Post/Author/DateTime | Post |
---|---|
#1havardJun 15, 2004 6:11:45 | I decided to make a new thread out of this! In another thread Cthulhudrewwrote:
|
#2spellweaverJul 21, 2004 8:42:38 | Originally posted by havard The Lighthouse website mentioned in another thread has a remarkable list of regional feats - all of them brand new and developed for Mystara (as far as I can see :D ) :-) Jesper |
#3zombiegleemaxJul 29, 2004 11:17:24 | Mystara cannot be readily broken into large, broad "regions" like one can do with the Forgotten Realms or even Greyhawk. That's because Mystara, as opposed to those other settings, is very culture intensive. The entirety of the classic Mystaran Known World is about the size of one-ninth the entire Flanaess, or about the size of the Sheldomar Valley; the equivalent area in the Forgotten Realms would include the original 30 mile per inch map of the Dales, Cormyr, Sembia, and the Moonsea lands. In Greyhawk and FR those regions are culturally unified, to a great extent (Sof in GH, general "Dalesmen" culture in FR). Yet, in that same amount of space, the Known World has literalyl dozens of cultures. So to try to identify anything by geographical region in the Known World would be almost impossible, unless you break it down to the most minute section possible. I would abandon any such attempt and go with Cultural Feats rather than Regional Feats. Thus, a feat would be available to Thyatians, or Ethengars, or Nuari, instead of anyone in the Known World. If something calls for a specific region, then go with the domain wherein it is found, such as Aalban, or Corunglain, or Tel Akbir. Thus, Hamid al Mustafa of Tel Akbir, an adventurer of Alasiyani extraction, could take an Alasiyani Cultural Feat, or a Tel Akbir Domain Feat, or even an Imperial Thyatian Domain Feat, but not a Thyatian Cultural Feat, even though Tel Akbir is a Thyatian domain -- because he himself is Alasiyani, not Thyatian. |
#4havardJul 31, 2004 11:57:59 | Mystaros, that does indeed sound like a good sollution to the problem. Mystara, especially the Known World part of it, is incredibly complex. The system you propose is the best suggestion I have seen so far in modelling Mystara's cultures properly, yet it adds more complexity to the rules, and it might be tricky preserving the game balance. That said, I'd love to see someone do a complete cultural feats writeup for Mystara. Havard |