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#1zombiegleemaxAug 05, 2004 17:57:11 | In a dry and barren world all potions come in the form of potion fruits. I don't think this fits in very well. Fruits are FULL of water. Why didn't the designers pick potion powders or pills? Potion Fruit... Taste the rainbow. |
#2KamelionAug 05, 2004 18:08:26 | Lots of other stuff is also used. To quote from the DS3 Core Rules: Brew Potion [Item Creation] Special: On Athas, potions take many different forms. The most common form is an enchanted fruit, often called a potionfruit. Also common items for enchantment are obsidian orbs, packs of herbs, and bone fetishes. The potion, regardless of material used to make it, is consumed or destroyed when used. Due to the nature of their magic, defilers cannot enchant organic materials, such as fruits, as a potion. As a consequence, most nondefilers use those receptacles almost exclusively, as a way of assuring the potion is not a product of defiler magic. |
#3xlorepdarkhelm_dupAug 05, 2004 18:19:57 | Originally posted by Cyrus9a Because you can conceal fruits better than vials. |
#4cmrscorpioAug 05, 2004 22:32:10 | Also, I'd like to point out a specific pair of phrases from the above quote from DS3 core:Potions take many different forms. The most common form is an enchanted fruit, often called a potionfruit. Therefore, traditional, D&D-default potions in glass vials *do* exist on Athas. Other forms of potions also exist, which can include powders and pills. |
#5zombiegleemaxAug 06, 2004 7:09:10 | Perhaps the rarity of fruits is one of the reasons why they are sometimes used as potions. They might be scarce, but they are no non-existant. It does make for a very interesting alternative to regular vials as well :D. |
#6jon_oracle_of_athasAug 06, 2004 8:51:13 | Therefore, traditional, D&D-default potions in glass vials *do* exist on Athas. That they *could* exist is not synonymous with *do* exist. ;) |
#7cmrscorpioAug 06, 2004 11:27:23 | this has gotten me thinking about potions. I think in my campaign, instead of glass vials holding liquid potions, I'm going to have very small sacks made from the bladders of small animals used to store the liquid potions. I'll even have the sacks be wax-sealed (or sealed with some other sealant) so that the character need only put it to his lips, then squeeze the sack to break the seal and squirt the potion into their mouth. Hmmm, each potion seal is made so that it is strong enough for the creater to break the seal on a Str check of 1. if someone else who is weaker tries to drink the potion, they have to beat a Str DC of Creator's Strength mod +1. |
#8zombiegleemaxAug 06, 2004 12:12:44 | And of course, the potion creators in your game are either Mul's or Half-giants? :D |
#9SysaneAug 06, 2004 12:23:07 | the potion, they have to beat a Str DC of Creator's Strength mod +1. Making the DC equal to the creator's Str is a bit much. I'd just stick with a low standard DC for all potions. Otherwise your idea is pretty good. |
#10zombiegleemaxAug 06, 2004 13:31:19 | I love these boards! Where else can you have a whole thread dedicated to Potion fruits?! :D |
#11PennarinAug 06, 2004 14:31:20 | Originally posted by az_zel |
#12murkafAug 06, 2004 15:04:20 | One of my players' Druid put his potions in bladders, with dried meat attached to them, so he could feed them to his Dire Lion companion. I don't see why someone couldn't press his potionfruits to get some potionfruitjuice or, more simply put, a potion. You could also enchant herbs and leaves to act as potionherbs and potionleaves, which could be chewedto get the effect (in a fashion similar to the Quechuas who chewed coca leaves to get an effect similar to a cup of coffee, or a heartboost to function at high altitudes), and have them simmer in hot water to get potionteas Compliance to the Pennarinian Clause: scusez-la |
#13pneumatikAug 13, 2004 15:28:10 | I would think fruits and herbs would be more popular as potions than vials and powders b/c vials and powders would make a lot of people think of poison. If you eat what you think is a potionfruit and it turns out to be poison, well, you were played. If you drink a vial of some strange looking liquid and it turns out to be poision, well, what did you expect? pneumtik |
#14zombiegleemaxAug 13, 2004 16:20:04 | I think some of the rational behind potion fruits originally designed as opposed to normal vials and bottles of potions is that the latter is going to attract unwanted templar and crazed villager attention while the former can be passed off as just food by adventurers. It could also be that culturally, this is how Athasians have always done enchantments for potion-like effects, a social and historical divergence from other standard settings. |
#15KamelionAug 14, 2004 3:11:56 | In the final session of my DS campaign (finished a few days ago) once character went looking for potion fruits to buy from the elves and was startled to be offered real potions in real glass vials. "Our tribe has recently returned from the ruins of Kalidnay - many such treasures still lie there if one knows where to look..." The players were more excited about the fact that the potions were in glass bottles than in their actual contents (up until now we have used fruit, cactus leaves, obsidian orbs and little bone runesticks as "potions"). I love DS - the only game where you can have the major treasure in the finale be three little glass bottles :D. |
#16zombiegleemaxOct 27, 2004 7:25:27 | Was just flipping through some old DS material... In 2E you could plant an unused potionfruit to try to grow more. (age of heroes, Pg 74) Was this intentionally left out of the conversion? A direct conversion would be pretty easy. A planted potionfruit grows in 1d6 weeks, then roll a percentile to find how many potionfruits it bears; d% 1-17 the plant bears no fruit 18-69 the plant bears a single potionfruit 70-100 the plant bears two potionfruits -the tree must be tended, watered and pruned daily -severe weather changes will kill the tree -nearby defilement kills the tree an interesting thing to do with downtime, to be sure... |
#17jon_oracle_of_athasOct 27, 2004 8:37:44 | This brings flashbacks to a character's potion garden... |
#18jon_oracle_of_athasOct 27, 2004 8:41:00 | Was this intentionally left out of the conversion? IIRC, we had a draft for a botanical enchantment spell, but nixed it. I can't recall the reasoning behind that decision. Flip? Feel free to use the 2nd edition rules if you please. |
#19flipOct 27, 2004 16:18:05 | IIRC, we had a draft for a botanical enchantment spell, but nixed it. I can't recall the reasoning behind that decision. Flip? I remember the spell, but I had nothing to do with the Culling of the Spells. Ask Paul. |
#20jon_oracle_of_athasOct 30, 2004 7:27:59 | I know you didn't have anything to do with the removal of the spell. Spells were my, Feebles' and Paul's area. Though, since there were no bureaus at the time, all the development went on the good old ds3 list, so you could have caught the gist of it. Since neither Feebles nor Paul are on the forums, I asked you. But out of luck... |
#21zombiegleemaxOct 30, 2004 11:22:58 | I wonder mainly out of idle interest. I wonder what would happen if you planted a potionfruit, and then watered it with a diluted potion of the same (or different) type. Then comes the prestige classes, feats and spells all related to potion farming. lol. |
#22jon_oracle_of_athasNov 03, 2004 12:40:17 | In a dry and barren world all potions come in the form of potion fruits. I don't think this fits in very well. Fruits are FULL of water. Why didn't the designers pick potion powders or pills? Potion Fruit... Taste the rainbow. Could have been worse. They could have used fish... |
#23jon_oracle_of_athasNov 03, 2004 12:42:06 | I wonder what would happen if you planted a potionfruit, and then watered it with a diluted potion of the same (or different) type. Probably the same effect as attempting to breed a mul with a mul or any othe race. |