Post/Author/DateTime | Post |
---|---|
#1kbazzAug 27, 2003 19:11:36 | i mean +1 to a half-orgre in dragonlance is 3x then the savage book half-orgre the Centaur the dragonmen are reatarded the half dragon template is better for near the same level adjustment explain this insanity I really wanna return my DL book but they wont take it back at the store what a watse of paper |
#2shugiAug 27, 2003 19:22:29 | I don't think you're looking for explanations, but: I agree that the DL half-ogre is a little weak. On the other hand, the Savage Species half-ogre is too powerful for +1 ECL. DL centaurs follow the format described in the Monster Manual. Draconians get better HD, BAB, and saves than half-dragons. Conversely, they don't get the stats or breath weapon. |
#3kbazzAug 27, 2003 19:24:04 | more along the lines of how and why do the races differ from book to books |
#4zombiegleemaxAug 27, 2003 19:27:22 | Don't forget the draconian death throes, too. There's nothing saying that you have to use the version of the Half-Ogre in DLCS. Why couldn't you have paged through the book in the store before buying it? And would it kill you to use a bit of punctuation? |
#5zombiegleemaxAug 27, 2003 19:34:49 | Look K-Bazz, you may not be happy with some of the directions the races went and I can understand that. I had problems with some of the races myself. Personally I believe it was to fit in with the material presented in Savage Species (which I admit, I really dislike with a passion). I think the core races are more than fine, they fit quite well (IMO), but I thought they could have made the centaur and the draconians a little less powerful and just stayed with the level adjustments rather than adding the ECL material which makes them pretty much unplayable in a starting campaign. They should have redesigned the centaur and the draconians to fit core races rather than the mold of the MM but it seems to follow a trend that I unfortunately think the d20 system is following (maybe because of the OGL) and that is that many companies seem to try to sell products based on the 'splatter factor' contained within. Maybe it's just my cynicsm and too much caffeine at work... ;) I don't understand giving a racial description at the beginning of the book that is unavailable for starting characters to play. If that is the case relegate it to the MM section of the book and let us deal with it from there. Don't get me wrong I'm all for options and different races just that I think they should comform to a race more like the core rulebook entry than a MM entry. Arandur |
#6DragonhelmAug 27, 2003 19:37:16 | KBAZZ - Hey, dude, do me a favor and watch the language, okay? WotC likes these forums to be family friendly. Also, try to phrase things a bit nicer. Personally, I like the DL race stats. I don't consider them "jacked to hell". Thanks! --Moderator Type Guy |
#7kbazzAug 27, 2003 19:38:20 | i do not type well or do i make any sentence strucure or do i make a attempt at spelling english is my 4th lang. |
#8zombiegleemaxAug 27, 2003 19:40:14 | Originally posted by Arandur If I'm not mistaken, the differences you see between say the Baaz Draconian entry in the DLCS and the Elf entry in the PH is due to extra HD. Thankfully, in 3.5 monsters follow characters a lot closely thus they receive bonus feats and skill points as a PC of the same HD. Because of the extra HD there must also be entries for extra BAB, Save Base Bonuses, feats and skills. This also means the race has to have LA and ECL. |
#9DragonhelmAug 27, 2003 19:54:19 | Originally posted by KBAZZ It isn't about grammar. It's about cussing and tone. There is a Code of Conduct on these boards, which all members are obliged to follow. Anyway, no offense is meant. Just watch the use of cussing, okay? Thanks! |
#10zombiegleemaxAug 27, 2003 19:57:04 | That's the problem I guess. I just don't understand why they couldn't have made the Centaur (for example) without the ECL material. As I said a level adjustment is fine but the ECL just makes it difficult. The worst part is that if you 'cut away' the ECL material the race still doesn't work with the listed Level Adjustment, I mean look at the Centaur's stats does anyone else think that +8 strength is a little much? Sure give 'em a bonus to carrying capacity or an ability to reflect a charge but +8... Arandur |
#11zombiegleemaxAug 27, 2003 20:12:13 | Well I know myself I will be using the half-ogre as a 0 ECL in my campaigns. The minotaurs get a ton of cool stuff (the scent feat, the extra horn attack) and the half-ogre gets a +2 to con. Besides the Half-ogre though I think the races look pretty good. I think alot of people forget that the book is a guide and thats all. For me the books are starting points from which I can launch a realm of adventure for my friends and not hand cuffs to bind them to rules that they do not enjoy. |
#12talinthasAug 27, 2003 21:39:51 | english is my fourth language as well. You don't see me vomiting words all over the boards... go to school, kid. it'll help ya out some. |
#13iltharanosAug 27, 2003 22:00:11 | Originally posted by Arandur It depends on what you mean by "starting characters". If it's a 1st level party, then yes a centaur would not be playable. But quite a few people like starting with a few levels under their belt, so if the whole party is 6th level, then the centaur fits perfectly. |
