Why DL?

Post/Author/DateTimePost
#1

zombiegleemax

Mar 23, 2004 20:27:57
I started D&D back in the day of the red box basic and played until I graduated HS and then quit. I'm looking to get back in it but have a question. I used to play the FR campaign setting and still have the old boxed set. However, I was looking at the current FR stuff at the bookstore and it just didnt feel like the old FR. Hard to explaine, but anyway I'm thinking of going to DL and want to know what makes DL unique from FR? I'm also glad DL doesnt have over 100 supplements like the FR but how well is it supported by WotC (I miss TSR) or third party publishers.
#2

zombiegleemax

Mar 23, 2004 22:51:33
Ok....You might hang me for this statement, but IMHO the best thing that truly sets DL apart from FR, is that DL is not FR! Sorry, just my opinion. Anyhow, it is a more romantic high fantasy setting whereas FR for me feels like it is going to cross the border into sci-fi any day now. In the setting you will find entire races in exodus having lost their homes, noble knights trying to keep the peace and order in a chaotic post war world, Dark Knights once honorable and lethal now degenerate thugs, gnome inentors with a penchant for overdoing things, kender roaming all about the lands absentmindedly taking everything not nailed down and their xenophobic afflicted kender cousins who have felt fear and wish never to feel it again, sorcerers who use the magic born in the worlds creation to fuel their spells opposed by regimented wizards who have created a heirarchy to govern the use of arcane magic, Clerics of fantastic gods contrasted by mystics who call upon the divine spark within themselves to heal.

In a few words, its a cool setting.
#3

zombiegleemax

Mar 23, 2004 23:08:24
Yeah, I've been doing some more looking into it and the current state of FR seems muddled. Besides, I've been away about 10 years and might as well try something new and unfamiliar. Do you recommend the Age of Mortals supplement? One thing that has struck me in looking at these forums is DL players seem to be mor concerned about story and character development than most. Thats what my old group was interested in, rather than min-maxing into uber powerful characters.
#4

dragontooth

Mar 23, 2004 23:09:52
Why DL is different then FR

No Drow
No Orcs, or 1/2 Orcs
No Illithids
No Underdark
No Lycanthropes

Those 5 things right there seperates DL from FR. There is a misconception that FR is High Magic, and DL is Low Magic. It is true that FR is High Magic, but DL is not a Low Magic world.

Ogres, and Minotaurs play a key role in world. No longer are they monster you find in some dungeon. But whole nations, or tribe's of these large(medium for the cows) creatures.

300+ Gods/Goddess in FR(I know I'm Exasperating)
19 Gods/Goddess in DL(21 if you play in a time period before Chaos war)

Balance between good and evil must be kept, or worldly desasters will strike.

Dragons Dragons and more Dragons!!!!
#5

dragontooth

Mar 23, 2004 23:16:22
Originally posted by MikeJW
Yeah, Do you recommend the Age of Mortals supplement? One thing that has struck me in looking at these forums is DL players seem to be mor concerned about story and character development than most. Thats what my old group was interested in, rather than min-maxing into uber powerful characters.

If your familar with all the story lines and the History of Krynn, AND your players don't mind playing WITHOUT Sorcerers, and Mystics. Then any time period, or different age of the world is ok. If you know a player will want to be a Sorcerer, or a Mystic I highly suggest Age of Mortal.

Since your the DM you can always add Sorcerer or Mystic to any history, or age you plan on playing in on Krynn, regardless.

Me Personally like the War of the Lance time period, and I'm liking how the world is changing.
#6

zombiegleemax

Mar 24, 2004 7:54:39
Originally posted by Dragontooth
[BThere is a misconception that FR is High Magic, and DL is Low Magic. It is true that FR is High Magic, but DL is not a Low Magic world.
[/b]

I think that's good to point out. Dragonlance is not a "low magic" world. The very setting is named after magical weapon! It should be said, however, that magic is treated with a bit more mystery on Krynn. You cannot, for example, walk into a blacksmith's shop in Palanthas and purchase a +1 longsword, while (at least in previous editions) you COULD do that in Waterdeep.

You won't get me to disrespect the Realms, which is an amazing success story--and Ed Greenwood's talents of world-construction are staggering. But Realms fans and Dragonlance fans are very often quite different, with the former enjoying the accessible power and incredible detail of Faerun, while the latter prefer the mystery and romance of Ansalon.

Jamie Chambers
Sovereign Press, Inc.
#7

zombiegleemax

Mar 24, 2004 12:02:33
And as usual, it is said best by Jamie himself.....Anyhow yes, I do sugest you go out and pick up the Age of Mortals....Its a great sourcebook, and to be quite honest, I have made far more use of it then I have the DLCS.....to me it just feels like they are two parts of the same book. My campaign wouldnt be the same without AoM.
#8

zombiegleemax

Mar 24, 2004 17:23:45
I got both books today and want to say thanks. I didnt mean any disrespect to the FR or it's players. It's just not what I want now. However, Dragonlance seems to be the kind of fantasy I now enjoy, especially if magic is treated as a more mysterious force. I prefer a low magic campaign, perhaps along the lines of Tolkeins books where magic is powerful but subtle and treacherous rather than a play thing or servant. Anyway, got to do a lot of studying the DL world this week.
#9

zombiegleemax

Mar 24, 2004 18:17:05
If the Tolkien-esque type of feeling is what you are looking for then you have definitely picked up the right setting.
#10

zombiegleemax

Mar 25, 2004 12:25:13
Originally posted by Serena DarkMyst
And as usual, it is said best by Jamie himself.....Anyhow yes, I do sugest you go out and pick up the Age of Mortals....Its a great sourcebook, and to be quite honest, I have made far more use of it then I have the DLCS.....to me it just feels like they are two parts of the same book. My campaign wouldnt be the same without AoM.

