Midnight campaign setting for 4e?

Post/Author/DateTimePost
#1

spellbinder5150

Jun 22, 2008 19:41:19
I have recently started becoming intriguied with the Midnight campaign setting that was out and compatible with 3.5 and would love to use it for a
4e campaign world. However, it was made for 3.5 and contains its own feats, spells, classes, and some racial twists. Do any of you have any ideas what all I should look into doing to make the game world work well with 4e? Are any of you already working on something similar?

I would also like to do something like this for another dark setting similar to Midnight, Warlords of the Accordlands.
#2

spellbinder5150

Jun 23, 2008 2:06:04
Any thoughts?
#3

spellbinder5150

Jun 23, 2008 19:41:33
Anyone? ::crickets chirp:: :P
#4

GreenKnight

Jun 24, 2008 5:50:58
Converting Midnight to 4E? Well, to start with...

Drop the following races:

  • Dragonborn
  • Half-Elves
    Tieflings


Add the following races:

  • Gnomes
  • Orcs


Drop the following classes:

  • Cleric
  • Paladin
  • Warlock
  • Wizard


Keep the following classes:

  • Fighter
  • Ranger
  • Rogue
  • Warlord


You'd still need a Channeler equivalent. Sadly no Sorcerer at present. However, if you really want it, then throw in either the Warlock or the Wizard as a replacement. In addition, Clerics and Paladins do exist. They're all exclusively servants of Izrador, however. Although with the changes to how Clerics and Paladins get their powers, it's possible to have a character who was a Cleric or Paladin of Izrador who's switched sides, yet retains his class powers.

Then get rid of magic items, but in lieu of magic items, give PC's the following every five levels or so:

  • +1 to hit
  • +1 to damage
  • +1d6 damage on a critical hit
  • +1 AC
  • +1 Fort Defense
  • +1 Ref Defense
  • +1 Will Defense


Personally I say start handing out those bonuses at level 3 and every five levels after (8th, 13th, 18th, 23rd, 28th).

That's all I can think of for now.
#5

spellbinder5150

Jun 24, 2008 8:21:34
Those are fantastic suggestions! I very much appreciate it. Any other comments or suggestions are appreciated.
#6

spellbinder5150

Jun 24, 2008 21:25:43
Any other thoughts?
#7

GreenKnight

Jun 25, 2008 12:10:45
If you haven't already done so, you might want to check out the Fantasy Flight Games message board here. You'll likely get more help, there, seeing as how this particular forum is pretty dead. And at least there, you'll get a bunch of people familiar with Midnight.