Include several Campaign Models in the DMG

Post/Author/DateTimePost
#1

traversetravis

Sep 06, 2007 14:34:25
I'd like to see the 4E DMG include several Campaign Models, like the d20 Modern books do. The more the better. This would fit with the seeming 4E focus of providing tools for DMs and players to make worlds of their own. Each Campaign Model would get only one-or-few pages.

However, unlike d20 Modern's Campaign Models, I'd like the DMG's Campaign Models to include: 1) a logo, and 2) a world map.

Possible Campaign Models include:
  • Any (and all?) of previous editions' shared worlds. Anything from Greyhawk to Jakandor to Birthright.

  • New campaigns invented by Wizards RPG staff, such as James Wyatt's Aquela, Chris Perkins' Arveniar, and so on.

Many other Campaign Models could be accessible as D&DI enhancements. Presenting many Campaign Models might help Wizards determine which are most popular, and worthy of an entire Campaign Setting hardcover.

Travis
#2

caeruleus

Sep 06, 2007 19:49:11
I think this could be a good idea. But no more than three or four campaign models.
#3

Elemental_Elf

Sep 06, 2007 22:35:01
this is a good idea!

I would include an excerpt from Ebrrron, Forgotten Realms and 2 other settings. Eb and FR because that will help introduce new players to the two main WotC Published Settings.

As for the two other settings, I would shoot for something like Dark Sun and Points of Light.
#4

naderion

Sep 07, 2007 5:42:59
It wouldn't have to be more than a double-side for each setting, actually a very good idea.
#5

traversetravis

Sep 07, 2007 14:17:34
Thanks for the feedback caeruleus, Elemental_Elf, and Naderion. Whatever happened to the two settings of the other finalists (Rich Burlew and Nathan Toomey, besides Keith Baker) from Wizards' Fantasy Setting Search? Those would be neat to include as Campaign Models.

Travis
#6

caeruleus

Sep 07, 2007 14:59:05
Thanks for the feedback caeruleus, Elemental_Elf, and Naderion. Whatever happened to the two settings of the other finalists (Rich Burlew and Nathan Toomey, besides Keith Baker) from Wizards' Fantasy Setting Search? Those would be neat to include as Campaign Models.

Travis

I know Rich Burlew is still not allowed to talk about the campaign setting he submitted, so I wouldn't be surprised if WotC has some plans for it. They may not be definite plans of something specific, but who knows.
#7

ravinray

Sep 07, 2007 19:07:39
They might be in the pipeline after the Realms and Eberron, unless WotC spreads itself too thin.

And Travis… Thanks for mentioning my part of the world over at your other great thread.
  • D&D Suvarnabhumi Adventures
    • A euphemism for the unwieldy "Southeast Asian", from a legendary Sanskrit name for the region meaning "Land of Gold; Goldenland" (including Ptolemy's "Aurea Regio" and "Chersonesus Aurea").

#8

traversetravis

Sep 07, 2007 19:38:04
Thanks for mentioning my part of the world over at your other great thread.

You're welcome! I see you're from the Philippines. The only D&D Philippines analog I know of is Malacayog on Mystara's invisible moon of Patera. The designer, OD&D Product Manager Bruce Heard, explicitly stated that was his inspiration. Maybe there's a Kara-Tur analog too?

Travis

P.S. Do you know of any Filipino (or other Southeast Asian)-themed movie soundtracks or traditional music CDs that would be fitting background music (something that sounds adventurous and heroic) for a Suvarnabhumi Adventures campaign?
#9

traversetravis

Sep 07, 2007 20:07:34
It wouldn't have to be more than a double-side for each setting

Yeah, that makes sense. However, the less popular settings might have only a one-paragraph overview. I'm thinking of Pelinore, Jakandor, and Council of Wyrms.

Travis
#10

Elemental_Elf

Sep 08, 2007 20:56:10
Thanks for the feedback caeruleus, Elemental_Elf, and Naderion. Whatever happened to the two settings of the other finalists (Rich Burlew and Nathan Toomey, besides Keith Baker) from Wizards' Fantasy Setting Search? Those would be neat to include as Campaign Models.

