Spectre of Sorrows(Spoiler thread).

Post/Author/DateTimePost
#1

zombiegleemax

Sep 15, 2004 11:22:59
What expectations do you have for the upcoming Spectre of Sorrows module from Sovereign Press ? What famous Dragonlance NPCs would you like to see in the module ? Which locations ? What kind of plot hooks would you like to see ?

~~~
#2

lorac75

Sep 15, 2004 11:29:37
I want to know if we go to the icy place in this module or in the final installment. Really looking forward to coming up with random encounter tables using BOK, MM and Frostburn.
#3

Sysane

Sep 15, 2004 11:33:05
Well if judging by the cover is right, I hope the PCs go to the dragons' grave yard. Some appearances by some obscure DL personalities would be cool as well.
#4

zombiegleemax

Sep 15, 2004 11:51:59
I am hoping they continue to introduce new NPCs(Like Blackbird), and new interesting magical items like the Dagger of Betrayal. I hope they do not try to bring Mina into this; I hate that DL character, she is so bland.

I also hope that they do not just start to focus on using the Dragonlance to save the day. Let some other magical items have the spotlight for awhile.

~~~
#5

zombiegleemax

Sep 15, 2004 12:04:11
new artifacts (or old as the case maybe) and maybe bring back some of the characters that we didnt hear about in the War of Souls, like Gilthanas and Silvara, maybe even some dwarves? The Dragon's Graveyard looks great!
#6

zombiegleemax

Sep 15, 2004 12:07:27
Also, I hope that we get into a little bit of political intrigue in order to get some heavy role playing moments out of the 3.5 Dragonlance Age of Mortals campaign. I just finished reading The Dream Spheres by Elaine Cunningham and let me tell you I could see dozens of role playing possibilities in that book!

~~~
#7

zombiegleemax

Sep 15, 2004 12:10:23
Maybe an indication of the Conclave reforming or attempting to reform as well??
#8

zombiegleemax

Sep 15, 2004 12:22:26
Maybe an indication of the Conclave reforming or attempting to reform as well??

That would be great, especially since the Towers of High Sorcery sourcebook is now out. I think the fact that they had the orders disbanded was a silly idea to begin with.

~~~
#9

Nived

Sep 15, 2004 12:33:54
Considering Kronn Thistleknot's apearance I trust that other 'forgotten' Dragonlance characters will be making apearances.
#10

zombiegleemax

Sep 15, 2004 13:14:56
In what book was the Conclave disbanded?
#11

zombiegleemax

Sep 15, 2004 13:16:01
Also, I hope that we get into a little bit of political intrigue in order to get some heavy role playing moments out of the 3.5 Dragonlance Age of Mortals campaign.
~~~

I'll second that. I'm half way through running KoD and it's pretty combat heavy - great fun, but I'd like the second book to give my newbie players some more opportunities to develop their roleplaying skills. I have been adding stuff in along these lines but my time is limited and I'd love for it to be ready-made for more intrigue.

Simon Collins
#12

zombiegleemax

Sep 15, 2004 13:17:22
Are your players enjoying the hack and slash? Do they want more roleplaying?
#13

zombiegleemax

Sep 15, 2004 13:18:13
I'll second that. I'm half way through running KoD and it's pretty combat heavy - great fun, but I'd like the second book to give my newbie players some more opportunities to develop their roleplaying skills. I have been adding stuff in along these lines but my time is limited and I'd love for it to be ready-made for more intrigue.

Simon Collins

Yeah I for one am not big on all of the fighting; my DMing style is based more on role playing rather than roll playing. There is some room for some heavy role playing in the Age of Mortals campaign. Let's hope Sovereign Press decides to explore it.

~~~
#14

zombiegleemax

Sep 15, 2004 13:22:26
In what book was the Conclave disbanded?

It happened in the early Age of Mortals Amaron. I dont know if it is fully detailed in any novels outside of the Jean Rabe DoNA trilogy, but it is mentioned in every 5th Age timeline. Palin dissolved the orders when it was decided that they were useless without the magic of the moons.
#15

zombiegleemax

Sep 15, 2004 13:23:42
No, I am familiar with the places that state that Palin disbands the orders, was it in the first book of the Rabe trilogy or at least mentioned in said books?
#16

zombiegleemax

Sep 15, 2004 13:48:54
I believe it is in the first book of the trilogy. It is briefly shown if I remember correctly, but it is there.
#17

zombiegleemax

Sep 15, 2004 15:30:34
Are your players enjoying the hack and slash? Do they want more roleplaying?

Yep, they're enjoying the hack and slash. Me too. I just want to let them experience something different at some point as they're newbies. They can make their own minds up at that point.

Simon Collins
#18

zombiegleemax

Sep 16, 2004 15:42:13
Hack and slash is a good way to go unless the hack and slash gets to be too much. Allow me to give you an example set in a Star Wars campaign that we are currently playing. There are like 8 or 9 of us in the group:


Right now we are playing a campaign that has taken place just as the Republic falls and the Jedi Purge begins, it is always a death match between the GM and the players, which can and does get old. Some of the characters hopefully will live into the Rebellion Era and maybe the two Jedi and Padawan will as well. That is if we are not crit every hit by every foe when our abilities are not enough to do anything to anyone.

Once the foes become impossible to hurt then it gets to be a little much and the hack and slash really becomes boring. Heck, not just the hack and slash but the whole game gets old really fast.

Keep this in mind DMs and GMs.
#19

zombiegleemax

Sep 23, 2004 10:53:05
I also hope that the players get to go to the frosty regions of Ergoth were the dragon overlord still rules. This would tie in well with my newest player's character.

~~~
#20

Nived

Sep 23, 2004 11:23:51
By the way Jamie said right before the chat officially started last night that unfortunatly Spectre has been delayed untill January.
#21

zombiegleemax

Sep 23, 2004 11:29:47
By the way Jamie said right before the chat officially started last night that unfortunatly Spectre has been delayed untill January.

Is this some kind of gimmick(Delaying things.) they are on ?

Please tell me you are joking and that SP did not just prove all of my players right(That they are delaying because they think this will increase product sales.).

~~~
#22

sephzero

Sep 23, 2004 11:39:22
It was stated that the delay was due to the fact, they were unable to turn in the manuscript on time. So it is probably due to the additional wait time for approval from WotC.

As for the concept of delaying a product release simply to "drive up sales" is more a myth in many circumstances since that rarely would work when it comes to products like RPG books.
#23

Nived

Sep 23, 2004 11:55:01
[18:47] I heard Spectre of Sorrows was delayed; is that true?
[18:48] Geemee all the power!
[18:48] Spectre is set for a January release.
[18:48] Unfortunately the manuscript was not turned in on-time.

The direct quote
#24

zombiegleemax

Sep 23, 2004 11:56:50
Not saying that they are not telling the truth but why should the consumer accept these words on face value ?

They could be using delays as a gimmick and then saying the manuscript was late. Not that this is the case, but think about it.

~~~
#25

cam_banks

Sep 23, 2004 11:58:45
Not saying that they are not telling the truth but why should the consumer accept these words on face value ?

They could be using delays as a gimmick and then saying the manuscript was late. Not that this is the case, but think about it.

No, there's no gimmick. Why would they use gimmicks? You can't drive sales with a delay of product.

I'm sure more information will be provided when it's available.

Cheers,
Cam
#26

zombiegleemax

Sep 23, 2004 12:03:58
No, there's no gimmick. Why would they use gimmicks? You can't drive sales with a delay of product.

I'm sure more information will be provided when it's available.

Cheers,
Cam

Thanks for the swift response Cam; and no I am not trying to start a rant over the product release. My players actually said this was going to happen and I argued with them that it would not because SP is trying to do their thing. Guess I was wrong.

It is a good thing that I placed my Dragonlance campaign on hiatus for awhile or else I would not have any adventure to run for my Dragonlance players come Nov.

~~~
#27

Dragonhelm

Sep 23, 2004 12:13:15
Thanks for the swift response Cam; and no I am not trying to start a rant over the product release. My players actually said this was going to happen and I argued with them that it would not because SP is trying to do their thing. Guess I was wrong.

Sovereign Press is doing their best to "do their thing". In this particular case, though, it was out of their control.

They have made some dramatic improvements on product schedule, not the least of which is War of the Lance. There has also been improvement on the quality of the products as well, which I'm really happy with. As much as I liked Age of Mortals, War of the Lance is a step beyond.

So keep hanging tight, guys. Let's give Sovereign Press our support. They're keeping the dream alive, with a lot of love and heart for Dragonlance.
#28

zombiegleemax

Sep 23, 2004 12:35:50
Is this some kind of gimmick(Delaying things.) they are on ?

Please tell me you are joking and that SP did not just prove all of my players right(That they are delaying because they think this will increase product sales.).

~~~

Having worked in this industry for a while now, I would love to know how not having products in stores makes my company more money. Roleplaying games, especially d20 System products, are "front-list" driven--meaning that you get most of your sales within 90 days, the majority of those within the first 30 days. This means that in order for cash to flow through the company, regular releases are key to our success.

If releasing LESS products made us more money, that would certainly make my job easier! The unfortunate truth is the manuscript was very late on this book, and now we're working to give everyone a solid release in January. I'm also hoping to put a preview like we did for Key of Destiny.

Thanks for sticking with us!

Jamie Chambers
Sovereign Press, Inc.
#29

zombiegleemax

Sep 23, 2004 12:51:54
I'm also hoping to put a preview like we did for Key of Destiny.

Do you know when we should expect this preview(Can we expect it in November when the adventure itself was slated to be released ?) or are you just thinking of doing one right now ?

