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#1zombiegleemaxJan 12, 2004 18:54:29 | I was just curious to find out what modules everybody enjoyed the most from the Dark Sun line? Try to limit your choices to your absolute favorites, and make sure you mention why. Adventure - Black Spine (mass combat, astral encounters, non-dark sun monsters, it has it all!) The plot behind this adventure wasn't bad either. Plus I just love Gith/Githyanki. Campaign Expansion - City by the Silt Sea (Dregoth rocks, and so does his underground city). Very unique encounters/locations to explore and the Caller in Darkness is great. Accessory - Monstrous Compendium 2 - Terrors Beyond Tyr (awesome artwork and cool monsters made this a beautiful product) |
#2nytcrawlrJan 12, 2004 19:29:51 | Best two adventures would be Black Spine and Dragon's Cown. Black Spine was just different and very appealing to me personally since I have always loved the githyanki and githzerai. Dragon's Crown was just HUGE, and it opened up alot of things as well, so it should probably fall under best accessory too. Best Campaign Expansion would have to be City by the Silt Sea, with SotDL falling in second place. I have always loved Dregoth and loved what they did with the dray, another one of my faves of DS. Plus it also made it seem like the world wasn't geared toward removing all the SMs. |
#3NefalJan 12, 2004 19:48:19 | Hello! Adventure: maybe it looks strange but Road to Urik was my favourite. To run as DM I mean... Of course I adapted it but I find the primary idea really cool. Find support, find troops, plot, special missions, contact with the stars of Tyr, plot again. And with City State of Tyr, it's a must... and Purram of Urik becomes my official recurrent evil one. And when the "army" is ready: wilderness scouting, war campaign, etc. And to finish: a mass battle! Panem et circenses... ...and what's the difference between accessory and campaign expansion? See you Nefal |
#4jaanosJan 12, 2004 20:10:22 | I Liked black spine... becuase it was different. Other than that, valley of dust and fire was awesome... if you ever want to DM a totally brutal campain... Ur Draxa is the plac to do it! But of all the books i liked the most... Preservers and Defilers... i STILL use it as a source book. I really, really like 90% of DS3, but for the other 10% i use the original source books. I also thought ivory triangle was good... scary having a 20th level defiler running around as part of a secret elf merchant band... and not even being in charge! |
#5zombiegleemaxJan 12, 2004 22:20:30 | With old Nib being my favorite SK, I would have to toss my vote for the expansion that was at least partially devoted to his city, The Ivory Triangle. As for adventures, I wasn't as big a fan of Black Spine since, even in the beginning I've used a strictly closed off Athas (no other campaign worlds or settings exist). Dragon's Crown was one of the best epic adventures around (with it and Dead Gods from Planescape being tops on the list). While Road to Urik was also a great adventure, I had ran something very similar in Greyhawk only 2 years before and the similarities (while strickly coincidental) ruined the adventure for myself and the group that remembered the GH adventure. Thri-kreen of Athas, for being the best splatbook ever. I've yet to read anything that delt with a single race that was given such detailed treatment (at least as far as D&D is concerned, there are others from other publishers that may compare but that's irrelevant). ...and what's the difference between accessory and campaign expansion? Generally, an accessory is a rules heavy supplement (ala Defilers and Preservers, Dragon Kings, Gladiator's Handbook) while campaign expansions are more fluff oriented and detail the setting, culture, people, and places (Ivory Triangle, City by the Silt Sea, Mind Lords of the Last Sea). Granted, the line between expansion and accessory can be a little thin with some other companies, its rather easy to differentiate the two when looking at TSR's published products. |
#6jon_oracle_of_athasJan 13, 2004 14:49:34 | Adventures: Merchant House of Amketch (good villains, nice plot, climatic end battle) and Dragon's Crown (reasons above). |
#7kilamarJan 13, 2004 15:38:45 | Earth, Air, Fire and Water was the best supplement in my opinion. It made clerics much more interesting. Thri-Kreen of Athas is a close second. Kilamar |
#8zombiegleemaxJan 14, 2004 0:12:26 | Dragon's Crown for best adventure. But I didn't mind Mercant house of Amketch(sp) for the fact that I got to scare the players with Lali-Puy and setup plots for ages afterwards from the players actions in that adventure. Best Supplement would be Dune Trader then DK, EAFaW, WatW, GladHB in that order. More from a useability perspective than anything. |
#9zombiegleemaxJan 14, 2004 0:15:48 | Hey Jon Did you use the General from that adventure afterwards? He became one of my favourite antagonists for at least another 2 years. |
