Key Of Destiny Preview!!!!!!

Post/Author/DateTimePost
#1

talinthas

Mar 01, 2004 19:31:42
Dragonlance.com has the first chapter of Key of Destiny up for grabs! It's about time =)

Thanks go to Jamie for getting it to us. We know its been insanely stressful for you guys, and we appreciate your work =)
#2

iltharanos

Mar 01, 2004 19:58:13
Originally posted by talinthas
Dragonlance.com has the first chapter of Key of Destiny up for grabs! It's about time =)

Thanks go to Jamie for getting it to us. We know its been insanely stressful for you guys, and we appreciate your work =)

Sweet sweet.
#3

cam_banks

Mar 01, 2004 20:29:45
And here's the link to the page with the PDF:

http://www.dragonlance.com/d20/enhancements/keyofdestiny.asp

Enjoy, folks!

Cheers,
Cam
#4

zombiegleemax

Mar 01, 2004 20:52:15
Yay!

I've already ran 3 sessions of my DL campaign but it looks like this can be easily modified to fit a little bit higher lvl PCs.

Thank-you everyone that got this up for us!
#5

daedavias_dup

Mar 01, 2004 22:19:24
So there is a Kirath PrC in the book? Rock On!
#6

talinthas

Mar 01, 2004 23:00:07
dude, this _chapter_ is a better DL resource than any we've had in a long time =) Answers all my pashin questions and fits in my current campaign perfectly =)
Great job, Chris, and i can't wait for the rest of it, and the rest of the trilogy!
#7

zombiegleemax

Mar 02, 2004 1:06:00
Glad to see that others are finally able to see the first chapter of this great adventure, and that it is indeed worth the wait.

Even the interior art is cool.
#8

talinthas

Mar 02, 2004 2:10:15
did you get to playtest, kai? How?

My group had a blast testing Anvil of Time, and if i'd have known that they were getting testers for this, i'd have changed my campaign on the spot =)
#9

zombiegleemax

Mar 02, 2004 2:26:50
Originally posted by talinthas
did you get to playtest, kai?

Let's just say that through a very unique experience I had the opportunity to see the finished manuscript. All I can say is that I absolutely love it.

I've waited almost 20 years to see a published Dragonlance adventure like this. The wait is almost over.
#10

zombiegleemax

Mar 02, 2004 6:12:28
We wanted to give you guys something substantial, so we went with all of chapter one. Many d20 gaming companies publish and sell 32-page adventures. We gave nearly 40 pages away for free! Enjoy guys, but know that the best is still to come.

Jamie Chambers
Sovereign Press, Inc.
#11

iltharanos

Mar 02, 2004 8:16:18
I don't normally buy adventures, but I'll have to make an exception for this one.
#12

brimstone

Mar 02, 2004 9:22:04
Sweetness! Thanks guys and gals!!

Quick question though...is this a hardback book or paperback? With it being 128 pages long, I didn't know. Dragonlance.com says the following:

SVP-4201
ISBN 1-931567-11-5
January 2004
Perfect Bound
Pages 128 (Color)
MSRP: $24.99


I guess I just don't know what "perfect bound" means.

Thanks!
#13

cam_banks

Mar 02, 2004 9:26:35
Originally posted by Brimstone
Sweetness! Thanks guys and gals!!

Quick question though...is this a hardback book or paperback? With it being 128 pages long, I didn't know.

http://www.marrak.com/perfect_bound.html

In this case it's a softcover book, I believe, much like those really large campaign-length supermodules released by WOTC such as Return to the Temple of Elemental Evil.

Cheers,
Cam
#14

zombiegleemax

Mar 02, 2004 9:42:29
I guess it's probably already too late for proofreading, but 'Porthios' is spelt 'Porthos' on page 4.

I'm also not sure if Thon-Thala is a tributary or a misspleliing of Thon-Thalas on page 6.

Page 7 has the singular Dark Knight fleeing the forest, rather than lots, and Kalkhist rather than Khalkist mountains. I also think that describing the river splitting into two tributaries that then wind uphill seems backwards. 'Gaenabling' simply isn't a word.

