Some races, and a creature or two...

Post/Author/DateTimePost
#1

zombiegleemax

Jun 17, 2003 23:09:56
I decided to convert a few DL races...most of them are very cheaply done, so don't laugh...

Human: As PHB Human.

Half-Elf(Any): As PHB Half-Elf.

Silvanesti Elf: As PHB Elf.

Qualinesti Elf: As PHB Elf, but with Favored Class Ranger.

Kagonesti Elf: As MM Wood Elf, but with Favored Class Barbarian.

Dimernesti Elf: As MM Aquatic Elf, but with the abilty to change into an otter, at will.

Dargonesti Elf: As MM Aquatic Elf, but with the ability to change into a dolphin at will.

Ogre: As MM Ogre.

Neidar Dwarf: As PHB Dwarf.

Hylar Dwarf: As MM Mountain Dwarf(which is the same as the Hill Dwarf).

Theiwar Dwarf: As MM Derro, except Favored Class Wizard(I don't use Sorcerers, except for Primal Sorcerers, but that's something different IMC)/Primal Sorcerer.

Daergar Dwarf: As MM Derro, except Favored Class Rogue.

Daewar Dwarf: As MM Mountain Dwarf.

Kender: +2 to Dex, -2 to Str and Wis, +2 racial bonus to Climb, Open Lock, Move Silently, Pickpocket, Listen, and Bluff, +1 racial bonus to all saves, immunity to fear effects, automatic proficiency with the hoopak, Taunt(opponent must make a Will save that exceeds Kender's Cha check or go into a rage, trying to attack only the kender and suffering a -2 to AC and attack rolls, until the Kender either dies or is out of sight for 1 minute), low-light vision, +1 attack with throwing weapons and slings, and Small size

Afflicted Kender: Same as Kender, but withought the -2 to Wis and the +2 to Cha, and withought the fear immunity.

Brute: As PHB Half-Orc, except withought Orc Blood, Low-Light vision instead of Darkvision, and Common is not an automatic language.

Solamnic Heavy Warhorse
Large Animal
HD: 4d8+16
Init: +2(Dex)
Speed: 50 ft
AC: 16(-1 size, +2 Dex, +5 natural)
Attacks: 2 hooves +8 melee; bite +3 melee
Damage: Hoof 1d6+5; bite 1d4+2
Face/Reach: 5X10/5 ft
SQ: Scent
Saves: Fort +8, Ref +6, Will +3
Abilities: Str 20, Dex 14, Con 19, Int 2, Wis 15, Cha 6
Skills: Listen +8, Spot +8

Solamnic Light Warhorse
Large Animal
HD: 3d8+16
Init: +2(Dex)
Speed: 60 ft
AC: 16 (-1 size, +2 Dex, +5 natural)
Attacks: 2 hooves +6 melee; bite +1 melee
Damage: Hoof 1d4+5; bite 1d3+3
Face/Reach: 5X10/5 ft
Special Qualities: Scent
Saves: Fort +7, Ref +5, Will +3
Abilities: Str 18, Dex 14, Con 19, Int 2, Wis 15, Cha 6
Skills: Listen +8, Spot +8

Solamnic Warpony
Medium-Size Animal
HD: 2d8+6
Init: +2(Dex)
Speed: 40 ft
AC: 15 (+2 Dex, +3 natural)
Attacks: 2 hooves +4 melee
Damage: Hoof 1d3 +3
Face/Reach: 5X5/5 ft
Special Qualities: Scent
Saves: Fort +6, Ref +5, Will +1
Abilities: Str 17, Dex 14, Con 16, Int 2, Wis 13, Cha 4
Skills: Listen +6, Spot +6