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#1bing_turenAug 05, 2004 22:45:46 | Hi, I was just wondering: are there wild psionic talents in DS3. I remember in 2nd ed there was, and I've browsed over the forum and haven't really seen anything on it. (By browse I mean sweeping glance) I have read the DS3 rules from Athas.org and haven't come across anything. The only thing I could gather was that most 1st level psions we're relatively unaware that they have much power. So this would symbolize wild talents. Any ideas or directions are appreciated, demeaning comments are accepted as well, if it makes you feel better deep down inside, where your soft like a woman. |
#2PennarinAug 06, 2004 0:46:02 | Originally posted by Bing Turen Crazy talk! Our resident bear is hibernating right now.... To answer the question I'd point you to the Feats section of the DS3 document. In there are two feats that cover the concept of a "wild talent": Talented and the aptly named Wild Talent. But DS3, which is a 3.5 document, is not currently a XPH-ready document, and will have many changes to its structure once its released again. From the XPH you can find three solutions for "wild talents": a. Take a single level of psion or wilder, so you get PPs and a single power. b. Wild Talent feat, which gives you PPs, allowing you to take psionic feats (you need PPs to get those). That feat can be taken at any time during a character's progression. c. Hidden Talent feat (pg 67), which gives a single power and PPs. That feat must be taken at 1st level. |
#3xlorepdarkhelm_dupAug 06, 2004 0:47:15 | Wild Talents are covered by the feat of that name in the XPH. As far as every character getting a free power, that's not in the system directly, but if you want it for your game, by all means, go ahead and use it. I personally gjust have all my races start with 2 power points, and are considered "innately psionic" - that is, they can select psionic feats from the start. |
#4zombiegleemaxAug 06, 2004 9:10:58 | i have as a house rule that all Athasian characters get hidden talent for free. this replaces wild talent. |
#5SysaneAug 06, 2004 9:37:14 | I have it in my campaigns that the players have a choice of either hidden talent or closed mind. Not every character meets the Chr requirement for hidden talent (I don't reward min-maxers) and only most Athasians have a psion power not all. |
#6bengeldornAug 06, 2004 11:24:51 | Players in my campaign can take Wild Talent (as it is written in XPH) as a free talent whenever they like (of course some training is in play required, but not that much as it would require a feat slot). With Wild talent they are able to take Psionic feats but not are not able to any manifest powers. I've created a feat called Wild Power: WILD POWER [PSIONIC] You can manifest one power without taking a psionic class level. Prerequisites: Int 11 or Wis 11 or Cha 11, Wild Talent. Benefit: You gain one additional power point. If you have or take a class that grants power points, the power points gained from Wild Power are added to your total power point reserve. When you take this feat choose which ability (Intelligence, Wisdom or Charisma) is used to determine how powerful the power you can manifest and how hard this power is to resist. Once chosen you cannot change it for this power. The power you are able to manifest is chosen randomly (d% on the Wild Power table). You know this power, but it does not count against your powers known if you take a psionic class level. If you have no psionic class level, you are considered as a manifester of 1 + 1/4 of your Hit Dices. If you have psionic class levels use the higher manifester level. For example, Nerd (Drd 4/Wil 1) would be considered as a 2nd level manifester manifesting his power, Milij (Wiz 4/Psi 3) would manifest her power as 3rd-level manifester. WILD POWER TABLE d% Power 01 Astral Construct 02 Astral Traveler 03 Attraction 04-05 Biofeedback 06-07 Bite of the Wolf 08-09 Bolt 10-11 Burst 12 Call to Mind 13 Call Weaponry 14-15 Catfall 16-17 Chameleon 18-19 Charm Psionic 20 Claws of a Beast 21 Compression 22-23 Conceal Thoughts 24 Control Flames 25 Control Light 26-27 Control Object 28-29 Create Sound 30-31 Crystal Shard 32-33 Daze, Psionic 34 Deceleration 35 Déjà Vu 36 Demoralize 37 Detect Psionics 38 