Non DL material in your campaign

Post/Author/DateTimePost
#1

zombiegleemax

Nov 21, 2003 14:40:03
I was going through my big blue box the other day looking for material I could use in my upcoming Dragonlance campaign. As I get dangerously close to the bottom I stumble across and old module by Laura & Tracy Hickman entitled "Pharaoh". Anyway, I have incorporated it in my campaign and now I am curious if any of you guys have used material from other worlds in your DL campaign?

J
#2

Dragonhelm

Nov 21, 2003 16:03:18
A friend of mine ran a game set during the years following the Cataclysm. In it, we incorporated elements from Highlander, Beastmaster (the movie), and even Wheel of Time. There was a lot of DL still, and the DM had plenty of original elements as well.

It was a good blend, and has been THE campaign by which I compare all others. The story was epic, and it truly made the years following the Cataclysm come alive for me.
#3

zombiegleemax

Nov 21, 2003 18:04:04
I've used Call of Cthulhu creatures from the d20 book in a DL adventure. The one I've submitted to DH, but haven't heard anything back from.

It worked quite well...
#4

Dragonhelm

Nov 21, 2003 19:47:08
Originally posted by pddisc
I've used Call of Cthulhu creatures from the d20 book in a DL adventure. The one I've submitted to DH, but haven't heard anything back from.

It worked quite well...

I've sent everything on to Shugi, who is doing our rules now. If I missed it somehow, feel free to re-send it.

Another thought I had in importing materials goes back to my first Forgotten Realms game. It was set in Daggerford, a town about 3 days south of Waterdeep. I was considering making a new town for DL based on Daggerford, which I call Dragon's End.
#5

calabozo

Nov 21, 2003 20:21:29
What do you guys think of the material in the Miniatures Handbook? I just got mine yesterday and was considering using the feats and spells in it ( maybe the new classes as well) in my next campaing.
#6

cam_banks

Nov 21, 2003 21:51:35
Originally posted by Calabozo
What do you guys think of the material in the Miniatures Handbook? I just got mine yesterday and was considering using the feats and spells in it ( maybe the new classes as well) in my next campaing.

I highly recommend it. I am running a Dragonlance campaign at present which has a half-kender (afflicted, no less) favored soul of Habbakuk in the party. I allowed the player to use the druid spell list instead of the cleric one, and swapped out the Jump class skill with Survival. The end result is very appealing and not at all out of sorts with the setting (Habbakuk chose the character to be his champion, and grants him spells directly but in a narrow scope, thus the reduced divine spells known and spontaneous casting).

Cheers,
Cam
#7

zombiegleemax

Nov 21, 2003 21:57:21
Originally posted by Dragonhelm
Another thought I had in importing materials goes back to my first Forgotten Realms game. It was set in Daggerford, a town about 3 days south of Waterdeep. I was considering making a new town for DL based on Daggerford, which I call Dragon's End.

I thought Daggerford was in Daggerdale, in the dale lands just north of Cormyr?

In a second edition campaign, my DM put us through a couple of the Lost levels of Undermountain (stardock and the M guy's Keep), and she wanted to put us through the Labrynth of madness but we didn't survive to high enough levels during the war of the lance (don't ever let a kender taunt a group of blue dragons! )

In another campaign, based in Taladas, she pulled out dragon mountain for us to run through.
#8

Dragonhelm

Nov 21, 2003 22:44:46
Originally posted by Winterknight
I thought Daggerford was in Daggerdale, in the dale lands just north of Cormyr?

Yeah, don't confuse Daggerford and Daggerdale. Daggerford is detailed in Under Illefarn, as well as the "The North" boxed set. It's 3 days travel south of Waterdeep, and a few days north of Dragonspear Castle, along the Delimbyr River.

Daggerford is a small town of about 400 people, protected by a small militia. The duke is a cavalier, although I think he would work as a Knight of Solamnia. His older sister, who has a claim to the throne, is a wizard. She's not been too happy around home, so she goes out and adventures. I'm not sure whether or not she'd be a good wizard, or if she would be a better sorcerer.

One of the cool factors in town is that a wizard inhabits one of the towers of the wall surrounding the town. The idea is that he's taken over the wall, but has pledged to defending the city if it was attacked. He's presented as starting to travel the road to evil. I think it would be cool if this guy was a LE black robe in DL, although a Thorn Knight may also work.

In another campaign, based in Taladas, she pulled out dragon mountain for us to run through.

Awesome. I always wished I had Dragon Mountain. Any good, and does it work in DL?
#9

sweetmeats

Nov 22, 2003 7:28:09
I used to have Undermountain beneath Palanthus, but that was during my 2nd ed days.
#10

zombiegleemax

Nov 22, 2003 13:47:34
Well, I haven't read many DL novels (actually, none. I'm just starting Dragons of Summer Flame... Which I guess comes after the DL Chronicles... I thought it came before... oh well), so I haven'tmany ideas about what kind of creatures live in Krynn. I realize the Bestiary is coming out soon, and I will get it eventually, but I'm moving now and need money. So, I use the materials I've got now. MM, MM2, FF to name a few monster books. I also use spells, feats, etc and stuff from FRCS, Wheel of Time, Rokugan, and anything I find to be not only interesting, but logical for a DL campaign. I've got an idea about the monsters and stuff, so i won't use everything.

