What if we called Sorcery Witchcraft?

Post/Author/DateTimePost
#1

ferratus

Jul 12, 2004 11:29:21
I'm wondering, given the past history of using sorcery and wizardry interchangeably and the fact that Wizardry is called "High Sorcery" whether it would have been easier to just call the new magic "Witchcraft".

Did the original design team feel that the term had too much baggage?
#2

talinthas

Jul 12, 2004 12:37:21
oh my god no!

dude, the last thing we need is a genocidal rampage on all sorcs. do you really want mass sorceror burnings and stuff?

besides the connotation is totally different.
#3

Dragonhelm

Jul 12, 2004 12:55:11
Originally posted by talinthas
dude, the last thing we need is a genocidal rampage on all sorcs. do you really want mass sorceror burnings and stuff?



"Galeb, quick! It's dat der Palin Majere feller."

"He dat guy that done turned old Jessie into a toadstool?"

"That be the one. Grab yer pitchforks and torches. Looks like we're going to have ourselves an honest ta goodness witch-burnin'. Yee-haw!"

#4

silvanthalas

Jul 12, 2004 13:06:22
Newts would be everywhere.

It is frustrating though that, in the last couple of years, the term sorcery is still used interchangable with wizardry, especially in pre-5th Age stuff.

And no, I won't touch conspiracy theories just yet.
#5

Dragonhelm

Jul 12, 2004 14:41:57
Originally posted by silvanthalas
It is frustrating though that, in the last couple of years, the term sorcery is still used interchangable with wizardry, especially in pre-5th Age stuff.

When doing the comic adaptation of Legend of Huma, I noticed that Magius is referred to as a sorcerer quite often. Obviously, this was written well before the SAGA/5th age materials were released.

In the modern light, it is important to make the distinction, which is why I change "sorcerer" to "wizard" in the comic.

Even in Wizards' Conclave, which sets the tone of arcane magic for the modern era, Kalrakin is referred to both as a sorcerer and a wizard, even though he's a sorcerer.

As for my conspiracy theory - I blame the newts. ;)
#6

zombiegleemax

Jul 12, 2004 18:59:34
It's a little known fact, newts are just the offspring of witches and sorcerers.

Witchcraft in Krynn is just... well... it doesn't belong there, at all! :P Wizardy > Sorcery > Witchcraft ;)

Besides, everyone knows that newts will one day get better!


I know, I'm just rambling, but it helps kill time! :P
#7

ferratus

Jul 12, 2004 19:15:42
Okay then, Witchcraft is a loaded term with a lot of baggage. Just checking. ;)
#8

zombiegleemax

Jul 12, 2004 20:56:48
My campaign for DragonLance is going to eventually include the WitchQueen's of Ansalon, which I hope will work. I would give them some spells which are inherently sorcerous and others that are...

Well, I can see Druids as being a very good 'parallel' as far as Witches go. I could probably manage with their spell list quiet well.
#9

ferratus

Jul 12, 2004 21:25:01
I'm basically having the druids as a body of worshippers who worship all 3 nature gods, to differentiate them from the clerics.

The way I see it, Habbakuk, Chislev and Zeboim cover all aspects of nature. I also think you need to cover all aspects of nature to really fit the PHB druid class.

So you have Habbakuk which gives you power over the beasts of land, sea and air. You have chislev which covers plants and the earth and plants. Then you have Zeboim who covers the fury of nature's storms.

So from Habbakuk you get the shapechanging, from Chislev you get the woodsy abilities and druid secrets, and from Zeboim the ability to do stuff like open natural whoopass with stuff like "Call Lightning".
#10

zombiegleemax

Jul 12, 2004 21:33:15
Divination magic would be something the Witches would be up to, as far as Scrying goes anyway. Foci such as Cauldrons and potions would also be something.

I recall once upon a time, in Dragon Magazine, a Witch Kit was presented.
#11

baron_the_curse

Jul 13, 2004 1:21:59
Originally posted by ferratus
I'm basically having the druids as a body of worshippers who worship all 3 nature gods, to differentiate them from the clerics.

The way I see it, Habbakuk, Chislev and Zeboim cover all aspects of nature. I also think you need to cover all aspects of nature to really fit the PHB druid class.

So you have Habbakuk which gives you power over the beasts of land, sea and air. You have chislev which covers plants and the earth and plants. Then you have Zeboim who covers the fury of nature's storms.

So from Habbakuk you get the shapechanging, from Chislev you get the woodsy abilities and druid secrets, and from Zeboim the ability to do stuff like open natural whoopass with stuff like "Call Lightning".

That's a great idea. I think Chislev covers mostly what druids should be but combining all of them together works for me. The only thing I have a problem with is Zeboim being evil. I never liked the goddess of the ocean as evil, I would have preferred a place for her in the neutral patheon.
#12

zombiegleemax

Jul 13, 2004 15:27:26
If I remember correctly, Habbakuk had a big connection to the sea too, and was significantly less evil
#13

loreseeker

Jul 20, 2004 11:01:27
Aside from not being so much different (in the 3e Core Rules) from the wizard the naming of the 3e sorcerer and sorcery is my main problem with that class.