A (presumably) large part of the Politics section at the end of page 7 is missing entirely, or at least I've not seen it yet (slow connection, so going thoroughly through each page) - it's not continued after the two page break.

Jamie - if this is still being proofread, then maybe I'd at least be able to do some of it? I am doing it anyway...

Thinking about the charisma based things in the town... Kender taunts are charisma based, and shouldn't have anything to do with not being liked. In fact, surely it should be more effective? Also, intimidate is charisma based, and I don't think that should have massive penalties for being someone you don't like.

And why would this be just in Pashin? Something like this should have come out in the DLCS, rather than be a single part of a single town.

Continuing...

On page 10, the street performer Stallion shouldn't have a comma before his name.
#15

zombiegleemax

Mar 02, 2004 9:49:37
Originally posted by pddisc
I guess it's probably already too late for proofreading, but 'Porthios' is spelt 'Porthos' on page 4.

I'm also not sure if Thon-Thala is a tributary or a misspleliing of Thon-Thalas.

The online preview is a "work-in-progress" peek at the adventure, which will have additional proofreading and corrections from what you've seen. Thanks!

Jamie Chambers
Sovereign Press, Inc.
#16

talinthas

Mar 02, 2004 11:17:56
then if we're looking at that, Page 16 has a redundancy in "whether or not it is legal or not". One 'or not' would probably suffice there.

btw, do i have permission to print this out? i need it for my session tomorrow.
#17

zombiegleemax

Mar 02, 2004 11:22:24
Originally posted by talinthas
then if we're looking at that, Page 16 has a redundancy in "whether or not it is legal or not". One 'or not' would probably suffice there.

btw, do i have permission to print this out? i need it for my session tomorrow.

Yes, everyone has full permission to print out and/or copy for personal use only. Enjoy!

Jamie Chambers
Sovereign Press, Inc.
#18

zombiegleemax

Mar 02, 2004 11:37:32
So, Chris, you ready to bear my child yet? =)
#19

zombiegleemax

Mar 02, 2004 11:42:45
Yes, everyone has full permission to print out and/or copy for personal use only.

Personal use only? So we can't DM it to players who aren't us? My group's not going to like that...
#20

talinthas

Mar 02, 2004 11:58:35
personal use only means that you can't print it out and sell it.
#21

zombiegleemax

Mar 02, 2004 12:09:50
Originally posted by pddisc
Personal use only? So we can't DM it to players who aren't us? My group's not going to like that...

"Personal use" means you can print it out and copy it for you to use with your gaming group. However you cannot sell the file or distribute it anywhere except Dragonlance.com.

Thanks!

Jamie Chambers
Sovereign Press, Inc.
#22

b4real

Mar 02, 2004 12:11:18
*Rubbing hands together while grinning*

Ah finally it is time. :D Thank you very much Sovereign Press. Btw, I do not know who informed me about the extra goodies I get with the d20 Dragonlance screen(Maybe it was Cam ?) but I would like to let you know I have ordered it and it is on its way as we speak.

*Breaks out his Dragonlance campaign setting book & v3.5 core rule books that have been on his gaming shelf since July 2003(The core rule books that is.)*

~B4Real
#23

talinthas

Mar 02, 2004 20:19:17
oh, and one more thing that has been bugging me- You say artisan when you mean artesian, in regards to the wells all over town.

an artisan is a craftsperson, or an artist. artesian refers to a well powered by internal pressure. Unless you mean that the wells are all really pretty looking?
#24

The_White_Sorcerer

Mar 03, 2004 8:39:46
Question,
Does the adventure series (Key of Destiny and the two others) have a name of some sort?
#25

zombiegleemax

Mar 03, 2004 8:53:44
Originally posted by The White Sorcerer
Question,
Does the adventure series (Key of Destiny and the two others) have a name of some sort?

Nothing really fancy: Dragonlance(R) Age of Mortals Campaign. Key of Destiny is Volume I. The upcoming titles are Specter of Sorrows and Price of Courage.

Enjoy!