~~~
#30

frostdawn

Sep 23, 2004 13:22:53
I thought I remember hearing back during the original planned release of the Key of Destiny (oct-nov last year) that Spectre of Sorrows was already written and given over to SP? That was a year ago, and if this is true, how is it that the manuscript was late? I'm curious how a 180-190 page adventure has so many problems getting out on time, but a 320 ish page book (WotL) can make it out on time?

Not griping, I'm just trying to understand, so any info would be appreciated.

As to what I'm looking forward to, it's wondering which dragon overlord will the players wind up facing? The reason I'm thinking this is the case is the quick 'ramping up' of exp levels for the players, plus they have not just any lance, but the vaunted dragonlance of Huma. That confrontation would ROCK!

Aside from that, a cameo of Valthonis and Gilthanas would be interesting as well.
#31

zombiegleemax

Sep 23, 2004 13:28:14
Frustrations abound on both ends when products are not released when they are supposed to be.
#32

zombiegleemax

Sep 23, 2004 13:32:06
I thought I remember hearing back during the original planned release of the Key of Destiny (oct-nov last year) that Spectre of Sorrows was already written and given over to SP? That was a year ago, and if this is true, how is it that the manuscript was late? I'm curious how a 180-190 page adventure has so many problems getting out on time, but a 320 ish page book (WotL) can make it out on time?

Not griping, I'm just trying to understand, so any info would be appreciated.

LoL! You know I recall SP saying the very same thing about Key of Destiny when it comes to the release date. I think they claimed it had been sent to press about 3 different times. I really feel sorry for those consumers that thought SP was going to be there for them when the players rushed through their Key of Destiny adventure.

~~~
#33

zombiegleemax

Sep 23, 2004 13:34:14
Haste makes waste and in this case, it can be a large amount of waste. 7 months for a product to be released? That is kind of sad, what are the players supposed to do?
#34

frostdawn

Sep 23, 2004 13:44:26
Haste makes waste and in this case, it can be a large amount of waste. 7 months for a product to be released? That is kind of sad, what are the players supposed to do?

Huh? 7 months? November to January doesn't equal 7 months last time I checked.
I don't have much of a problem with the delay really, I'm just curious. Besides, my group is also running a FR campaign, so if the delays start coming in succession like they did for KoD, we can just switch campaigns until the next module is ready, no big deal. If there are going to be delays, I just hope that SoS is going to be proofread a little better than KoD. KoD is a GREAT book, but there are several glaring holes of content, that we're still waiting for an errata on...

1 gods of of Khur
2 the last shimmer featuring the Betrayer, the shard of light and the demon
3 the Knight of Solamnia/ Wizard of High Sorcery sections
4 references to enemies in sections of the book that don't list said enemies or just say (literally) "see page XXX for details" where the page numbers were never entered.
#35

zombiegleemax

Sep 23, 2004 13:48:43
Sometimes it is better not to ask questions because we might just get an answer.
#36

Dragonhelm

Sep 23, 2004 14:15:42
I thought I remember hearing back during the original planned release of the Key of Destiny (oct-nov last year) that Spectre of Sorrows was already written and given over to SP? That was a year ago, and if this is true, how is it that the manuscript was late?

You may be thinking of when Key of Destiny was written. The manuscript for Spectre of Sorrows was not done a year ago.
#37

zombiegleemax

Sep 23, 2004 14:52:15
I thought I remember hearing back during the original planned release of the Key of Destiny (oct-nov last year) that Spectre of Sorrows was already written and given over to SP? That was a year ago, and if this is true, how is it that the manuscript was late? I'm curious how a 180-190 page adventure has so many problems getting out on time, but a 320 ish page book (WotL) can make it out on time?

Not griping, I'm just trying to understand, so any info would be appreciated.

As to what I'm looking forward to, it's wondering which dragon overlord will the players wind up facing? The reason I'm thinking this is the case is the quick 'ramping up' of exp levels for the players, plus they have not just any lance, but the vaunted dragonlance of Huma. That confrontation would ROCK!

Aside from that, a cameo of Valthonis and Gilthanas would be interesting as well.

I don't know where anyone said that the manuscript for Spectre of Sorrows was written. Christopher Coyle wrote Key of Destiny as a full-time employee of Sovereign Press, but shortly after turning it in left the company. He began work on Spectre of Sorrows as a freelance writer who was living on the other side of the globe.

War of the Lance was written in-house with the help of the freelance writing team that is with us for virtually all of our Dragonlance products. Because it was a large, collaborative effort, we were able to compensate for problems.

We wanted to deliver Spectre of Sorrows to you earlier, as it's the sequel to our first Dragonlance product to sell completely out of our warehouse. Though it's delayed, we have taken steps to make sure we can meet the January release date. Thanks!

Jamie Chambers
Sovereign Press, Inc.
#38

frostdawn

Sep 23, 2004 15:03:15
Ah gotcha, that helps clear up some confusion. Thanks Jamie!
#39

daedavias_dup

Sep 23, 2004 16:51:53
I seem to remember at one point Chris Coyle stating on here that the adventure was written, but that could mean a lot of things. One, I am just confused. Two, he has the story part of the adventure written, but none of the in game elements, or vice versa. Three, I am just confused. Or four, he was talking about the Key of Destiny(this was a while ago), and I am just confused.

Oh well, as long as it comes out before next summer I will be happy, as that will be the next time my gaming group gets together for an extended period time, though Spring Break(yeah, playing D&D on Spring Break...) is a possibility, though the book will be done by then.
#40

zombiegleemax

Sep 23, 2004 16:56:04
KoD is a GREAT book, but there are several glaring holes of content, that we're still waiting for an errata on...

1 gods of of Khur
2 the last shimmer featuring the Betrayer, the shard of light and the demon
3 the Knight of Solamnia/ Wizard of High Sorcery sections
4 references to enemies in sections of the book that don't list said enemies or just say (literally) "see page XXX for details" where the page numbers were never entered.
The last flicker about the Betrayer and the entry about the Knight of Solamnia/Wizard of High Sorcery sections can be found here: http://boards1.wizards.com/showthread.php?s=&threadid=245832&perpage=20&pagenumber=1
Unfortunately the God of Khur section and XXX errors have not been corrected anywhere to the best of my knowledge, unless another player has done so for their own game.

Tamora Pierce
#41

brimstone

Sep 23, 2004 17:13:46
I seem to remember at one point Chris Coyle stating on here that the adventure was written, but that could mean a lot of things

Obviously, there must be some sort of misunderstanding. Obviously, if the adventure was written, he would have turned in the manuscript on time. According to Jamie above, it apparently was not turned in on time...so one can only assume that the adventure was not written a year ago.
#42

frostdawn

Sep 23, 2004 17:15:52
The last flicker about the Betrayer and the entry about the Knight of Solamnia/Wizard of High Sorcery sections can be found here: http://boards1.wizards.com/showthread.php?s=&threadid=245832&perpage=20&pagenumber=1
Unfortunately the God of Khur section and XXX errors have not been corrected anywhere to the best of my knowledge, unless another player has done so for their own game.

Tamora Pierce

Yeah, I remember reading those shortly after KoD was released and everyone started picking Chris's brain about different parts of the adventure. I think Cam at one point went over a few of the gods in another thread a few months back. I was concerned because I don't think it should be necessary to dig through the thread archives to find things like this, when we were promised an errata for all the missing stuff and errors in KoD several months ago, and we still haven't seen anything.
#43

daedavias_dup

Sep 23, 2004 17:16:15
Obviously, there must be some sort of misunderstanding. Obviously, if the adventure was written, he would have turned in the manuscript on time. According to Jamie above, it apparently was not turned in on time...so one can only assume that the adventure was not written a year ago.

Yup, so options one, three, and four were correct.
#44

zombiegleemax

Sep 23, 2004 17:16:24
The link isnt working to the KOS and the WOHS info.

Arent the gods of Khur the same as the other gods? I'm confused.
#45

zombiegleemax

Sep 23, 2004 17:17:58
Having worked in this industry for a while now, I would love to know how not having products in stores makes my company more money. Roleplaying games, especially d20 System products, are "front-list" driven--meaning that you get most of your sales within 90 days, the majority of those within the first 30 days. This means that in order for cash to flow through the company, regular releases are key to our success.

If releasing LESS products made us more money, that would certainly make my job easier! The unfortunate truth is the manuscript was very late on this book, and now we're working to give everyone a solid release in January. I'm also hoping to put a preview like we did for Key of Destiny.

Thanks for sticking with us!

Jamie Chambers
Sovereign Press, Inc.

Does "the manuscript was very late" mean that it has now been handed in?
#46

frostdawn

Sep 23, 2004 17:20:55
I seem to remember at one point Chris Coyle stating on here that the adventure was written, but that could mean a lot of things. One, I am just confused. Two, he has the story part of the adventure written, but none of the in game elements, or vice versa. Three, I am just confused. Or four, he was talking about the Key of Destiny(this was a while ago), and I am just confused.

Okay, I thought I was simply confuzzled before, but now that someone else has brought up the same thing I was talking about before, this is more than my mind going wonky on me. :P
Either way, I still hope SP catches the errors in SoS if it is going to be late. It's kinda sad when there are errors as apparent in KoD, especially considering how long it took to release it from the first estimate (note, I didn't say official release date, but estimate) to when it was officially released 7-8 months later.
#47

frostdawn

Sep 23, 2004 17:26:11
The link isnt working to the KOS and the WOHS info.

Arent the gods of Khur the same as the other gods? I'm confused.

The Khurs have different names for them, and in some cases, they blend some of the gods of Krynn into one entity for their worship purposes. The only one I can think of right now as an example is Torghan. The silver shadow assassins in Ak-Khurman mention Torghan in that random encounter. Torghan is the god of vengeance to the Khurs, or Sargonnas to the rest of Krynn.
#48

frostdawn

Sep 23, 2004 17:27:39
Does "the manuscript was very late" mean that it has now been handed in?

Hmm, very good question cnposner. That would affect the "official" release date very much depending on the answer...
#49

brimstone

Sep 23, 2004 17:33:39
Does "the manuscript was very late" mean that it has now been handed in?

I think the more pertinent question is does "handed in" mean "handed in to SP by Chris Coyle" or does it mean "handed in to WotC by SP." My impression was the former...but it may the later.

Either way...the important thing is...Jamie thinks January is a good solid date.
#50

zombiegleemax

Sep 23, 2004 17:41:58
What a great and wonderful way to ring in the new year. Hopefully we wont have to wait until January of 2006 or 2007.
#51

brimstone

Sep 23, 2004 17:45:23
What a great and wonderful way to ring in the new year. Hopefully we wont have to wait until January of 2006 or 2007.

Whatever.
#52

zombiegleemax

Sep 24, 2004 8:58:30
What a great and wonderful way to ring in the new year. Hopefully we wont have to wait until January of 2006 or 2007.

You never know we may just have to wait until Jan. 2008.

