Post/Author/DateTime | Post |
---|---|
#1spellbinder5150Jun 22, 2008 19:41:19 | I have recently started becoming intriguied with the Midnight campaign setting that was out and compatible with 3.5 and would love to use it for a 4e campaign world. However, it was made for 3.5 and contains its own feats, spells, classes, and some racial twists. Do any of you have any ideas what all I should look into doing to make the game world work well with 4e? Are any of you already working on something similar? I would also like to do something like this for another dark setting similar to Midnight, Warlords of the Accordlands. |
#2spellbinder5150Jun 23, 2008 2:06:04 | Any thoughts? |
#3spellbinder5150Jun 23, 2008 19:41:33 | Anyone? ::crickets chirp:: :P |
#4GreenKnightJun 24, 2008 5:50:58 | Converting Midnight to 4E? Well, to start with... Drop the following races:
Add the following races:
Drop the following classes:
Keep the following classes:
You'd still need a Channeler equivalent. Sadly no Sorcerer at present. However, if you really want it, then throw in either the Warlock or the Wizard as a replacement. In addition, Clerics and Paladins do exist. They're all exclusively servants of Izrador, however. Although with the changes to how Clerics and Paladins get their powers, it's possible to have a character who was a Cleric or Paladin of Izrador who's switched sides, yet retains his class powers. Then get rid of magic items, but in lieu of magic items, give PC's the following every five levels or so:
Personally I say start handing out those bonuses at level 3 and every five levels after (8th, 13th, 18th, 23rd, 28th). That's all I can think of for now. |
#5spellbinder5150Jun 24, 2008 8:21:34 | Those are fantastic suggestions! I very much appreciate it. Any other comments or suggestions are appreciated. |
#6spellbinder5150Jun 24, 2008 21:25:43 | Any other thoughts? |
#7GreenKnightJun 25, 2008 12:10:45 | If you haven't already done so, you might want to check out the Fantasy Flight Games message board here. You'll likely get more help, there, seeing as how this particular forum is pretty dead. And at least there, you'll get a bunch of people familiar with Midnight. |