Denizens of Nightmare

Post/Author/DateTimePost
#1

havard

Jun 30, 2004 11:21:01
Hi,
I have been thinking some more about the Dimension of Nightmares, or The Nighmare Lands which it is usually referred to IMC.

What creatures hail from this dimension? I've been trying to come up with a list:

  • Brain Collector (Neh Thalggu)
  • Malfera
  • Draeden ?
  • Night Dragons (seen to fit)
  • Carnifex (if they were indeed banished to Nightmare)
  • Diaboli
  • Abelaat (according to my recent re-definition of these guys, they are magic draining creatures from this dimension)
  • Shadow-kin (The OD&D Shadows, similar to 3e Shadows, but not undead)
  • Beholders (Would fit...)
  • Decapus (Decapi? Not sure if these should be Nightmare Creatures)
  • Ropers (again, just a possibility)
  • Nightwing, Nightwalker, Nightcrawler (These are most likely Nightmare Creatures)
  • Nightmare (Where else would they come from?)


Anything else?

Havard
#2

spellweaver

Jun 30, 2004 11:56:25
Originally posted by havard
What creatures hail from this dimension?

Well, the old rules cyclopedia says that the Mujinas are magical creations made to plague mankind but I always thought it made more sense to have them come from the Dimension of Nightmares.

:-) Jesper
#3

havard

Jun 30, 2004 12:01:20
Originally posted by Spellweaver
Well, the old rules cyclopedia says that the Mujinas are magical creations made to plague mankind but I always thought it made more sense to have them come from the Dimension of Nightmares.

Cool addition. The Mujinas are faceless shapeshifters right? Before I didnt care much for them, but with the assumption that they are from Nightmare, I get these images of frightening twisted faceless humanoids...hmmm..I like it!

Anything else?

Havard
#4

Cthulhudrew

Jul 01, 2004 1:45:15
Originally posted by havard
Draeden ?

I'm not sure where they fit in. I kind of like the idea of making them Nightmare creatures, myself, but their stature compared to the Immortals (and their description in the Gold box) seem to make them more like natives of the Outer or Astral planes.

Nonetheless, I'm stealing this idea.

Carnifex (if they were indeed banished to Nightmare)

I think they are banished to some remote prison plane, and not Nightmare necessarily. But Carnifex or Carni-related creatures in the Nightmare realm would certainly be a fit (many of the "intelligent" creatures seem to be reptile-like, as opposed to the mammals of the Prime Material).

Shadow-kin (The OD&D Shadows, similar to 3e Shadows, but not undead)

Glad to see I'm not the only one this idea occurred to. Actually, IMC, I don't have a Plane of Shadow at all, but use the Nightmare Dimension as the basis of Shadow in the Prime. A complex idea involving the Mentzer/Gold Box version of the Dimensions (ie, Nightmare being dimensions 3-5 and Normal being 1-3), and RW physics (where it is postulated that shadows are reflections of light in the higher dimensions- in brief, anyway).

Beholders (Would fit...)

That's not a bad idea. It also fits with the "origin" of the Beholders from Dragon Mage of Mystara, wherein they were brought to Mystara from another plane.

Decapus (Decapi? Not sure if these should be Nightmare Creatures)

I'd say they fit from an "oddity" standpoint- they just look weird. I'd feel a bit more "comfortable" if we used the "illusion" casting version of them from the Original B3: Palace of the Silver Princess. Maybe it's just a flavor thing, but the combination of illusion and weirdness seems more "nightmarish" to me.

Then again, we could have two versions- the illusion casting Nightmare Decapi, and the non-illusion "native outsider" Decapi.0

Ropers (again, just a possibility)

These would be a good one, too. Just (again) from the oddness factor.

Nightwing, Nightwalker, Nightcrawler (These are most likely Nightmare Creatures)

I think it's a better idea than having them be "Entropic Constructs" from Limbo, which is the idea put forth in the Limbo article in Dragon #181 (IIRC). I say we go with this.

Nightmare (Where else would they come from?)

Might as well.

Anything else?

I had the Deep Glaurants originally from the Nightmare Dimension, in an article I wrote about Blackflame.

Can't think of anything else offhand, though I've been tinkering with a Nightmare creature template for some time. Can't quite get it to look the way I'd like, though.
#5

kheldren

Jul 01, 2004 6:16:13
Umm,

at first I was thinking much along the lines of Cthuludrew - and I especially liked the idea of Nightshade undead going that way and was going to suggest Death Demons (Ostygos), but...

Nightmare in D&D is NOT evil.

Nightmare creatures are those whose origin lies in dimension 3, 4 and 5 - in effect a different universe. I would say that they are best described as "Odd" or "Different".

This makes the Brain Collector a perfect creature to have come through, collecting brains to figure what is going on, and I would agree here on Beholders etc. (If you are going 3rd Ed and use Mind Flayers - why not make all of psionics a Nightmare ability?)

What it rules against, is the Nigtshade undead. These are supposed to be terribly evil and destructive creatures, which is not a good reason to basing them as Nightmare denziens (if they are typical of Nigtmare undead then the diaboli really have to worry!) I also think they are too similar to normal creatures - giants, giant bats and purple worms. Note as OD&D Shadows are not undead these make a nice call - but see below.

I would look to add the truely wierd to the Nightmare realm, so yes to the Decapus, Mujina etc.

Nightmares themselves - I would actually say no! If you do not see them as entropic, then I would think they fit better as Vortex creatures - which would also be a good home for shadows... Vortex creatures seem to be non-undead drainers...

Other possible Nightmare creatures are the gem dragons! Since dragons are supposed to be everywhere there should be Nightmare orientation dragons too. My theory here would be for them to be the same as the original dragons, but this is the effect on the breath weapon of dimensional shifting. This way in the Nightmare dimension they are the normal dragons (without the extra breath weapon effects, so really just the alignments reversed) and the visiting normal dragons gain the gem breath weapons...

OK then - a challange - what friendly (i.e. more friendly than Diaboli) Nightmare denziens are there?
#6

havard

Jul 01, 2004 10:39:45
Replying to Cthulhudrew:

Draedens:
You are right, I havent really read up on their stats in a long time. I figured they would be the Nightmare version of Dragons (though probably equal to Epic Dragons in power). They might be good candidates for Vortex aswell though.

Carnifex:
They could have their own prison plane I suppose, but then again, why? Why not throw all of these things into the same place?

Shadow-kin:
I like the link between the Plane of Shadows and Nightmare, and I think I will make my Mystara cosmology similar to yours. I never really understood Mentzer's whole deal about the 6 dimensions and all that though, so I am going for a more WotI-ified cosmology... Id also like to have some lesser Shadow-kin race which doesnt have drain abilities and is more suitable as a PC race....

Decapi
We could perhaps make a Greater Decapus which could use illusions? Then we would have Decapus, Greater, Lesser and Marine as three different suptypes?

Reading your article on the Glaurants was quite interesting. The idea of Nightmare having its own elemental planes is cool. If we make Nightmare into an Ethereal-like plane, that would give us 8 elemental planes instead of 4. Quite cool
Glaurants are in then. Perhaps we could distinguish between High Glaurants and Deep Glaurants, the former being the Nightmare ones and the latter being the degenerate mystaran version?

Replying to Kheldren:
I agree, Demons and the like are out. Nightmare is not evil, but maybe not evil in the sense that Faerie is not good. Nightare should probably have some connections to entropy, even if it isnt neccesarily an ally or servants of those immortals. Entropic Immortals probably use Nightmare to further their own goals...

Tying Gemstone Dragons to Nightmare might make sense. In my Dragon Lore artickles I made the creator of the Gemstone Dragons a Draeden Lord, who might well reside withing Nightmare. That fits with the idea of psionics being common in Nightmare too.

Should the Nightwalkers, Nightcrawlers etc be undead in 3e? Outsiders might fit better with that definition of undead. IMO Entropics will be more likely to use demons and devils than these creatures as their servants. I agree that Nightmares (the horses) should probably not be Nightmare creatures though.

As for non evil races, I dont know. Perhaps there are Diabolic Versions of Elves, Dwarves and Halflings though?

Havard
#7

bluebomber4evr

Jul 02, 2004 2:11:10
Ever since The Gates of Firestorm Peak was released, I've used the Far Realm as the Dimension of Nightmare...besides the fact that Brain Collectors are in the Far Realm, the description just seems to fit so well.