Jamie Chambers
Sovereign Press, Inc.
#26

lorac75

Mar 03, 2004 9:55:21
Jamie or Chris,

Can you answer whether or not Blackbird will appear later in the adventure (after chapter 1 or in the Spectre or Courage). My party made an enemy of him last night and I need to know if I should work him back in myself later or not.

Thanks!
#27

cam_banks

Mar 03, 2004 10:15:21
Originally posted by lorac75

Can you answer whether or not Blackbird will appear later in the adventure (after chapter 1 or in the Spectre or Courage). My party made an enemy of him last night and I need to know if I should work him back in myself later or not.

The really neat thing about the NPC characters in these published adventures is that even if they only seem to be used once, the consequences of the players encountering them can be far-reaching. The young sorcerer, Cole, from the Sylvan Key adventure in the back of the DLCS joined up with my group of PCs following their raid on Pegrin's camp, and is shaping up as a very interesting character with a complicated personality.

So, if you really like a character in the adventure and you're not sure if he'll show up later on or not - keep him around anyway! The appeal of these adventures is that every campaign will be unique in some sense, but with a common storyline that all who play through them will share. And because the heroes are your players' original characters, the possible outcomes are endless.

Cheers,
Cam
#28

zombiegleemax

Mar 03, 2004 15:08:14
Allrighty...I am in the process of obtaining the sample of Key of Destiny as I type this....so let me just say this...Ive read the introduction and I am in awe of it...Never before have I had that "Oh my God! This is EPIC!!! I MUST run this adventure!!!" feeling before. I certainly look forward to the entire work...I know this has been answered before...but I need to know for my own benefit, so if someone in the know...say Jamie....could tell me about when I could expect to be able to purchase said adventure I would be thrilled. And....while you're at it...any ballpark guesses at the time when we can expect Specter of Sorrow and Price of Courage?

Well done....very well done....and entirely worth the wait.
#29

zombiegleemax

Mar 03, 2004 15:54:11
Originally posted by Serena DarkMyst
Say Jamie....could tell me about when I could expect to be able to purchase said adventure I would be thrilled. And....while you're at it...any ballpark guesses at the time when we can expect Specter of Sorrow and Price of Courage?

Well done....very well done....and entirely worth the wait.

Serena,

I'm glad you're pleased with the preview! Kudos to Chris on a job well done, and know that the best is yet to come.

Key of Destiny is getting touched up with proofreading and some graphic design changes. It has grown from its original projected size of 128 pages to a whopping 176 pages in length! (And we're going to sell it at the original $24.99 price.) It will go for final approval soon, and we will give you a street date as soon as there we have one.

Specter of Sorrows should be on-track for a November release, but even though there is a big gap there should be plenty of adventure to keep everyone occupied until then! Price of Courage is currently guestimated as an April '05 release--but that's very preliminary so don't hold me to that.

Thanks everyone!

Jamie Chambers
Vice President
Sovereign Press, Inc.
#30

zombiegleemax

Mar 03, 2004 16:05:51
Thanks Jamie....that was entirely helpful....Im gonna be at my gaming store's door the moment it gets unlocked the day Key of Destiny gets there.....can't wait!
#31

b4real

Mar 03, 2004 16:28:12
I printed the adventure out this morning. I just want to say well done Chris! :D

~B4Real
#32

silvanthalas

Mar 03, 2004 16:35:46
Originally posted by jechambers

-but that's very preliminary so don't hold me to that.

We wouldn't dare. ;)

Although it wouldn't hurt to keep track of those dates so people have some kind of idea on how long it will be before the 2nd and 3rd volumes.
#33

zombiegleemax

Mar 04, 2004 5:06:08
Originally posted by talinthas
oh, and one more thing that has been bugging me- You say artisan when you mean artesian, in regards to the wells all over town.

an artisan is a craftsperson, or an artist. artesian refers to a well powered by internal pressure. Unless you mean that the wells are all really pretty looking?

Dagnabbit, that one should have been fixed. *grumblegrumps* I know I changed that one long ago.

Chris
#34

talinthas

Mar 04, 2004 9:55:30
p.20, Jemson Yaseth should be a mariner, not a sailor.