I've even incorporated Psionics into my game. I am a big fan of alternate timelines. We've had a non-DL campaign going for some time that has gotten epic epic. I'm talking like the characters are level 0 deities and are all at least 50th level (after they reached Krynn). Well, they found a gateway that transports them to the different "crystals" of existence (In an old old issue of Dragon it talked about each campaign world and all of it's planes of existence being in these crystals in true-space. Like parallel universes "Sliders" style). They ventured through the Forgotten Realms a bit, but eventually wound up on Athas. Everyone was stripped of their divinity (no gods on Athas. I fudged it a bit... making it that Gods COULDN'T exist there due to all sorts of magic factors and what not). They eventually picked up either wild talents or actual levels in a psionic class. Well, more universe hopping and they wind up on Krynn. Introduced the powers of the mind, and ended up being destroyed by the Gods (being THAT epic is hard ot challenge players). However, when they entered Krynn, lightning hit the portal, not only sealing it forever, but ripping a hole in time and space, creating thousands of Krynns all layered on top of each other. Each one a true existence in and of iteself, all stemming form the same past, but all have different futures and infinite possiblities. Evil Krynns, good Krynns, and everything in between. Well, I set my players on a new DL adventure two weeks ago in the Krynn that their old characters introduced psionics. Their old characters entered right after the first Cataclysm and their new ones live during the current setting time period.
#11

zombiegleemax

Nov 22, 2003 18:51:04
There have been several attempts to introduce psionics onto Krynn. There was a post about a month ago that discussed that topic. Of course for the cronies that spend their nights drinking beer, eating junk food, and reading DL novels (like me) I come across some interesting writings. Roger Moore has a short story that has a showdown between a brass dragon, a technojammer gnome, and some spelljamming illithids (The dragons at war pages 269-306). Clearly the concept is there for psionic expansion.

Land of the Minotaurs module......huh? Why are the minotaurs slaughtering octopus head things in one of the pictures?

The problem is where there is illithids there is also Githyanki and Githzerai, always. The possibilities are endless.

I'll bet the sorcerer kings began to breathe easy when the characters left Athas. 50th level......
#12

zombiegleemax

Nov 22, 2003 21:00:40
Originally posted by Dragonhelm
Awesome. I always wished I had Dragon Mountain. Any good, and does it work in DL?

It was actually a very good adventure, and she treated the kobolds as very cunning. I'd say it fit very well into the Dragonlace campaign, as there was nothing there that went against the DL grain: no Orcs, no Psionics (or at least if there were, she changed them into magic/spelllike abilities). The towns and surrounding area were generic enough that they easily fit into almost any world and almost any location without any modification. We all had fun at least, even though I personally lost one of my alltime favorite characters to a kobold ambush.
#13

zombiegleemax

Nov 23, 2003 9:47:31
I'll bet the sorcerer kings began to breathe easy when the characters left Athas. 50th level......

They were only (only...heh) 30-34th when they left Athas. They went planet hopping to some nasty worlds between Athas and Krynn. About 2 or so weeks ago they went to Krynn and adventured there for the remaining couple of levels killing evil Dragons and such. I even used "Cry Havoc" and made a mass war against some nasty beings. My alternate timelin thing was that the gateway to Krynn was hit by some weird lightning at the exact moment th characters stepped through, throwing open the infinite possible Krynn's. Kinda like in ST 4 where Kirk and Crew went back in time, they existed in all times at once, well, my charcters existed in all possible Krynn's at once and randomely stopped on one where evil was running more amok than normal. Gateway slammed shut, they stayed on Krynn, battling dragons until Takhisis waged war on them (She didn't like her chosen hunted down and killed). They died, but not before introducing psionics. Their current characters were visited from a planewalker who is trying to get all of Krynn's existences to follow the true path of history before th universe unravels and Krynn's crystal dissappears from true space entirely.
#14

zombiegleemax

Nov 24, 2003 9:48:44

Awesome. I always wished I had Dragon Mountain. Any good, and does it work in DL?

I've always found Dragon Mountain to be the most "unfair" towards the players module ever created. I've played in it twice, and both times haven't come close to beating it. I think what gets me is the section where it tells the DM to not let the players do certain things, or have certain spell effects working. That and the kobolds always using type E poison in 2ed was rather crass. Save vs poison....die or take 20 points if you make it. :P

I just ran Temple of Elemental Evil, and with some tweaking, you could incorporate that into your DL game. Instead of elements, you could have the 4 temples in the Mines be to other evil gods, and the main temple trying to ressurect Takhisis. Hmmm...that could actually work.
#15

zombiegleemax

Nov 24, 2003 9:48:53
edit: *sigh* Sorry about the double post.
#16

zombiegleemax

Nov 25, 2003 9:57:46
I have mainly used creatures from other worlds, vampires and lycanthropes for instance.

Otherwise it is mostly crossovers I have used, in the sense that the players have been a short while on Realms or Ravenloft.
Various magic items and spells have of course also been used, both the names escapes me temporarily.