So, the creatures I would use are:

Brain Collectors (obviously)
Diabolus
Mujina
Nagpa
Gibberling
Brood Gibberling
Wyste
Bloodsipper
Dharculus
Kaorti
Rukanyr
Nishruu
Fihyr (or Feyr)
Maelephant
Meenlock

Also, some monsters from the Call of Cthulhu game would be appropriate:

Colour Out of Space
Dark Young of Shub-Niggurath
Dhole
Dimensional Shambler
Flying Polyp
Gug
Hound of Tindalos
Star Vampire
Terror from Beyond
#8

Hugin

Jul 02, 2004 15:52:20
by Havard
Should the Nightwalkers, Nightcrawlers etc be undead in 3e? Outsiders might fit better with that definition of undead.

I'll have to vote outsider. Never thought about the connection before but I like it.
#9

bluebomber4evr

Jul 04, 2004 0:58:00
Honestly, I think you'd be better off leaving nightmares and nightshades out of the Dimension of Nightmare...it's supposed to be this bizarre, alien place that human minds can barely comprehend. Nightshades and nightmares have struck me as more "demonic and evil," rather than "bizarre and alien." Thus, they'd be better off as servants of evil immortals.

Remember, this is the home of the brain collectors. The denizens of this place should be of a similar nature...and nightmares and nightshades don't even come *close* to the brain collector's nature.

Besides, you want your players to have a feeling of the weirdness and horror of this place. A dark flaming horse and a giant shadow do not reflect this adequately.
#10

spellweaver

Jul 04, 2004 5:18:24
Originally posted by Bluebomber4evr
Besides, you want your players to have a feeling of the weirdness and horror of this place. A dark flaming horse and a giant shadow do not reflect this adequately.

I agree.

As a player I once experienced in a group that we came upon a secret group of Mind Flayers who had an Aboleth in a huge tank of water. The flayers had somewhow placed the horrible fish in a dormant stacis and via hoses were "tapping into" its mind powers and distilling some vile black liquid into an ancient cauldron for some dark purpose.

We destroyed the tank, awoke the fish and all hell broke loose. Suddenly we were gated into another world and when we came to our senses we saw that we were standing in an alley between two towering skyscrapers of blackish metal. Thousands of windows glowed with an eerie green light and the sky above us was purple! We didn't know whether we had landed in Hell, the Dimension of Nightmares or "just" Mind Flayer City. Scariest thing I ever played...

:-) Jesper
#11

ripvanwormer

Sep 04, 2006 20:59:38
Amoebic Crawler (Dragon #330)
Cloaker (MM)
Cloaker Lord (Monsters of Faerun)
Cranial Encyster (Dragon #330)
Daekyr (Eberron)
Darkweaver (Fiend Folio)
Darkwing (Mystara Monstrous Compendium)
Deep Glaraunt (Mystara Monstrous Compendium)
Demon, Shadow (BoVD)
Dragon, Shadow (Draconomicon)
Elemental, Shadow (Tome of Magic)
Ephemera, Duskbeast (MotP)
Ephemera, Ecalypse (MotP)
Ephemera, Umbral Banyan (MotP)
Ephemeral Hangman (Tome of Magic)
Genie, Khayal (Tome of Magic)
Dharculus (Planar Handbook)
Diabolus (Dragon #327, Dragon Compendium)
Dimensional Horror (Menace Manual)
Drifter, Hob (Dragon #324)
Dream Larvae (ELH)
Dream Vestige (Libris Mortis)
Drifter, Spellshadow (Dragon #324)
Eidolon, Idyllic (Dragon #324)
Eidolon, Nightmare (Dragon #324)
Fihyr (MMII)
Gibbering Mouther (MM)
Gibbering Orb (ELH)
Half-Farspawn (Lords of Madness)
Half-illithid Creature (FF)
Ineffable Horror (Underdark)
Kaorti (FF)
Kaortic Hulk (Dragon #330)
Lurking Strangler (MMIII)
Mind Flayer (MM)
Malfera (D&D Companion Set/Savage Coast Monstrous Compendium)
Moonbeast (MMII)
Mooncalf (MMII)
Neh-Thalggu (ELH)
Night Hag (MM)
Night Terror (Menace Manual)
Nightmare (MM)
Nightseed (Dragon #330)
Paragon Mind Flayer (ELH)
Pseudonatural Creature (MotP)
Pseudonatural Creature, Epic (ELH)
Phthisic (Expanded Psionics Handbook)
Quori, Dark Fury (Dragon #324)
Quori, Dream Master (Magic of Eberron)
Quori, Dreamstealer (Dragon #324)
Quori, Eyebinder (Dragon #324)
Quori, Tsoreva (Magic of Eberron)
Quori, Tsucora (Eberron)
Roper, Prismatic (MMIII)
Rukanyr (FF)
Runehound (MMIII)
Shadow (MM)
Shadow Jelly (Planar Handbook)
Shadow Spider (Monster Manual II)
Shirokinukatsukami (Oriental Adventures)
Skybleeder (FF)
Star Doppelganger (Menace Manual)
Umbral Creature (Dragon #322, Libris Mortis)
Uvuudaum (ELH)
Veserab (Dragon #299)
Wyste (MMII)
#12

zombiegleemax

Sep 04, 2006 22:24:55
Reading through ripvanwormer's and others' list of Nightmare creatures it brings the ND to life. I now can actual imagine running a series of adventures here.

OK then - a challange - what friendly (i.e. more friendly than Diaboli) Nightmare denziens are there?

I'd suggest CG Nightmare Devils from the Nightmare Outer Plane of Infyrnem as paragons of friendliness.

I was wondering, do folks see the various kinds of Diaboli equating to different races of humans, or to Nightmare demi-humans?

Shane
#13

sbwilson

Sep 04, 2006 23:10:13
Two others that popped into my mind that may or may not fit are the Nekrozon/Catoblepas and the Nuckalavee.
#14

ripvanwormer

Sep 04, 2006 23:55:27
I was wondering, do folks see the various kinds of Diaboli equating to different races of humans, or to Nightmare demi-humans?

Humans. The human species is varied enough that its Nightmare equivalent should be equally varied. And not everything should have a direct equivalent (though I like the devil/eladrin idea). Introducing pointy-eared, extremely orderly diaboli who live underground and are immune to paralyzation and sleep spells, or short hairy-footed diaboli, seems a bit too neat.

Nightmare demihumans are probably not remotely humanoid.
#15

zombiegleemax

Sep 05, 2006 0:18:14
Introducing pointy-eared, extremely orderly diaboli who live underground and are immune to paralyzation and sleep spells, or short hairy-footed diaboli, seems a bit too neat.

Nightmare demihumans are probably not remotely humanoid.

I see what you mean. Yes, the varieties of Diaboli are best equivalent to human races. Does anyone have any idea of some weird creatures from any campaign setting that could serve as the demihumans of the ND? The races could even inspired by non-gaming sci-fi or fantasy novels - Frank Mentzer has stated that the Diaboli are from Arthur C. Clarke - I wonder which book? That book might be useful in detailing the ND.

I hope it's not too hamhanded to have three main N-demihuman races so the OD&D version of the ND would have the same number of common PC races as its Multiverse Dimension. Plus maybe one PC race that's rarer like the Gnome, and maybe a couple rare half-breed PCs. I'm not suggesting that the N-Demihumans be like Elves, Dwarves, Halfings, Gnomes in any way...just that there be the same number (something like how the OD&D Carnifex have equivalents to all the OD&D Human classes).

Shane

P.S. I wanted to suggest another "flavor" of the ND in addition to the Lovecraftian and Bizarro/Mirror Universe flavors: the world of the Tall Man from the Phantasm movies.
#16

ripvanwormer

Sep 05, 2006 3:35:38
- Frank Mentzer has stated that the Diaboli are from Arthur C. Clarke - I wonder which book?

The book is Childhood's End.

I like your Phantasm idea.

Is it possible that illithids are Nightmare elves and malfera are Nightmare halflings?
#17

Cthulhudrew

Sep 05, 2006 6:31:52
The races could even inspired by non-gaming sci-fi or fantasy novels - Frank Mentzer has stated that the Diaboli are from Arthur C. Clarke - I wonder which book? That book might be useful in detailing the ND.