Need a proofreader? I've got an english degree that's gonna be languishing soon.... =)
#35

zombiegleemax

Mar 04, 2004 10:01:18
Originally posted by talinthas
p.20, Jemson Yaseth should be a mariner, not a sailor.

Need a proofreader? I've got an english degree that's gonna be languishing soon.... =)

*grumps* Jeez, thanks for pointing out all my errors :embarrass

*laughs* Ah well, one can never edit their own work, it never turns out well. And when you're writing for Sovereign Stone & Dragonlance, you've gotta remember which one is the Sailor class and which one is the Mariner class... and when you're just calling someone a "sailor" because they're a sailor and not necessarily referring to a class at all!

Christopher
#36

zombiegleemax

Mar 04, 2004 10:02:38
Originally posted by B4Real
I printed the adventure out this morning. I just want to say well done Chris! :D

~B4Real

*grins* Thanks Hope you enjoy ;)

Christopher
#37

b4real

Mar 04, 2004 10:30:52
Your most welcome! Of course you know this means you must put out nothing but the best from now on right ?

~B4Real
#38

talinthas

Mar 04, 2004 10:39:07
honestly, chris, i'm only reading this close because i really really like the module so far =)

A question though- it seems that the players are supposed to get tossed in jail, so as to have the sewerpart of the quest. is this true? also, what were they supposed to find at the inn after following the shady guy, cause the module makes it unclear?
#39

zombiegleemax

Mar 04, 2004 10:46:56
Originally posted by talinthas
honestly, chris, i'm only reading this close because i really really like the module so far =)

A question though- it seems that the players are supposed to get tossed in jail, so as to have the sewerpart of the quest. is this true? also, what were they supposed to find at the inn after following the shady guy, cause the module makes it unclear?

Odds are that the characters get captured, as they're low level & hopelessly outnumbered, however, there is always the possibility they escape capture and get down into the sewers another way (i.e., they think to go down there to avoid capture, etc.).

The shady guy is a plot device - one that becomes a bit more clear later on in the adventure. ;)

Christopher
#40

zombiegleemax

Mar 04, 2004 10:50:06
Originally posted by B4Real
Your most welcome! Of course you know this means you must put out nothing but the best from now on right ?

~B4Real

*laughs!* Thanks, but I always try to one up myself on each project that I write ;)

Christopher
#41

talinthas

Mar 04, 2004 10:59:19
btw, chris, i love how each encounter has the three ways of solving it spelled out. as a DM that makes my life so much easier, especially since it stays consistant throughout, and frees me from having to do everything myself.


i just wish that the sylvan key tied in with the KoD a little tighter, because my pashin ended up pretty different than the official.
#42

zombiegleemax

Mar 04, 2004 11:09:15
Originally posted by talinthas
i just wish that the sylvan key tied in with the KoD a little tighter, because my pashin ended up pretty different than the official.

Unfortunately, that was a bit of my fault.. :embarrass

Jamie wrote Sylvan Key, and when I had gotten into writing Key of Destiny, we had forgotten we had done a map and stuff already for Pashin for the DLCS (since it was being done over at WotC while I was working on Key of Destiny at Sovereign Press). When we got the DLCS, I was already way passed working on the Pashin part of the adventure, then had to go back and rechange everything, including new maps and stuff and try to bring the two back into some semblance of relationship. Hence the confusion on such things as who owns the "Wounded Crow."

Christopher :embarrass
#43

talinthas

Mar 04, 2004 11:20:09
could you at least do us the favor of flipping the pashin map over? its just an aesthetical thing, but the dark knight place is at the top of the dlcs map, and the bottom of the kod map, which is a bit disconcerting.
#44

b4real

Mar 04, 2004 11:40:10
btw, chris, i love how each encounter has the three ways of solving it spelled out.

I was just telling my wife that last night. Alot better than, well you see him and he wants to fight, you walk up to someone else, they want to fight too(The creme of the crop of WoTC adventures.).