~~~
#53

zombiegleemax

Sep 24, 2004 9:10:49
Hmm, very good question cnposner. That would affect the "official" release date very much depending on the answer...

I think it is a good, and well warranted, question as well. Let's see how long it takes for the Dragonlance fan base to receive an official answer from SP.

~~~
#54

cam_banks

Sep 24, 2004 9:25:33
I think it is a good, and well warranted, question as well. Let's see how long it takes for the Dragonlance fan base to receive an official answer from SP.

What, do you have your stopwatch out?

Cheers,
Cam
#55

Dragonhelm

Sep 24, 2004 9:27:58
You never know we may just have to wait until Jan. 2008.

~~~

You know, the last thing this online community needs is more of this negativity and sarcasm. It seems to me that people are willing to praise Sovereign Press when they do good, but they're also just itching to jump them the second anything doesn't go according to the original plan.

Pardon me for sounding Solamnic here, but there is no honor in that.

What is going on behind closed doors is Sovereign Press' business and theirs alone. Yes, it does affect us, but the negativity and sarcasm won't get the product here any sooner.

If this frustrates you, then don't run a smear campaign on the boards. That's not classy at all. Vote with the dollar (or whatever form of money you use in your country). If you want your voice to be heard, then please contact them directly at [email=sales@sovpress.com]sales@sovpress.com[/email].

I know, it gets frustrating when there are delays. It doesn't do anybody any good, though, to bring negativity and sarcasm to the mix. So let's do everyone a favor here, if we could, and try to stay positive.

That being said, I'd like to shift the focus of this discussion to what we would like to see in Spectre of Sorrows. Personally, I'm looking for not only the next portion of the adventure, but some crunchy bits I can use in my own games as well.
#56

clarkvalentine

Sep 24, 2004 9:49:17
It is a good thing that I placed my Dragonlance campaign on hiatus for awhile or else I would not have any adventure to run for my Dragonlance players come Nov.

You could do what GMs have been doing since the dawn of gaming - make stuff up. :D
#57

clarkvalentine

Sep 24, 2004 10:01:38
A general comment here.

Part of my company's business is creating and selling software. I've seen this from both sides; product release delays are terribly frustrating to the customer, but they're just as frustrating to the developers, who are counting on the product's sales to do things like buy food for their families.

I can only imagine the game publishing biz is the same way.

SP has put out some kickass RPG products. Have some faith.
#58

zombiegleemax

Sep 24, 2004 10:05:40
I think it is a good, and well warranted, question as well. Let's see how long it takes for the Dragonlance fan base to receive an official answer from SP.

~~~

Uhmm.. Why do you need to know the status of the manuscript? Jamie has already said in a post above that "Though it's delayed, we have taken steps to make sure we can meet the January release date. " So no matter whatever the hold up may be, Jamie has said that they are doing what they can to have it released in January.

How will your knowledge of the state of the manuscipt in any way affect the date of it's release? Jamie has just admited it was delayed and he is doing what he can to have it done by January. That's good enough for me. *shrug*
#59

zombiegleemax

Sep 24, 2004 10:39:24
That's good enough for me. *shrug*

That is good for you, Kipper_snifferdoo.

Back to the issue, I don't think we'll be getting an official answer on that one gentlemen. I personally think it(Spectre of Sorrows) may be even later than Jan. 2005 to tell the truth.

About what I want to see in it: Let's see some of the ogres get involved in this, as in Chief Donnag's boys. After reading about him in The Dhamon Saga the ogres caught my interest. And again, more political intrigue. We need some heavy role playing opportunities in this next one.

~~~
#60

clarkvalentine

Sep 24, 2004 11:25:02
LOI,

Sovereign Press is not a cabal of cigar-chomping tycoons figuring out new and creative ways to gleefully give their customer base the short end of the stick. (That would be Enron.) It's made up of Dragonlance creators and fans - people who love the setting. What struck me about them at GenCon is just how much they love their work. Jamie and Sean and Margaret et. al. don't work for SP because they have to, but because they want to. They love to bring new gaming materials out for us fans to use.

And us fans demanding the minutiae of internal company goings-on does not help them do that.

Jamie says they'll aim to have it out in January. He knows his business a heckuva lot better than I do. I'll take him at his word, leave it at that, and let him do his job.
#61

frostdawn

Sep 24, 2004 12:11:32
LOI,

Sovereign Press is not a cabal of cigar-chomping tycoons figuring out new and creative ways to gleefully give their customer base the short end of the stick. (That would be Enron.) It's made up of Dragonlance creators and fans - people who love the setting. What struck me about them at GenCon is just how much they love their work. Jamie and Sean and Margaret et. al. don't work for SP because they have to, but because they want to. They love to bring new gaming materials out for us fans to use.

And us fans demanding the minutiae of internal company goings-on does not help them do that.

Jamie says they'll aim to have it out in January. He knows his business a heckuva lot better than I do. I'll take him at his word, leave it at that, and let him do his job.

You'll have to pardon the less than subtle grumblings here. Seeing as how you joined the forum in July, you might not have had the joy of seeing some of the delays associated with Key of Destiny. While it was said that no dates were ever made 'official', the intended release date was changed at least 5 or 6 times over a roughly 8 month time frame. It would be nice to set a conservative goal, release the product sooner than said goal, and make everyone happy, rather than set an unrealistic goal, and fail to meet it repeatedly. That is what is disappointing. I personally don't enjoy the smear campaign, but if all SP ever gets is praise (and they deserve it for the quality of work they typically produce) they should also expect some criticism as well when they drop the ball. Not to be mean for the sake of being mean to them, but to remind them that there are those of us out here that listen to these dates, and expect some form of adherance to said dates at least a fraction of the time, so we know when we can look for products.

The funny thing is, the bad things that are said are really an indirect compliment to the quality of SP's work. If we didn't like the products, or the quality, we wouldn't be as vociferous or complain as much when we can't get our grubby paws on the latest book, supplement, or manual. It's because we like the products so much that we get impatient for the latest offering. And it's like a tease when the announced release date, official or not, gets changed repeatedly, for whatever reason.
#62

talinthas

Sep 24, 2004 12:19:31
(psst- clark here? he plays in Cam's game. He playtested KoD. etc etc. he's a little more in tune with whats going on than his join date suggests)
#63

brimstone

Sep 24, 2004 12:20:19
You'll have to pardon the less than subtle grumblings here. Seeing as how you joined the forum in July, you might not have had the joy of seeing some of the delays associated with Key of Destiny. While it was said that no dates were ever made 'official', the intended release date was changed at least 5 or 6 times over a roughly 8 month time frame.

To be fair, though...after the initial fiasco of late last year, the Key of Destiny (for whatever reason) was the odd man out. Bestiary, ToHS, and WotL all pretty much hit their target dates (within a month). Both ToHS and WotL were out for GenCon like they said they would.

