clerical KoS help

Post/Author/DateTimePost
#1

zombiegleemax

Jan 15, 2004 22:48:46
Hello all,
I had been planning on a knightly cleric type that would lose a minimum of spellcasting and had a thread on another board seeking help when I found myself buying the DLCS today. Now, the problem arises because I have a strong desire to play a KoS coupled w/ no other books w/ me and a need to have as much as possible figured out by Sunday so as much playing can be done in as little time as possible as we don't have a lot of time.

So, my big issue is how to make an eventual KotR while losing the minimum number of caster levels possible and also getting the knighthood levels as fast as possible. Getting to KotC is easy as a level 4 cleric of Kiri-Jolith w/ honorbound and the proper skills can do that, but if you could help me out with the trasition to KotS and KotR (the feats seem to be what's catching me, especially the required feat for diehard?) and allow me to be the best caster through all of that I will smile ear to ear.

Most appreciative of any assistance offered,
jamchugh
#2

The_White_Sorcerer

Jan 15, 2004 23:11:40
At 1st level (assuming you're a human and take the War domain): Honor-bound, Endurance, Martial Weapon Proficiency (longsword), Weapon Focus (longsword)
Level 3: Diehard
Level 6: Leadership
Level 9: Mounted Combat

If you only take one level of Knight of the Crown, you'll only lose one caster level.
#3

Dragonhelm

Jan 15, 2004 23:43:19
Have you considered staying a Sword Knight, rather than advancing to Rose Knight?

This would not only eliminate the leadership and mounted combat requirements, it would also be quite fitting since Sword Knights are the clerical branch of the Knighthood.
#4

ferratus

Jan 16, 2004 1:56:36
Originally posted by Dragonhelm
This would not only eliminate the leadership and mounted combat requirements, it would also be quite fitting since Sword Knights are the clerical branch of the Knighthood.

Rose Knights are the clerical branch of the knighthood too... for now. ;) The clerics of Kiri-Jolith took over the entire control of the knighthood, since they no longer have any faith in their own measure or traditions.

It was a problem because everyone agreed that the Solamnic Knights should be good, but every single person had a seperate idea of what good means.

Personally, I hope for a splintering of the Knighthood. I want the clerics of Kiri-Jolith to go to Nightlund and set up a theocratic state there, leaving the Knights of the Sword as a branch of the knighthood that serves all the gods of good equally.

I want the progressive Knights of Solamnia to take their new measure and left-leaning individualism to become the Knights of Sancrist. Tying that with a good amount of technophilia would make an excellent new twist. Knights who parachute from Zepplins (or some other gnomish flying machine, since we've seen dozens) into the thick of evil seems pretty nice to me. ;)

Hopefully the assassins and influence-mongers will be exposed in the short term and move on to form an secret cabal to do much the same as they've always done. Giving them corrupted moral purpose would be the way to go there. Assassinate a corrupt politician, replace him with one of their pragmatic "realists". These would also have the added benefit of allowing for the Legion of Steel not to become too corrupt too quickly. If the writers have some good villains, they won't need to make them out of heroes so often.

That leaves the Knights of Solamnia who I've always known. Men of strong traditions, stoic bravery, fierce pride, ancient codes, and the vow "Est Solarus oth Mithas". Beauty in simplicity.

Let the Knights polish up their armour for a bit before we add some more tarnish, if you please.
#5

The_White_Sorcerer

Jan 16, 2004 6:10:33
Originally posted by Dragonhelm
Have you considered staying a Sword Knight, rather than advancing to Rose Knight?

Why would anyone do this for "mechanical" reasons? Rose Knights have full BAB, d10 hit dice, two good saves, full spellcasting progression, and cool special abilities to boot. Rose Knight is the true road to REAL ULTIMATE POWER!

And I thought Forgotten Realms was supposed to be "munchkinland."
#6

zombiegleemax

Jan 16, 2004 7:40:21
So, I progress as The White Sorcerer suggested above, then one lvl KotC and 3 more cleric 'til I meet the +6BAB of KotS?

Clr 4, KotC 1, Clr 3, KotS...

That sound about right? There is really no way to get to KotS faster w/o losing caster lvls, is there?

Thanks
jamchugh
#7

zombiegleemax

Jan 16, 2004 7:55:09
And I thought Forgotten Realms was supposed to be "munchkinland."

