Post/Author/DateTime | Post |
---|---|
#1halo299Nov 16, 2003 0:21:40 | I am thinking of starting a Greyhawk game but I have some questions first. All these questions are based on the Living Greyhawk map. Are the hexes 65 miles square or across? Also what is in the hexes that have no real terrain, there seems to be alot of them so it seems odd if they were all just plains? Are there any close up maps that have more detail then the world map; Like roads, Smaller cities, or regional landmarks? Thanks |
#2faraerNov 16, 2003 8:42:53 | The original Greyhawk maps, and most of the later ones, give you the big terrain features and major settlements. The rest is for the DM to fill in: smaller towns, villages, hamlets, castles, dungeons, small woods and swamps and hills, roads and tracks, farms and hunting estates and battlefields. A 'plains' hex will be mostly grassland or farmland or gentle rolling hills, but not uniformly; see the Random Wilderness Terrain appendix of the original DMG. There are close-up maps, mostly from the post-Gygax era that I've forgotten about... |
#3zombiegleemaxNov 16, 2003 17:08:10 | Go to www.canonfire.com/htmlnew/ and type in the search engine Anondson |
#4zombiegleemaxNov 16, 2003 18:40:54 | Halo, Welcome to Greyhawk! You're right, the scale is 65 miles (104 km) per hex. See the lower right corner (in Hepmonaland). I second Delglath's suggestion that you visit Canonfire to download Eric Anondson's maps. They're fantastic and include an amazing amount of detail. Other detailed maps exist in myriad products, but Eric has engaged substantial effort to include all such detail. Good gaming. |
#5malkeeyasNov 16, 2003 19:00:17 | To answer the hex question a bit more precise, the 65 miles is from point to point and not the flat to flat. Hope that helps. Also, when looking for more detail in making my own maps I always look into the 2ed stuff first. The Players Guide to Greyhawk, The Adventure Begins, Slavers, The Scarlet Brotherhood all come to mind when wanting more details. Canonfire was a great suggestion too. |