So, like Clarkvalentine, I'm giving Jamie et al., the benefit of the doubt, and expect Spectre of Sorrows to be available in January of '05 (more likely "widely" available in February given the way the RPG stores seem to work).
#64

zombiegleemax

Sep 24, 2004 12:20:36
You'll have to pardon the less than subtle grumblings here. Seeing as how you joined the forum in July, you might not have had the joy of seeing some of the delays associated with Key of Destiny. While it was said that no dates were ever made 'official', the intended release date was changed at least 5 or 6 times over a roughly 8 month time frame. It would be nice to set a conservative goal, release the product sooner than said goal, and make everyone happy, rather than set an unrealistic goal, and fail to meet it repeatedly. That is what is disappointing. I personally don't enjoy the smear campaign, but if all SP ever gets is praise (and they deserve it for the quality of work they typically produce) they should also expect some criticism as well when they drop the ball. Not to be mean for the sake of being mean to them, but to remind them that there are those of us out here that listen to these dates, and expect some form of adherance to said dates at least a fraction of the time, so we know when we can look for products.

The funny thing is, the bad things that are said are really an indirect compliment to the quality of SP's work. If we didn't like the products, or the quality, we wouldn't be as vociferous or complain as much when we can't get our grubby paws on the latest book, supplement, or manual. It's because we like the products so much that we get impatient for the latest offering. And it's like a tease when the announced release date, official or not, gets changed repeatedly, for whatever reason.

Frostdawn hit the nail right on the head. Excellent post! Who would care, if it was late, if their(SP's) work sucked ? If noone was running or playing in the Age of Mortals campaign we could care less if it was late; because we would not be looking forward to it. The thing I think is so funny is these people want to hear all praises but then give out false dates consistently. Stick with one date that's all, or better yet if you don't have a firm date don't state the date.

Why say it is going to be out in November if it is going to be out in Jan. 2005 ? Why say Jan. 2005 and then when that draws nigh it will be March 2005, then May 2005, etc., etc. My players were the smart ones; they actually knew SP was going to delay again. I backed them(SP) up like a sap.

~~~
#65

brimstone

Sep 24, 2004 12:28:49
Why say it is going to be out in November if it is going to be out in Jan. 2005 ? Why say Jan. 2005 and then when that draws nigh it will be March 2005, then May 2005, etc., etc.

Because they were most likely expecting the manuscript to be turned in on time...if its not, what are they supposed to do? Create a manuscript out of thin air? You can't release a product that doesn't exist.

I'm sure the reason we're finding out about this now is because SP has learned from past mistakes...don't keep changing the release timeframe until you have a more solid idea of what it is going to take to get it done on time.

That's speculation of course...but I base it off of how they've handled the release dates of the last three products.
#66

zombiegleemax

Sep 24, 2004 12:30:11
You could do what GMs have been doing since the dawn of gaming - make stuff up. :D

How dare you try to put this off on the DMs/Players when it is SP that is late with their Age of Mortals modules yet again. It is not the DMs job to make up for their lags; that is where web previews in November should come in. Free of Charge.

~~~
#67

cam_banks

Sep 24, 2004 12:49:52
How dare you try to put this off on the DMs/Players when it is SP that is late with their Age of Mortals modules yet again. It is not the DMs job to make up for their lags; that is where web previews in November should come in. Free of Charge.

Yes, how dare he suggest you use your imagination, creativity and thought to create the campaign you want your players to go through. That's an outrage!

By the way, there is presently no subscription service for these adventures, so I think your overall expectations in that regard are off.

January. 2005. This is the date they expect/hope/would very much like to see the release of this product. Now that you have that, you know as much as they know about its release.

Cheers,
Cam
#68

zombiegleemax

Sep 24, 2004 13:01:21
Yes, how dare he suggest you use your imagination, creativity and thought to create the campaign you want your players to go through. That's an outrage!

The module is the campaign I want my players to go through. If I wanted to create a campaign I would not have bought the module.

By the way, there is presently no subscription service for these adventures, so I think your overall expectations in that regard are off.

My expectations are for a web preview(The 1st chapter or so.) to make up for the lag time that SP has created by pushing the date back on a product(The Age of Mortals campaign modules) that hundreds of consumers are now utilizing.

~~~
#69

clarkvalentine

Sep 24, 2004 13:04:48
How dare you...

Easy there, big fellah!

I was simply responding to the suggestion that playing Dragonlance can't happen unless SP provides a module. Surely there's a cool story or two in your head that can keep your PCs occupied until the next release. I know there's about eight million in mine.

You don't need an official module to play the game, is all I'm saying.
#70

zombiegleemax

Sep 24, 2004 13:07:36
Easy there, big fellah!

I was simply responding to the suggestion that playing Dragonlance can't happen unless SP provides a module. Surely there's a cool story or two in your head that can keep your PCs occupied until the next release. I know there's about eight million in mine.

You don't need an official module to play the game, is all I'm saying.

If I would never have started an Age of Mortals campaign meaning the one that utilizes the Age of Mortals modules by SP your advise would have been helpful.

Not that I am knocking your advice but it is just of no use to those running the official campaign.

~~~
#71

talinthas

Sep 24, 2004 13:08:05
there are 4 people at SP. One of them is Margaret, who spends her time writing novels and taking care of the overall picture. One is Renae, who spends her time doing all the administrative work, sales, art direction. That leaves Jamie and Sean to do everything else. Chris, the author of the campaigns, picked up and moved to england, which makes him a freelancer, and out of SP's direct control. That means that they are at his mercy for when the product comes in. If he doesnt meet deadline, then the system churns to a halt. that's out of everyone's control. So chill out, homie. things'll happen as soon as possible.
#72

cam_banks

Sep 24, 2004 13:09:25
You don't need an official module to play the game, is all I'm saying.

You guys haven't been playing in the official module for months.

But, I'm really glad to have Key of Destiny there as a sourcebook and overall guide to help out. You do realize that, 1000 xp or so close to 10th level, that you're not even into the last two chapters of KoD yet?

I do this with the power of my mind!

Cheers,
Cam
#73

clarkvalentine

Sep 24, 2004 13:11:45
Not that I am knocking your advice but it is just of no use to those running the official campaign.

Well, that's fair enough I suppose. It does lead to an interesting question, though.

How common is it for GMs to run campaigns straight from the book, no deviation? I don't think I've ever done that.
#74

zombiegleemax

Sep 24, 2004 13:13:11
Well, that's fair enough I suppose. It does lead to an interesting question, though.

How common is it for GMs to run campaigns straight from the book, no deviation? I don't think I've ever done that.

Of course I have deviations(sideplots) but one cannot deviate too much(How much deviation from the module can there be and have the campaign still mirror the official campaign ?) if he still wishes to remain within the guidelines of the next module.

~~~
#75

clarkvalentine

Sep 24, 2004 13:16:00
You do realize that, 1000 xp or so close to 10th level, that you're not even into the last two chapters of KoD yet?

As six Bozaks still nearly kick out keisters off Zoe's lighthouse. Katja and Etharion are sure glad Sandstorm showed up when he did...

What official module? ;)
#76

zombiegleemax

Sep 24, 2004 13:17:44
As six Bozaks still nearly kick out keisters off Zoe's lighthouse. Katja and Etharion are sure glad Sandstorm showed up when he did...

What official module? ;)

Ok, who is Katja, Etharion, and Sandstorm ? I mean I know they are more than likely your characters; but what are their races and classes ?

~~~
#77

talinthas

Sep 24, 2004 13:17:45
i ran KoD by the book until they got to Pashin, when the giant disir invasion derailed my game =)
#78

clarkvalentine

Sep 24, 2004 13:19:45
Of course I have deviations(sideplots)

You have a point about keeping it set up for the next module, but sideplots are what I was referring to. In the interim - let the wizard go off and do that research he's been wanting to do, let the Solamnic follow up on that lead on his missing father he discovered in Port Balifor, maybe the rivalry between the steel legionaire and his CO comes to a head and he has to defend himself in the ensuing power struggle... Any campaign will create all sorts of side plot potential. Not that the delay of SoS isn't disappointing, but here's your chance to run a few of those down.
#79

clarkvalentine

Sep 24, 2004 13:20:33
Ok, who is Katja, Etharion, and Sandstorm ? I mean I know they are more than likely your characters; but what are their races and classes ?

Sorry, side note to Cam about last night's game session. They're PCs in the game he's running and I'm playing. Ehtarion is a rogue/mariner, Katja a fighter/marshal, and Sandstorm a great big brass dragon.
#80

zombiegleemax

Sep 24, 2004 13:25:36
I was concerned because I don't think it should be necessary to dig through the thread archives to find things like this, when we were promised an errata for all the missing stuff and errors in KoD several months ago, and we still haven't seen anything.

