Post War of the lance adventures

Post/Author/DateTimePost
#1

zombiegleemax

Aug 28, 2003 8:35:52
Hy, I'm in search of good adventure seeds to play the Post War period...in my opinion Dragonlance isa wery difficult setting, heavily linked to novels, and therefore is very difficult to find original, new ideas...someone have some ideas??
#2

zombiegleemax

Aug 29, 2003 7:05:27
Really nobody have a good advice for me??
#3

jonesy

Aug 29, 2003 7:40:52
These can be used in pretty much any time period:
http://www.kencyclopedia.com/kender/DLHooks/index.cfm
#4

sweetmeats

Aug 29, 2003 7:48:38
My advice would be forget about the novels. Let them run in the background and concentrate on your party.
#5

kalanth

Aug 29, 2003 8:01:48
I kinda agree. I always had the problem that Dragonlance was a one and done world. You had to run something epic, and it had to be a threat to the world. When it was done, where do you go from there?

The new hooks are crazy though, I can go all over now and do such wild things, like eradicating small town, and manipulating the political maps. I think I will have the players try to liberate the Clerist tower and Palanthas. And I can't wait to place a death curse on someone/something.