteotl (Azcans) Viuden [DotE, HW]: see Odin (Brasol, Caerdwicca, Cestia, Dunadale, Eusdria, Furmenglaive, Thyatian Hinterlands, Westrourke) Volund: see Wayland (Helskir, Norwold, Northern Reaches, Wendar) [b]Vulcan [TTS]: see Wayland (Thyatis) W Warruntam [OHP]: see Ixion (Land of the Wallara) Water Elemaster [ImmSet]: Elemental Plane of Water Wayland [ImmSet, MstSet, WotI]: Darokin, Helskir ([i]Volund), Norwold (Volund), Redstone, Northern Reaches (Volund), Thyatis (Vulcan), Vyolstagrad (Svarog), Wendar (Volund), Westrourke Wei Long: see Great One (Ochalea) White Claw: see Ninfangle (Hyborea, Nentsun, Norwold) Wogar [GAZ10, HW, WotI]: Borea, Rockhome, Darokin, El Grande Carrascal, Eusdria, Hule (Maglubiyet), Izonda, Robrenn, Yazak Steppes, Broken Lands (Wong–Ah) Wong–Ah [GAZ10]: see Wogar (Broken Lands) Wotan [HW]: see Odin (Antalians, Icevale Elves, Neathar, Nentsun, Qeodhar, Yazak Steppes, Yannivey) X Xi–Yang: see Ixion (Ochalea) Y Yagrai [GAZ10, HW, WotI]: Addakia, Ethengar, Meghales Amosses, Broken Lands Yamag [SCS]: see Terra (Dunwick, El Grande Carrascal, Norwold, Ice Peaks, Yazak Steppes) Yamuga [GAZ12]: see Terra (Ethengar) Yao–Lan Zi: see Alphatia (Ochalea) Yarella [DuMa#53]: see Madarua (Midlands) Yav [CoM, WotI]: Yavdlom Yeenoghu [HW]: see Ranivorus (Hule) Yehm [SCS]: see Korotiku (Herath) Yemekershey: see Bagni Gullymaw (Hule) Z Zalaj [AC10]: Rockhome, Nentsun, Norwold, Ice Peaks, Tangor, Northern Reaches (Bergelmir) Zargos [HWR3]: see Nyx (Milenians) Zephyr [GAZ2]: see Asterius (Nithians, Thothia) Zeus [IM2]: see Taroyas (only in IM2) Zir: see Great One (Vyolstagrad) Zirchev [DotE, GAZ1, HW, HWR3, SCS, WotI]: Alfheim, Alphatia, Thothian Plateau (Uatumà), Hulean City-state, Darokin, Graakhalia (The Hunter), Jibarù (Uatumà), Karameikos, Milenians, Robrenn (Leug), Thanegioth Archipelago (Uatumà), Midlands, Traldar Zorya, The: see The Norns (Vyolstagrad) Zugzul [DA1–4]: Great Waste (Surt), Hyborea, Nentsun (Surt), Norwold (Surt), Tangor (Surt), Northern Reaches (Surt), Western Orc lands, Vulcania (Surt), Ylaruam (Corona), Zyxl Regards Gary |
#49CthulhudrewMar 27, 2007 16:53:13 | On a related subject Thorf hasn't been around for awhile as well, anyone heard from him? His profile shows he hasn't been active since November. The last time he showed up here- amidst his mapping/posting frenzy- was the first time I can recall having heard from him in literally years. He'd been among us early Listers on the MML and dropped out of sight for a long time. So, not unprecedented, but he's definitely missed. |
#50gazza555Mar 29, 2007 3:26:46 | His profile shows he hasn't been active since November. The last time he showed up here- amidst his mapping/posting frenzy- was the first time I can recall having heard from him in literally years. He'd been among us early Listers on the MML and dropped out of sight for a long time. So, not unprecedented, but he's definitely missed. Thanks Cthulhudrew He is indeed missed perhaps he will be back when he's finished his secret project (or at least the next step in it). Regards Gary |
#51gazza555Apr 03, 2007 6:57:01 | Cthulhudrew I've had an email from Marco in which he had this to say. > A quick note to let you and Andrew know about Andrew's remark on Protius's Regards Gary |
#52gazza555Apr 03, 2007 7:19:24 | Marco has mentioned that the translations have a number of mistakes in - but he hasn't said where they are yet so you may just want to take the translations as a rough guide for now. Regards Gary |
#53gazza555Apr 05, 2007 2:52:52 | I've made a change to Appendix 4. Marco had mistakenly allocated the Celestial Traveller nickname to Gorm rather than to Sinbad. He noticed this when I sent him the translation. So the Celestial Wanderer has been changed to Celestial Traveller and allocated to Sinbad. Regards Gary |
#54gazza555Apr 05, 2007 10:02:37 | A couple more of corrections for appendix 4 thanks to Marco. Magna Mater a pseudonym of Terra should not have been translated to Great Mother as Thyatian = Italian/Latin so I've changed it back. Korotiku is The Shapechanger and the the High Spider not the Multiform or the Supreme Spider (although Marco did like the latter - so use whichever you prefer. Polunius is the Celestial Architect not the Sublime Architect. I think that's all there were one or two minor corrections in the introduction to the appendix but nothing too serious. Regards Gary |
#55gazza555Apr 05, 2007 11:49:04 | Player Lists of Immortals This appendix lists the immortals with only the information judged important for the players that they need to choose an immortal to honour. The lists are subdivided based on the alignment of the Immortal (grouped on the Good-Evil axis) and the list includes, as well as the name of the Immortal, the permitted alignment(s) for clerics in D&D (remember that in 3E D&D clerics can only be one ‘step’ away from the Immortal’s alignment, on either the Good-Evil axis or the Law-Chaos axis but not both, exceptions to this rule are shown in italics), its symbol, its portfolio of interests and the Domains it grants in D&D 3E (those in italics are new to this supplement). Lawful Good |
#56stanlesApr 05, 2007 19:28:51 | [b][SIZE="3"]In the appendix itself each name is either in bold or italics representing, respectivly whether the name is canon or invented for the Codex. you didn't want to repeat that here |
#57gazza555Apr 10, 2007 7:05:39 | you didn't want to repeat that here Leave it with me Regards Gary |
#58gazza555Apr 19, 2007 3:49:41 | you didn't want to repeat that here Done now :D Regards Gary |