Guys & Gals
Just to reiterate what has already been said elsewhere - there is a thread on the Dragonlance forums compiling unofficial errata (including all the semi-official errata that was posted by Chris on these (WotC) boards) for all the DL products (including KoD):
KoD Errata
Hope that helps
Simon Collins
#81

Dragonhelm

Sep 24, 2004 13:26:03
Of course I have deviations(sideplots) but one cannot deviate too much(How much deviation from the module can there be and have the campaign still mirror the official campaign ?) if he still wishes to remain within the guidelines of the next module.

~~~

It can be tricky.

What makes this delay worse than most product delays is that it's part of a series of adventures. It isn't as bad if the product is stand-alone.

One thing I might suggest is that when Key of Destiny is done, take a break for a bit and try another game for a while. Play some Star Wars, Forgotten Realms, Eberron, or whatever floats your fancy. Maybe someone else can take the DM job for a bit.

This way, you don't have to worry about side treks, stories, advancement, etc. Also, it gives everyone a break so that they'll be a bit more refreshed when coming back to the second module.
#82

zombiegleemax

Sep 24, 2004 13:29:15
Alright.

You beat the deviation out of me. My players are currently nowhere near Ak Khurman; heck they have not even entered the Shattered Temple yet, and for good reason(See Disaster in Hurim on my boards). They left the cursed valley in order to regroup and give their friends a proper burial.

Right now they are totally embarassed, having been forced(By Alakar; he treats them like they are his children.) to wear performance uniforms that were given to them by his tribe(the Mikku. The Mikku actually gave the deceased characters the same burial they would give one of their own.) in order for them to sneak into Ak Krin(The players have a contact there that they are meeting up with. This is from another plot hook I threw in at the beginning of the game.) and not be noticed by the Dark Knight trackers(Remember Miriam Catilla ?) that were sent out to the nearby cities(from Pashin.) to bring the PCs back to Pashin so that "justice" may been served upon them for their "crimes" against the knighthood.

Ok so I am guilty of tampering too.

~~~
#83

zombiegleemax

Sep 24, 2004 13:39:35
It can be tricky.

What makes this delay worse than most product delays is that it's part of a series of adventures. It isn't as bad if the product is stand-alone.

One thing I might suggest is that when Key of Destiny is done, take a break for a bit and try another game for a while. Play some Star Wars, Forgotten Realms, Eberron, or whatever floats your fancy. Maybe someone else can take the DM job for a bit.

This way, you don't have to worry about side treks, stories, advancement, etc. Also, it gives everyone a break so that they'll be a bit more refreshed when coming back to the second module.

Eh, I have 3 whole chapters to go(In KoD), due to using my own hooks along with the module, and if Jamie puts the web preview online in November my group and I should be good to go till Jan. This does not mean I am not going to complain(Every now and then.) about them being late though.

~~~
#84

cam_banks

Sep 24, 2004 13:41:27
Ok so I am guilty of tampering too.

There you go.

And let me tell you, none of that is going to make later modules unfit for or unusable by you and your players. Huge campaign modules like this are supposed to accomodate wide varities of play style and having the plot derailed by characters who do weird things, so don't worry about it.

Cheers,
Cam
#85

zombiegleemax

Sep 24, 2004 13:44:24
Cam, your campaign sounds like you just went all out and threw in whatever(Not that you did a bad job of it.). The name sandstorm is sweet; did your players invent their characters' names or take them from another source ?

~~~
#86

cam_banks

Sep 24, 2004 13:54:08
Cam, your campaign sounds like you just went all out and threw in whatever(Not that you did a bad job of it.). The name sandstorm is sweet; did your players invent their characters' names or take them from another source ?

I have excellent players, and they all have excellent taste in naming their own characters. One of them really wanted to have a stronger involvement with dragons, and has recently acquired a level in platinum knight (from the Draconomicon). She's the reason Sandstorm is in the campaign at the moment.

And that's not a spoiler for Clark, who knows all this already.

Cheers,
Cam
#87

brimstone

Sep 24, 2004 13:54:57
One thing I might suggest is that when Key of Destiny is done, take a break for a bit and try another game for a while. Play some Star Wars, Forgotten Realms, Eberron, or whatever floats your fancy.

I prefer whatever tickles my boat. :D
#88

zombiegleemax

Sep 24, 2004 13:59:04
I have excellent players, and they all have excellent taste in naming their own characters. One of them really wanted to have a stronger involvement with dragons, and has recently acquired a level in platinum knight (from the Draconomicon). She's the reason Sandstorm is in the campaign at the moment.

And that's not a spoiler for Clark, who knows all this already.

Cheers,
Cam

One of my players also has the Draconomicon; he actually bought the book just for the Dragonlance campaign.

~~~
#89

Dragonhelm

Sep 24, 2004 14:00:25
I prefer whatever tickles my boat. :D

Hey, man, whatever goes on between you and your boat is your own business! :D
#90

brimstone

Sep 24, 2004 14:04:45
Hey, man, whatever goes on between you and your boat is your own business!

Yeah...that was a bit more graphic than I had intended...sorry 'bout that. heh heh
#91

frostdawn

Sep 24, 2004 14:54:00
(psst- clark here? he plays in Cam's game. He playtested KoD. etc etc. he's a little more in tune with whats going on than his join date suggests)

Not a problem, I had no way of knowing that. The only thing I had to go on as indicative of how long he's been around was his account start date. That having been said, earlier statement still stands.
#92

frostdawn

Sep 24, 2004 15:00:37
To be fair, though...after the initial fiasco of late last year, the Key of Destiny (for whatever reason) was the odd man out. Bestiary, ToHS, and WotL all pretty much hit their target dates (within a month). Both ToHS and WotL were out for GenCon like they said they would.

So, like Clarkvalentine, I'm giving Jamie et al., the benefit of the doubt, and expect Spectre of Sorrows to be available in January of '05 (more likely "widely" available in February given the way the RPG stores seem to work).

Honestly, I'd like to take the same side as you guys, but I'm too much of cynic. :P. I'm just afraid if I took the optimistic view, I'd set myself up for disappointment, when my optimism proverbially blew up in my face. That, plus I have to take the official release date for any SP product, and tack on 1-3 extra months until I'd actually see anything in 99% of ANY local stores, be they hobbystores or major chain bookstores like Barnes and Noble, etc. So if SoS DOES release in January, I'd expect to see it roughly sometime around March for my area, unless I order it directly from SP, and pay about $10 more than cover price.
#93

cam_banks

Sep 24, 2004 15:17:07
Honestly, I'd like to take the same side as you guys, but I'm too much of cynic. :P. I'm just afraid if I took the optimistic view, I'd set myself up for disappointment, when my optimism proverbially blew up in my face. That, plus I have to take the official release date for any SP product, and tack on 1-3 extra months until I'd actually see anything in 99% of ANY local stores, be they hobbystores or major chain bookstores like Barnes and Noble, etc. So if SoS DOES release in January, I'd expect to see it roughly sometime around March for my area, unless I order it directly from SP, and pay about $10 more than cover price.

You're in Maryland, right? What about Game Wizards in Rockville? Aren't they getting any of this stuff in? There's no earthly reason why they should be any less capable of ordering it than any other FLGS on the continent.

Cheers,
Cam
#94

zombiegleemax

Sep 24, 2004 15:47:30
To be fair, though...after the initial fiasco of late last year, the Key of Destiny (for whatever reason) was the odd man out. Bestiary, ToHS, and WotL all pretty much hit their target dates (within a month).

That is completely untrue; the Bestiary was originally scheduled for November 2003 and Towers of High Sorcery for January 2004.
#95

clarkvalentine

Sep 24, 2004 16:09:17
NThat having been said, earlier statement still stands.

To be fair, I think mine does as well. Disappointment and fair criticism is one thing, demanding to know the status of internal company documents is another.
#96

frostdawn

Sep 24, 2004 16:20:50
To be fair, I think mine does as well. Disappointment and fair criticism is one thing, demanding to know the status of internal company documents is another.

To each their own. Status of an internal document is one thing. Clarification on a point that was made public by none other than a) the writer of said module and b) the president of said company is another, and is what I sought information on. That having been clarified, I don't think I was asking for anything too extravagant. Fair criticism not withstanding.
#97

brimstone

Sep 24, 2004 16:33:02
That is completely untrue; the Bestiary was originally scheduled for November 2003 and Towers of High Sorcery for January 2004.



To reiterate:

after the initial fiasco of late last year

That included Key of Destiny, The Bestiary, Dragonlance Dungeon Master's Screen, and Towers of High Sorcery.
#98

frostdawn

Sep 24, 2004 16:40:03
You're in Maryland, right? What about Game Wizards in Rockville? Aren't they getting any of this stuff in? There's no earthly reason why they should be any less capable of ordering it than any other FLGS on the continent.

Cheers,
Cam

Rockville is roughly an hour or so away in one of the most heavily traffic congested areas of the entire state. I would have better luck going to northern VA 80% of the time than going to Rockville, for the sheer amount of time it would take to get there. I have found a shop in Glen Burnie ("Games and Comics and Stuff")that gets things in reasonably on time, but thats AFTER going through 3 hobby stores, 3-4 Barnes & Nobles, 2 B. Dalton Booksellers, 2 Books-a-Millions, 1 Borders, and 1-2 Walden Books stores/chains all between Baltimore, DC, and everything between. (oh yeah, and 1 Barnes and Noble, and 1 Walden Books in downtown NY) Even after I ask any of the above stores to order anything from SP, IF they find it in their system, they all say the same thing, "we might be able to get that for you sometime in the next 3-4 weeks if you like sir"
#99

zombiegleemax

Sep 24, 2004 22:54:17
The hobby shop nearest me is owned by a guy who has an attachment to Dragonlance gaming...he gives me all the DL stuff I buy at a special discount, and always has everything in. :D
#100

zombiegleemax

Sep 25, 2004 15:43:14

Quote:
Originally Posted by Brimstone
after the initial fiasco of late last year
Unquote


To reiterate:

That included Key of Destiny, The Bestiary, Dragonlance Dungeon Master's Screen, and Towers of High Sorcery.

Even at the beginning of this year, ToHS was sheduled for May.
#101

frostdawn

Sep 26, 2004 8:25:12


To reiterate:

That included Key of Destiny, The Bestiary, Dragonlance Dungeon Master's Screen, and Towers of High Sorcery.

So the ONLY product to come out on time for SP recently is a product that hasn't even been released yet: the WotL sourcebook? Yeesh
#102

zombiegleemax

Sep 26, 2004 11:52:59
As far as what people would like to see from the module: Gilthanas and/or Silvara would be neat to see. And some dwarves would be fun too.
And to the discussion of what to do between now and the next module: my group is finishing up KoD (they decided they need to go back in the peak and kill every single dragonspawn in there...they *are* LG, LG, CG). I am considering running an interim storyline, but I personally don't want them to shoot up too high in level for the next installment (they seem to go up a level every other game and they are way too smart for their own good!). Maybe I should take a page from Cam's book, though, and just implement my exciting time-travelling idea! Thanks for showing me I can do it too.

Tamora Amberleaf
#103

quentingeorge

Sep 26, 2004 16:15:36
I have a feeling, based on hints in the DLCS and AoM, that Gilthanas and Silvara are going to appear in the part of the adventure that relates to Gellidius.
#104

brimstone

Sep 27, 2004 10:01:00
So the ONLY product to come out on time for SP recently is a product that hasn't even been released yet: the WotL sourcebook? Yeesh

Well...

If you want to get that technical (on "original" release dates)...WotL was supposed to be out in August.
#105

zombiegleemax

Sep 27, 2004 10:15:54
Dang SP's release date schedule is on the DL.