Ripvanwormer beat me to it, but yes, the book is Childhood's End. I asked Frank the question myself in his Dragonsfoot thread, so the quote is there if you want it for your other thread.

As for the usage in detailing the Diaboli- not very useful. The only real inspiration for the diaboli was in the appearance of the creatures, and even that only goes so far. The aliens in the book are much larger than humans. Culturally, they are very different. The only real inspiration is that the aliens in CE (which I can't recall the name of offhand) had an appearance much like the concept of devils, and they kept themselves hidden from mankind for a long time because they didn't want to frighten them and be subject to the prejudices and panic of racial memory. Hence the diaboli, who are so nightmarish because they resemble devils (or, in this case, the human concept of "devils" comes from their interactions in nightmares. In this case, though, the humans are just as repulsive and horrific to the diaboli for the same reason.)
#18

zombiegleemax

Sep 05, 2006 9:28:06
Ripvanwormer beat me to it, but yes, the book is Childhood's End. I asked Frank the question myself in his Dragonsfoot thread, so the quote is there if you want it for your other thread.

Sweet. I hope to work my way through all 101+ pages eventually.

Thanks for the overview of CE.

Shane
#19

zombiegleemax

Sep 05, 2006 9:50:31
Is it possible that illithids are Nightmare elves and malfera are Nightmare halflings?

That would be truly weird...which is appropriate for the ND. One guideline that I'd suggest though, is that the N-demihumans be playable as PCs. I imagine that if/when Mystara is relaunched, that a Creature Crucible for the Nightmare Dimension could be done, in which case it'd be best that the 4-to-7 PC races at least get along well enough to form a Nightmare adventuring party. Diaboli adventuring parties are sometimes encountered in the Multiverse Dimension.

Lords of Madness: The Book of Aberrations might be a useful resource. I've only browsed through it at the bookstore - does LoM have suggestions on how to play Illithids or other Aberrations as viable PCs? If the Illithids and Malfera are demihuman PC races, then maybe there'd need to be some explanation for why they'd cooperate with Diaboli to go adventuring; or there could be a branch of each that has a different alignment and culture (not quite as evil) - like Forest Elves vs. Schattenalfen or Rockborn Dwarves vs. Modrigswergen. Could Half-Illithid Diaboli and Half-Farspawn Diaboli fill the niche of Half-Elves and Half-Orcs? Perhaps in the OD&D Mystara Reality, these two hybrid races wouldn't wouldn't breed true.

Shane
#20

rhialto

Sep 05, 2006 17:24:50
I'd just say that these are Mystara illithids, and so are NOT evil. Unlike AD&D, good and evil don't really exist as objective concepts in Mystara - it's all just different cultural attitudes (truly objective good/evil concepts such as murder and slavery aren't generally approved of in any dominant Mystara culture). It shouldn't be that big a deal to rework the illithids.
#21

eldersphinx

Sep 05, 2006 22:12:34
I'd be worried about bringing in illithids into Mystara as denizens of the Nightmare Dimension, for the following reasons:
- Illithids are iconic and memorable in other D&D worlds, from their AD&D 1E roots. We have enough problems with explaining how the Shadow Elves are Not Drow (tm) when they have pale skin and odd birthmarks; explaining how mauve-skinned tentacle-faced brain-eaters are Different In Mystara from their normal and well-known alien, malevolent, megalomaniacal ways is going to be much, much worse.
- Illithids are psionic. Intensely so. Bringing them into Mystara is either going to require some extensive slash-and-burn to remove their psion abilities, or open Mystara up to psionics. I doubt either would work very well.
- Illithids just plain don't work well as Nightmare denizens, IMHO. Their main schtick is that they eat brains - but as Nightmare creatures, they'd find all Normal beings to be a deadly poison! Oooops. I don't see much way to use illithids as Mystaran beings without making them a pale pastiche of everything that makes them fun to encounter in a game.

As an alternative, let me offer something that I think is to the illithid as the shadow elf is to the drow - the memoryxx. This being looks something like a cross between a humanoid and a trilaterally symetrical mantis, with long, spidery legs extending to the fore-left, fore-right and straight backwards, and three manipulator limbs similarly spaced above its torso.

The memoryxx's 'hands' are clumps of fine manipulator tendrils, normally tangled into three or four relatively strong 'fingers' but capable of unravelling into a fine net of over two dozen smaller tentacles. The memoryxx adopts this later configuration when it chooses to feed - a caress from the unravelled tendrils will cause a sapient being to suffer memory loss, altered perceptions and some loss of muscular control as the memoryxx absorbs some of the victim's thoughts and personality into itself. Such feeding is not permanently harmful in the short term, but can cause extensive damage to the psyche if it persists.

Memoryxx are well-known within the Nightmare Dimension, where they're accepted by most if sometimes distrusted. In their home dimension, most Memoryxx are able to trade their services and talents to others in exchange for feeding off other sapients only infrequently, making sure never to cause permanent damage, though a few choose to buy the lives of the terminally ill or other unfortunates and feed on them until death. Memoryxx are also starting to take the lead in exploration of the strange, alien and terrifying Normal Dimension, as they can feed on the memories of the hideous 'humans', 'elves' and other natives rather than carrying their own food supplies. Because of the horrifying appearance of the Normals, and their tendency to react with unthinking violence whenever Nightmare explorers appear, memoryxx are not so careful to avoid permanent mental damage as they are among their own kind.

... how's that for a start?
#22

zombiegleemax

Sep 07, 2006 17:10:53
I was searching through the Vaults and found this article by Kit Navarro. I remember Kit used to write top-notch articles on the social scene in Glantri. I'm glad I'm not the only one who's suggested that Devils are Nightmare denizens:

Where in Hell are the Devils?

After all that has been said about the Mystara setting (Mystaraverse) and the Spheres of Power, here are the possible answers to this question of the missing devils:

Devils do not exist.

This is the simplest answer (but a waste of a lot of cool ideas).

An explanation for this would be, because the Sphere of Entropy embodies evil and death, and is associated with the Chaotic alignment, it would be difficult for there to be an embodiment of both evil and Lawfulness-at least within the influence of the Spheres of Power.

This would suggest the next answer.

Devils do not exist in the Mystaraverse, but do exist in other Dimensions.

The Dimension of Myth is the first place that comes to mind and it is easy to imagine that devils walk on Laterre, in Averoigne. The original CAS stories do mention devils and demons.

An implication of this is that the Immortal Nyx, whose ancient origins lead all the way back to Laterre may have some devilish (not demonic) connections. Personality wise, she/he does fit the bill.

The Dimension of Nightmares is another place where devils may exist. This would explain why the Diaboli are so similar to devils in appearance. In fact, the role of Immortals in the Dimension of Nightmares may in fact be served by the Devil rulers! (This could lead to very powerful, cross-dimensional conflicts between Immortals and the Devils. or Nightmare Immortals!)

I few things I see differently: 1) Chaotic Good Devils, 2) that there be a N-Immortal hierarchy with Five Nightmare Spheres of Power, with Stasis being the baddie, and 3) that there be N-Outer Planes and N-Inner Planes*.

There would a whole range of evil (mostly Lawful) Immortals, not just Nightmare Eladrin rulers, like how the Multiverse Dimension has evil (mostly Chaotic) beings such as Hel and Thanatos alongside Demon Lords such as Orcus and Ranivorus. There would be trusted servants among the Nightmare Devils, known as Diacon-Devils. The Nightmare Eladrin rulers would be members of The Court of the Right Stars. ;€

References:
"Arch-" fr. Greek 'ruler, chief' vs. "Diacon-" fr. Greek 'servant'
"The Court of the Stars"
"When the Stars are Right"

Shane

*P.S. One thing that favors the Nightmare Dimension having its own version of the Outer Planes (and Inner Planes) is simply the official OD&D name for the "normal" dimension: the "Multiverse Dimension". This implies that the entire "Multiverse" from the pre-WotI products (e.g. Gold Box) - including the Prime, Inner, and Outer Planes - is contained within the "Multiverse Dimension". If the Nightmare Dimension shared its OPs and IPs with the Prime Plane, then the Multiverse Dimension would be synonymous with the Prime Plane. However, if they were synonymous then it would've been called the "Prime Dimension". This suggests that the Dimension of Myth, as another Dimension in its own right, would have its own planar scheme. The "3E Reality" version of the DoM is probably simply the d20 Call of Cthulhu RPG (and the OGL Conan game for the DoM's Hyborian Age).
#23

zombiegleemax

Sep 07, 2006 19:07:56
Continuing on the line of thought from the preceding post...