~B4Real
#45

zombiegleemax

Mar 04, 2004 11:51:28
Originally posted by talinthas
could you at least do us the favor of flipping the pashin map over? its just an aesthetical thing, but the dark knight place is at the top of the dlcs map, and the bottom of the kod map, which is a bit disconcerting.

Ack.... from what I recall off the top of my head, both are wrong in layout from the way Pashin was designed (I did the roughs for all the maps). The DK Encampment should be to the East.

*goes to look at the Chapter One and see what's up with everything!*

Christopher
#46

b4real

Mar 04, 2004 11:57:48
Please let us know the correct formation, before I start this adventure and make a complete fool out of myself in front of my players.

~B4Real
#47

zombiegleemax

Mar 04, 2004 12:02:58
Originally posted by B4Real
Please let us know the correct formation, before I start this adventure and make a complete fool out of myself in front of my players.

~B4Real

Okay, the directions on the maps in the adventure are correct, in at least the way the directional arrow is pointing (North /is/ north and both the town map & sewer map are oriented the right ways), but I guess for layout purposes, both the WotC map and the maps in the KoD are sideways instead of up and down.

And Blackbird is the true owner of the Wounded Crow, the other guy is just the "front man." ;)

Christopher
#48

talinthas

Mar 04, 2004 12:05:11
then how about flipping it so that they're both sideways in the same way? ;)

So basically, what i'm getting from chapter one is that this is basically the wander around and look at pashin chapter.
#49

zombiegleemax

Mar 04, 2004 12:07:31
Originally posted by talinthas
then how about flipping it so that they're both sideways in the same way? ;)

So basically, what i'm getting from chapter one is that this is basically the wander around and look at pashin chapter.

Talk to Jamie :P

And yep, that's the first chapter: Pashin. After that, it goes away from Pashin ;)

Christopher
#50

talinthas

Mar 04, 2004 12:17:37
alright, and what happens if a player is inflicted with the elf problem? should i assume that its outside the scope of the mod and go ahead and plot out a cure myself?
#51

zombiegleemax

Mar 04, 2004 12:30:58
Originally posted by talinthas
alright, and what happens if a player is inflicted with the elf problem? should i assume that its outside the scope of the mod and go ahead and plot out a cure myself?

S
P
O
I
L
E
R

A
L
E
R
T

The "cure" is a long term side quest that the characters can choose to undertake. It is outside the scope of the 1st adventure, touched briefly upon, but the actual cure itself isn't introduced until the 2nd.

Christopher
#52

talinthas

Mar 04, 2004 12:41:09
hmm. ok.

Ok, i'll admit that it doesnt take much for me to be utterly and completely thrilled by dragonlance products, but man, it has been a _long_ time since i've had this much fun just thinking about a product i don't even have yet =)

Hell, even the original 14 werent this kind of exciting (since we all knew how they ended).
#53

zombiegleemax

Mar 04, 2004 14:13:36
Originally posted by Stormprince
Odds are that the characters get captured, as they're low level & hopelessly outnumbered, however, there is always the possibility they escape capture and get down into the sewers another way (i.e., they think to go down there to avoid capture, etc.).
Christopher

Hahahaha. Funny you should mention that, cause this was the first place my gully dwarf character thought to hide. In the sewers! Some places just feel more like home then others!

Our DM had the enjoyment of running down both paths. While most of the party fled to the sewers (thanks to my character's natural instincts), a few more honorable party members chose to stay and face their accusers.
#54

b4real

Mar 04, 2004 15:31:49
D*&^! You kats are already almost near the end of the adventure preview and I have not even started The Sylvan Key yet for my players.

~B4Real
#55

talinthas

Mar 04, 2004 20:42:41
i'm still running sylvan key. i've just been reading the preview and planning ahead =)
#56

b4real

Mar 05, 2004 12:18:50
Great! Now I do not feel alone.

~B4Real
#57

zombiegleemax

Mar 09, 2004 7:54:42
Now heres a question for those still running the Sylvan Key: How do you manage to stretch the adventure out? I ran it for my group, and it took them maybe an hour and a half tops to finnish the whole thing.
#58

zombiegleemax

Mar 09, 2004 8:15:38
Originally posted by Halabis
Now heres a question for those still running the Sylvan Key: How do you manage to stretch the adventure out? I ran it for my group, and it took them maybe an hour and a half tops to finnish the whole thing.

