Post/Author/DateTime | Post |
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#1KamelionApr 02, 2004 4:10:30 | Just noticed that it's on paizo's site: here. The blow-up cover is here. Very cool pic. |
#2KamelionApr 02, 2004 4:27:12 | WanderingMonster just posted this quick breakdown on EnWorld: "I have Dragon #319. Got it at my FLGS today. Here's a rundown: Dark Sun Players Handbook P. 16—Races of Dark Sun: Aaroakocras, dwarves, elans, elves, half-elves, half-giants, halflings, humans, maenads, muls, pterrans, thri-kreen. Of note is that all the races have a level adjustment of +1 or +2. P. 32—Classes of Dark Sun: We don't see huge changes to the core classes. Clerics are must choose an elemental domain. There's a list of granted domains for the various dragon-kings. Paladins are NOT excluded (but are cited as being extremely rare). The class list includes the classes that will appear in the XPH. P. 38—Equipment & Rules: Materials and cost rules. 3.5e descriptions of Dark Sun weapons (cahulaks, carrikal, etc). Some basic (very basic) outlines on castes, skills, and spells and how/why they are different on Athas." *sits back and reaches for popcorn* |
#3NefalApr 02, 2004 4:47:02 | Hi! Nothing really interesting... ... and the paladin I could imagine the anger of people who tried to maintain some balance in the rules (I mean DD3.5 compatible) and to see that the "More-official-than-the-official-even-if-the-last-isn't-less-official-as-the-other" source gives to all races a level ajustment of +1 or +2... (powergamer?) Stay ... |
#4nightdruidApr 02, 2004 6:43:26 | Originally posted by Nefal Well, if they're feeling anything negative, I'd imagine defeatism is probably high on the list. |
#5DragonhelmApr 02, 2004 9:24:30 | Any word on whether or not they're including sorcerers? If so, I'm curious as to how they're being included. Thanks in advance. |
#6zombiegleemaxApr 02, 2004 9:32:17 | Originally posted by Dragonhelm I am sure they are. They released the article on defiling back in the campaign classics issue, which mentioned sorcerers. |
#7zombiegleemaxApr 02, 2004 10:39:49 | I have it right here. The Sorceror is valid. It says they that it occurs randomly and that they try to hide as wizards. Another thing I noticed was the races get one bonus power and 3 pp to power them |
#8nightdruidApr 02, 2004 10:41:40 | Originally posted by Sean Dickson Hide *as* wizards? Um, aren't *wizards* the ones that hide and fear for their very existance? |
#9zombiegleemaxApr 02, 2004 10:51:36 | I report only what I read...some carry fake spellbooks *shrug* |
#10nightdruidApr 02, 2004 11:01:21 | Originally posted by Sean Dickson Isn't that like a mugger trying to hide as a murderer? Good grief, that's absolutely hilarious... |
#11OninotakiApr 02, 2004 11:12:56 | Paldins and Sorcerors eh? Well I had just planed on using the sorceror the base for Shadow,Cerulean and Necromancer classes. Then I was gonna swap the limit on spells known with a limit on what kind of schools they could pick their spells from and add some light flavor benifits (differant for each of them of course) at roughly the same level that wizards get their bonus feats. Paladins? How the hell are you gonna have paladins? That so far is the only thing that I dont like the idea of at all. :sad: I can handle monks no prob, same with barbarians, but paladins just don't belong in athas at all. |
#12NefalApr 02, 2004 11:25:41 | Originally posted by Nightdruid Too... |
#13SysaneApr 02, 2004 12:06:06 | Sorcerers I could see as being a descendant of a dragon/avangion/sk or something. Abache (sp) Rae had hurdreds of children. I think that best explains them. Paladins have no business in DS. The first one that argues the point of a elemental champion or such foolishness will receive a spinning back kick to the throat! --Sysane, The Terror of Urik |
#14nytcrawlrApr 02, 2004 15:12:59 | Wow! More watered down Dark Sun for the community. Love it! :thumbsdow |
#15beyowulfApr 02, 2004 16:49:52 | Originally posted by Sysane Dammit, now you've got me thinking that there -could- be Paladins on Athas. Not Paladins in the tradional divine powers/good feelings sense, but devoted to the protection of their chosen element. They wouldn't be bound by alignment either. |