I'm not up on my OD&D demonology. In OD&D are Orcus and Demogorgon the only two Demon Rulers/Demon Lords? If so, then in the Nightmare Dimension, there'd be two kindly Devil Leaders/Diacon-Devils. Which two of the Great Wheel Arch-Devils would it be*? Perhaps Asmodeus and Mephistopheles (known as "The Lord of Mercy"), since Asmodeus is the "Overlord of Devils" and Mephistopheles is the next most powerful. This would be parallel to how Demogorgon is the "Prince of Demons" and Orcus is his arch-enemy. Though both have a diabolical appearance, Mephistopheles looks particularly like a Diabolus
Mephistopheles is a nine foot tall, blue-black humanoid with handsome, yet diabolical features.

*Here's links to a list of the Demon Lords and Arch-Devils.

Shane
#24

ripvanwormer

Sep 07, 2006 21:25:38
Orcus and Demogorgon are the only two Immortals who share names with AD&D demon princes, but they're not the only Immortals who are called demons.

I don't think precise symmetry is desirable. It's better to have things a little different, so it's not exactly a mirror. If you were going to restrict the number nightmare archdevils to two, Baalzebul and Mephistopheles are the two greatest rivals, so they would be the most interesting pair to have. If it was Mephistopheles and Asmodeus, you'd just have a boss and his (or her, if everything's going to be backwards) ambititious assistant. It's be better to have all three of the lowest archdevils, though - Mephistopheles, Asmodeus, and Baalzebul - so you can replicate a similar dynamic to the politics of Hell, seen through chaotic good glasses.
#25

Cthulhudrew

Sep 07, 2006 21:43:51
3) that there be N-Outer Planes and N-Inner Planes*.

I've been a proponent of N-Inner Planes for a long time- it was my initial suggestion in this article oh so many aeons ago that first (to my knowledge) equated the halfling Blackflame with the Nightmare equivalent of Fire.

Sadly, I've not yet come up with a very good idea of how to handle Nightmare equivalents of the other three elements (probably because, unlike fire, they represent whole ranges of different things- earth as rocks, minerals, etc. for example). Giulio Caroletti came up with some really good names for the N-Elements, and wrote a number of interesting articles that are available on his A Dark Portal website.

The idea of N-Outer planes is a bit trickier, as the Gold Box set is a bit contradictory in its cosmology. According to that set, all Immortals are 4th dimensional creatures (including the one Nightmare Immortal that is known from canon), and all Outer Planes exist in the Astral Plane. The example from the Gold Box of the dimensional shift caused by the Astral is that all Immortal creatures, losing one dimension, would thus appear three-dimensionally, while Normal and Nightmare creatures would appear two-dimensionally. Unfortunately, it was a bit neglectful in presenting how Nightmare Immortals should appear- as fourth dimensional creatures (of dimensions 3-6 as opposed to 1-4 like Normal Immortals), they should still appear as horrific to "Normal" Immortals as Nightmare mortals appear to Normal mortals- but that doesn't seem to have been taken into account. (Even on the Astral, they would only appear to have dimensions 4-6, as opposed to a Normal Immortal's 1-3)

So, theoretically, I think there should/could be Nightmare Outer Planes, but the inference I get from the description of the Astral Plane is that it is sort of dimensionally neutral, at least in terms of appearances. I don't know. It would be a good question to ask Frank Mentzer on his forums, now that I think of it.

As to Nightmare Immortals and their hierarchy, well, canonically there is only one known Nightmare Immortal- the diabolus Harrow (who is described, IIRC, as the only diabolus to become Immortal), and it is specifically mentioned in various sources that Immortals from the Nightmare dimension are rare. I think there should definitely be some, but I don't know that there would be many, and given the generally chaotic nature of the Nightmare dimension, I don't think they would be organized into a hierarchy (well, maybe the evil ones would).

If the Nightmare Dimension shared its OPs and IPs with the Prime Plane, then the Multiverse Dimension would be synonymous with the Prime Plane.

Not necessarily- it's nomenclature as the "Multiverse Dimension" could easily have referred to the existence of other universes not described in the Gold Box- such as the Greyhawk universe or something. I think it was likely more a nod to the Moorcockian concept of many different universes rather than indicative that the Nightmare was a separate universe outside of the Multiverse (especially since they are, in the Gold Box, specifically tied to one another- just dimensionally shifted. IE, neither could exist in a vacuum, as they are interdependent and interlinked due to the existence of the Void).

This suggests that the Dimension of Myth, as another Dimension in its own right, would have its own planar scheme.

Well, now you're mixing cosmologies. The Dimension of Myth came from the WotI set (the first time the d'Ambreville's homeworld was referred to as coming from its own dimension and named), but the WotI cosmology also redefined the Nightmare Dimension as well (it was no longer the, essentially, mirror image/dimensional shifted counterpart to the Prime).

That being said, however, if one were to adopt the Dimension of Myth cosmology (as opposed to its original depiction, an alternate Earth, or the one I use, a different planet- earth- in the Mystara universe), I would definitely give it its own cosmology- one more in keeping with the nature of the origins of the world. To follow a strict depiction of the DoM from WotI, that would include the planes of Olympus, Asgard, etc.

The "3E Reality" version of the DoM is probably simply the d20 Call of Cthulhu RPG (and the OGL Conan game for the DoM's Hyborian Age).

The Conan Hyboria is quite different from the Cthulhu Hyperborea, at least as I understand these things. I don't know that much about Conan, but I am quite familiar with Clark Ashton Smith's Hyperborean cycle, and from what I understand, Hyperborea is set in a much further distant period than Conan's Hyboria. There are connections (I believe that Tsathoggua shows up in at least one of the Conan stories, though as more of a demonic entity than an Elder God).

Technically, CAS borrowed the name Hyperborea from the Greek word which referred to northerners, and Robert E. Howard coined the Hyboria variation which he used in his Conan tales.

At a guess, I'd say that the Conan Hyboria gets its name from (and shares historical elements with) CAS' Hyperborea, but chronologically, the Conan period would fall in between the Hyperborean period and the Averoigne cycle- all separated by long gaps (tens of thousands of years in the former, a couple thousand in the latter).
#26

Cthulhudrew

Sep 07, 2006 21:53:23
I'm not up on my OD&D demonology. In OD&D are Orcus and Demogorgon the only two Demon Rulers/Demon Lords?

Alphaks is noted in a couple of places to be a demon (his manifestation is a roaring demon, aka a Balor). I believe Atzanteotl is referred to as a demon somewhere.

In Gold Box lore, all Entropics were demons, and all demons were Entropics. This paradigm shifted with the advent of later publications (notably WotI), where demons were no longer all Immortals, but were essentially just Immortal servitors.

(Incidentally, this almost parallels the treatment of demons/devils in AD&D/3E, where at various points the rulers were equivalent to Gods- to the point of being able to grant worshippers spells themselves- to the current mode, where they are just cosmic level powers, but not Gods, and unable to grant spells to worshippers.)

Orcus and Demogorgon were the only major demon lords noted in the Gold Box, but really, it's anyone's guess at this point whether they are the only ones that the demons answer to or whether there are many other lords out there of various levels of power.

I'm personally inclined to change them from being Immortals (and a part of the Immortal hierarchy) to being cosmic level beings on the level of Immortals but with their own agendas and (possible) hierarchy. I use the term "hieararchy" loosely with the demons, in particular, as being highly Chaotic, I doubt they'd have a static pecking order of any sort.

Similarly, I would prefer to go back to the Gold Box version of the draconic rulers not being a part of the Immortal hierarchy and having their own rules/structure/etc.

Of course, this change isn't without its own inherent difficulties, and I've never completely worked out the details to my own satisfaction.
#27

eldersphinx

Sep 08, 2006 10:53:00
Given that Harrow is the first of only a few diabolus Immortals, in spite of the age and history present in the Nightmare Dimension (as old as the Normal Dimension, after all), I'm thinking that Nightmare features a method of achieving unending life and supreme power other than the accepted promotion to Immortality. I've got a couple of ideas, that I'll likely break off into a different thread as it would seriously derail this one.