Travis

Perhaps Points of Light is one of those two campaign settings

Either way, WotC owns both settings so maybe their saving them for a rain day :raincloud
#11

traversetravis

Oct 01, 2007 14:50:40
  • Each Campaign Model would be an example of how DMs may modify Core elements to make their own world.

  • Besides the Campaign Models, I'd like the DMG to include a brief history of the Worlds of D&D, so as to give newcomers some idea of what's gone before.

  • Each Campaign Model would have a full world map -- even if the wider map has to be newly invented, as in the case of COUNCIL OF WYRMS.

  • Anyway, here's a list of Campaign Models I'd like to see in the DMG:

    • FORGOTTEN REALMS (including Al-Qadim, Kara-Tur, and Maztica)
    • EBERRON
    • GREYHAWK
    • DRAGONLANCE (including Taladas)
    • MYSTARA (including the Known World, Savage Coast/Red Steel, Ghyr, and Karawenn)
    • BLACKMOOR (though this is set in the past of Mystara, it would have its own world map, since the continents were oriented differently back then; perhaps there could also be a "Blackmoor in Oerth" map showing how elements of Arneson's Blackmoor may be used in its Greyhawk namesake)
    • DARK SUN
    • RAVENLOFT
    • BIRTHRIGHT
    • PELINORE
    • JAKANDOR
    • COUNCIL OF WYRMS
    • Various worlds of the Spelljammer cosmology could be included as stand-alone settings.

  • These two Campaign Models, I'd wait and put in Manual of the Planes, since they're really more like "Cosmology Models":
    • PLANESCAPE
    • SPELLJAMMER


  • I'd like each year's DMG (e.g. DMG II, DMG III, etc.) to include new Campaign Models.

Travis
#12

rotipher

Oct 01, 2007 15:28:51
If they do this, it might actually be best to limit it to campaign settings they're not planning to bring out for 4E. Else, you can bet that there will be thousands of complaints about "money-grubbing WotC, wasting precious DMG space on advertising for FR and Eberron!".

Perhaps it'd be acceptable in DMG2 -- a book that budget-minded gamemasters will have a choice to opt out of -- but putting more than a token paragraph or two about "campaign models" in the first DMG (i.e. the one every DM has to buy) seems likely to annoy far more people than it would help.
#13

Andron

Oct 02, 2007 9:56:09
I like this idea, but I really wouldn't spend time on FR or Ebberon since they will be getting their own books. Maybe half a page for each to give a brief overview would be fine for them. But yeah, nicely done examples on how to create a campaign world would probably help out a lot for aspiring DMs that just get overwhelmed by the thought of creating their own world/campaign setting.

I'd stick to something that had not been done before and would be easy like the points of light example. You can start really small there, and work out as the adventurers move out further and further from their home base. A create it as you need it type of thing.

But a couple of different settings would be interesting other than the basic European flavor. Say for example: Asian, Eygptian, Greek, Celtic, Roman, etc...
#14

havard

Oct 02, 2007 12:26:48
Yes please!

I dont think I could wait for a DMG2 for something like that though.

Havard
#15

eldritch_lord

Oct 08, 2007 16:43:44
I'd say a half-page summary of each, including the campaign setting's "theme" (Eberron is "pulp fantasy," Dark Sun is "survivorworld," etc., though I'm radically oversimplifying), the mechanical changes one has to make to get there (de-centralize alignments and add action points for Eberron, moon-based and ambient magic for Dragonlance, etc.), and basic changes to races and classes (add Warforged, Shifters, Changelings, Artificers to Eberron; add Muhls, Preservers/Defilers to Dark Sun and remove Sorcerers, Clerics; etc.) This shows the DM how altering the overarching theme changes a setting, how to incorporate different mechanics and how they make the setting different, and how you aren't tied to the core fluff.

Just my