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#1zombiegleemaxDec 30, 2003 15:51:29 | In the vein of Erik Mona's article in Dragon 315, what original feats or ideas for feats specific to Greyhawk have you created yourself? Here's a rough idea to start off: Bleredd's Blessing [General] The description would be fairly similar to Ehlonna's Way(in Dragon 315), but the skills affected or whatever would be different. Regions: Bleredd originally taught his craft to the Oeridians from what I can tell, though his worship is fairly widespread. Dwarves naturally should be included. What regions do you all think would fit? Benefit: I figured bonuses to Knowledge related to metal and crafting related to smithing of some sort(weapon, armor, etc). Reduce crafting costs for forging masterwork items? Any thoughts? Suggestions? Criticisms? Whatever. |
#2zombiegleemaxDec 30, 2003 19:29:13 | Argumentative [Greybeard] Can debate ad nauseum about the minutiae of Greyhawk lore. Benefit: +2 bonus to Intimidate checks when discussing any topic related to Greyhawk. May also Incite people with snide remarks, veiled insults and references to Greyhawk as being either 'Mona-Hawk', 'Sargent-Hawk' or 'Gygax-Hawk'. Normal: You sit on the sidelines and watch the beeyatch-fest, all the while ducking and diving to avoid the thrown objects. |
#3GreysonDec 31, 2003 9:01:12 | LOL, that's a good one, Delglath. Improved Lurker: This feat diminishes a person's urge to respond to acrimonious and usually pedantic threads without forethought. Benefit: Grants the user a +2 bonus to resist the urge to post rude, inflammatory or uninformed and irrelevant responses to extant discussions. The potential poster, on a successful check, will avoid blundering into an already unsettled and vitriolic discussion. Thus, keeping the animosity to a minimum on the forum. Normal: Poster is inclinced, under normal circumstances, to make spontaneous posts that neither contribute to nor resolve in any mature manner a particular issue. Happy Freaking New Year, all. ;) |
#4zombiegleemaxDec 31, 2003 20:07:40 | Lol, I think we've hijacked the thread :D I've found that the best way to create regional feats is to first determine what stands out about a region and can be considered a dominant trait amongst its citizens. Also, things like what the region is famous for, like the polearm fighters of Perrenland and such. So perhaps first we could discuss or post our thoughts on regional strengths and weaknesses and notable traits? |
#5omoteJan 01, 2004 18:15:44 | Becvause I like many of the so-called "+2 feats," I have thought about converting many of the Regional Feats from the FRCS. Not everyone of them fit exactly, however so do fit with particular regions very well. There is definatly room for improvement, but it is a good way to start for us hawkers who don't want to create 40 new regional feats. ............................Omote |