Oh, and on the devils/eladrin discussion, I'll take a few bytes to bring back the notion that Mystaran devils are native to Nightmare, hideous to human eyes, but CG in alignment and use 3E eladrin stats, while Mystaran eladrin are beautiful and awe-inspiring to humans (hideous to diaboli, natch), but LE in alignment and using 3E stats for devils. Seemed to have some support. =)
#28

zombiegleemax

Sep 08, 2006 13:51:41
I've been a proponent of N-Inner Planes for a long time- it was my initial suggestion in this article oh so many aeons ago that first (to my knowledge) equated the halfling Blackflame with the Nightmare equivalent of Fire.

Yep, I got the N-elements idea from your article, and I remember Giulo's work too.

Sadly, I've not yet come up with a very good idea of how to handle Nightmare equivalents of the other three elements (probably because, unlike fire, they represent whole ranges of different things- earth as rocks, minerals, etc. for example).

Thanks for the links. Giulo suggests these names for the N-elements:
Blackflame
Vischor
Nightmair
Terro

I quite like these names.

Another scheme for coming up for N-element names would be to model them on the word 'blackflame' - namely, a compound consisting of:

(one word reflecting a quality that is opposite of a quality a Normal element has, like 'black' vs. 'red') + (one word nearly synonymous with, but not identical to the element, like 'flame' vs. 'fire'), such as:

(reek-, choke-) + (-wind, -fume, -breeze, -mist, -fog, -haze)
(bitter-, gall- ) + (-flow, -current, -fluid, -ichor)
(fallow-) + (-rock, -clod, -spar, -stone)

On second thought, the first part of the compound could simply be a color instead...one not associated with the Normal element (like how normal fire isn't black).

orangeflow?
mauvespar?
glowwind?

Which names do people like best?

Shane

P.S. I wonder what diaboli would call Normal elements in their language, since "blackflame" is probably just "fire" to them?

brownspar?
blueflow?
clearwind?
redflame?
#29

zombiegleemax

Sep 08, 2006 14:07:05
As to Nightmare Immortals and their hierarchy, well, canonically there is only one known Nightmare Immortal- the diabolus Harrow (who is described, IIRC, as the only diabolus to become Immortal), and it is specifically mentioned in various sources that Immortals from the Nightmare dimension are rare. I think there should definitely be some, but I don't know that there would be many, and given the generally chaotic nature of the Nightmare dimension, I don't think they would be organized into a hierarchy (well, maybe the evil ones would).

This is going beyond the official materials, but I've heard others suggest that Harrow may just be the only Nightmare being to earn Normal Immortality - the only one who emigrated to the Multiverse Dimension to become an Immortal there instead of in his home Dimension (where there are as many Nightmare Immortals as there are Normal Immortals in the Multiverse Dimension). As far as N-Immortals grouping themselves around five Nightmare Spheres of Power, the Chaotic-alignment of the Normal followers of Entropy and Energy didn't prevent them from grouping together.

Most Immortals in the Multiverse Dimension were Humans as mortals, so most N-Immortals would be Diaboli, though others would be Illithids, Malfera, and so on. Some followers of Stasis would take the horrific Eladrin form (like some followers of Entropy have Demonic form). The Eladrin rulers would be LE versions of Faerinaal, Gwynharwyf, and Morwel, Queen of Stars.
#30

zombiegleemax

Sep 08, 2006 14:24:28
The Conan Hyboria is quite different from the Cthulhu Hyperborea, at least as I understand these things. I don't know that much about Conan, but I am quite familiar with Clark Ashton Smith's Hyperborean cycle, and from what I understand, Hyperborea is set in a much further distant period than Conan's Hyboria.

CAS's Hyperborea is the island of Greenland c.759,000 BC
REH's Hyperborea is an analogue of Finland c. 10,000 BC.
REH's Hyboria Is Europe (as a whole) - REH's Hyperborea is one country in Hyboria. The Hyborian Age is the Cthulhu Mythos Earth during the age of Hyborian/European domination (c. 13,000 BC to 9550 BC). Conan lived around 10,000 BC.

I imagine the DoM would be an amalgam of Mythos Earth (including HPL's, CAS's, and REH's settings, among others) and D&D Earth (of d20 Modern's Urban Arcana setting).

Shane
#31

zombiegleemax

Sep 08, 2006 23:31:24
In regard to PC mind flayers...I browsed Savage Species at the bookstore, and discovered it has a 15-level racial class for illithids. I wonder what an OD&D Creature Crucible-style Mind Flayer class would look like?

Shane
#32

natewis

Sep 09, 2006 0:22:15
Mystara already has a mind-flayer, sort of. Its called the Kopru, its stats and powers are very simillar except it lives in the water(and its even got a tentacalled mouth).
#33

culture20

Sep 09, 2006 13:03:35
And there's the Mind "Slayer" named M'hyllthrykk in Night of Amber (although admittedly, it's 2E, most most people retcon it into a Brain Collector)
#34

zombiegleemax

Sep 09, 2006 19:57:17
Mystara already has a mind-flayer, sort of. Its called the Kopru, its stats and powers are very simillar except it lives in the water(and its even got a tentacalled mouth).

Good point natewis...it's conceivable that the Kopru (and/or Brain Collector) fills the "Mind Flayer niche" in Mystara - though its aquatic nature limits its scope.

And there's the Mind "Slayer" named M'hyllthrykk in Night of Amber (although admittedly, it's 2E, most most people retcon it into a Brain Collector)

Oh yeah...I forgot about this reference. Culture 20, was M'hyllthrykk's species consistently called a "Mind Slayer" instead of "Mind Flayer"? If so, that's kinda neat, since it would give them a different name in Mystara (like "Shark-kin" vs. "Sahuagin"). I see the following options:

1) The Mind Slayer only exists only in the Official 2E Mystara Reality - in any upcoming Official 3E Mystara Reality, M'hyllthrykk would be a Brain Collector (or possibly a Kopru...but an aquatic creature probably wouldn't work in that module). Same for in the Official OD&D Mystara Reality if by some small miracle new official dual-statted products or web enhancements touched that Reality again. Of course, in Personal (non-official) Mystara Realities (of whatever game system...OE, 2E, 3E, GURPS, HERO, etc.) the DM is free to make Mystara however he or she wishes.

2) The Mind Slayer is determined to be a valid adaptation of the Lovecraftian Illithid for Mystara. It is given a history in the World of Mystara - associated with Brain Collectors and the Nightmare Dimension. "Mind Slayer" would be the official name for the creature in Mystara, though "Illithid" could be the race's own name for themselves when using speech-based languages (instead of their preferred telepathy); like "Aerial Servant" vs. "Haaou". In any upcoming "Creature Catalogue II" the Mind Slayer would be given official OD&D stats and a rules-neutral "Mind Slayer in Mystara" paragraph listing all (one) of its official occurences, plus suggestions of other places they may be found (e.g. the ND). In any Denizens of Nightmare Creature Crucible book, they could be made a PC race, based on their Savage Species racial class, with details of their life in the ND and ideas on how and why Mind Slayers would join an adventuring party without eating their comrades' brains. There could be a web-enhancement giving an OD&D Mind Slayer PC class too.

Shane
#35

Cthulhudrew

Sep 10, 2006 0:36:05
Oh yeah...I forgot about this reference. Culture 20, was M'hyllthrykk's species consistently called a "Mind Slayer" instead of "Mind Flayer"?

The only place it is referred to as Mind Slayer is in the stat block as its name- M'hyllthrykk the Mind Slayer. Everywhere else in the section it appears it is referred to as a mind flayer. I assume it was most likely a typo, although perhaps it is an epithet that M'hyllthrykk gave itself.
#36

zombiegleemax

Sep 10, 2006 1:13:43
The only place it is referred to as Mind Slayer is in the stat block as its name- M'hyllthrykk the Mind Slayer. Everywhere else in the section it appears it is referred to as a mind flayer.

Nuts! I liked the Mind Slayer name...oh well, I still stand by everything else I said in previous post except that their common name would be Mind Flayer.