I think that's more a question about style of play, both the players' and the Dungeon Master's. Some players really enjoy the pure role-playing aspects of the game, so might spend half of a 6-8 hour game session in the Wounded Crow chatting with the patrons and employees. Others want action and will "cut to the case" rather quickly.

The nice thing is, once the Sylvan Key scenario is done there is plenty to do in the Key of Destiny preview chapter. Enjoy!

Jamie Chambers
Sovereign Press, Inc.
#59

zombiegleemax

Mar 30, 2004 2:36:38
Well I just got done reading the Key Of Destiny Preview and I have to say I am very very impressed and eagerly await for all of it. Tonight I was supposed to start my campaign but I had the players finalize characters and such. So we didnt actually get any playing done. I am glad for that. First I'll be running the Sylvan Key and tieing that in with The Key Of Destiny. Now off I go to finish reading the rest of the preview and to drool a little more.
#60

zombiegleemax

Mar 30, 2004 11:26:16
Originally posted by Stormprince
S
P
O
I
L
E
R

A
L
E
R
T

The "cure" is a long term side quest that the characters can choose to undertake. It is outside the scope of the 1st adventure, touched briefly upon, but the actual cure itself isn't introduced until the 2nd.

Christopher

Does the first adventure at least give us a rough draft of the side adventure or are we supposed to make that up ourselves ?

~~~
#61

zombiegleemax

Mar 30, 2004 11:28:27
Originally posted by Visrith Vingrad
Well I just got done reading the Key Of Destiny Preview and I have to say I am very very impressed and eagerly await for all of it. Tonight I was supposed to start my campaign but I had the players finalize characters and such. So we didnt actually get any playing done. I am glad for that. First I'll be running the Sylvan Key and tieing that in with The Key Of Destiny. Now off I go to finish reading the rest of the preview and to drool a little more.

I am starting mine Friday night. It has taken me awhile to get the team together(I had to cut alot of people that were not showing at the right time or were not showing up at all.). Finally I have a tight team that I think will do well in the campaign.

~~~
#62

zombiegleemax

Mar 30, 2004 11:41:25
Originally posted by LordofIllusions
Does the first adventure at least give us a rough draft of the side adventure or are we supposed to make that up ourselves ?

~~~

I believe it does mention the cure, 'less it got edited (since it was already running pretty long as it was going), I'll see once the finished adventure comes out. If nothing else, depending on the final published adventure, if it's not in there, I'll post something to tide things over 'til the second adventure, when the cure will be introduced "naturally" in the course of events.

Christopher
#63

zombiegleemax

Mar 30, 2004 11:59:12
Now that's the hot-ness! Oh yeah let me ask you, Are they trying to push the date back again or is it really coming out in April ?

~~~
#64

zombiegleemax

Mar 31, 2004 3:09:28
I am jealous LordofIllusions. I want to start mine........NOW even though it is 2am here. I can wait a little longer as it gives me more time to wright stuff up and so on and so forth. I think my group will do well in it. We just really lack a leader type character. Except the kender. Or so the player thinks he can be the leader. Scary thing is the group may be swayed into following him.
#65

zombiegleemax

Mar 31, 2004 11:39:18
Originally posted by Visrith Vingrad
I am jealous LordofIllusions. I want to start mine........NOW even though it is 2am here. I can wait a little longer as it gives me more time to wright stuff up and so on and so forth. I think my group will do well in it. We just really lack a leader type character. Except the kender. Or so the player thinks he can be the leader. Scary thing is the group may be swayed into following him.

Don't get too jealous it took me nearly two months to get everyone together for this thing we call gaming ladies and gentlemen! LoL!

Now it is time.....

*Breaks out his Dragonlance DM screen, Age of Mortals Sourcebook, 30 sets of dice, Dragonlance Campaign Setting book, and dozens of sets of DnD miniatures*

Play More :fight!:

~~~