Post/Author/DateTime | Post |
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#1rumblebellyFeb 18, 2004 13:51:06 | Does anyone know? A corallary question: how did he do it? Skimming through Five Shall be One and a Howl from the North, the only thing that I've gotten is that Telchur did this deed 700 years ago, and yet the five blades of Corrusk are supposed to be at least, and it is implied maybe more, a thousand-years old. So, what I'm trying to figure out is how exactly the Blades of Corrusk fit-in with the whole Great God of the North thing, and why on Oerth is Greenswathe affiliated with Obad-hai a Flan deity? |
#2zombiegleemaxFeb 18, 2004 14:27:12 | How I wish I could get my hands on those 2 books! Anyway, I don't have the answers you seek, but if you are playing with a northern campaign idea the below link directs to a 5k word "printer friendly" article on an Ice Barbarian province. you may or may not find it interesting or useful. http://www.canonfire.com/htmlnew/modules.php?name=News&file=print&sid=397 |
#3rumblebellyFeb 18, 2004 16:52:14 | Thanks for the link! As a matter of fact, I do find it useful. One of my players will be a frost barbarian on a mission to avenge the death of her husband at the hands of a Snow Barbarian. The campaign will start on Lendore Isle, which is where the Frost Barbarian PC has ended up, searching for her husband's murderer, Wulfgar. I plan on incorporating the story of the Suel Binders and figure that the Snow Barbarians ended up with Olhydra, while the Ice Barbarians have Cryonax. I thought of the possibility of making two of the Blades of Corrusk the Binders, but info on how Vatun and the Blades of Corrusk are actually supposed to interact is kind of scarce. The two modules that deal with this theme are disappointing in that they don't give any background info regarding Vatun and the Blades, and the adventures themselves seem a bit contrived to bring about the GH wars. And, again, I don't understand what Obad-Hai has to do with Northern Suel Barbarians. Also, how did Vatun become the Great God of the North, when his people are originally from the South and the Bakluni were to the North. I clearly have some cosmo- / theo- logical issues to work out. |
#4cwslyclghFeb 18, 2004 17:35:31 | Also, how did Vatun become the Great God of the North, when his people are originally from the South and the Bakluni were to the North. I do not believe that Vatun was originaly a suel god... he was a god adopted by the suel when the settled in the north (perhaps a local hero-deity, elevated to true godhood by a sudden influx of whorsipers, perhaps a local Flan demigod subsumed by the new suel settlers, or perhaps somethign else entirely) and thus adopted in the pantheon there after... this is supported by the LGG statement that Vatun was not worshiped in the Suel Imperium. which could lead us to why Telchar would imprison him, he was angered at the interloper intruding on his action (thier portfolios show a lot of overlap). |
#5rumblebellyFeb 18, 2004 17:50:11 | Originally posted by cwslyclgh Okay, that would make sense. I guess I was thinking that Vatun was Suel because the last Oerth Journal says he is Norebo's son. But then again, OJ isn't canon, though that has never stopped me from using its material before. But in trying to stay with the OJ theme, since that is the history I have given my players so far, I have assumed that Vatun was not worshipped in the Suel Imperium because he was just recently born to Norebo (and Wee Jas?) and granted dominion over the Barbarians of the North, since he didn't really fit in anywhere else. In which case, Telchur would still be p*ssed because of the portfolio overlap. Maybe some rival cults of Telchur have sprung up, say in the Ratik area, or some such. That still leaves me the problem of how to incorporate the Five Blades of Corrusk into this whole mythology. |
#6zombiegleemaxFeb 18, 2004 21:18:36 | I believe Vatun was the first fastal of Rhizia. He probably started as a Hero-God and adanced from there. Which makes sense if he is only worshipped around the Thillonrian peninsula. Telchur had some of his most powerful clerics capture Vatun sometime around the major battle between the Suel and Oeridians 700 years ago (I forget the name of the battle). The different swords of Corusk probably were named after their creation. I also don't think it makes much sense for the sword to be related to Obad-Hai, I don't remember much about them other than each was related to a different class. The scimitar could easily be wielded by a druid of Llerg if thats what you want. Anyway I ran those modules a while ago and changed quite a bit of it. I didn't like the idea that the swords laid out together formed the words of a spell that freed Vatun. Why on earth would a magical spell free the main god of the barbarians who fled the Rain of Colorless Fire? So I had the special purpose of each weapon enable the party to gain entrance and then free Vatun from an ancient tomb of Telchur. Once they bypassed the guardians and traps the swords powers combined to allow them access to his demiplane prison. |