Shane
#37

culture20

Sep 10, 2006 12:07:03
Note that this Mind Flayer had no psionics (except for the mind-blast, and spell-like powers if you count them), and it could have been a denizen of the Land of Mists like the slime-worm.
#38

zombiegleemax

Sep 10, 2006 12:38:36
Note that this Mind Flayer had no psionics (except for the mind-blast, and spell-like powers if you count them), and it could have been a denizen of the Land of Mists like the slime-worm.

Looking over the 3E Mind Flayer again (when I was browsing Lords of Madness at the bookstore), they are consistently referred to as sorcerers - with their powers being supernatural magical abilities, not psionics, since psionics is an optional non-Core system.

Right, the Land of Mists would be included in any "Mind Flayer in Mystara" description.

Shane
#39

Cthulhudrew

Sep 10, 2006 17:22:18
The mind flayer is referred to as an agent of Entropy in MoA, fwiw. It (and the reincarnated as rakshasa Halzunthram) have both been sent by Entropic Immortals to prevent Etienne's resurrection.

Also, the land of Mists in MoA is a dream realm of Etienne's, and not the real Land of Mists, near as I can tell. (The implication is that both the mind flayer and Halzunthram are real creatures from the outside world, however, like the PCs, and not dream figments.)
#40

Cthulhudrew

Sep 14, 2006 1:40:15
Just found another mind flayer in Mystara.

In Glantri: Kingdom of Magic, in the adventure "Temple Takeover," there is a mind flayer named L'vethian who is the main opponent of the adventure. He is described as being from "far below the surface of Mystara" and has come to Glantri in search of magical power.
#41

npc_dave

Sep 14, 2006 3:07:37
Just found another mind flayer in Mystara.

In Glantri: Kingdom of Magic, in the adventure "Temple Takeover," there is a mind flayer named L'vethian who is the main opponent of the adventure. He is described as being from "far below the surface of Mystara" and has come to Glantri in search of magical power.

Yeah, the brief 2E AD&D stint of Mystara products dumped mind flayers into the campaign world. I recall the Dungeon magazine #206 or #207 which detailed the new Karameikos School of Magic, mentions the site was formerly inhabited by a band of mind flayers.

Bruce Heard does a brief article in Polyhedron #100 which portrays mind flayers as outsiders who invade Mystara from other planes. And it also portrays Glantrian wizards as collectors of mind flayers for spell component purposes, even allowing information to trickle into the mind flayers hands as bait to get them to plane shift to Glantri!
#42

zombiegleemax

Sep 14, 2006 8:00:05
FWIW, some years back we discussed OD&D stats for mind flayers on the MML, and I developed one. I didn't find it in the Vaults, but if people are interested I can re-post it here.

Geoff
#43

zombiegleemax

Sep 14, 2006 15:32:53
Nice catches Cthulhudrew and NPC Dave. Dave, I hear you in regard to AD&D monsters in Mystara. I used to be annoyed at the appearance of any non-OD&D creature in Mystara (non-gold metallic dragons, remorhaz, etc.), but I've since changed my mind. I rambled on about my view on mind flayers in Mystara over on this "Bruce Heard's Talking 3E for Mystara" thread.

Geoff, I'd like to see your OD&D mind flayer. I found another version at the Vaults, though I'm not in favor of porting over the complicated psionics rules for OD&D (at least not for Official Mystara).

Shane
#44

stanles

Sep 14, 2006 19:09:37
FWIW, some years back we discussed OD&D stats for mind flayers on the MML, and I developed one. I didn't find it in the Vaults, but if people are interested I can re-post it here.

Geoff

really?
#45

zombiegleemax

Sep 15, 2006 20:31:51
Here's my version of the mind flayer for OD&D (dated from March 2001, on the MML):

************


Mind Thrall of Akh'All (Takh-vhol)

Armour Class: 5
Hit Dice: 8+3*
Horror Rating: 9
Move: 120' (40')
Attacks: 1 bite, 2 tentacles, 1 mind warp, or 1 weapon
Damage: 1d6, special, special, or by weapon
Number Appearing: 1-2 (1-6)
Save As: MU 8
Morale: 10
Treasure Type: F
Intelligence: 18
Alignment: Chaotic

The Mind Thralls of Akh'All, known by most Outer Being worshippers who have
encountered them as Takh-vhol (literally, Mind of the Dark), are considered by many to be the living will of Akh'All on the Prime Plane (whereas the Zhochal are often considered to be His eyes and ears). In many temples devoted to the worship of the Outer Beings, these creatures can be seen leading ceremonies, and interpreting the will of Akh'All to His maddened clergy. They also commonly direct the defence of such temples against invaders.

They are highly intelligent, humanoid creatures, with clammy grey skin, a vaguely octopoid head. Their eyes are large, bulbous, and a pale yellow in colour (although some have been seen to possess red eyes), with horizontally slitted pupils. Surrounding their relatively small mouths are four tentacles, each of which measures roughly one foot in length, and which protrude outwards from their mouths. These they use to strike their prey. Their sinewy arms and hands end with three long, bony fingers.

In combat, a takh-vhol may bite an opponent, doing 1d6 damage due to the many rows of sharp teeth present in its mouth. Alternatively, it may strike up to two times against one opponent with its tentacles, provided the intended victim is within one foot of the creature (usually this attack is used if the takh-vhol manages to grapple its opponent), or if the victim is prone. If a tentacle hits it will then penetrate to the brain, draw it forth, and the monster will devour it. It will take from one to four rounds for the tentacle to reach the brain, by which time the victim will be dead due to internal trauma. The other physical attack available to the takh-vhol is the use of melee weapons, in which they are often fairly proficient, preferring stabbing or piercing weapons. They tend not to possess very much brute strength, relying instead on dexterity.

The major weapon of the takh-vhol, however, is its mind warp, a wave of telepathic force capable of assailing any single mortal mind within 60 feet, and all minds within five feet. Anyone affected by this attack must save vs. Death Ray (modified by Intelligence) or suffer as follows:

Mind Warp Effect Table



(can't seem to get the table to work out - sorry!)

Opponent's Intelligence Save Modifier Damage Sustained

3-6 -2 4d6 damage, opponent is also feebleminded
7-10 -1 3d6 damage, opponent is rendered insane[/td][/tr]
11-14 0 2d6 damage, 50% chance opponent stunned 1d8 rounds
15-17 +1 1d6 damage, 25% chance opponent stunned 1d4 rounds
18 +2 1d4 damage, 10% chance opponent stunned 1d2 rounds

Magic users add an additional +1 bonus to their saving throws (on top of any given for high Intelligence), and clerics add +2. A helm of telepathy provides a further bonus of +2 when worn. Those who make their saving throws will be able to act unimpeded that round, although the takh-vhol may use its mind warp against them to following round, if it desires.

Not being native to the Prime Plane (the takh-vhol are believed by scholars to have originated in one of the Outer Beings' prison dimensions many millennia ago), and being wholly devoted to their blasphemous overlords, the takh-vhol are, like many other servitor races of the Outer Beings, immune to sleep, charm, and hold spells. Being what they are, however, takh-vhol are vulnerable to those spells designed to counter the Outer Beings and their servants, as well as the substance known as evilbane essence; any contact with the latter substance will inflict 1d6 points of damage upon them.
#46

Cthulhudrew

Feb 08, 2007 10:32:50
Performing Raise Thread on this because of some posts on ENWorld yesterday (by our very own Beau "Whizbang Dustyboots" Yarbrough, of some Five Shires contributions on the MML).

Some new information on resources dealing with the Far Realm, which may have some ideas for Nightmarish stuff in a Mystaran context (equating the Far Realm with either Nightmare or Outer Being lore):

Compilation of Far Realms Material
Cthulhu/Far Realm D&D & D20 modules
#47

havard

Feb 08, 2007 11:16:54
Performing Raise Thread on this because of some posts on ENWorld yesterday (by our very own Beau "Whizbang Dustyboots" Yarbrough, of some Five Shires contributions on the MML).

Some new information on resources dealing with the Far Realm, which may have some ideas for Nightmarish stuff in a Mystaran context (equating the Far Realm with either Nightmare or Outer Being lore):

Compilation of Far Realms Material
Cthulhu/Far Realm D&D & D20 modules

The first thread is especially useful IMO. As far as stealing stuff from the 3E cosmology goes, equating the Nightmare Dimension to the Far Realms sounds workable.

Thanks for ressurecting this thread!