Especially in the DL context.

Towers of High Sorcery? Huh? And now there are those who call themselves sorcerers? Ah - they belong to the Orders of High Sorcery? - No, they don't necessarily? But wizards do - if they pass the Test?
You see what I mean?

And some authors (DL and FR) seemingly can't really differ between the 2 classes ... like silvanthalas says.

The 3e designers should've taken another name. Just my opinion.

By the way, there have been witch (that is wizard/mage) burning's before the 3e on Krynn. For example, they wanted to burn Raist? In the view of many common people wizardy IS a strange art, they watch wizards suspiciously. And after the Cataclysm people tended to burn wizards ... before also, remember Istar's edicts against wizards?
#14

ferratus

Jul 20, 2004 11:29:58
Personally, I think witchcraft in Krynn (in regards to Raistlin's attempted burning) was the self-taught minor magics which the conclave considered to be beneath their notice.

Once and awhile, the cattle would start dying or a child born with a birth defect or some other unexplained problem. The local people with a touch of magic (or the unpopular in the community who were accused of practicing it in secret) were dealt with.
#15

zombiegleemax

Jul 22, 2004 0:40:37
Actually, with how strict the spell specialization rules were in Dragonlance I wouldn't be surprised if many of the Wizards of High Sorcery were in fact actuality Sorcerers not wizards. Most Wizards were focused into four or less schools of magic. Sure Sorcerers would never gain the abilities of Being a WoHS but for all Krynn's people they would be recognized as one.
#16

Dragonhelm

Jul 22, 2004 7:03:51
Originally posted by Devant
Actually, with how strict the spell specialization rules were in Dragonlance I wouldn't be surprised if many of the Wizards of High Sorcery were in fact actuality Sorcerers not wizards. Most Wizards were focused into four or less schools of magic. Sure Sorcerers would never gain the abilities of Being a WoHS but for all Krynn's people they would be recognized as one.

Sorcerers tap into Krynn's wild arcane magic, not the arcane magic of the moons. Only wizards are allowed in the WoHS.
#17

zombiegleemax

Jul 22, 2004 16:53:39
Originally posted by Dragonhelm
Sorcerers tap into Krynn's wild arcane magic, not the arcane magic of the moons. Only wizards are allowed in the WoHS.

Bare with me, I haven't read any of the Fifth Age or AoM setting. Is the difference wildly noticable between Sorcerery and Wizardry? Or, could a Sorcerer pretending to be a Wizard slip in unnoticed amongst a group of Wizards and be taken for a Wizard?

Renegade Wizards don't tap into Moon Magic either but they still are Wizards.

What would prevent a Sorcerer from taking the Test of High Sorcerery and passing?
#18

quentingeorge

Jul 22, 2004 17:19:26
Well, for one, the Gods of Magic consider sorcery a dangerous heresy.

And secondly, its comes from a different source.
#19

Dragonhelm

Jul 22, 2004 17:19:34
Originally posted by Devant
Bare with me, I haven't read any of the Fifth Age or AoM setting.

It's cool. One of the great things about the boards is that we can learn from one another.


Is the difference wildly noticable between Sorcerery and Wizardry? Or, could a Sorcerer pretending to be a Wizard slip in unnoticed amongst a group of Wizards and be taken for a Wizard?

The difference is noticeable. The two types of magic feel different to the spellcasters. Sorcerers use innate ability to tap into Wild Sorcery, while wizards have to study and prepare spells each day.

I think, perhaps, you might not quite understand the differences in magic.

(Love this guy.)

Here's the short version...

Prior to the Age of Mortals, two forms of magic were known to mortals - the arcane power of High Sorcery (moon magic) and the divine power of the gods.

When Chaos was defeated at the end of Dragons of Summer Flame, his energies were released into the world, boosting the powers of ambient magic to levels that mortals can use.

Wild Sorcery (aka primal sorcery or wild magic) is the ambient arcane energy used in creating the world of Krynn. This is the magic used by sorcerers.

Mysticism is the ambient divine magic of the world, and does not require the gods to use. Rather, one looks within to tap into this energy, which is why it is also known as the Power of the Heart.

The key thing to remember is that wizards and sorcerers both use arcane energies, but their sources are different.

Renegade Wizards don't tap into Moon Magic either but they still are Wizards.

Technically, they do tap into moon magic, but they aren't affected by the phases of the moons.

What would prevent a Sorcerer from taking the Test of High Sorcerery and passing?

A sorcerer would have to be totally dedicated to the magic of the moons. As he's tapping into Wild Sorcery, he doesn't have that dedication. Were he to go through an epiphany and swap sorcerer levels for wizard levels (see DLCS), then he'd finally be allowed to take the Test.
#20

zombiegleemax

Jul 22, 2004 18:10:11
I wasn't aware the difference was perceptible to others. I have the DLCS but I haven't read too indepth into it because I still plan to read the rest of the series. In fact as far as my books go I pretty much ignore it aside from the classes and races that one of my DMs sometimes allows. One of the days I swear I'm going to play an AoM campaign. That won't be until I catch up most likely.