#10jon_oracle_of_athasJan 14, 2004 4:25:54 | Felix, are you confusing Merchant House of Amketch and Asticlean Gambit? By the general, are you referring to Mogadisho? In any case, Mogadisho was a cool NPC, but alas I did not use him very much. |
#11zombiegleemaxJan 14, 2004 8:37:52 | :embarrass Yup thats the one And yes Mogadishu was the re-occuring power behind a number of 'incidents' to befall the party. Ahhh memories...... |
#12jon_oracle_of_athasJan 14, 2004 11:47:38 | But why did they name him after the capital of Somalia? (Mogadishu). Have I found the evidence for African influence on Gulg? |
#13KamelionJan 14, 2004 15:03:40 | Merchant House of Amketch was great. Wasn't that the one with the giant mercenary who used a ballista as a hand crossbow? Mothgar or someone like that? And I seem to recall stripping the PCs of their belongings and dumping them in the desert more than once during that session too. Most enjoyable. Well, for me at any rate. Black Spine is great just for having a beholder in it, never mind all the poxy gith. Always liked the Veiled Alliance supplement for all the extra info on the city-states and drooled over Valley of Dust and Fire until I saw past the glamour and realised what a shallow, bitter unfulfilling piece of work it really was. Mindlords = squark = squiddish perfection. |
#14nytcrawlrJan 14, 2004 15:12:14 | Yeah, after reading the fifth pentad book, it was like, what's the point of VoDaF again? Which I know was neither Brown's, nor Denning's fault, but still, it's there. None the less I still liked it, just didn't think it was the better of the many. |
#15KamelionJan 14, 2004 15:21:56 | The environmental hazards were great - really nice and brutal, and I loved the whole Dragon Warriors thing. The city itself was great (could have used some adventure seeds or something) and the kaisharga rocked. I can't wait to strand my current players in Ur Draxa as slaves for a game year or two. Just a few more level first, eh? But where was the Dragon? The bit on his sanctum was so sparse as to be useless and I don't recall Rajaat even being mentioned. I only read the PP last year (rpg novels aren't really my thing) so much of Ur Draxa was a bit baffling. Still, that's the advantage of starting up a new campaign - get to tease it out nice and slow this time around... Hmmm - this thread is supposed to about favourite supplements - I seem to have gone off on a bit of a rant there. So.... how about that ballista, then? |
#16zombiegleemaxJan 14, 2004 23:30:13 | I think I was quite disapointed by Black Spine. I must admit I was expecting something more of the scale/scope of Dragons Crown. It seemed more of a really big dungeon crawl. The unique/different monsters were fun but letting the barsteds into metal plated corridors was just not clever. I had to have Nibenay relieve them of some of their steely burden. On another note who liked/disliked the flip book format? Personally the idea of a book of players handouts work great, though the DM's one didn't seem to work quite as well. But it did seem to force the writers into a very 'encounter' oriented way of doing things. Encounters tended to be longer and more complex but there were less of of them compared to 'standard' adventures. I prefer less but more complex encounters myself. It was just the format of flipping from page to page that was annoying. |
#17KamelionJan 15, 2004 2:30:52 | I liked the flipbooks and the "nuts & bolts only" approach of the encounters. Sparse to no descriptive text or fluff - just the basic tools for the DM to flesh out as needed. I don't like boxed text-style sections and prefer to improvise these things so the flipbook format is right up my alley. I'd agree with felixmeister, though, in saying that the encounters were very episodic - sometimes felt a bit clunky. Overall I liked their flexibility, though. My players all like the flipbooks. We're all big fans of handouts so these keep a steady flow coming and really help establish a common ground where images of Athas are concerned. I was very glad when they started doing the pages of players' flipbooks in chronological order. I can understand the idea behind having them out of sequence in case PCs pry or something. But it has drawbacks in games when, oh, say, you're running Freedom for the first time and ask the players to turn to page 12 for a street scene and, as they are flipping, you hear one player casually mention "Hey, that spear went right through the old guy..." We live and learn I suppose |
#18zombiegleemaxJan 15, 2004 7:22:37 | Dragons Crown & Black Spine, I love an accesory for Athas. I also love to use your ideas to add flavor to my world. Some of you have added incredible ideas to make Athas a Gr8 place to live and Die. I still want to get my hands on Dregoth ascending, and anything pertaining to the Dead lands. I'm trying to finish my work on Rajaat's Citadel in the Capital city of Rajaani (my ideas) and also the Kreen invasion and subsequent Kreen civil war that ensues after invading the Tablelands. The battles with The Feral Halflings and the Kreen in the Forest ridge forest and Mountains has been incredible. More to follow............ [email]Gr8ScottImsol8@Aol.Com[/email] |