Håvard
#48

zombiegleemax

Feb 08, 2007 14:00:09
Yes, Andrew, thanks!

[OT - I noticed that, as of this posting, there were 666 viewings of this thread. How....interesting....
#49

culture20

May 05, 2008 17:31:52
Continuing a discussion from http://forums.gleemax.com/showthread.php?p=15785348 that rightly belongs in this thread:
[*]I especially like the idea of the Nightmare Dimension CC: Besides the races that are already associated with the ND (the Diaboli and Malfera) it could include the various intelligent Aberrations of Mystara such as the Kopru and Beholders, and so would be a Mystara-specific version of 3e's Lords of Madness (which had character classes for Aberrations). And...there'd be a world map of the bizarro "Nightmare Mystara". Aratsym(?)* might perhaps be a cube-shaped planet, and would be mapped using garish (purple, green, and orange) GAZ-style hexes. The map would show the bounds of the various regions of Aratsym (such as Nightmare equivalents of the KW and SC) and dominions (the various countries of the Nightmare races). Most countries would be Diaboli since they are the "humans" of Aratsym. *(The backwards name is inspired by how "Bizarro Earth" from DC comics is also known as "Htrae")

I would think Aratsym would be where the 'normal' world is on the inside and the outside is used as the museum for dead cultures

Maybe the main part of Aratsym is inside a hollow cube?

I think a nod to Douglas Addams might be good here too. Make the Hollow World of Aratsym the only place with natural life in the ND. Everyone, including Immortals, assumes there is infinite ground underneath their feet and above their heads. Then, one Immortal accidentally finds a crack to the outer world and is horrified to find that there is *nothing* out there, a whole lot of *nothing*. So he/she/it gathers other ND Immortals, and they make a new Black-flame sun which orbits Aratsym (a wormhole to the elemental plane of blackflame), and other planets and "stars". Eventually, start populating the outside of Aratsym, where the people get used to the new sky.
#50

Cthulhudrew

May 05, 2008 18:50:20
Maybe it's just me, but I think you lose a lot of the wonder/horror of the Nightmare realm if you just make it a Bizarro/Star Trek Mirror universe duplicate of Mystara.

(I say this, of course, having originated the "reverse" Element idea based on Mentzer's Blackflame. But still, I think just having opposites of Mystara kind of goes against the notion that Nightmare is a horrifying and incomprehensible place by Normals.)
#51

rhialto

May 06, 2008 2:18:25
The idea that immortals, especially nightmare immortals, would not be aware of the cosmology just somehow offends my idea of how powerful immortals should be. A newly-ascended immortal may not know it, but it should be common knowledge after the first 1000 years of being an immortal.

N-Mystara is set inside a hollow shape (cube, sphere, I'm not fussy). The Outer World(tm) is sunless and possibly even starless, but is inhabited... by undead. The basic geography of the N-outer world can match Mystara's Hollow World, although the cultures would have to be radically rethought.

I like N-Mystra being bizarro, populated by diaboli (N-human), mind flayers (or that thought-eating similar creature (N-elves), maybe have ropers as N-dwarves. Not sure for hin and gnomes, let alone humanoids.

hmm, eladrin as N-orcs?
#52

traversetravis

May 06, 2008 8:18:19
I like N-Mystra being bizarro, populated by diaboli (N-human), mind flayers (or that thought-eating similar creature (N-elves), maybe have ropers as N-dwarves. Not sure for hin and gnomes, let alone humanoids.

hmm, eladrin as N-orcs?

I like the idea of Lawful Evil eladrin filling the role as the most common savage race.

For N-hin: Chaotic Good chokers.

Travis
#53

traversetravis

May 06, 2008 8:38:41
I like the idea of Lawful Evil eladrin filling the role as the most common savage race.

On second thought, based on the idea that the more powerful varieties of Eladrin would be the N-Demons, wouldn't the 4E PC Eladrin race be N-Tieflings?

Travis
#54

traversetravis

May 06, 2008 9:08:09
From an canonical in-story perspective, I suggest that this is what happened:

Around the time of the last canonical year (is it 1016*? from RED STEEL or K:KoA or G:KoM?) the Nightmare Dimension begins to be invaded by the Far Realm, as mentioned in the 3E Diaboli article in DRAGON. By the time of a new 4e Mystara setting (I suggest 1020 AC, or perhaps 1200), the Far Realm has totally flooded and melded with the Nightmare Dimension.

*(I'll asterisk this date in the rest of the post until it's confirmed which year is last 2e year.)

I suggest that those events took place in all four of the various canonical Realities (OD&D, 2E, 3E, and proposed 4E), even though their official cosmologies are different:

  • In the OD&D Mystara Reality: The Nightmare Dimension's structure is as described in the Gold Box* and modified by WotI. An OD&D version of the Far Realm begins to intrude around 1016*, and by 1020, the OD&D Reality's Nightmare Dimension has melded with the OD&D Far Realm.
    *It's conceivable that the original Gold Box cosmology continued in an alternate World of Urt cosmology.
  • In the 2E Mystara Reality: In this Reality, Mystara is an integral part of the Great Wheel cosmology. All OD&D Immortals and their Outer Planar realms are fitted into the 2E Legends & Lore and Planescape scheme. In this Reality, the ND is usually known as the Demiplane of Nightmares. Around 1016*, the 2E Far Realm begins to intrude, and by 1020 melds with, the 2E Demiplane of Nightmares.
  • In 3E Mystara Reality (of which only a few canonical snippets exist, such in DRAGON magazine articles): Likewise, the 3E Demiplane of Nightmares is intruded upon by the 3E Far Realm, and they then meld by 1020.
  • In a new official 4E Mystara Reality: A 4E version of the OD&D Nightmare Dimension+2E/3E Demiplane of Nightmares is invaded by a 4E version of the 2E/3E Far Realm, and they are completely melded into a 4E Nightmare Dimension by 1020.

In each Reality, the melded Nightmare Dimension of 1020 amalgamates the niftiest features of the OD&D Nightmare Dimension, 2E and 3E Demiplane of Nightmares, and 2E, 3E, and 4E Far Realm. But those elements are depicted with different stats in each Reality, and the dimension/demiplane/plane has a somewhat different planar structure and situation in the wider cosmology of each Reality.

In TSR/WotC products, we get glimpses into three different Realities: The OD&D Reality (up to AC 1011, the time of OD&D Poor Wizards Almanac II), the 2E Reality (from AC 1012 of PWAIII to the last timeline entry in the RED STEEL or 2E MYSTARA boxed sets), and the 3E Reality (Mystaran articles in DRAGON magazine; perhaps the default time period for these articles may be the years 1017* to 1019). Conceivably, all three of these Realities still exist even if WotC never prints another article or book about them.

Travis
#55

traversetravis

May 06, 2008 9:13:02
Maybe it's just me, but I think you lose a lot of the wonder/horror of the Nightmare realm if you just make it a Bizarro/Star Trek Mirror universe duplicate of Mystara.

(I say this, of course, having originated the "reverse" Element idea based on Mentzer's Blackflame. But still, I think just having opposites of Mystara kind of goes against the notion that Nightmare is a horrifying and incomprehensible place by Normals.)

As others have suggested, I see the Nightmare Dimension as the Mystaran Cosmology's version of the Core Cosmology's Far Realm and the Eberron Cosmology's Xoriat. However, each of these versions would have some differing characteristics, for example Xoriat is Evil-aligned, while the Far Realm is not.

The Nightmare Dimension would probably include nearly all of the Far Realm elements (e.g. creatures) that have been featured in other settings, but I suggest it would also include a bizarro/mirror element not found in the Core Far Realm -- based on the canonical precedent of the Diaboli being mirror versions of Humans. The Diaboli are not especially "pseudonatural", rather they are...well..."devilish", which is not typically a feature of the Far Realm. And as far as the ND being "horrifying and incomprehensible", its primary race is Chaotic Good, not a Cthulhoid Neutral Evil or Chaotic Evil or "Uncaring Incomprensible Evil". I suggest that once Humans got to know Diaboli and realize they're not "demons", they'd be fast friends. So this sets a precedent for the ND having somewhat of a different flavor than the Far Realm.

However, I agree that the bizarro/mirror element -- especially the more humorous aspects of DC's Bizarro Earth -- ought not to overwhelm the Far Realm element. In my examples I may've gone too far with the silly stuff.