#59gazza555Aug 10, 2007 13:43:31 | List by Alignment The following lists in alphabetical order the Immortals based upon their moral alignment. In the list they are listed together with their Sphere of Power as well as the permitted alignments of their clerics as per the rules in the D&D Rules Cyclopedia. At the beginning of each table the number of Immortals of the given alignment is listed by Sphere. In the few cases in which Third Edition rules for the alignment of clerics are not followed, the permitted alignments are given in italics. Normally in D&D Third Edition, the alignment of a cleric must be a maximum of “a step” away from that one of the divinity (that is a step on the good-evil axis or on the law-chaos axis, but not on both). Moreover, a cleric cannot be (True) Neutral less than its divinity it is not also (True) Neutral. Example: Al–Kalim is Lawful Neutral, and therefore He admits only Lawful Good, Lawful Neutral and Lawful Evil clerics (to a step on the axis of Law-Evil), but not (True) Neutral (which would be a step on the Good-Evil), since He is not Neutral in the first instance. Ahmanni instead it is Lawful Good, and He admits Lawful Good, Lawful Neutral and Neutral Good clerics. |
#60gazza555Aug 31, 2007 9:05:12 | Here's Chapter 7 - again any mistakes in translation are down to yours truely. Regards Gary Chapter 7 Groups of Power of the Immortals Beyond grouping themselves in pantheons, being associated with a specific race or civilization on the Prime Plane in order to protect or influence it, and belonging to a specific Sphere of Power, the Immortals tend also to form various Groups, each of which possesses a common organizational aim for all its members, each of whom agree to spontaneously undertake the objectives. Not all the groups of Immortals are known by all Immortals, seen that they tend to act with secret aims, and certainly most of them are unknown to mortals, whilst others are official organizations recognized from the five spheres, and often (particularly in the case of the Councils) have power over all the Immortals, as their decisions are binding for all the Immortal Spheres. Below are the more famous and active (secretly or openly) groups of power at the start of 1001 AC, referred to in official products of TSR/WotC regarding Mystara (in particular the Wrath of the Immortals). The schematic tables give the name of the group, it’s organization type (shown in bold italics and between parenthesis), and from left to right the columns list the members in order of importance (the leader is shown in bold), their own Sphere, their level and Immortal grade, and underneath is shown a summary of the group’s objectives. Ring of Fire (Informal Temporary Group) |
#61gazza555Oct 26, 2007 9:19:29 | Here are three of the religious organizations taken from Chapter 4 of the second tome. Again any mistakes in translation/interprutation are down to your's truly Church of Karameikos Church of Traladara Cult of Halav More to follow (hopefully) Regards Gary |
#62gazza555Oct 26, 2007 9:32:18 | CHURCH OF KARAMEIKOS Worshipped in: Karameikos |
#63gazza555Oct 26, 2007 9:58:37 | CHURCH OF TRALADARA Worshipped in: Karameikos |
#64gazza555Oct 26, 2007 10:00:14 | CULT OF HALAV Worshipped in: Karameikos [b]Halav[/b] Traladara, war, strategy and tactics, strength and determination, sacrifice, fighting humanoids. The Cult of Halav is a church that was founded by Sergyev, a member of the Church of Traladara, following a vision in which he saw Halav come down to earth and revealed as being returned to life in the person of Stefan Karameikos III, in order to bring back his favourite Traladarans from the Golden Age. After having revealed his vision to a superior and having been mocked, Sergyev decided to leave the order and to found his own cult dedicated to the worship of Halav in his embodiment as Stefan Karameikos, and thanks to his fervent sermons and to his magnetic personality, succeeded to gather around himself a small number of faithful and other clergymen, indoctrinated with the three beliefs of this faith:
Actually the cult is dedicated to the idea that the Duke transforms Traladara from new into a powerful nation and will equip the armies to conquer the entire world. The prime objective of the Cult however is still to convince all, including Duke Karameikos, on the truth of this prophecy, this has yet to happen. But in spite of the frustrating position in which they have been relegated, accused of being visionaries and lunatics by the majority of Karameikans, its members are very determined and well indoctrinated by Sergyev, and wont give up. In particular, even if they can seem at first sight excited and crazy, these clergymen are, however, able to cast divine spells, a clear sign that they enjoy the favour of the Immortals (and of Halav), this gives them strength and makes them sure of the truthfulness of their own theories. Only a small part of the Traladarans of Karameikos (about 1%) belongs to this cult. The clerics of the Cult of Halav do not have a formal robe that unites them, and can be recognized by their scruffy and humble aspect, by the long beard and by the fervour with which they preach, as well as by the holy symbol of Halav (a sword plunged into an anvil) represented in a medallion that is always carried around the neck. |
#65HuginOct 26, 2007 10:06:48 | Thanks so much for translating these! The religious organizations are what I was desiring to see the most. My hope is to develop these further but I really wanted to start with Marco's material as a base. Thanks for your efforts. |