Post/Author/DateTime | Post |
---|---|
#1zombiegleemaxNov 13, 2004 20:32:30 | Heh, anyone else like the fact that Krynn is no longer attached to Planescape? I do because I never really liked PS's version of the planes. |
#2iltharanosNov 13, 2004 20:45:30 | Heh, anyone else like the fact that Krynn is no longer attached to Planescape? I do because I never really liked PS's version of the planes. I'm glad Krynn has its own seperate cosmology now ... none of that weird Planescape/Spelljammer - connected worlds theory. |
#3wdarkkNov 13, 2004 21:38:15 | Yeah. The scary thing is that Planescapers apparently want to reconnect everything. This is one of the reasons certain posters and I don't quite see eye to eye. |
#4zombiegleemaxNov 13, 2004 21:42:32 | Yeah. The scary thing is that Planescapers apparently want to reconnect everything. This is one of the reasons certain posters and I don't quite see eye to eye. I amdit, I like SpellJammer, but I would not use it to connect game worlds. I do not however like PS, the whole setting just gives off that "I am better than you" aura. |
#5Ryltar_SwordsongNov 14, 2004 0:13:46 | As a PS fan, I'm glad that that backwater prime world filled with clueless berks is gone. As a DL fan, I'm glad those know-it-all planars can't stick their big noses into Krynnish business. |
#6talinthasNov 14, 2004 0:17:33 | krynn was attached to planescape? i knew it was connected with spelljammer, but no PS material ever mentioned DL, as i recall. |
#7Ryltar_SwordsongNov 14, 2004 0:23:58 | Krynn was mentioned in several PS products. Most references to it mentioned the ignorance of the Krynnish people on planar subjects. |
#8zombiegleemaxNov 14, 2004 1:03:49 | Its worth noting that other cosmologies can still be reached by travelling through the Plane of Shadow, and that apparently other worlds , at least, can be reached via the Ethereal Sea ( e.g the world of the great dragons ). |
#9DragonhelmNov 14, 2004 7:23:35 | Krynn was mentioned in several PS products. Most references to it mentioned the ignorance of the Krynnish people on planar subjects. This was something I never really liked. There was this general feeling that Krynnish people were "wrong" in their cosmological beliefs. It wore thin after a while. Even though I'm a fan of Spelljammer, I've come to realize that not every world should be connected. Certainly, Krynn's magic alone becomes problematic when traveling between worlds. My thought on Spelljammer is that it needs to be a setting in its own right, then be a tool that can be used to connect to any other world, at the DMs discretion. Its appeal back in the day was that you could go from Greyhawk to the Realms to Dragonlance, yet it never really developed a strong setting of its own. I will give Planescape credit that it at least developed its own setting and flavor, even if it did use terms like "berk". ;) |
#10morgion-s_clawNov 14, 2004 8:36:15 | Well, it seems to me that the events in the last WoS-Book hint the acceptance of the Krynnspace... even if that does not necessarily means Spelljammer as a whole is an accepted part of DL though. One has to wait for the fate of Taladas' Yaggols as well... they were the first connection made to the spelljammer setting (or at least the "all worlds are connected"-theory) as far as I know.. But me too I'm glad PS is unplugged as far as Krynn is concerned... And I never took an intense liking to Spelljammer - sorry, Trampas ;) The Krynnspace book just could not meet up with my expectations on the god's planets and their population.. Regards, M's Claw |
#11iltharanosNov 14, 2004 10:52:45 | Well, it seems to me that the events in the last WoS-Book hint the acceptance of the Krynnspace... even if that does not necessarily means Spelljammer as a whole is an accepted part of DL though. Actually, WoS and all the subsequent material has been so vague that they've left it open as to what Krynn's space actually is ... whether it be ala Dragonstar or Spelljammer, it's open to interpretation. Spelljammer was just so wrong, and the Krynnspace accessory even more so. Krynnspace's description of the planets of the Dragonlance universe were so inaccurate they were laughable. Whether it be the horrendous mistake concerning Krynn's three moons (which disallowed events such as the Night of the Eye) or the fact that they actually added planets to Krynn's solar system (Nezmyth?), that book (other than the title) seemed to be describing a totally different Dragonlance. Its appeal back in the day was that you could go from Greyhawk to the Realms to Dragonlance, yet it never really developed a strong setting of its own. I will give Planescape credit that it at least developed its own setting and flavor, even if it did use terms like "berk". Gah. Several things really annoyed me about Planescape, but the use of that cant had to be among the top two. "Berk". The other irritating thing about Planescape was that it took away the mystery of the outer planes ... instead of a place that few mortals dared to thread, and even then did so with great caution and only after having acquired great power ... the outer planes just became the equivalent of a slightly off-kilter joe-schmo campaign setting. 3rd-level PCs on the outer planes? Sure, why not. Cities and towns populated by living beings on the outer planes? Sure, go for it. Thank the High God neither are officially connected to Krynn. |
#12cam_banksNov 14, 2004 11:22:18 | Gah. Several things really annoyed me about Planescape, but the use of that cant had to be among the top two. "Berk". The language and culture of Sigil and Planescape in general was heavily inspired by British fantasy and cyberpunk tropes. It was supposed to be very different indeed from the standard American D&D fantasy, and it worked very well for what it's worth. It used to bug me a lot, also, but then I thought it should have used another system, not AD&D, to be honest. Cheers, Cam |
#13SysaneNov 14, 2004 11:59:10 | I actually enjoyed Planescape very much. I ran a very successful campaign using it. Granted, I agree that it is better as it's own stand alone setting than incorporating into another setting like Dragonlance. |
#14AlzriusNov 14, 2004 12:27:14 | I'll be the lone voice of disagreement here. I liked the unified universe that was presented in PS and SJ. I liked having Krynn connected to those worlds, and I wish we could go back to when things were that way. I felt it presented a much more coherent picture to have everything all fit together, instead of needing to justify every particular world's view of how space and the planes worked. |
#15DragonhelmNov 14, 2004 12:34:53 | I'll be the lone voice of disagreement here. I liked the unified universe that was presented in PS and SJ. I liked having Krynn connected to those worlds, and I wish we could go back to when things were that way. I felt it presented a much more coherent picture to have everything all fit together, instead of needing to justify every particular world's view of how space and the planes worked. I once felt that everything should be connected as well. What I've discovered, though, is that the connection takes away from each individual world's view. The confusion regarding Krynn's Abyss alone is enough to justify having separate cosmologies. Now, if you had several worlds tied together and their cosmologies were built to fit together, that would be fine. As it is, the cosmologies were not designed to be together in the first place. It just makes things a bit messy trying to fit everything together. Just my two steel. Good seeing you again, btw. |
#16zombiegleemaxNov 14, 2004 15:13:29 | See the following website:- http://www.planewalker.com/entry.php?intEntryID=3454&PHPSESSID=de85674f6317feb2db8720bf6801792d |