~~~
#106

cam_banks

Sep 27, 2004 10:39:42
Dang SP's release date schedule is on the DL.

You of course must be referring to Dragonlance when you say "DL", because if not, I don't think that means what you think it means.

Cheers,
Cam
#107

Sysane

Sep 27, 2004 11:26:45
You of course must be referring to Dragonlance when you say "DL", because if not, I don't think that means what you think it means.

Cheers,
Cam

I think he means the DL as in The Down Low.
#108

zombiegleemax

Sep 27, 2004 11:29:27
I think he means the DL as in The Down Low.



Go Sysane, its your birthday!

~~~
#109

Sysane

Sep 27, 2004 11:38:26


Go Sysane, its your birthday!

~~~

They laughed at me when I took a language slot in Ebonics instaed undercommon or draconic. Well whose laughing now huh ........WHOSE LAUGHING NOW!!!!!!!!!!!!
#110

frostdawn

Sep 27, 2004 11:54:46
They laughed at me when I took a language slot in Ebonics instaed undercommon or draconic. Well whose laughing now huh ........WHOSE LAUGHING NOW!!!!!!!!!!!!

:heehee
#111

zombiegleemax

Sep 27, 2004 12:00:40
Isnt this getting a tad bit off topic?
#112

Sysane

Sep 27, 2004 12:03:06
Isnt this getting a tad bit off topic?

Yeah, come on guys. Lets stay focused! The other threads NEVER stray off the subject ;)
#113

zombiegleemax

Sep 27, 2004 12:04:13
Yeah, come on guys. Lets stay focused! The other threads NEVER stray off the subject ;)

LoL! Amaron Blackthorn knows this always happens.

~~~
#114

zombiegleemax

Sep 27, 2004 17:01:55
I am trying to be good guys. With all of your "positive" support I think I can do it. Wait, positive support from people whom already despise moi? What to do what to do. I am glad that the LORDOFILLUSIONS and I are friends and allies in this hodgepode of personalities.
#115

zombiegleemax

Sep 28, 2004 1:40:46
I don't know about you guys, but I'm waiting some hints of Gellidus or other Dragon lords. :D I think that they will involve some how in the Spectre of Sorrows or is it in the last one?

Could someone give some hints?
#116

zombiegleemax

Sep 28, 2004 9:13:23
I don't know about you guys, but I'm waiting some hints of Gellidus or other Dragon lords. :D I think that they will involve some how in the Spectre of Sorrows or is it in the last one?

Could someone give some hints?

I hope for the same; especially since one of my players is likely to be playing a Kagonesti monk.

~~~
#117

Sysane

Sep 28, 2004 9:54:14
Do you think that Mina will some how become tied with this trilogy? I mean Chemosh is involved after all.
#118

zombiegleemax

Sep 28, 2004 9:58:16
Do you think that Mina will some how become tied with this trilogy? I mean Chemosh is involved after all.

Oh no! Let's hope that will never happen. Unless of course the players in some way can attempt to kill her.

~~~
#119

frostdawn

Sep 28, 2004 10:25:38
Do you think that Mina will some how become tied with this trilogy? I mean Chemosh is involved after all.

Timewise, wouldn't it be too early for Mina to be a cleric of Chemosh? I might be mistaken, but doesn't the KoD occur before the gathering of the WoHS that takes place in "The Conclave"? If that is so, and the Conclave takes place before Amber and Ashes, then Mina should be at the secret burial place of Takhisis during most if not all of the KoD adventure (including SoS, and the last module after that) That would mean we shouldn't be seeing her in the adventure, and that would also mean, none of the vampire-esque people wandering around either.
#120

Sysane

Sep 28, 2004 10:38:55
Timewise, wouldn't it be too early for Mina to be a cleric of Chemosh? I might be mistaken, but doesn't the KoD occur before the gathering of the WoHS that takes place in "The Conclave"? If that is so, and the Conclave takes place before Amber and Ashes, then Mina should be at the secret burial place of Takhisis during most if not all of the KoD adventure (including SoS, and the last module after that) That would mean we shouldn't be seeing her in the adventure, and that would also mean, none of the vampire-esque people wandering around either.

Your right about KoD being before AaA, but who knows how long SoS or the last module take place after the events in KoD. Also, Mina could make an appearance in the series before she becomes a worshiper of Chemosh.
#121

talinthas

Sep 28, 2004 12:46:40
No, she couldnt. because it's not going to happen. All three parts of the game mod will be out before dark disciple is finished. Moreover, they learned their lesson about blending game and book with the whole goldmoon fiasco.
#122

zombiegleemax

Sep 28, 2004 13:21:24
What Goldmoon fiasco?
#123

talinthas

Sep 28, 2004 13:28:18
...
you're joking. you have to be.

Did you ever read DoaNA? did it ever strike you as odd that goldmoon dies in book 2 and comes back in book 3? This is because she died in the novel, but was still alive in the game product that was coming out at the same time. seems that the games and novels departments weren't communicating very well. oops.

Now that the games department is Sovereign Press, and the Novels department is Margaret Weis, there won't be that problem any more.
#124

zombiegleemax

Sep 28, 2004 13:31:03
It was a recap Talinthas, or couldnt you figure that out?
#125

talinthas

Sep 28, 2004 13:56:46
book three's opening chapters are a direct result of jean rabe getting in trouble for killing goldmoon. She didn't originally plan to bring goldmoon back. the game department had her alive and important. It was bad for business if the game and novel were on different continuities.

a similar mistake won't happen again, and mina won't be in the modules.
#126

Sysane

Sep 28, 2004 14:01:53
No, she couldnt. because it's not going to happen. All three parts of the game mod will be out before dark disciple is finished. Moreover, they learned their lesson about blending game and book with the whole goldmoon fiasco.

I'm not saying she is going to, but Mina could appear in the mod series just not as a cleric of Chemosh. Unlikely, but not impossible.
#127

talinthas

Sep 28, 2004 14:04:38
I'm not saying she is going to, but Mina could appear in the mod series just not as a cleric of Chemosh. Unlikely, but not impossible.

well, what would happen if the PCs tried, and managed to kill her?
also, according to A&A, mina spends the time between tak's death and her chemosh thing in mourning over the queen.
#128

zombiegleemax

Sep 28, 2004 14:05:51
Maybe the dracolich version of Cyan Bloodbane will come back?
#129

Sysane

Sep 28, 2004 14:11:11
well, what would happen if the PCs tried, and managed to kill her?
also, according to A&A, mina spends the time between tak's death and her chemosh thing in mourning over the queen.

Well, if she was used I'm sure it would be written in such a way that the PCs would never be in the postion to attack Mina. However, a DM could/should circumvent the PC from killing her with out any degree of difficulty.
#130

frostdawn

Sep 28, 2004 14:24:43
Well, if she was used I'm sure it would be written in such a way that the PCs would never be in the postion to attack Mina. However, a DM could/should circumvent the PC from killing her with out any degree of difficulty.

Mina was in mourning over Tak's death for a good long while at her burial site. IF she made an appearance, it would be as the high priest of Chemosh. Putting her into the adventure would be problematic in gaming terms for a number of reasons.

Being the high priestess of Chemosh, she would/should have LOTS of nasty abilities at her disposal, not to mention at least a few UNKILLABLE vampire-esque critters following her around, aside from the Caratyid Column guardians she had. All this means that a party attempting to attack her would quite possibly get wiped out.

If you presented her, and circumvented a party from interacting with her (if they can interact, they can attack in most cases, one way or another) you'd have a lot of cases of people calling shenanigans. I know my group thinks outside the box so freakin much, it would take direct divine intervention to keep her away from a bloodthirsty party, no matter what kind of defenders I put around her.

IF you successfully killed her, Chemosh would be an enemy to the party until every last one of them became his personal servants and/or punching bags in the abyss. Not to mention, Mina didn't spend much time at all away from Chemosh during most of her tenure so far as his high priestess. The short while she was away from him, well, I don't want to spoil anything, but needless to say, Chemosh is a bit upset, and some wizards are having some fun with her.
#131

Sysane

Sep 28, 2004 14:50:08
Whose to say that the next 2 mods won't bring the party to the burial site of Big T? But that just pure speculation. I don't think it would happen.

Not that I want to stray off topic, but Mina would smoke the party if her cleric powers were reinstated by Chemosh. We're talking about a 20th level NPC. The PC would be 8th-9th level at best if they encountered her. Plus she has her undead minions. I don't think you have to worry about the party offing her anytime soon.
#132

zombiegleemax

Sep 28, 2004 14:55:15
It was a recap Talinthas, or couldnt you figure that out?

Im not going to waste my time quoting your other insulting posts...

Talinthas has it figured out.....you asked what Goldmoon fiasco.....he replied the one in Dragons of a New Age......where Goldmoon died at the hands of Dhamon Grimwulf in book two of the trilogy and returned to life in book three. It wasnt a recap you ninny. There wasnt a good communication going on between the books department (which killed her off) and the games department who were producing SAGA DL products...which had her alive in the next products. Jean was instructed to bring Goldmoon back.....hence the fiasco.

Is that clear and concise enough for you Amaron?
#133

Dragonhelm

Sep 28, 2004 14:57:10
One of the things that is trying to be accomplished in this series of modules is that it's supposed to be about the player characters.

In the older modules, you were playing one of the Heroes of the Lance, so it wasn't really your story. Now it is.

I seriously doubt Mina will appear any time soon in this series.
#134

zombiegleemax

Sep 28, 2004 22:15:40
OK guys, Hi and all that rot.

Having just come on board, I will remind you that while some posts are being dealt with, I will not tollerate further harrassment of SP (or any RPG company for that matter) nor will I tollerate harrassment of each other. Remember, harrasment is against the Code of Conduct, and further instances will recieve official warnings.

Besides which, if it appears all we do is complain, what would stop SP or any other company from not releasing further modules?

Thankyou for your cooperation

Randal; who likes the Code of Conduct link in the menu ^
#135

zombiegleemax

Sep 29, 2004 9:14:18
See the following description on www.dragonlance.com


http://www.dragonlance.com/products/SVP-4202.aspx

Continuing the story begun in Key of Destiny, Spectre of Sorrows is a Dragonlance adventure set in the Age of Mortals after the War of Souls. The villains of the story are revealed and some questions are answered, even as the greater mystery deepens and a new threat to all of Krynn is revealed!
#136

zombiegleemax

Sep 29, 2004 13:53:32
Timewise, wouldn't it be too early for Mina to be a cleric of Chemosh? I might be mistaken, but doesn't the KoD occur before the gathering of the WoHS that takes place in "The Conclave"? If that is so, and the Conclave takes place before Amber and Ashes, then Mina should be at the secret burial place of Takhisis during most if not all of the KoD adventure (including SoS, and the last module after that) That would mean we shouldn't be seeing her in the adventure, and that would also mean, none of the vampire-esque people wandering around either.

Ok FD you are mentioning all of these books I have never even seen on the Border's book rack. What is "The Conclave" ?

