How Does Rajaat Factor into Your Game?

Post/Author/DateTimePost
#1

zombiegleemax

Jun 20, 2004 2:12:20
Just wondering how Rajaat factors into your current game. Working at putting together my own campaign world and was thinking of bringing Rajaat back at some point...

Maybe have Clerics who worship him (get spells?) and clerics who worship the Grey (get spells?).

Would those concepts work in theory?

I think Rajaat is the best idea for a game world and it would be a real shame to have him not involved... this sort of insane godlike guy, who is all pwerful and at the same time vulnerable.

Love reading your theories, I think what makes DS so great is the fact that there isn't a whole lot of material and much of it can be interpreted and researched and debated.

From the left coast with love,

Dragi (who spelled his name wrong signing up and wants to be called Draji but can't figure out how to change it)
#2

nytcrawlr

Jun 20, 2004 10:25:25
Originally posted by Dragi
Just wondering how Rajaat factors into your current game. Working at putting together my own campaign world and was thinking of bringing Rajaat back at some point...

Well, he's definately going to be a major part of my campaigns, if not a major focal point at some point. Though you could go too far with this and have him end up turning into some sort of boogieman for the setting, which I think is going a little too far.

Maybe have Clerics who worship him (get spells?) and clerics who worship the Grey (get spells?).

While you're going to have a tought time explaining how this was accomplished, since I can't see him having any more than a divine rank of 0, and as far as I know no elemental vortices have attached to him, I definately like the idea, actually did it myself for the last DS/RL combo I did.


From the armpit of the Midwest with love. :P
#3

xlorepdarkhelm_dup

Jun 20, 2004 14:14:10
Originally posted by Dragi
Just wondering how Rajaat factors into your current game. Working at putting together my own campaign world and was thinking of bringing Rajaat back at some point...

Maybe have Clerics who worship him (get spells?) and clerics who worship the Grey (get spells?).

Would those concepts work in theory?

I think Rajaat is the best idea for a game world and it would be a real shame to have him not involved... this sort of insane godlike guy, who is all pwerful and at the same time vulnerable.

Love reading your theories, I think what makes DS so great is the fact that there isn't a whole lot of material and much of it can be interpreted and researched and debated.

From the left coast with love,

Dragi (who spelled his name wrong signing up and wants to be called Draji but can't figure out how to change it)

I fit Rajaat in this way - he's an immortal being, maker of Arcane Magic, and the closest thing to a god on the face of Athas. he was bound in a prison by his once closest followers, punished them, and currently has everyone tricked into believing he's still trapped there. He has manipulated several events - like getting the Dark Lens dropped into the lava in the Valley of the Cerulean Storm, has made an alliance with the Paraelement of Rain, and I believe the Paraelements of Silt, Sun and Magma. He also is attempting to absorb the entire power of the Black into himself, and thus become the mind that directs that plane. He has set several things in motion, is quite mad - and virtually unstoppable - especially now that so many of his Champions who opposed him are no longer available to stop him. He bides his time sitting in the Hollow while he lets Tithian scream and shout with Tyr Storms and the such, while the Cerulean Storm cools the Magma of the once Vallue of Dust and Fire, which is now mixed with his physical bones and the Dark Lens. When cooled, he will have new bones made of obsidian, and have merged with the power of the Dark Lens, as well as having merged with the Black, and stolen the power of the Paraelemental Planes - he will become truly unstoppable at this point, and ensure that his plan of a new Blue Age isucceeds, only to find that in his madness, he as made the world totally uninhabitable. Trapped in his now prison world (the dead world of Athas he is making), he will be alone tormented by his failures.

My campaigns frequently stray towards the players discovering part of this, and their dealing with how to stop Rajaat from "succeeding".
#4

Pennarin

Jun 20, 2004 15:00:07
What the... double thread posting?

#5

zombiegleemax

Jun 20, 2004 20:50:33
He has set several things in motion, is quite mad - and virtually unstoppable - especially now that so many of his Champions who opposed him are no longer available to stop him. He bides his time sitting in the Hollow while he lets Tithian scream and shout with Tyr Storms and the such, while the Cerulean Storm cools the Magma of the once Vallue of Dust and Fire, which is now mixed with his physical bones and the Dark Lens. When cooled, he will have new bones made of obsidian, and have merged with the power of the Dark Lens, as well as having merged with the Black, and stolen the power of the Paraelemental Planes - he will become truly unstoppable at this point, and ensure that his plan of a new Blue Age isucceeds, only to find that in his madness, he as made the world totally uninhabitable

Wow, great minds must surely think alike. This is almost verbatim what I have used in my own mega-meta-plot-thingie through several campaigns. In fact, the only difference would be that with all that power, Rajaat in my campaign no longer requires physical form, becoming as close to a god as Athas will ever get (in the way that divine beings are omni-present). Well, that and I'm also stealing your little gemstone there about merging with the Black. Also, I planned to have his version of the Blue Age be the paradise that he sees it, but by then, there will be no other living beings there besides himself (and Andropoinis). But even in his madness, he finds a way to alter certain events using the PCs. I use the themes of unalterable destiny and fatalism heavily, and this is perhaps the biggest.