#7MortepierreFeb 19, 2004 4:09:01 | I don't have any problem with the Blades of Corusk having been forged before Vatun was trapped by Telchur. The fact that they summon Vatun could easily be explained a number of ways, including: - Vatun enchanted them to act as a secret fail-safe device in case he ever got captured (Tharizdun did the same with the 3 parts artefact described in the Gord the Rogue saga after all) - the 5 Blades were wielded by heroes who knew Vatun when he was still a Quasi-Deity or Hero-Deity. Perhaps he was even the one who imbued them with power (perhaps as gift to loyal friends). The fact that his essence is linked to them would allow them - once gathered - to serve as a magical beacon to bring him back from whatever dimension he has been exiled to - to create a prison strong enough to hold Vatun, Telchur had to include a key (again taking the example of what happened to Tharizdun). He settled for the blades, figuring barbarians - disliking magic - would never be able/willing to assemble all 5 of them and so on... By the way, for those who would like to get the two old modules, they're available as pdf for sale on RPGNow.com |
#8zombiegleemaxFeb 19, 2004 9:21:51 | bleh pdf! |
#9rumblebellyFeb 19, 2004 12:20:55 | I like L's idea of making them keys to the tomb where Telchur imprisoned Vatun. Maybe, the swords were distributed among the different Barbarian tribes because Telchur figured the way they fight among themselves, they would never get the blades together. Another possibility is that Telchur placed some of Vatun's essence in each of the blades and that bringing the blades together gathers Vatun's essence all in one place, thereby freeing him. |
#10MortepierreFeb 19, 2004 12:45:52 | Originally posted by abysslin Sure beats having nothing at all |
#11zombiegleemaxFeb 19, 2004 12:48:33 | good point! |
#12rumblebellyFeb 19, 2004 15:21:22 | Originally posted by Mortepierre On a related note, does anyone know if L3 Deep Dwarven Delve is available on PDF anywhere? |
#13HalberkillFeb 19, 2004 17:03:11 | I've got L3 in pdf (I own the original also, so I feel it covers fair use), but I don't think you can buy it anywhere. Halber |
#14rumblebellyFeb 19, 2004 22:57:59 | Originally posted by Halberkill Well, that doesn't help me much. How come no one has thought to put L3 on PDF for sale? Do they just want to drive up the prices of the orginial on ebay? I'm thinking of running the Howl from the North and the Five Shall be One adventures, but I will probably change things considerably so as to make the adventure seem less contrived. |
#15MortepierreFeb 20, 2004 2:00:28 | Well, that doesn't help me much. How come no one has thought to put L3 on PDF for sale? Do they just want to drive up the prices of the orginial on ebay? Some old modules just weren't that popular, so when they had to decide what to put up for sale, they didn't make the final cut. There is also the slight problem of having access to an original copy in good enough condition to scan it! Not always as easy as it seems :sad: |
#16rumblebellyFeb 20, 2004 2:06:51 | Originally posted by Mortepierre Drat! That silver anniversary boxed set is another one of those things I considered buying but just never got around to. Bummer. I could really use L3 for my upcoming campaign. |
#17zombiegleemaxFeb 20, 2004 23:36:52 | Because Vatun stole Telchur's ice-cream maker and Telchur just can't get up in the morning without his coffee liquer ice-cream. |
#18MortepierreFeb 21, 2004 1:44:47 | Originally posted by Rumblebelly Well, apart from finding it on ebay, you could also fall back on Dungeon Magazine issue #62, Dragon's Delve module, which is a close copy of L3. And issue #62 is available on ebay... |
#19rumblebellyFeb 21, 2004 22:39:02 | Originally posted by Mortepierre Thanks for the heads-up on the Dragon Mag. I find that most people are willing to out-bid me on L3 or the boxed set on ebay. |
#20simpiFeb 23, 2004 13:45:54 | Hi. Just a quick question. Has anything written about clerics of Telchur? I mean what kind of spells they prefer and what are their tactics in battle (for example, LGG says clerics of Kord prefer spells that boost your allies). Any help is appreciated by a wannabe cleric:D |
#21rumblebellyFeb 23, 2004 14:18:51 | I haven't seen anything, but being a god of Winter, Cold and North Wind one might consider him a bit of a storm god, and I think storm gods tend to favor attack spells and also spells that protect from the elements. |
#22simpiFeb 23, 2004 17:55:13 | Originally posted by Rumblebelly So spells like Sound Burst, Call Lightning, Bear's endurance and summon spells for flying creatures would be appropriate? What do you think about feats, what would a servant of storm god take? Power attack, endurance, great fortitude? Has there been something about other agricultural gods or storm gods in Canonfire? Thanks. |
#23MortepierreFeb 24, 2004 11:12:48 | If I am not mistaken Telchur received a full write-up in Dragon Magazine issue #265. |
#24MortepierreFeb 26, 2004 15:05:53 | Originally posted by Rumblebelly Ooops! Seems I mistook module XS2 Thunderdelve Mountain with L3 Deep Dwarven Delve. Very sorry |