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#1zombiegleemaxJul 26, 2004 13:22:46 | I've stepped into a problem regarding Sigil and its shape. Maybe it's a matter you've discussed hundreds of times, but I just cannot find a way to solve some incongruities. I'll refer to "Sigil and Beyond" (page 58) and "Planar Handbook" (page 145). SaB explains that Sigil is developed on the internal surface of an auto tire. Well, so we have a circumference which spans all Wards (the "length" of the city), and part of another circumference (or a flattened part of a circumference) which is the "width" of the city. Now: SaB also says that, wherever we are, we feel like we are standing at the bottom of a big hollow, because the city curves up in all directions. That means necessarily that city width must curve less than 180°. If it wasn't so, we'd find straight or even convex parts of the city when we move away from the center. However, PH shows that Sigil's width curves more than 270°, which means that, on the "border" of Sigil, you have a convex surface (that is, if you walk through Wards you see streets curving down). On the other hand, on the center of Sigil width, if you move through Wards you see streets curving up. So what's your opinion? a) Sigil curves always up, in any direction. Looking up, you can easily see the void surrounding the Ring, because city width curves less than 180°. You cannot see exactly what lies over the border by looking on the opposite side of the ring. b) Sigil curves in a direction dependent on our distance from its center, or our proximity to its borders. Looking up, we can almost see only buildings (on the opposite side of the ring or on the same side, but on the opposite side of the width), because city width curves more than 180°. However, you can also see what lies over the border by looking on the opposite side of the ring. I hope I've explained myself well enough, giving the difficulty of the subject and above all my competence with the tongue |
#2sildatorakJul 26, 2004 15:15:47 | I may be wrong, but even if Sigil is as depicted in the PlH, wouldn't you still always see the streets around you curving up? Since your feet are pointing to the ground, you are always at the bottom of the ring that runs the longway around the city and the semi- or 3/4- circle that runs around the city the shortway. The amount of curvature of those two will determine how much "up" there is, but you'll always be at the bottom of a bowl. To suddenly change subjects: I personally prefer the curvature to be <180° rather than ~270° because I feel that looking up you should be able to see the opposite side of the city in the distance (the roughly 5 miles across the center of the big ring) rather than in the not-that-distance (1 mile? across the small circle). |