I agree with Serena, the AoM book is very well done.

~~~
#11

zombiegleemax

Mar 25, 2004 12:40:27
Originally posted by LordofIllusions
I agree with Serena, the AoM book is very well done.

~~~

Thanks guys! I'm very proud of Age of Mortals, but as the first Dragonlance book produced wholly by Sovereign Press, it's also a place we learned some lessons. I think you'll like the stuff to come even better!

Jamie Chambers
Sovereign Press, Inc.
#12

The_White_Sorcerer

Mar 25, 2004 14:16:01
About Age of Mortals...

(Bear with me, folks)

[annoying TWS whine mode ]
The NPC stat blocks were kinda screwed. Information was missing, located in the wrong place, etc.
Some of the stuff suggested that the designers hadn't really paid attention to the revised rulebooks. The mariner weapon sizes were Tiny and Small (instead of Light), one of the prestige classes had an exclusive skill, etc.
[/annoying TWS whine mode ]

Other than that, an excellent book.
#13

cam_banks

Mar 25, 2004 14:20:04
Originally posted by The White Sorcerer
Some of the stuff suggested that the designers hadn't really paid attention to the revised rulebooks. The mariner weapon sizes were Tiny and Small (instead of Light), one of the prestige classes had an exclusive skill, etc.

Next time we'll not be writing game material in the middle of the game itself undergoing an extensive revision.

Cheers,
Cam
#14

zombiegleemax

Mar 25, 2004 15:20:43
Originally posted by The White Sorcerer
About Age of Mortals...

(Bear with me, folks)

[annoying TWS whine mode ]
The NPC stat blocks were kinda screwed. Information was missing, located in the wrong place, etc.
Some of the stuff suggested that the designers hadn't really paid attention to the revised rulebooks. The mariner weapon sizes were Tiny and Small (instead of Light), one of the prestige classes had an exclusive skill, etc.
[/annoying TWS whine mode ]

Other than that, an excellent book.

As Cam has already pointed out, it might be worth mentioning that we were done with our first draft of the DLCS when we learned that D&D 3.5 was due out the same year. We were already developing AGE OF MORTALS when we finally got early drafts of the revised rules.

Sorry for any mistakes, but it wasn't like 3.5 was laying around for us to look at while we were creating the book. I think you'll find these problems fixed by our rules-guys in future products.

Jamie Chambers
Sovereign Press, Inc.
#15

The_White_Sorcerer

Mar 25, 2004 15:45:27
I know there's a reason for the mistakes. They're not really disruptive, just kinda annoying (except for the missing ability scores/alignment stat blocks).

You shouldn't take my complaints too seriously. Really. I complain because I care.
#16

zombiegleemax

Mar 25, 2004 18:48:37
I think Jamie represents what a company should do when a product isnt all it could have been and I do have faith that the future books will be rock solid (the Bestiary looks like a sweet product).

I would deffinately buy the AoM book. To me it is the other half of the DLCS book.
#17

zombiegleemax

Mar 26, 2004 7:06:32
Originally posted by MikeJW
I got both books today and want to say thanks. I didnt mean any disrespect to the FR or it's players. It's just not what I want now. However, Dragonlance seems to be the kind of fantasy I now enjoy, especially if magic is treated as a more mysterious force. I prefer a low magic campaign, perhaps along the lines of Tolkeins books where magic is powerful but subtle and treacherous rather than a play thing or servant. Anyway, got to do a lot of studying the DL world this week.

If you like the roleplaying check out the novels which are fanatstic. Pick up Dragons of Autumn Twilight, Dragons of Winter Night, and Dragons of Spring Dawning.
#18

zombiegleemax

Mar 26, 2004 15:50:43
Gonna go to the bookstore this Saturday. Probably going to get The Legend of Huma and Kaz the Minotaur but those three you listed I plan to read after them.
#19

zombiegleemax

Mar 26, 2004 15:56:29
Originally posted by MikeJW
Gonna go to the bookstore this Saturday. Probably going to get The Legend of Huma and Kaz the Minotaur but those three you listed I plan to read after them.

"Choose... but choose wisely" (in the words of the old Crusader Knight from INDIANA JONES & THE LAST CRUSADE). Richard Knaak's stuff is great, and I do know a number of fans who started with HUMA. However... my recommendation to every Dragonlance fan, however, is to start with Chronicles and Legends. They really lay the foundation of the world of Krynn for me.

Regardless, enjoy! There's a lot of great stuff out there.

Jamie Chambers
Sovereign Press, Inc.
#20

zombiegleemax

Mar 26, 2004 16:33:11
I have never been able to get beyond the chapters with Wyrmfather in LoH......tell me it picks up and gets more exciting after that....pleeease tell me that.....