Forgotten Realms is designed as munchkinland. Dragonlance, by signing up to d20, has left itself exposed to the same rule problems and powergaming as all D&D games.

Although it is rare that they can't work it out themselves. It's just a tiny bit of simple math.
#8

zombiegleemax

Jan 16, 2004 7:55:10
And I thought Forgotten Realms was supposed to be "munchkinland."

Forgotten Realms is designed as munchkinland. Dragonlance, by signing up to d20, has left itself exposed to the same rule problems and powergaming as all D&D games.

Although it is rare that they can't work it out themselves. It's just a tiny bit of simple math.
#9

The_White_Sorcerer

Jan 16, 2004 9:27:30
Originally posted by pddisc
Forgotten Realms is designed as munchkinland.

I disagree most strongly. But that is a topic for another time and place.
#10

cam_banks

Jan 16, 2004 9:43:25
Originally posted by jamchugh

That sound about right? There is really no way to get to KotS faster w/o losing caster lvls, is there?

Not really! The Knights of the Sword are not supposed to be the primary clerics of Kiri-Jolith, but rather they represent something along the lines of paladins or crusader-champions of that god. A straight cleric of KJ will always be a better spellcaster.

Cheers,
Cam
#11

Dragonhelm

Jan 16, 2004 9:46:50
Originally posted by The White Sorcerer
Why would anyone do this for "mechanical" reasons?

I was thinking of a role-playing reason, personally.

However, if you're interested in the mechanical side of things, go ahead with Rose Knight.
#12

dragontooth

Jan 16, 2004 17:01:24
why any one would go 10 lvl of Knight of the Sword you ask?

10th lvl Knight of the Sword any weapon he/she uses becomes a holy weapon. 2d6 extra dmg to any evil foe.
#13

daedavias_dup

Jan 17, 2004 9:01:23
Originally posted by Dragontooth
why any one would go 10 lvl of Knight of the Sword you ask?

10th lvl Knight of the Sword any weapon he/she uses becomes a holy weapon. 2d6 extra dmg to any evil foe.

I was under the impression that it only allowed you to bypass damage reduction as a good-aligned weapon.
#14

zombiegleemax

Jan 17, 2004 9:50:43
Yup, only by passes DR. It doesnt add the 2d6 like you wish it did. If it did add the 2d6 then the KoS would be worth while.
#15

dragontooth

Jan 17, 2004 20:52:00
Sorry got the 2 mixed up. Knight of the Skull 10th lvl ability gives you 1d6 extra dmg. Figured it worked both ways which it should.
#16

daedavias_dup

Jan 18, 2004 0:23:11
Originally posted by Dragontooth
Sorry got the 2 mixed up. Knight of the Skull 10th lvl ability gives you 1d6 extra dmg. Figured it worked both ways which it should.

The first time my friend read it he thought the same thing, so it must be a common problem. Eh, you have seen the error in your ways, so no harm done.
#17

rooks

Jan 18, 2004 10:06:38
Originally posted by Hammerhand
Yup, only by passes DR. It doesnt add the 2d6 like you wish it did. If it did add the 2d6 then the KoS would be worth while.

It is a very worthwhile prestige class. Allowing it to wield any weapon as a bane weapon would potentially be overpowering.

Peace.
#18

zombiegleemax

Jan 18, 2004 10:47:28
I disagree about it perhaps becoming overpowering. You need to be a lvl 10 KoS to get that ability.

The KoR are the only mechanically worth while Knight cleric at the moment.
#19

ferratus

Jan 18, 2004 11:54:15
What? A cleric's Saving Throws and spells Plus a Fighter's BAB is unbalanced. You have almost no reason to stay a fighter, especially if you add in spells like Righteous Might.

Myself, I don't see an extra +2d6 points of damage against evil creatures as being overpowering when you are at 15th level. As a person who plays warrior and rogue classes almost exclusively, trust me, you need something to keep up with spells.
#20

zombiegleemax

Jan 18, 2004 12:13:08
I think you misunderstood me. I do believe the KoR are overpowered. They get full spells, fighter BAB, good saves and great special abilities.

Its the KoS that isnt over powered. They dont really get anything that makes them that much better than a regular cleric.

I do agree that the fighter and rogue are lacking but I think the CW book fills in those gaps. I cant wait to get my copy (it comes this week from amazon,hehe).