Modules to Place Locations

Post/Author/DateTimePost
#1

zombiegleemax

Dec 24, 2003 14:06:25
Is there any place where I can easily reference where certain classic modules took place in terms of geography? We all know where the Temple of Elemental Evil is, but what about the Tomb of Horrors? Did the Slaver series take place in the area of the Pomarj, as the Living Greyhawk Gazeteer suggests? How about Against the Giants? Did that occur in Geoff? Keoland? The Yeomanry?
#2

zombiegleemax

Dec 24, 2003 14:34:34
I don't have it right now, I would have to dig it out. The classic modules actual locations were provided in the original World of Greyhawk boxed set.

You could always get it from www.svgames.com. They have all this stuff for sale as downloads.
#3

samwise

Dec 24, 2003 15:48:50
Tomb of Horrors is in the Vast Swamp.
Slaver series is in the Pomarj.
Steading of the Hill Giant Chief is in the Jotens.
Glacial Rift of the Frost Giant Jarl is in the Crystalmists by Geoff.
Hall of the Fire Giant King is in the Hellfurnaces at the latitude of the Yeomanry.
The 25th anniversary version takes place completely in Geoff and the surrounding mountains.

What other modules do you want to know about?
#4

zombiegleemax

Dec 24, 2003 21:01:11
All of them. I'm currently making a new campaign and I want to use some classic modules for nostalgia's sake, but first I want to see if it would make sense for the party to even undergo those adventures...

The party itself is a conglomerate of peoples from Celene, The Principality of Ulek and Humans from the Pomarj. I'm setting the campaign in the CY 575, so that the party can be a part of both classic modules like Temple of Elemental Evil, and then take part in the Greyhawk Wars, etc...

Thanks for the help!
#5

samwise

Dec 25, 2003 11:26:11
All of them . . .

A series (Slavers) Pomarj
C1 (Ghost Tower) near Duchy of Urnst
C2 (Tamoachan) Amedio Jungle
D1-3 (Drow series) under the Hellfurnaces, north of G3
I1 (Forbidden City) Hepmonaland
L1-2 (Lendore Isle series) Lendore Isle
N1 (Cult of the Reptile) near the Gran March
S1 (Tomb of Horrors) Vast Swamp
S2 (White Plume Mountain) Bandit Kingdoms - the Rift Canyon
S3 (Barrier Peaks) Geoff
S4 (Lost Caverns) between Perrenland and Ket
T1-4 (Temple of Elemental Evil) Verbobonc
U1-3 (Saltmarsh series) Keoland - between the Hool Marsh and Dreadwood
UK2-3 (Adlerweg series) Hold of the Sea Princes - by the lake
WG4 (Forgotten Temple) between Perrenland and Ket
WGsomething (Mordy's Fantastic Adventure) Cairn Hills (I think)
Dungeonland and Isle of the Ape are on demiplanes

Any I missed?
#6

zombiegleemax

Dec 26, 2003 1:38:23
For looking all of that information up! It's nice to see people who are willing to help others out. So... It looks like I'll be throwing the Slaver Series at them after (or even during) their battle with the Temple of Elemental Evil. Boy, I can't wait to relive the old days...

I've said it before and I'll say it again... Why don't they publish more actual new Modules for the game? That I can hold in my hands!

Also, are the newer modules like Sunless Citadel, etc. also set in Greyhawk? Or are they just sort of generic modules for use anywhere?
#7

omote

Dec 26, 2003 9:57:26
Originally posted by Burgoyne
Also, are the newer modules like Sunless Citadel, etc. also set in Greyhawk? Or are they just sort of generic modules for use anywhere?

Apprently they are set in GREYHAWK, because there are a few minor references to the GH setting, but essentially these are GENERIC MODULES.

...........................Omote
#8

samwise

Dec 26, 2003 11:52:56
Originally posted by Burgoyne
For looking all of that information up! It's nice to see people who are willing to help others out. So... It looks like I'll be throwing the Slaver Series at them after (or even during) their battle with the Temple of Elemental Evil. Boy, I can't wait to relive the old days...

I've said it before and I'll say it again... Why don't they publish more actual new Modules for the game? That I can hold in my hands!

Also, are the newer modules like Sunless Citadel, etc. also set in Greyhawk? Or are they just sort of generic modules for use anywhere?
[/QUOTE

Glad to help.
But I didn't have to look it up, that was from memory. If I could remember where I put the book, I'd have dug up the last few module locations.

As for why they aren't publishing more modules, apparently they don't sell as well as sourcebooks.
I suspect it is more because they can't get people to write modules with the proper balance of content as the old ones. (Which had a limited amount of background that could be expanded by a competent DM into a huge campaign.) Of course, it could also be because they think too many players are incompetent to make use of a module written in the old style.
And of course, don't discount how just about all of the GH 98 modules were trashed by fans. Or how the last two FtA modules were received.
#9

zombiegleemax

Dec 27, 2003 15:16:19
UK1 also took place in Greyhawk, specifically the Hold of the Sea Princes on the Isle of Syberate whic is described as being 1 mile off the south coast of Fairwind Isle in the Azure Sea.
#10

robbastard

Dec 27, 2003 15:55:41
This page has hex locations (Darlene map) for most of the adventures:

http://www.dracheninsel.de/insel/add/greyhawk/modules.htm

And this page has some info on the "official" outcomes:
http://www.cmc.net/~rtaylor/greyhawk/modules.html
#11

zombiegleemax

Dec 28, 2003 12:32:28
Originally posted by Burgoyne I've said it before and I'll say it again... Why don't they publish more actual new Modules for the game? That I can hold in my hands![/b]

Try Dungeon. Whenever I pick it up for the LGJ there seem to be scenarios in there set in GH and as Erik Mona is the editor you've gotta assume they are at least accurate to the setting.

I can't advise on the quality of adventure, or hackfactor for the KoDT fans out there, as I've not played them.
#12

zombiegleemax

Dec 29, 2003 0:03:12
Dungeon IS a good resource. I guess I just miss the good old days of Gygax flavored modules. Incidentaly, the campaign has gotten underway, with a training session for new players on the eastern borders of the Principality of Ulek. I'm actually using B2, Keep On The Borderlands, as my source for this simple adventure... Since two of the party members are Elves from Celene I figure it will be an easy matter to get them embroiled in the Temple of Elemental Evil module, perhaps they are relations to the Elven nobles being held in the temple. If the party doesn't bite at this I will move them on to the Slaver Series.

Thanks again!
#13

faraer

Dec 29, 2003 14:55:41
I guess I just miss the good old days of Gygax flavored modules.

Luckily, we have them in the new days too. Necropolis, "Jolly Jongleurs" (Uninvited Guests), "The Revenge of Ghorkai" (The Slayer’s Guide to Dragons), "The Peak of the Nightlord" (The Slayer’s Guide to Undead), The Hermit, Hall of Many Panes (imminent), Living the Lejend (forthcoming, non-D&D), Zagyg's Castle (forthcoming)...