Still, I think that several of the bizarro/mirror ideas are solid, such as having Lawful Evil Eladrins filling the role of N-Demons and Chaotic Good Devils as the N-Archons.

Travis
#56

Hugin

May 06, 2008 10:16:07
However, I agree that the bizarro/mirror element -- especially the more humorous aspects of DC's Bizarro Earth -- ought not to overwhelm the Far Realm element. In my examples I may've gone too far with the silly stuff.

Still, I think that several of the bizarro/mirror ideas are solid, such as having Lawful Evil Eladrins filling the role of N-Demons and Chaotic Good Devils as the N-Archons.

Travis

I agree that we need to be very careful with the 'bizarro' implementation even though, as TT says, the idea itself is fairly solid. It needn't be a perfectly oppositional situation. Perhaps 'twisted' is a better description than 'mirror'.
#57

rhialto

May 06, 2008 10:41:56
Just thought... aasimar would be another good N-humanoid race. basically, any race that in conventional terms is a "more perfect (demi-)human" would fit as a N-humanoid race.

As long as it doesn;t already have a place in the Mystaraverse, of course.

ETA: change of plan for N-Mystara cosmology...

N-Mystara is inside a sphere, lit by a portal to the plane of elemental N-fire (a la Hollow World) and is basically bizarro Mystara. The outer surface is where all the far realms type stuff is seeping in from. And as far as the N-immortals are aware, far realmsy stuff goes on throughout the N-solar system.

So, the Far Realms invasion isn't a dimensional invasion so much as simply the surface world gradually making contact with the inner world.

Of course, the surface world probably has its own civilizations, they are just incomprehensible to most Nightmare folk. And Mystara folk too, no doubt.
#58

Cthulhudrew

May 06, 2008 11:42:52
The Nightmare Dimension would probably include nearly all of the Far Realm elements (e.g. creatures)... based on the canonical precedent of the Diaboli being mirror versions of Humans.

The Diaboli aren't "mirror versions" of humans, though. They're their own race that just happens to occupy the same "niche" in the Nightmare realm as humans do in the Normal realm. They tend towards chaos rather than law (and, if you're looking at things from a pure rules perspective, humans don't "tend" towards any alignment in particular anyway, so there goes that "opposite" notion.)

And as far as the ND being "horrifying and incomprehensible", its primary race is Chaotic Good, not a Cthulhoid Neutral Evil or Chaotic Evil or "Uncaring Incomprensible Evil".

Regardless of what the Diaboli in isolation from the rest of the Nightmare realm represent (and, frankly, their appearance as devilish is supposed to represent horror to humanity- and I doubt one solitary group located in a distant and largely unpopulated portion of Mystara is going to change that perception), the Nightmare realm is supposed to be horrifying and incomprehensible. It's the place that Nightmares come from- when Normal minds drift into Nightmare space (and, as it happens, vice versa for the Nightmare denizens).

The diaboli are even described as being a "noteworthy exception" to the general rule that Nightmare creatures are "horrible, malevolent beings."

That, plus the fact that when Nightmare/Normal creatures are forced into traveling into the other realm they have a strong chance of going insane, seems to be rather indicative that the two realms are somewhat mutually incomprehensible to me. Even Immortal minds (from the Gold Box) have trouble comprehending it unless they come from there.
#59

traversetravis

May 06, 2008 14:00:31
The Diaboli aren't "mirror versions" of humans, though. They're their own race that just happens to occupy the same "niche" in the Nightmare realm as humans do in the Normal realm. They tend towards chaos rather than law (and, if you're looking at things from a pure rules perspective, humans don't "tend" towards any alignment in particular anyway, so there goes that "opposite" notion.)

Diablos are described as having various races (like humans), and to form adventuring parties. I agree that "niche" is a better word than "mirror" or "opposite". But regardless of how mirror-like the Nightmare Dimension is or isn't, as you suggest, the diaboli's niche is modeled on that humans. And the OD&D designers likely thought of the Diaboli's Chaotic alignment as being something like an opposite of the mostly Lawful societies of Mystara (even if Humans technically may be mostly Neutral). So, given this precedence of "modeling Nightmare niches on Mystara niches", I suggest it is reasonable to sometimes use this method when designing other aspects of the ND, such as having a niche for N-demihuman races (of some sort).

The diaboli are even described as being a "noteworthy exception" to the general rule that Nightmare creatures are "horrible, malevolent beings."

I agree that the Far Realm -- including its insane, horrible, malevolent aspects -- ought to be incoporated into the ND, and that it ought to be the primary model.

Travis
#60

rhialto

May 06, 2008 14:16:16
The problem with the Nightmare dimension as written, is that it is unplayable.

Any PC party crossing over should be immediately hit for saves or go insane, possibly to be repeated at every major encounter. There's nothing edible; everything at best is of zero nutritional value , at worst toxic. There's nothing the PCs could meaningfully communicate without due to language barriers, reducing any encounter to combat at best (failed save vs insanity at worst).

bizarro, twisted Mystara as the Nightmare dimension still satisfies teh idea that it be a world of nightmares, but gives an explanation for how the languages are still in common, gives something for teh players to interact with, and gives something sufficiently twisted to cause major unease among characters.

Making it bizarro also has the advantage that, from the Nightmare denizens' point of view, Mystara is equally bizarro and is a world of Nightmares according to them. Canonically, Mystara is supposed to be their Nightmare dimension, but as written, it is hard to see how it would be.

Sometimes, your worst nightmares aren't the ones that kill you instantly, but instead twist everything you hold dear in some horrible fashion.

We can still have many N-plants poisonous to Mystarans (and vice versa), while being harmless or even nutritious to N-folk. I'd even say there is something about the dimensional travel between the two that would force a sanity ave when crossing the boundary or enter a berserk rage (or whatever) on arrival.
#61

Hugin

May 06, 2008 14:44:38
Here's an interesting question; would the nightmare dimension's 'light' appear as darkness to someone from Mystara's dimension, and vise versa? Hence, nightmare creatures desiring the shadows when in the normal dimension because to them, that is where the 'light' is.

Humans in the nightmare dimension would of course try to stay in the lit areas, which are the nightmare's shadows. Makes you think, doesn't it!
#62

rhialto

May 06, 2008 15:43:52
Mirror/bizarro physics seem to me to be a bad idea. They tried it in teh gold box for teh astral plane, so that M and N fok would be invisible to each other there without extra magic, and immortals have weird appearances depending on who sees them. It was enough to make your brain dribble out of your ears and form little grey pools on your shoulders.

Notably, 4th ed has simplified vision even further, and darkvision has more or less ceased to exist.

For the sake of keeping it playable and comprehensible, I think light and darkness need to work the same way. No mirroring of physical laws.
#63

traversetravis

May 06, 2008 16:39:43
For the sake of keeping it playable and comprehensible, I think light and darkness need to work the same way. No mirroring of physical laws.

I'm for keeping it simple, and making the ND a suitable place to adventure. One thing about the light though, is that I think it'd be neat if the colors were reversed, like seen in the Tall Man's world of Phantasm.

Travis
#64

rhialto

May 06, 2008 16:56:13
Having a weird lighting effect would be a side-effect of the light from the N-sun. If we take the popular view that it would be a portal to the N-fire plane, and that this is blackflame, that would have interesting consequences for light and shadow, which I'm not too sure about, not having my GAZ8 with me to hand.

If we say it's bizarrely coloured fire that otherwise works as normal physics, that's simpler to think about.

In either case, the natural colour of the flora and fauna can be radically different from Mystara anyway, regardles of the colour of the lighting.
#65

havard

Jun 04, 2008 3:55:04
Having a weird lighting effect would be a side-effect of the light from the N-sun. If we take the popular view that it would be a portal to the N-fire plane, and that this is blackflame, that would have interesting consequences for light and shadow, which I'm not too sure about, not having my GAZ8 with me to hand.

If we say it's bizarrely coloured fire that otherwise works as normal physics, that's simpler to think about.

In either case, the natural colour of the flora and fauna can be radically different from Mystara anyway, regardles of the colour of the lighting.

I subscribe to the horror-ish view of the Nightmare Dimension, but I think a weird sunlight would be interesting to this effect. I see it as a purplish light with long flickering shadows.

I agree about flora and fauna being twisted, tentacles probably being a common feature...

Havard