#16nytcrawlrApr 02, 2004 17:06:22 | Originally posted by beyowulf Yeah, a warrior/elemental cleric combo would be cool, just minus the whole Lawful Good and goody goody thing. |
#17beyowulfApr 02, 2004 17:12:22 | Originally posted by NytCrawlr Right, they be like Elemental Clerics, but with less spells, and higher BAB, etc. |
#18nightdruidApr 02, 2004 17:12:36 | Originally posted by beyowulf Ya, but I'd imagine it'd practically be a new class ;) |
#19PennarinApr 02, 2004 18:44:17 | Originally posted by NytCrawlr A for your :thumbsdow. :D |
#20zombiegleemaxApr 02, 2004 19:45:32 | Yeah, a warrior/elemental cleric combo would be cool, just minus the whole Lawful Good and goody goody thing. Major OT now, but I love this idea. I've already got wizard elementalists, but I dunno, it just never occured to me to do up something with elemental warriors. The more I think about it though, the more I worry that it might come across as a little too 'superhero-ish' to fit very well. Could just be turned into a PrC (I think a Dragon mag from less than a year ago had some, but they may have been clerical PrCs). (edit) Damn, almost forgot. Granted, the pic is not full sized, but the warrior looks cross-eyed. Its just hard to find someone intimidating when you know they see two of you and you've got a good chance that they'll aim for the wrong one. |
#21DragonhelmApr 02, 2004 19:52:04 | Originally posted by beyowulf I worked up an "elemental paladin" back in second edition. Instead of summoning a war horse, he summons an elemental for a short time a day. I think, if I were to do it for 3e, I'd go for an Elemental Champion prestige class. Require some warrior abilities and the ability to cast divine spells. Give them the ability to summon an elemental, maybe have their spell progression at every other level. "Smite defiler" might be a bit cheesy, though. ;) |
#22nightdruidApr 02, 2004 20:02:01 | Well, what really defines a paladin? The usual image is a knight-in-shining-armor. But what can be just as important is the code of honor. Maybe that would be the best start. An Athas Paladin would be a warrior who fights by a code of honor. That is what defines them. Maybe their rules could include acts fo mercy, fearlessness in battle, and self-sacrifice. That at least would be a start. Edit: A little more thought in this area. If it were me, I'd first develop the code of honor, and then use that to define the class. For example, say as part of that code, if a paladin encounters a traveler in the desert with no water, the paladin could fill the skin of that traveler with water (create water ability/spell). Or, in order to save others, is bestowed with great strength to fight foes (strength spell/power). Etc. |
#23zombiegleemaxApr 02, 2004 20:23:51 | The cleric thing I can see, as the www.athas.org team's clerics were not a large shoot off from the original PHB cleric. However, I think in lieu of all this information, I will stick with my original plan to use the www.athas.org's classes, races, skills, feats, spells, etc. and simply adopt the new bits and pieces that I find interesting about the dark sun Dragon and Dungeon issues. NO PALADINS!!! Most of it will end up being fluff material, but the weapon materials are worth a peek I think and the adventure looks moderately cool. Also, a couple clarifications on the artwork gripes from a previous thread. Somebody was complaining that the Dark Sun artwork was featuring a lot of metal armor clad warriors. Well I read into the article in Dungeon and that half-man half-lion dude with the plate mail on? That's Hammanu, and if he wants to wear metal armor, I think I'll let him |
#24zombiegleemaxApr 03, 2004 13:54:41 | Well, it does say that Hamanu takes the form of a half-man, half-lion, but in all of the published material from DS1 and DS2 that I can think of, he has the body of a man and the head of a lion, not the reverse. I suppose that wemic is supposed to be Hamanu, but it just shows how uninspired all the Dark Sun material from Dungeon/Dragon is. Next to that picture, the next to worst thing is the gutting of the templar and making them just clerics out of the PHB. |
#25CyrianApr 05, 2004 1:29:59 | I posted this a while back, when a similar discussion came up about Paladins, but never followed up on it. I think I need to do that, I still like the idea. But drake mount, ya, I'm not sure what I was thinking with that one. |