~~~
#137

zombiegleemax

Sep 29, 2004 14:04:51
book three's opening chapters are a direct result of jean rabe getting in trouble for killing goldmoon. She didn't originally plan to bring goldmoon back. the game department had her alive and important. It was bad for business if the game and novel were on different continuities.

a similar mistake won't happen again, and mina won't be in the modules.

That is music to my ears.

~~~
#138

zombiegleemax

Sep 29, 2004 14:06:49
Well, if she was used I'm sure it would be written in such a way that the PCs would never be in the postion to attack Mina. However, a DM could/should circumvent the PC from killing her with out any degree of difficulty.

To me that is bad DMing; basically anything that the players come into contact with they should be able to kill(or at least attack with the purpose of killing it.). If the players come up with a unique way to kill the chic then she should die.

[Edit: Never mind.]

~~~
#139

zombiegleemax

Sep 29, 2004 15:51:02
What about the other popular NPCs such as Dalamar, etc. Do you think they will make an appearance in Spectre of Sorrows ?

~~~
#140

zombiegleemax

Sep 30, 2004 18:21:00
Maybe Dalamar the Dark could go around looking for prospective members of the Order??
#141

zombiegleemax

Sep 30, 2004 18:26:05
Don't you mean the blonde wonder, Dalamar the Ditz?
#142

zombiegleemax

Sep 30, 2004 18:46:51
Dalamar is blonde? When did that happen?
#143

talinthas

Oct 01, 2004 0:21:05
in wizards conclave. it's either a cantrip to feed on coryn's legolas fantasies, or an error. i'm leaning towards the former.
#144

zombiegleemax

Oct 01, 2004 9:19:22
Now that you mention it, I do seem to remember something about that and wondering when this happened. Maybe he finally allowed his bald head to grow its original color?
#145

zombiegleemax

Oct 01, 2004 13:21:11
No, his original color should most likely have been the black, considering his genetics.

I think he just had a cantrip going as well, but I can't see why for the life of me.
#146

zombiegleemax

Oct 01, 2004 13:45:27
Poor Dalamar the Blonde.
#147

frostdawn

Oct 01, 2004 13:52:53
Ok FD you are mentioning all of these books I have never even seen on the Border's book rack. What is "The Conclave" ?

~~~

Oops, my bad. Perhaps I meant "Wizards Conclave" instead- the one where the WoHS reconvene and fight some sorcerers. Amber & Ashes I got from a Barnes & Noble about 2-3 weeks ago (and that from a store in my area that is notorious for getting Dragonlance stuff in rather slowly). Thing is, I didn't find it on the shelves with the other books, rather in a smallish display of it's own by the new releases section, so that might be the case at your Borders as well. Very good read, I highly recommend it.
#148

zombiegleemax

Oct 07, 2004 10:15:31
Oops, my bad. Perhaps I meant "Wizards Conclave" instead- the one where the WoHS reconvene and fight some sorcerers. Amber & Ashes I got from a Barnes & Noble about 2-3 weeks ago (and that from a store in my area that is notorious for getting Dragonlance stuff in rather slowly). Thing is, I didn't find it on the shelves with the other books, rather in a smallish display of it's own by the new releases section, so that might be the case at your Borders as well. Very good read, I highly recommend it.

Is Amber & Ashes currently available in softback, or is it just available in hardback right now ? I am kind of getting sick of reading about Dhamon Grimwulf, the big "I am a thief for no reason" and lead joker in The Dhamon Saga.

~~~
#149

zombiegleemax

Oct 07, 2004 13:14:54
Is Amber & Ashes currently available in softback, or is it just available in hardback right now ? I am kind of getting sick of reading about Dhamon Grimwulf, the big "I am a thief for no reason" and lead joker in The Dhamon Saga.

~~~

Currently it is available only in hardback, but the paperback will be out next year.
#150

zombiegleemax

Oct 13, 2004 9:10:36
Currently it is available only in hardback, but the paperback will be out next year.

Thanks cnposner.

About Spectre of Sorrows, as long as the module moves away from the heavy hack and slash atmosphere that Key of Destiny seems to lean toward I will be satisfied with it.

~~~
#151

Nived

Oct 13, 2004 10:12:49
It's hard to write out expressly written out RP into a module, because they don't know your characters, that's up to you, the DM to make happen. I had plenty of great RP in Key of Destiny, I just took the 'hack and slash' random encounters as a base point or a start and then really fleshed them out, went off on tangents, played it by ear.

Now if only I could have finished that Ak-Kurman plot I had going before my players hopped on a bloody pirate ship that wasn't bound for Port Balfor.... ah well a random encounter with a black dragon in the Bay of Balfor got them back on track.
#152

zombiegleemax

Oct 13, 2004 10:17:55
It's hard to write out expressly written out RP into a module, because they don't know your characters, that's up to you, the DM to make happen. I had plenty of great RP in Key of Destiny, I just took the 'hack and slash' random encounters as a base point or a start and then really fleshed them out, went off on tangents, played it by ear.

Now if only I could have finished that Ak-Kurman plot I had going before my players hopped on a bloody pirate ship that wasn't bound for Port Balfor.... ah well a random encounter with a black dragon in the Bay of Balfor got them back on track.

You don't have to write out specific role playing for the characters; what you have to do though is make opportunities for role playing. This cannot happen if every other paragraph is a combat encounter.

Add some political intrigue, delve into the Ak Khurman(Or wherever they happen to be going.) scene, flesh it out, rather than having a bunch of random encounters thrown in just so the PCs can level up for the next module.

