Turning to destroy

Post/Author/DateTimePost
#1

zombiegleemax

May 16, 2004 17:55:50
I forget where it was but somewhere in this forum someone said something about not destroying undead when you turn them.

I just skipped past it but I stumbled upon why they think that...pg 46 of the RlPhb says that a 9th level cleric won't destroy a 4HD wight...b/c of course it has a turning resistance of +1 which would require a 10th lvl cleric.
#2

zombiegleemax

May 17, 2004 23:58:30
I don't have my books in front of me but I believe in RL undead are only destroyed if they have nowhere to flee. A 10th level cleric turning a wight (with an avenue of escape) still only sends it packing for awhile. I assume an avenue to escape more or less translates as (1) a path out of sight of the cleric that (2) doesn't bring the fleeing undead closer to the cleric.

-Eric Gorman
#3

zombiegleemax

May 18, 2004 9:15:27
Under special ravenloft turning rules the only rules mentioned are that undead have +1 turn resistance or if they are intelligent something like + equal to their charisma or something

It doesn't say anything about not destroying them.

Of course it is much harder. You would have to be a 6th level cleric just to destroy zombies.