The Grand Conjunction was like...

Post/Author/DateTimePost
#1

zombiegleemax

Jul 27, 2004 10:40:27
So I'm going to be starting a new campaign soon and I want to start it off during the Grand Conjunction. So my question is what sort of horrors and such do you imagine people experienced then? I can't say I remember reading a lot of specific detail on that particular experience, mostly just the vague "on that terrible night".
#2

zombiegleemax

Jul 27, 2004 10:56:57
Hey, what a GREAT IDEA! Starting off with the Grand Conjunction and all! Really, that is a brilliant idea. I wholeheartily endorse this event or product.

:D

Well, if I recall correctly a "conjunction" is when something from the prime gets ripped into RL. Something big like a tower, a landscape - even a whole domain. Sometimes they leave doubles behind in the Prime, but most likely they just disappear into the mistz (like those old stories you hear about platoons of soldiers disappearing into banks of fog).

Anywayz, I envision it as slips in the fabric of reality - bermuda triangle style.

I remember trying to run my first aborted RL campaign in like, 1997-98 when I had different players. They were experienced with canon D&D matters so I could have fun with the players that way. Things like ghost ships from Waterdeep, a gladitorial fight featuring their newest acquisition - a thrikreen. Hell, might as well have the mistz scoop the PCs up and drop them in Al-Qadim.

I've got more to say but it's lunch time!
#3

zombiegleemax

Jul 27, 2004 14:59:50
Oh yeah, as I was saying.

You could take natural events like eclipses and aurora's and make something humongous out of that. Attach some big deep meaning or something to them, like the crazy earthquakes in When Black Roses Bloom.

IMAGE(http://www.exploratorium.edu/learning_studio/auroras/images/orion_aurora.jpg)

I'd imagine the religious and wizardly communities would be thrown into an uproar as they prepare for the inevitable - one way or the other. Some say the GC is the ultimate end - others say it's a new beginning. Who'z really correct?

As far as the actual DAY of the GC? That's pretty heavy right there. The day of the seas running red, sky falling, oceans ablaze etc. Cracks and fissures spontaneously erupting in the ground, buildings collapsing. New lands opening up, old ones being swallowed. Something like "The Day After" or whatever the the title was of Hollywood's latest big-budget end of the world flick.

The consequences of the destruction should mirror the titanic struggle between Strahd - Azalin - and Inajira in the GC climax.

peace,

MSD
#4

bluebomber4evr

Jul 27, 2004 22:00:57
The Grand Conjunction also affected the prime material plane, too...in essence, both the demiplane of Ravenloft and the prime plane had merged, and the Dark Powers lost their grip over the darklords. Like the gates of a prison had swung wide open and all of the prisoners were let loose on the outside world.

I also ran a Greyhawk campaign with the same group of players as my Ravenloft campaign, and the next time we played GH after the grand conjunction I used some of the conjunction encounter tables from Roots of Evil to show them that the two campaigns were inter-related. Of course the players knew what I was doing, but it was fun to have the Greyhawk PCs roleplay it out...They had just fought some gnolls in the Temple of Elemental Evil when: "where'd all this mist come from? AH! Mummies!"
#5

zombiegleemax

Jul 28, 2004 7:27:09
Ah yes good stuff, I was thinking along those lines I just wanted that feedback and a couple of fresh ideas.

Warning if your startign a new RL game in St. Paul read no further!

















My master plan is to have the GC taking place as an initial mood setter for the individual PCs. I'm thinking a nubmer of them will recieve the insinuation that it is in their power to make sure this doesn't happen. The mists and chaos of the GC (as well as various unnamed powers of the universe) will rip them back in time to play through the GC modules in sequence with the goal of them preventing the GC from being permanent. It's a little bit differnet way to solve the how does the group come together problem and the thorny issue of how to order the GC modules. And of course since they are ripped back in time under the premise that the GC is going to be permanent originally I avoid that annoying self-fullfilling Twelve Monkeys problem.