~~~
#153

cam_banks

Oct 13, 2004 10:54:53
You don't have to write out specific role playing for the characters; what you have to do though is make opportunities for role playing. This cannot happen if every other paragraph is a combat encounter.

Add some political intrigue, delve into the Ak Khurman(Or wherever they happen to be going.) scene, flesh it out, rather than having a bunch of random encounters thrown in just so the PCs can level up for the next module.

There's a mountain of roleplaying opportunity in Ak-Khurman and Port Balifor. The combat based encounters are in there because those are the sort that really do demand some attention in terms of rules content or statistics; the NPCs are provided for the city, you know where things are, you know what's going on, and you can pretty much get a sense of the political and social environment.

As Nived says, roleplaying is a nebulous and tricky thing that can't be forced on a group by an adventure module. The best one can offer is a setup, a climate, in which NPCs and events (often revolving conflict) are presented to the players, and in which they interact, react, or take direct actions against. I believe KoD does that, in each urban environment and indeed even in Hurim; I know this because it served that purpose for my games.

Cheers,
Cam
#154

zombiegleemax

Oct 13, 2004 12:53:33
I wonder if we are going to be seeing that 1st chapter(Of Spectre of Sorrows.) come November ?

~~~
#155

zombiegleemax

Oct 15, 2004 14:04:31
She's the reason Sandstorm is in the campaign at the moment.

I think I can recall that PrC(From the Draconomicon.) having something to do with protecting the good dragons ?

~~~
#156

clarkvalentine

Oct 15, 2004 14:16:20
I think I can recall that PrC(From the Draconomicon.) having something to do with protecting the good dragons ?

That's what Dragonomicon says, but obviously you can change that purpose into whatever suits your Dragonlance game. An ally of the good dragons, a dragon-centric mystic, a new knightly order (the Order of Sylvara, or something) that's obsessed with dragons, etc. The metallic dragons hardly need a "protector" in DL.
#157

zombiegleemax

Oct 15, 2004 14:18:57
That's what Dragonomicon says, but obviously you can change that purpose into whatever suits your Dragonlance game. An ally of the good dragons, a dragon-centric mystic, a new knightly order (the Order of Sylvara, or something) that's obsessed with dragons, etc. The metallic dragons hardly need a "protector" in DL.

Hmm, Order of Sylvara ? Nice ring.

Ok questions now, Is Sylvara dead ? how would one go about constructing such an order in the DragonLance campaign ?

~~~
#158

clarkvalentine

Oct 15, 2004 14:40:11
how would one go about constructing such an order in the DragonLance campaign ?

It would be non-canon, obviously, but just use your imagination. Model them after the Solamnics, or even the Legion of Steel. Look at warriors' guilds in any other campaign setting, and steal the structure from them (Purple Dragon Knights from the Realms, mayhaps.) Or even have the PC taking the PrC be the first and founding member - called by some dragon in a dream to found the order, have a secret or two (meaning a special class ability) revealed in that dream, then leave it up to the player how to proceed.
#159

zombiegleemax

Oct 15, 2004 14:50:39
Clarkvalentine, what are some of the other PrCs that your group is currently using in Cam's campaign ?

~~~
#160

clarkvalentine

Oct 15, 2004 14:55:51
Wizard of High Sorcery, Steel Legionaire, Master Ambassador are the only three I can think of at the moment. There aer a few more people are thinking about; Arcane Trickster, Loremaster, Dragonslayer (I think that's what it's called, it's from the Complete Warrior). Our ascetic of Gilean is a hodgepodge of homebrewed and Arcana Unearthed classes.
#161

zombiegleemax

Oct 15, 2004 14:56:54
Which character took the Master Ambassador PrC ?

~~~
#162

clarkvalentine

Oct 15, 2004 14:58:29
Which character took the Master Ambassador PrC ?

He's new, we haven't actually met him yet. He's a Khurrish monk.
#163

zombiegleemax

Oct 15, 2004 15:01:32
He's new, we haven't actually met him yet. He's a Khurrish monk.

Does Cam inform all of his players of what new players are taking as classes, PrCs, etc; even before you meet them(In the game.) ?

~~~
#164

clarkvalentine

Oct 15, 2004 15:05:55
Does Cam inform all of his players of what new players are taking as classes, PrCs, etc; even before you meet them(In the game.) ?

It's not a new player, actually. The player missed a few sessions for reasons beyond his control; when he finally could catch back up his old PC just didn't seem appropriate for a variety of reasons, so he and Cam decided to roll up a new one. We had a discussion as a group what class/race combos would work from a party dynamic point of view (with a very lawful white robe in the party, a renegade red robe just wasn't a good idea - that sort of thing), and what sort of PC the player wanted to play. Monk/diplomat sounded good to everyone, especially the player, so there we are.

Our party has some very interesting internal dynamics, so we all wanted to be sure a newcoming PC wouldn't upset that.
#165

zombiegleemax

Oct 15, 2004 15:08:48
It's not a new player, actually. The player missed a few sessions for reasons beyond his control; when he finally could catch back up his old PC just didn't seem appropriate for a variety of reasons, so he and Cam decided to roll up a new one. We had a discussion as a group what class/race combos would work from a party dynamic point of view (with a very lawful white robe in the party, a renegade red robe just wasn't a good idea - that sort of thing), and what sort of PC the player wanted to play. Monk/diplomat sounded good to everyone, especially the player, so there we are.

Our party has some very interesting internal dynamics, so we all wanted to be sure a newcoming PC wouldn't upset that.

For real ? Can you explain some of the dynamics of your party and how your group works to make sure that any new players entering the game do not upset the balance ? What are the characters like(Trait-wise.) ?

~~~
#166

clarkvalentine

Oct 15, 2004 15:15:44
For real ? Can you explain some of the dynamics of your party and how your group works to make sure that any new players entering the game do not upset the balance ? What are the characters like(Trait-wise.) ?

Someone could write a psychology thesis on that. Two different brother/sister pairs, bonds of loyalty between individuals, some real character growth since first level, etc. The PCs are fairly charismatic, with lots of social skills and high charismas. As far as the players go, we haven't brought in any new, unknown players - seven is plenty big enough, and we've all known each other for years now.
#167

zombiegleemax

Oct 15, 2004 15:29:08
Someone could write a psychology thesis on that. Two different brother/sister pairs, bonds of loyalty between individuals, some real character growth since first level, etc. The PCs are fairly charismatic, with lots of social skills and high charismas. As far as the players go, we haven't brought in any new, unknown players - seven is plenty big enough, and we've all known each other for years now.

Is your group more of a heroic kind of group(That would explain how they easily mesh with the DragonLance world.); I think that the group that I have is more of the mercenary style than the typical knight in shining armor heroes of the DragonLance world.

~~~
#168

clarkvalentine

Oct 15, 2004 15:46:10
Is your group more of a heroic kind of group(That would explain how they easily mesh with the DragonLance world.);

I suppose, I don't really think about it that way. Our GM presents challenges that our characters care about - the PCs have some interest in the outcome, emotional or otherwise. So we react to take part.
#169

zombiegleemax

Oct 15, 2004 15:56:16
I suppose, I don't really think about it that way. Our GM presents challenges that our characters care about - the PCs have some interest in the outcome, emotional or otherwise. So we react to take part.

I mean what do they have to gain, personally ? What have they to reap in this game of manipulation ? Are they just good just to be good, or no ?

~~~
#170

clarkvalentine

Oct 15, 2004 15:59:45
I mean what do they have to gain, personally ? What have they to reap in this manipulated game ?

My character, a white robe, originally articipated to return the Key to its rightful owners - it seemed too powerful an artifact to just leave laying around, so let's give it back to the Sylvanesti. His sister, the party tank (yes, I know, but it was unintentional) originally went along to protect her brother from his own stupidity, but ended up the dragon-obsessed knight, and adventures with the party to further her knowledge of dragons and dragon lore.

The others, you'd have to ask them.
#171

zombiegleemax

Oct 15, 2004 16:02:04
My character, a white robe, originally articipated to return the Key to its rightful owners - it seemed too powerful an artifact to just leave laying around, so let's give it back to the Sylvanesti. His sister, the party tank (yes, I know, but it was unintentional) originally went along to protect her brother from his own stupidity, but ended up the dragon-obsessed knight, and adventures with the party to further her knowledge of dragons and dragon lore.

The others, you'd have to ask them.

Now see those sound like realistic characters. I hate when the motivation is let's save the world because it needs saving.

That may be good for a few characters but when every other story is about saving the world, or every other character is some kind of watered down paladin it just gets boring.

~~~
#172

cam_banks

Oct 15, 2004 22:19:23
Now see those sound like realistic characters. I hate when the motivation is let's save the world because it needs saving.

You sound so amazed by all of this. I figured I was just running my game the way anybody would. Yours is full of roleplaying, apparently, right? So what's different about yours?

Cheers,
Cam