#14zombiegleemaxAug 27, 2003 22:21:06 | Yeah Iltharanos, I did mean 1st level characters, but I also meant for folks who are new to or just starting DL games also. It would have been nice to play some of those races during their more 'formative' or younger years. The DLCS seems to be written more in mind for the veteran DL fan (which is fine by me). It's probably that I just have a couple of new players to DL and one kind of was set on the Centaur... Arandur |
#15zombiegleemaxAug 27, 2003 22:28:06 | Well Im letting my first lvl group start with pretty much any race for there charachters. I know a centaur will take a bit of the light off of the lvl 1 human fighter but if the group has fun thats whats important. The other charachters will catch up in lvls in not too long a time so I figure that if the other players don't mind taking a bit of a back seat melee wise then thats cool cause the centaur maybe powerful but he just isn't built for alot of the roleplaying/stealth parts of a campaign. I give xps for other things than fighting so by giving a few extra to the other charachters they will catach up. |
#16iltharanosAug 27, 2003 22:30:37 | Originally posted by Arandur Savage Species has a "Centaur" class that allows anyone to play a Centaur character at 1st level. Then once the character has reached 6th level in this "Centaur" class he is on par with the MM centaur and any levels taken after that can be any the centaur character likes. The DL centaur seems identical to the MM centaur so you could easily use that option in your DL campaign of beginning 1st level characters. Of course, you'd have to actually possess the Savage Species book for this to work ... |
#17zombiegleemaxAug 27, 2003 22:38:16 | Luckily Iltharanos I did buy it, but after the initial flick through and reading of sections here & there, I decided I didn't really like it. I guess I'll just have to back through it again. Thanks for the heads up on the Centaur that'll make her (the palyer's) day and my redesign of the Centaur race much easier Arandur |
#18iltharanosAug 27, 2003 22:43:48 | Originally posted by Arandur No prob. |
#19cam_banksAug 27, 2003 22:52:50 | It's worth noting that the iconic Dragonlance party (the Heroes of the Lance) started out at around 5th level. Not all campaigns start at 1st level, and the rules reflect that. Thus, if the DM says "we're kicking things off at 3rd level", the folks who want to play an ECL +2 race are happy. And as for the half-ogre - I believe the minotaur is only just barely +0 level adjustment. The half-ogre's net bonus to ability scores is higher than the minotaur's, edging it ever so slightly into +1 ECL. Compare it to the half-orc, for example. Cheers, Cam |
#20DragonhelmAug 27, 2003 23:01:00 | To add to what Cam said, Dark Sun in 2e kicked off campaigns at 3rd level. |
#21zombiegleemaxAug 27, 2003 23:05:05 | Yeah but in Dark Sun you also rolled 4d4+4 or something like that for stats... Arandur |
#22iltharanosAug 27, 2003 23:08:56 | Originally posted by Arandur I think you also started off with 3 different characters that you switched out in case the 1st and 2nd ones kicked the bucket ... or for flavor, or something. |
#23zombiegleemaxAug 27, 2003 23:12:01 | I think it was called 'The Tree of Life' or some such crud. Got to admit I did like the DS setting and you had to love the Mul... Arandur |
#24talinthasAug 27, 2003 23:15:28 | My mul fighter is still one of my all time fave pcs =) |
#25zombiegleemaxAug 27, 2003 23:22:05 | I don't think there was a single playable race in DS that I didn't like (until the Pterran and the AArakocra were introduced). That's right, you could play Thri-Kreen and Half-giants and from memory the elves were like gypsies and the halflings feral little cannibals. Sorry it's been a while since I played in anything except our group homebrew and old DL campaign. Enjoying running the new DL campaign however Arandur |
#26DragonhelmAug 27, 2003 23:29:36 | Originally posted by Arandur Character Tree. |
#27ranger_regAug 28, 2003 1:29:13 | Originally posted by Arandur I don't know. I'm fine with Forgotten Realms Campaign Sourcebook when it presented powerful PC races in the Character Chapter. The same goes for Oriental Adventures and d20 Modern's Urban Arcana books. Although they only use races with level adjustment of +3 or less, they are good enough as starting PC race option without going overboard. Any level adjustment of +4 or more, would take out the enjoyment of advancing your character. You'd have to wait at least 6 adventure sessions. AFAIC, while the Dragonlance setting uses the D&D ruleset, it is a very different world than Greyhawk or Forgotten Realms, so I can understand that most of the races on Krynn are not of the cookie cutter type you find in the MM. |
#28zombiegleemaxAug 28, 2003 2:50:23 | Hi! Don't have my DLCS yet (but it's on layby) and one of the things I was looking forward to was all the info on centaurs and draconians... now what sort of level do I have to start people at to effectively use these races? Just how does the ECL and all work? I do have savage species, but it's a slug to get through and it kind of keeps ending up at the back of my list of books to read, so a quick explanation of ECL and Level Adjustment would be much appreciated... like, if I roll back the hit dice, can I start them with just ECL, or ??? Much confusion. Thanks for the help! |