Detect Teleportation 39 Disable 40 Dissipating Touch 41 Distract 42 Ecto Protection 43-44 Elfsight 45-46 Empathy 47-48 Empty Mind 49-50 Energy Ray 51-52 Entangling Ectoplasm 53 Expansion 54-55 Far Hand 56 Float 57-58 Force Screen 59-60 Grease, Psionic 61 Grip of Iron 62 Hammer 63-64 Inertial Armor 65-66 Know Direction and Location 67-68 Matter Agitation 69-70 Metaphysical Claw 71-72 Metaphysical Weapon 73 Mind Thrust 74-75 Mindlink 76-77 Minor Creation, Psionic 78-79 Missive 80-81 My Light 82-83 Precognition, Defensive 84-85 Precognition 86-87 Precognition, Offensive 88-89 Prescience, Offensive 90 Prevenom 91 Prevenom Weapon 92-93 Sense Link 94 Skate 95-96 Synesthete 97-98 Thicken Skin 99-00 Vigor Right now it is not allowed to take this feat multiple times, but I am considering it....I'm also thinking of an Improved Wild Power and a Greater Wild Power feat which grants a randomly chosen 2nd, respectively a 3rd level power. But right now it stays as it is. I've chosen this way, because I and my players missed the random factor of of the Hidden talent and I wanted themgive the option to augment their powers. With the wild power feat they are also now able to take the Expanded Knowledge feat (which wouldn't make any sense to take if you only have the Wild Talent feat as you're not able to manifest any powers) to get Powers they want. The Wild Power table is still incomplete. I'm waiting for the the new DS3 release with XPH-ready powers. Don't ask me why some powers are have higher chance to be rolled than other....I just had to fit it to a d%, without the "roll again". |
#7zombiegleemaxAug 10, 2004 7:07:08 | even if a charater doesn't meet the cha requirements to use the hidden talent, they still have it. this also gives every character a starting pool of pp of 2, plus allows them to take general psionic feats. but i don't allow them access to metapsoionic, and psionic item creation feats. just because a character has access to something, doesn't mean they have to use it, or be able to use it. |
#8elonarcAug 10, 2004 7:28:52 | Is "Hidden Talent" not OGL? I do not have the Expanded Psionics Handbook, only the SRD, and can't find it. |
#9KamelionAug 10, 2004 8:03:15 | Originally posted by Elonarc I couldn't see it in the SRD either. Nothing in the XPH is OGL (although the psionics info reproduced in the SRD is) so I'd guess that the Hidden Talent feat is non-OGL. Just mho. |
#10hunterccAug 11, 2004 21:36:53 | Help a newb out --- what is the "SRD" ?? BTW I like Bengeldorn's feat, but I also like the Hidden Talent feat from the XPH... I never noticed that until I read this thread, thanks |
#11PennarinAug 11, 2004 22:02:19 | SRD |
#12zombiegleemaxNov 02, 2004 23:51:16 | I like the random Wild Talent Table, I liked the randomness originally too. I think I'm going to use it in my upcoming game if you don't mind. In the original psionics book, couldn't you get multiple powers...a little much, but randomness is fun. Raddu |
#13bengeldornNov 03, 2004 16:49:09 | I like the random Wild Talent Table, I liked the randomness originally too. I think I'm going to use it in my upcoming game if you don't mind. In the original psionics book, couldn't you get multiple powers...a little much, but randomness is fun. Well, this is something you could easily do on your own, just change a power with a 2% chance to 1% and make decrease every thereafter. for example: 95 Synesthete 96-97 Thicken Skin 98-99 Vigor 00 roll twice First, I had the same idea, but IMO this would make things even more unbalanced. There would be no need for psions anymore if a character could get many powers with one feat. |
#14jon_oracle_of_athasNov 04, 2004 2:38:46 | Reminds me of a character that got a total of 34 wild talents in 2E. :D |
#15bengeldornNov 04, 2004 13:08:29 | Reminds me of a character that got a total of 34 wild talents in 2E. :D May I borrow your dices? ;) |
#16jon_oracle_of_athasNov 04, 2004 16:23:36 | Nope, I use them when I DM. :P |
#17SysaneNov 05, 2004 8:30:03 | Reminds me of a character that got a total of 34 wild talents in 2E. :D To funny. I had a ranger/bard PC that I DM'd for who rolled amazingly well for wild talents in 2E. Its crazy that they let characters gain the prereqs for powers that were rolled. He was more psionic than the psionicist for crying out loud! |