Post/Author/DateTime | Post |
---|---|
#1iam_bkeeOct 25, 2004 10:14:20 | or has anyone already been there? :D |
#2nightdruidOct 25, 2004 10:20:00 | What exactly is Halo? Are you talking about the game for the Xbox, or something else? If you mean the Xbox game, "discovered" that years ago (not that I could play it; 1st person shooters give me horrible motion sickness, and Halo: Combat Evolved was by far the worst for that). |
#3zombiegleemaxOct 26, 2004 14:53:14 | ringworld what? never really got into halo... assuming you mean the game the idea of a ring, instead of a planet, orbiting a star has been around for ages... think hollow world did the same basic idea... nope, wouldn't do it in spelljammer... dragonstar perhaps... but not spelljammer... |
#4darthcestualOct 26, 2004 23:10:03 | Planescape had a ringed city, Nexus or something, I don't recall. It could be done as a smaller scale Halo, being overrun by water elementals,(the Flood) heh. |
#5nightdruidOct 27, 2004 6:39:33 | nope, Spelljammer already has a ringworld, Nivil from Practical Planetology (an obvious hommage to Larry Niven). Honestly, a ringworld kinda fits for SJ, in that it's a) pretty exotic b) isn't *so* exotic people think its dumb (unlike say square worlds). May not be everyone's cup of tea, but then again, SJ itself isn't everybody's cup of tea |
#6zombiegleemaxOct 27, 2004 9:47:43 | a ring world i could see... (IIRC, it's in the galaxy building guides for SJ already) halo i could not... too much tech... |
#7darthcestualOct 27, 2004 9:58:14 | Planescape had a ringed city, Nexus or something, I don't recall. It could be done as a smaller scale Halo, being overrun by water elementals,(the Flood) heh. Maybe it was Sigil, the name of the ringed city I mean. And really, making Halo "fantasy" isn't all that hard, just change the nature of the setting. Instead of computers and digital read-outs, it's magic, Bases become Keeps and Temples. Make the Covenant orcs and goblins and ogres. I still rather like the idea of the Flood being water elementals that take control of their victims thru the bloodstream untill they explode, heh! And Halo could still be a massive weapon that everyone's trying to get control of. |
#8iam_bkeeOct 27, 2004 11:06:56 | making Halo "fantasy" isn't all that hard, just change the nature of the setting. Instead of computers and digital read-outs, it's magic, Bases become Keeps and Temples. Make the Covenant orcs and goblins and ogres. I still rather like the idea of the Flood being water elementals that take control of their victims thru the bloodstream untill they explode, heh! And Halo could still be a massive weapon that everyone's trying to get control of. Now that's the kind of discussion I was looking for. It's like I asked if anyone incorporated Kryn, and the response was "we already have earth." Halo is not just a ring world, it's a setting, it's a plot. It's a device. It's a prison trying to hold ...blood elementals, with an invincible imp flying around, trying to get you to turn a key. Then your spiritual companion figures out what that key really does, and now you're trying to stop it from being turned. In a fantasy setting, how do you break the ring? Crash the Spelljammer and detonate its helm? H2 better explains why the covenant was there in the first place. It's awesome, right up to the point where it's over (grumble). I felt a little justified in bringing it up, since H2 is still two weeks away from being on shelves, and it has set all records with a million and a half pre-orders. I figured, someone in here has got to be a halo player besides me. |
#9darthcestualOct 27, 2004 19:56:44 | Oddly enough, I don't play Halo much. I like watching others play it, but my game skills are kinda limited to paper and pencil, lol. I LOVE a good story though! Blood elementals...Sounds like a Ravenloft tie-in to me! Oooh...what if Fantasy Halo was a means for the Dark Lords to escape Ravenloft and their minions on this side were trying to open the way? Kinda different from tweaking the Halo game I know, but still... ;) |