A new idea...that poses lots of questions...

Post/Author/DateTimePost
#1

zombiegleemax

May 03, 2004 14:02:11
I have a player in my soon to be started AoM campaign who wants to create a warforged character....My first response was....what the heck is a warforged? He then showed me....then my response was..."No....stay to the DLCS and AoM for character races.

But since then I have begun to consider it....Is there any way the warforged could work here in DL? I dont really think so....but it would be cool to talk about it in a hypothetical manner?

Anyone have any ideas on how the Warforged could be included in DL?

(note....this is not a discussion on whether they exist here.....more a talk about what if they did? what would they be like here?)
#2

brimstone

May 03, 2004 14:04:14
Do you mind giving just a quick synopsis on what the "warforged" is. I mean, I can get the basic idea from the name...but beyond that...

Thanks.
#3

zombiegleemax

May 03, 2004 14:07:53
I believe that it is a character race from the new campaign setting known as Eberron. From what I know they were created to fight in the war that occurred in the Eberron campaign setting.

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#4

cam_banks

May 03, 2004 14:08:06
Warforged are living constructs, a feature of the upcoming Eberron campaign setting from WOTC. They were created to serve as soldiers, troops, etc etc but after the war (and at the start of the campaign) they're all pretty much independent and doing their own thing.

I could see a warforged character in a Dragonlance game as the product of a gnome's efforts to create a mechanical person, but outside of that I think they're pretty non-thematic. Steampunk elements really do belong to the gnomes or nobody else, so if you don't want him to play a refugee from Mt Nevermind, I'd advise you to steer clear of it.

Cheers,
Cam
#5

zombiegleemax

May 03, 2004 14:12:25
I would have to agree with Cam. Eberron and Dragonlance just do not mix. Although I am intending on buying the Eberron campaign setting I am not intending on mixing elements of the two.

Steam punk stuff would only screw up an otherwise good Dragonlance campaign.

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#6

kipper_snifferdoo_02

May 03, 2004 14:58:06
Well, I would allow it just because I like funky things like that. The only reason I might not allow it in my game would be I think they are overpowered.

As for an origin the gnomes of Mount Nevermind are one way he could have arrived, or they might be from Taladas, imported as a servant for some wizard and then the wizard died, or in ancient Istar the inventors of Karthay made things like the clockwork falcon the Kingpriest used and maybe he was crafted there and buried underground and recently excavated from Worldscap...

There are a bunch of ways he could be included. But no doubt he would be treated like Frankenstein in every town he visited...
#7

brimstone

May 03, 2004 15:01:54
Originally posted by Cam Banks
Warforged are living constructs, a feature of the upcoming Eberron campaign setting from WOTC. They were created to serve as soldiers, troops, etc etc but after the war (and at the start of the campaign) they're all pretty much independent and doing their own thing.

Okay. So...they're basically Realians from Xenosaga?
#8

zombiegleemax

May 03, 2004 15:08:14
Originally posted by Brimstone
Okay. So...they're basically Realians from Xenosaga?

LoL!

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#9

cam_banks

May 03, 2004 15:09:07
Originally posted by Brimstone
Okay. So...they're basically Realians from Xenosaga?

They're like (insert artificial lifeform here) from (insert science-fiction or fantasy setting here), yes.

Cheers,
Cam
#10

brimstone

May 03, 2004 15:11:22
Originally posted by Cam Banks
They're like (insert artificial lifeform here) from (insert science-fiction or fantasy setting here), yes.

Well...I realize it's an over used idea...but specifically I meant the "built for war, now adapting to society" part.
#11

zombiegleemax

May 03, 2004 15:13:01
They are pretty hot when played in the campaign setting they belong in but when you start throwing any and everything into Dragonlance that is when you have problems.

IMO, Unlike melting pot campaign settings like Forgotten Realms or Ravenloft, Dragonlance has a very unique quality to it and introducing just any little thing that a character wants into the world can easily disrupt the Dragonlance campaign setting.

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#12

zombiegleemax

May 03, 2004 16:01:04
Yes...I agree with LOI here......Most of the time I dont like to add new elements to DL...at least ones that will change the flavor of the setting....But IMHO a warforged could work in a singular fashion.....meaning....not a full blown race...but a one time character...and the gnomish origin is exactly what I was looking for...perhaps the gnome who created the construct was very favored by reorx.....and to repay the gnomes devotion to him he decided to give true life to the creation.....but thats about the only way I would want to see it.
#13

zombiegleemax

May 05, 2004 19:24:42
You might also be able to get some ideas from the Eberron modules that are to be released very soon. :D

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#14

zombiegleemax

May 08, 2004 5:01:30
i know this idea is a little out there, but as an option, you could have a slight rethink of the druidic spell "awaken"
and have a druid or something cast the spell on a shield guardian, or an animated object.

in fact i thought long and hard about playing an awakend ape ranger or barbarian. imagine seeing an ape, charging at you weilding a large greataxe, screaming at you.

just as a thought
#15

Dragonhelm

May 08, 2004 8:16:32
Originally posted by Serena DarkMyst
Yes...I agree with LOI here......Most of the time I dont like to add new elements to DL...at least ones that will change the flavor of the setting....But IMHO a warforged could work in a singular fashion.....meaning....not a full blown race...but a one time character...and the gnomish origin is exactly what I was looking for...perhaps the gnome who created the construct was very favored by reorx.....and to repay the gnomes devotion to him he decided to give true life to the creation.....but thats about the only way I would want to see it.

Your best bet is to do the one-shot character.

There are lots of things that people say dont' fit DL, and if put in full-blown, they'd be right. However, I think that once in a while you could add in a concept with the idea that it is unique if the flavor works just right.

Let's take your warforged for example. Please note that as I write this, I'm not fully familiar with them.

Let's say that during the WotL or the later part of the War of the Lance or during the Chaos War, a singular gnome, one they say is quite mad, created the ultimate soldier to fight against the forces of the Queen of Darkness.

This gnome had a strong faith in Reorx, and while in the forge, he was given a vision of the perfect soldier. As he worked the forge, his hammer started to glow, and he could feel the very presence of Reorx. For three days, the gnome worked without food or rest. The heat was unbearable. The sparks that came from hammering this new creation were the sparks of life.

So was born the warforged, guardian of Mt. Nevermind. The gnomes thought him to be a mindless follower, but he was alive! In a fit of rage, he struck back against his gnomish masters, escaping to live a life of his own.

Yet acceptance in society would not come for the warforged, who was looked upon as an abomination.


Okay, that might be stretching it some, but it could work.

You could have interesting plotlines with this character. Would he go back to Mt. Nevermind to defend it against impending attack? Or would he turn a blind eye, allowing the forces of darkness to defeat those who deemed to use him as a slave? Would the warforged be honorable? If so, does he have a KoS or minotaur as a companion? What if the warforged discovered faith in a god? Can a construct have a spiritual side?

Can a warforged love?

It can be done. It's just a matter of finding the right themes for the character.