#29cam_banksAug 28, 2003 7:49:43 | Originally posted by plushdementor Not really. In some sense, the level adjustment takes into account the fact that some abilities can be explained by the levels in monstrous humanoid (or dragon, in the case of the draconians). To determine ECL, add together racial HD, level adjustment, and class levels. So, if the race has 4 HD and a LA of +2, and you want to play a 1st-level character (like a fighter or ranger or cleric etc), the ECL is 4 + 2 + 1, or 7. The character starts with enough XP to be 7th level, has the appropriate wealth for a 7th level character, and needs enough XP to reach 8th level in order for it to get its next level in its character class (2nd, in this case). Racial HD and class levels together make up "character level", which you use to determine how many bonus feats you get, when your ability scores can be improved, etc. If you have 4 racial HD and 1 level in a class, you should have 2 feats already (1 for 1st level and one for 3rd) although both of those would have come from your racial HD. When you reach 2nd level in your character class, your character level would be 6 (4 racial HD and 2 class levels) so you'd get another bonus feat. Here are the ECLs and minimum average party level at which the following races could be used in a Dragonlance campaign assuming they take 1 level in a class: Sea Elves: +1 ECL, 2nd-level party Centaurs: +6 ECL, 7th-level party Baaz Draconian: +3 ECL, 4th-level party Kapak Draconian: +4 ECL, 5th-level party Irda: +2 ECL, 3rd-level party Ogre: +6 ECL, 7th-level party Half-Ogre: +1 ECL, 2nd-level party So, if you planned on starting a campaign with everybody at 5th-level, you'd first decide how much XP that amounted to (10,000) and tell everyone they have 10,000 XP with which to create their characters. You could end up with a 5th-level human fighter, a 1st-level kapak rogue, a 4th-level half-ogre cleric, and a 3rd-level irda wizard. You wouldn't have any centaurs or ogres in the group, since their ECL is +6 and they are too powerful for use at 5th-level. Something to keep in mind here is that as many of these races already have base attack bonuses, saving throw bonuses, skills, and feats from their racial HD, you can include those in determining if the character qualifies for a prestige class. Ogres have 4 HD, a BAB of +3, and Fort of +4, and so long as he's Lawful Good, has 2 ranks in Diplomacy, Knowledge (religion) and Ride (all possible if the character's Intelligence is high enough) as well as the Honor-Bound feat, he could start play as a 1st-level Knight of the Crown, right off the bat, without any levels of fighter etc. He'd be listed as an ogre Crown1, and his ECL would be 7. Cheers, Cam |
#30zombiegleemaxAug 30, 2003 22:49:45 | Thanks for the info.... It's explained it all pretty clearly. I may have to start the group a little higher, depending on what people want to play! On another note, I was in my gaming store just the other day, and even though I promised myself I'd pay off the book slowly, I walked out with it. And so far (chapter one is the only one I've had time to read, though I did flip through) it looks great! |
#31bansheeAug 31, 2003 18:45:20 | Originally posted by Arandur I woudn't expect anything less from a race that is half-horse and half-man. These should not be weak creatures, and to make it EL +0 would just wreck the entire concept. It doesn't make any sense that such a large creature would be no stronger than a man. I don't see any problems with the way the centaur is. Personally I'm upset that they changed the minotaur to make it playable at lvl 1. I guess everyone's different. Banshee |
#32bansheeAug 31, 2003 18:48:20 | Originally posted by Hammerhand That can work. In my Planescape game, when we converted from 2nd to 3rd Ed. there was an aasimar (2nd Ed.) that became a half-celestial in 3rd (that was the heritage of the character, and it's a different race in 3rd than in 2nd). There was also a blooded Birthright elf. Both characters gained ELs which pushed them over the rest of the party. Sure, they were more powerful than the other party members, but things balanced out in the end. Neither character has gained a level in months of play after the conversion, whereas the other characters in the party all gained 3 or so levels, and are catching up. Banshee |
#33zombiegleemaxAug 31, 2003 18:55:22 | Actually I was referring to removing the ECL part of the centaur and still keeping the Level Adjustment of +2 (or was it +3?). An Ogre also has a listed Strength of +10 in the DLCS and from a personal point of view I don't think that a centaur is actually almost as strong as an Ogre. Perhaps a +4 bonus to Strength, but (IMO) +8 Strength is a bit too high, they just don't seem to have the same muscle mass as an ogre, hence the suggestion to give them +4 STR, a higher carrying capacity and charge damage to reflect their equine features. Arandur |
#34dragontoothAug 31, 2003 22:27:35 | the +8 to strength that the centaurs get isn't with the humanoid part of the race. Its more with the horse body. The body of the horse is powerful, and should have a high strength score. |
#35zombiegleemaxAug 31, 2003 22:39:04 | I can see where you're coming from Dragontooth, I guess it's just a matter of perception. I don't think that the centaur has an upperbody strength of +8, I believe that they have the upper body strength more like the average human, but I suppose to reflect situations where the equine half of the horse affects that outcome I would agree with a +4 (with the other adjustments I recommended above). Arandur |
#36bansheeSep 01, 2003 18:16:10 | Originally posted by Dragontooth I've always pictured centaurs as being strong all over. They may look human on their top half, but those are the muscles of a horse-type body rippling under the skin. Many of the fantasy books I've read that talked about centaurs had them being very strong. Those aren't average STR 10 human arms atop a horse torso. Banshee |